Flea (15T)
FLE-14
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 15T |
Stock Role | Ultralight Recon |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 0 Support: 3 Omni: 0 |
Speed | 7/10/7 |
Firepower | Max Damage: 20 Max Stability: 0 |
Durability | Armor: 80 Structure: 166 |
Heat Efficiency | Sinking: 30 Alpha: 10 |
Melee | Kick: 15 Punch: 7 |
Stock Equipment | |
Engine | Standard |
Core | 135 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Narrow Profile (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | None |
Left Torso | Heat Sink Heat Sink |
Right Torso | Heat Sink Heat Sink |
Left Arm | Heat Sink |
Right Arm | M Laser |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Entering production in 2519 the FLE-14 Flea was an attempt to create an ultra-light BattleMech. Weighing a mere fifteen tons, it could arguably be regarded as a different 'Mech design than the true Flea. It was capable of a maximum ground speed of nearly 150km/h with a 120 meter jump capability. Its weapons and armor however were very light: Only one ton of armor protected the unit, and the single Medium Laser mounted in the right arm was barely enough to make it a viable battlefield unit.
Bonuses
Mech Quirk: Narrow Profile
+1 evasion pips gained from movement, +1 defense against being hit
Pilot Affinity: Zippy
15% boost to sprint speed!
Factions
The FLE-14 can be found with these forces:
- Free Worlds League (Marik)
- Rim Collection
Note: FLE-14 'mech parts are incompatible with other Fleas. You cannot use other Flea parts to build a FLE-14 and vice versa.