Difference between revisions of "Hazard"

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Revision as of 07:16, 23 November 2020

HZD-2C
Hazard.png
General Data
'Mech Type BattleMech
Class Medium
Weight 45T
Stock Role "Fire" Support
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 2
Support: 8
Omni: 0
Speed 7/10/7
Firepower Max Damage: 144
Max Stability: 32
Durability Armor: 800
Structure: 376
Heat Efficiency Sinking: 72
Alpha: 58
Melee Kick: 45
Punch: 22
Stock Equipment
Engine XL
Core 270
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Hazard Gyro (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso SRM4
SRM4
Left Torso Heat Sink (D)
Flamer
Flamer
Jump Jet (S)
Right Torso Heat Sink (D)
Flamer
Flamer
Ammo SRM [INF]
Jump Jet (S)
Left Arm Lower Arm
Heavy AOE Flamer (Fixed)
Heavy AOE Flamer (Fixed)
Right Arm Lower Arm
Heavy AOE Flamer (Fixed)
Heavy AOE Flamer (Fixed)


Description

One of the first home-grown Circinian battlemechs, the Hazard really displays the Circinus government's opinion of their population. Armed with almost exclusively fire-based weaponry, the Hazard appears designed for terrorizing defenseless populations. A battery of unique area of effect flamers, standard flamers, and inferno SRMs provide 'crowd control' while two Small Lasers provide the only token resistance to hardened targets. An XL engine and endo-steel frame provide weight for the weaponry and armor, while 6 jump jets keep the Hazard mobile in any circumstance.


Bonuses

Mech Quirk: Rugged

45 structure points, 65 stability threshold


Pilot Affinity: Encouraging

+3 morale whenever morale is gained


Factions

The HZD-2C can be found with these forces:

  • Circinus Federation
  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout
HZD-3C
Hazard.png
General Data
'Mech Type BattleMech
Class Medium
Weight 45T
Stock Role "Fire" Support
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 2
Support: 4
Omni: 0
Speed 7/10/7
Firepower Max Damage: 164
Max Stability: 32
Durability Armor: 800
Structure: 376
Heat Efficiency Sinking: 72
Alpha: 56
Melee Kick: 45
Punch: 22
Stock Equipment
Engine XL
Core 270
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Hazard Gyro (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso SRM4
SRM4
Left Torso Heat Sink (D)
M Laser
M Laser
Ammo SRM
Jump Jet (S)
Right Torso Heat Sink (D)
M Laser
M Laser
Ammo SRM [INF]
Jump Jet (S)
Left Arm Lower Arm
Flamer
Flamer
Right Arm Lower Arm
Flamer
Flamer
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

One of the first home-grown Circinian battlemechs, the Hazard really displays the Circinus government's opinion of their population. Armed with mostly fire-based weaponry, the Hazard appears designed for terrorizing defenseless populations. A battery of flamers and inferno-equipped SRMs provides firepower against conventional vehicles and infantry while a quartet of Medium Lasers provides token fighting against more hardened targets. 12 DHS keep it all cold while 6 jump jets keep it mobile in any terrain.


Bonuses

Mech Quirk: Rugged

45 structure points, 65 stability threshold


Pilot Affinity: Encouraging

+3 morale whenever morale is gained


Factions

The HZD-3C can be found with these forces:

  • Circinus Federation
  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout