Difference between revisions of "Foot Actuators"

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* DESTROYED: reduces walk and sprint distances by 10%.
 
* DESTROYED: reduces walk and sprint distances by 10%.
 
* DESTROYED: increases difficulty of piloting checks.
 
* DESTROYED: increases difficulty of piloting checks.
 +
  
 
=== Foot Omicron + ===
 
=== Foot Omicron + ===
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* DESTROYED: reduces walk and sprint distances by 10%.
 
* DESTROYED: reduces walk and sprint distances by 10%.
 
* DESTROYED: increases difficulty of piloting checks.
 
* DESTROYED: increases difficulty of piloting checks.
 +
  
 
=== Foot Omega + + ===
 
=== Foot Omega + + ===
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* DESTROYED: reduces walk and sprint distances by 10%.
 
* DESTROYED: reduces walk and sprint distances by 10%.
 
* DESTROYED: increases difficulty of piloting checks.
 
* DESTROYED: increases difficulty of piloting checks.
 +
  
 
=== Foot Axe + ===
 
=== Foot Axe + ===
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* DESTROYED: reduces walk and sprint distances by 10%.
 
* DESTROYED: reduces walk and sprint distances by 10%.
 
* DESTROYED: increases difficulty of piloting checks.
 
* DESTROYED: increases difficulty of piloting checks.
 +
  
 
=== Foot Roundhouse + + ===
 
=== Foot Roundhouse + + ===

Revision as of 08:36, 14 April 2021

Rawlings Actuators

Foot Epsilon

Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.

Manufacturer: Rawlings
Tonnage: 0
Critical Slots: 1
Install Location: Foot Actuator
Value: 30000


Equipped Effects:

  • DFAs do +5% more damage.

Critical Effects:

  • DESTROYED: reduces walk and sprint distances by 10%.
  • DESTROYED: increases difficulty of piloting checks.


Foot Omicron +

Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.

Manufacturer: Rawlings
Tonnage: 0
Critical Slots: 1
Install Location: Foot Actuator
Value: 60000


Equipped Effects:

  • DFAs do +10% more damage.

Critical Effects:

  • DESTROYED: reduces walk and sprint distances by 10%.
  • DESTROYED: increases difficulty of piloting checks.


Foot Omega + +

Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.

Manufacturer: Rawlings
Tonnage: 0
Critical Slots: 1
Install Location: Foot Actuator
Value: 90000


Equipped Effects:

  • DFAs do +15% more damage.

Critical Effects:

  • DESTROYED: reduces walk and sprint distances by 10%.
  • DESTROYED: increases difficulty of piloting checks.

Earthwerks Actuators

Foot Scissor

Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.

Manufacturer: Earthwerks
Tonnage: 0
Critical Slots: 1
Install Location: Foot Actuator
Value: 60000


Equipped Effects:

  • Kicks do +10% more damage.

Critical Effects:

  • DESTROYED: reduces walk and sprint distances by 10%.
  • DESTROYED: increases difficulty of piloting checks.


Foot Axe +

Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.

Manufacturer: Earthwerks
Tonnage: 0
Critical Slots: 1
Install Location: Foot Actuator
Value: 30000


Equipped Effects:

  • Kicks do +15% more damage.

Critical Effects:

  • DESTROYED: reduces walk and sprint distances by 10%.
  • DESTROYED: increases difficulty of piloting checks.


Foot Roundhouse + +

Actuators control a 'Mech's limbs and are used to perform Melee attacks at close quarters. All 'Mechs come equipped with stock Actuators, which can be upgraded for improved performance.

Manufacturer: Earthwerks
Tonnage: 0
Critical Slots: 1
Install Location: Foot Actuator
Value: 90000


Equipped Effects:

  • Kicks do +20% more damage.

Critical Effects:

  • DESTROYED: reduces walk and sprint distances by 10%.
  • DESTROYED: increases difficulty of piloting checks.