Difference between revisions of "Flea (15T)"
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− | + | <tab name="FLE-14"> | |
− | | | + | {{AutoInfoboxVariant|FLE-14 |
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|speed = 7/10/7 | |speed = 7/10/7 | ||
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}} | }} | ||
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===Description=== | ===Description=== | ||
− | + | {{MechDetails|FLE-14}} | |
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'''Mech Quirk:''' Narrow Profile | '''Mech Quirk:''' Narrow Profile | ||
− | +1 evasion pips gained from movement, +1 defense against being hit | + | +1 evasion pips gained from movement, +1 defense against being hit |
'''Pilot Affinity:''' Zippy | '''Pilot Affinity:''' Zippy | ||
− | 15% boost to sprint speed! | + | 15% boost to sprint speed! |
===Factions=== | ===Factions=== | ||
− | + | {{MechFactions|FLE-14}} | |
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| [[File:FLE-14.png|810px|border|Stock Loadout]] | | [[File:FLE-14.png|810px|border|Stock Loadout]] | ||
|} | |} | ||
+ | </tab> | ||
+ | </tabs> |
Revision as of 07:07, 28 January 2021
FLE-14
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 15T |
Stock Role | Ultralight Recon |
Stock Specifications | |
Hardpoints | |
Speed | 7/10/7 |
Firepower | Max Damage: 20 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 80 Structure: 131 |
Heat Efficiency | Sinking: 40 Alpha: 10 |
Melee | Kick: 15 Punch: 8 |
Stock Equipment | |
Engine | Standard Engine |
Core | 135 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Flea Narrow Profile (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink |
Left Arm | Heat Sink |
Right Arm | M Laser |
Left Leg | Jump Jet (UL) Jump Jet (UL) |
Right Leg | Jump Jet (UL) Jump Jet (UL) |
Description
Entering production in 2519 the FLE-14 Flea was an attempt to create an ultra-light BattleMech. Weighing a mere fifteen tons, it could arguably be regarded as a different 'Mech design than the true Flea. It was capable of a maximum ground speed of nearly 150km/h with a 120 meter jump capability. Its weapons and armor however were very light: Only one ton of armor protected the unit, and the single Medium Laser mounted in the right arm was barely enough to make it a viable battlefield unit.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Zippy
15% boost to sprint speed!
Factions
Factions
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere