Difference between revisions of "Mackie"

From BTAWiki
Jump to navigation Jump to search
Line 25: Line 25:
 
|punchdamage = 50
 
|punchdamage = 50
 
|meleeweapondamage =  
 
|meleeweapondamage =  
|enginetype = Standard (Fixed)
+
|enginetype = Standard
 
|coresize = 300
 
|coresize = 300
|heatsinkkit = Single Heat Sinks (Fixed)
+
|heatsinkkit = Single Heat Sinks
 
|ecooling = +2
 
|ecooling = +2
|gyro = Standard (Fixed)
+
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|structuretype = Standard (Fixed)
|armortype = Standard (Fixed)
+
|armortype = Standard
|headequip1 = Mackie Improved Communications (Fixed)
+
|headequip1 = Improved Communications (Fixed)
 
|headequip2 = Heat Sink
 
|headequip2 = Heat Sink
 
|headequip3 =  
 
|headequip3 =  
Line 157: Line 157:
 
|enginetype = Standard
 
|enginetype = Standard
 
|coresize = 300
 
|coresize = 300
|heatsinkkit = Single Heat Sinks (Fixed)
+
|heatsinkkit = Single Heat Sinks
 
|ecooling = +2
 
|ecooling = +2
|gyro = Standard (Fixed)
+
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|structuretype = Standard (Fixed)
|armortype =  Standard (Fixed)
+
|armortype =  Standard
|headequip1 = Mackie Improved Communications (Fixed)
+
|headequip1 = Improved Communications (Fixed)
 
|headequip2 =  
 
|headequip2 =  
 
|headequip3 =  
 
|headequip3 =  
Line 236: Line 236:
  
 
===Factions===
 
===Factions===
The #MSK-8B# can be found with these forces:
+
The MSK-8B can be found with these forces:
 
* Aurigan Directorate
 
* Aurigan Directorate
 
* Aurigan Restoration (Arano)
 
* Aurigan Restoration (Arano)
Line 283: Line 283:
 
|punchdamage = 50
 
|punchdamage = 50
 
|meleeweapondamage =  
 
|meleeweapondamage =  
|enginetype = Standard (Fixed)
+
|enginetype = Standard
 
|coresize = 300
 
|coresize = 300
 
|heatsinkkit = Double Heat Sinks
 
|heatsinkkit = Double Heat Sinks
 
|ecooling = +2
 
|ecooling = +2
|gyro = Standard (Fixed)
+
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|structuretype = Standard (Fixed)
|armortype = Standard (Fixed)
+
|armortype = Standard
|headequip1 = Mackie Improved Communications (Fixed)
+
|headequip1 = Improved Communications (Fixed)
 
|headequip2 = FCS Artemis IV
 
|headequip2 = FCS Artemis IV
 
|headequip3 =  
 
|headequip3 =  
Line 353: Line 353:
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:'''Improved Communications
+
'''Mech Quirk:''' Improved Communications
  
 
+4 increased resolve gain for all lance members
 
+4 increased resolve gain for all lance members
Line 363: Line 363:
  
 
===Factions===
 
===Factions===
The #MSK-9F# can be found with these forces:
+
The MSK-9F can be found with these forces:
  
 
* Aurigan Directorate
 
* Aurigan Directorate
Line 382: Line 382:
 
<tab name="MSK-9H">
 
<tab name="MSK-9H">
  
 +
{{InfoboxVariant
 +
|variantname = MSK-9H
 +
|image = Mackie.png
 +
|mechtype = Battlemech
 +
|class = Assault
 +
|weight = 100
 +
|stock role = The First Battlemech
 +
|ballistic = 3
 +
|energy = 4
 +
|missile = 1
 +
|support = 0
 +
|omni =
 +
|speed = 3/5/0
 +
|maxdamage = 250
 +
|maxstability = 100
 +
|maxheat = 0
 +
|armor = 1520
 +
|structure = 766
 +
|heatsinking = 60
 +
|alphaheat = 91
 +
|kickdamage = 100
 +
|punchdamage = 50
 +
|meleeweapondamage =
 +
|enginetype = Standard
 +
|coresize = 300
 +
|heatsinkkit = Standard
 +
|ecooling = +2
 +
|gyro = Standard
 +
|structuretype = Standard (Fixed)
 +
|armortype = Standard
 +
|headequip1 = Improved Communications (Fixed)
 +
|headequip2 =
 +
|headequip3 =
 +
|headequip4 =
 +
|ctequip1 = Medium Laser
 +
|ctequip2 = Medium Laser
 +
|ctequip3 =
 +
|ctequip4 =
 +
|ltequip1 = Heat Sink
 +
|ltequip2 = Beagle Active Probe
 +
|ltequip3 =
 +
|ltequip4 =
 +
|ltequip5 =
 +
|ltequip6 =
 +
|ltequip7 =
 +
|ltequip8 =
 +
|ltequip9 =
 +
|ltequip10 =
 +
|ltequip11 =
 +
|ltequip12 =
 +
|rtequip1 = Ammo AC/20
 +
|rtequip2 = Ammo AC/20
 +
|rtequip3 = Ammo AC/20
 +
|rtequip4 = Ammo AC/20
 +
|rtequip5 = CASE
 +
|rtequip6 =
 +
|rtequip7 =
 +
|rtequip8 =
 +
|rtequip9 =
 +
|rtequip10 =
 +
|rtequip11 =
 +
|rtequip12 =
 +
|laequip1 = Lower Arm
 +
|laequip2 = PPC
 +
|laequip3 = PPC
 +
|laequip4 = Heat Sink
 +
|laequip5 = Heat Sink
 +
|laequip6 = Heat Sink
 +
|laequip7 =
 +
|laequip8 =
 +
|laequip9 =
 +
|laequip10 =
 +
|raequip1 = AC/20
 +
|raequip2 =
 +
|raequip3 =
 +
|raequip4 =
 +
|raequip5 =
 +
|raequip6 =
 +
|raequip7 =
 +
|raequip8 =
 +
|raequip9 =
 +
|raequip10 =
 +
|llequip1 = Heat Sink
 +
|llequip2 = Heat Sink
 +
|rlequip1 = Heat Sink
 +
|rlequip2 = Heat Sink
 +
}}
 +
 +
===Description===
 +
Developed by the Terran Hegemony in the 25th century, the Mackie was the first true BattleMech. The Mackie-9H was the pinnacle of the Hegemony's military might, the representation of their power and the hand of the Cameron's on the battlefield. The -9H carried a pair of PPCs for long range combat with an AC/20 and two Medium Lasers for closer range engagements and was protected by incredibly thick armor. Though the Mackie has since been outclassed, it remains a powerful war machine and is worth respecting on the battlefield.
 +
 +
 +
===Bonuses===
 +
'''Mech Quirk:'''Improved Communications
 +
 +
+4 increased resolve gain for all lance members
 +
 +
'''Pilot Affinity:''' Encouraging
 +
 +
+3 morale whenever morale is gained
 +
 +
===Factions===
 +
The MSK-9H can be found with these forces:
 +
 +
* Capellan Confederation (Liao)
 +
* ComStar
 +
* Draconis Combine (Kurita)
 +
* Federated Suns (Davion)
 +
* Free Worlds League (Marik)
 +
* Lyran Commonwealth (Steiner)
 +
 +
{|style="margin-left: auto; margin-right: auto;"
 +
|+ '''Stock Loadout'''
 +
| [[File:MSK-9H.png|810px|border|Stock Loadout]]
 +
|}
  
 
</tab>
 
</tab>
 
<tab name="MSK-10J">
 
<tab name="MSK-10J">
  
 +
{{InfoboxVariant
 +
|variantname = MSK-10J
 +
|image = Mackie.png
 +
|mechtype = Battlemech
 +
|class = Assault
 +
|weight = 100
 +
|stock role = The First Battlemech
 +
|ballistic = 2
 +
|energy = 4
 +
|missile = 0
 +
|support = 4
 +
|omni =
 +
|speed = 3/5/3
 +
|maxdamage = 210
 +
|maxstability = 55
 +
|maxheat = 0
 +
|armor = 1560
 +
|structure = 766
 +
|heatsinking = 90
 +
|alphaheat = 78
 +
|kickdamage = 100
 +
|punchdamage = 50
 +
|meleeweapondamage =
 +
|enginetype = Standard
 +
|coresize = 300
 +
|heatsinkkit = Double Heat Sinks
 +
|ecooling = +2
 +
|gyro = Standard
 +
|structuretype = Standard (Fixed)
 +
|armortype = Standard
 +
|headequip1 = Improved Communications (Fixed)
 +
|headequip2 =
 +
|headequip3 =
 +
|headequip4 =
 +
|ctequip1 = Medium Laser
 +
|ctequip2 = Medium Laser
 +
|ctequip3 =
 +
|ctequip4 =
 +
|ltequip1 = Double Heat Sink
 +
|ltequip2 = Beagle Active Probe
 +
|ltequip3 = Guardian ECM
 +
|ltequip4 = Jump Jet (A)
 +
|ltequip5 =
 +
|ltequip6 =
 +
|ltequip7 =
 +
|ltequip8 =
 +
|ltequip9 =
 +
|ltequip10 =
 +
|ltequip11 =
 +
|ltequip12 =
 +
|rtequip1 = Ammo LBX/10 Slug
 +
|rtequip2 = Ammo LBX/10 Slug
 +
|rtequip3 = Ammo LBX/10 Cluster
 +
|rtequip4 = Ammo LBX/10 Cluster
 +
|rtequip5 = Double Heat Sink
 +
|rtequip6 = CASE
 +
|rtequip7 =
 +
|rtequip8 =
 +
|rtequip9 =
 +
|rtequip10 =
 +
|rtequip11 =
 +
|rtequip12 =
 +
|laequip1 = Lower Arm
 +
|laequip2 = PPC
 +
|laequip3 = PPC
 +
|laequip4 = Double Heat Sink
 +
|laequip5 =
 +
|laequip6 =
 +
|laequip7 =
 +
|laequip8 =
 +
|laequip9 =
 +
|laequip10 =
 +
|raequip1 = LBX AC/10
 +
|raequip2 =
 +
|raequip3 =
 +
|raequip4 =
 +
|raequip5 =
 +
|raequip6 =
 +
|raequip7 =
 +
|raequip8 =
 +
|raequip9 =
 +
|raequip10 =
 +
|llequip1 = Jump Jet (A)
 +
|llequip2 =
 +
|rlequip1 = Jump Jet (A)
 +
|rlequip2 =
 +
}}
 +
 +
===Description===
 +
Designed as a thought experiment by a bored designer, the MSK-10J became a reality in the Periphery as technology proliferated through the Inner Sphere in the wake of the Helm Core's discovery. The Mackie's frame proved capable of a refresh and update and Periphery mech manufacturers enjoyed the callback to the earliest days of the BattleMech. The MSK-10J carries a similar load out to its predecessors: a pair of Medium Lasers and a pair of PPCs are backed by a modern LB-10X Autocannon. An Active Probe and Guardian ECM keep it safe while an unusual inclusion of 3 assault-class jump jets give the -10J unexpected mobility.
 +
 +
 +
===Bonuses===
 +
'''Mech Quirk:'''  Improved Communications
 +
 +
+4 increased resolve gain for all lance members
 +
 +
 +
'''Pilot Affinity:''' Encouraging
 +
 +
+3 morale whenever morale is gained
 +
 +
===Factions===
 +
The MSK-10J can be found with these forces:
 +
 +
* Aurigan Directorate
 +
* Aurigan Restoration (Arano)
 +
* Local Government
 +
* Magistracy Of Canopus
 +
* Mercenaries
 +
* Pirates
 +
* Taurian Concordat
 +
 +
{|style="margin-left: auto; margin-right: auto;"
 +
|+ '''Stock Loadout'''
 +
| [[File:MSK-10J.png|810px|border|Stock Loadout]]
 +
|}
  
 
</tab>
 
</tab>
 
<tab name="MSK-11R">
 
<tab name="MSK-11R">
  
 +
{{InfoboxVariant
 +
|variantname = MSK-11R
 +
|image = Mackie.png
 +
|mechtype = Battlemech
 +
|class = Assault
 +
|weight = 100
 +
|stock role = The First Battlemech
 +
|ballistic = 2
 +
|energy = 6
 +
|missile = 0
 +
|support = 2
 +
|omni =
 +
|speed = 3/5/0
 +
|maxdamage = 235
 +
|maxstability = 70
 +
|maxheat = 0
 +
|armor = 1560
 +
|structure = 766
 +
|heatsinking = 102
 +
|alphaheat = 105
 +
|kickdamage = 100
 +
|punchdamage = 50
 +
|meleeweapondamage =
 +
|enginetype = Standard
 +
|coresize = 300
 +
|heatsinkkit = Double Heat Sinks
 +
|ecooling = +2
 +
|gyro = Standard
 +
|structuretype = Standard (Fixed)
 +
|armortype = Standard
 +
|headequip1 = Improved Communications (Fixed)
 +
|headequip2 =
 +
|headequip3 =
 +
|headequip4 =
 +
|ctequip1 = Medium Laser
 +
|ctequip2 = Medium Laser
 +
|ctequip3 =
 +
|ctequip4 =
 +
|ltequip1 = Double Heat Sink
 +
|ltequip2 = Double Heat Sink
 +
|ltequip3 = Beagle Active Probe
 +
|ltequip4 = Guardian ECM
 +
|ltequip5 =
 +
|ltequip6 =
 +
|ltequip7 =
 +
|ltequip8 =
 +
|ltequip9 =
 +
|ltequip10 =
 +
|ltequip11 =
 +
|ltequip12 =
 +
|rtequip1 = Ammo Gauss
 +
|rtequip2 = Ammo Gauss
 +
|rtequip3 = Ammo Gauss
 +
|rtequip4 = Ammo Gauss
 +
|rtequip5 = Double Heat Sink
 +
|rtequip6 = CASE
 +
|rtequip7 =
 +
|rtequip8 =
 +
|rtequip9 =
 +
|rtequip10 =
 +
|rtequip11 =
 +
|rtequip12 =
 +
|laequip1 = Lower Arm
 +
|laequip2 = ER PPC
 +
|laequip3 = ER PPC
 +
|laequip4 = Double Heat Sink
 +
|laequip5 =
 +
|laequip6 =
 +
|laequip7 =
 +
|laequip8 =
 +
|laequip9 =
 +
|laequip10 =
 +
|raequip1 = Gauss Rifle
 +
|raequip2 = Double Heat Sink
 +
|raequip3 =
 +
|raequip4 =
 +
|raequip5 =
 +
|raequip6 =
 +
|raequip7 =
 +
|raequip8 =
 +
|raequip9 =
 +
|raequip10 =
 +
|llequip1 =
 +
|llequip2 =
 +
|rlequip1 =
 +
|rlequip2 =
 +
}}
 +
 +
===Description===
 +
After the MSK-10J brought the Mackie back into production in the Periphery, the Inner Sphere took note of the ancient design and updated it for their own use. Skobel MechWorks turned out a few variants, including this, the -11R. Intended as a stand-off ranged design, the -11R carries a massive Gauss Rifle and a pair of ER PPCs for primary armament. For backup, it has the Mackie's traditional paired Medium Lasers. For defense, the Mackie's prodigious armor remains as well as an Active Probe and a Guardian ECM suite.
 +
 +
===Bonuses===
 +
'''Mech Quirk:''' Improved Communications
 +
 +
+4 increased resolve gain for all lance members
 +
 +
 +
 +
'''Pilot Affinity:''' Encouraging
 +
 +
+3 morale whenever morale is gained
 +
 +
 +
===Factions===
 +
The MSK-11R can be found with these forces:
 +
 +
* Aurigan Directorate
 +
* Aurigan Restoration (Arano)
 +
* Capellan Confederation (Liao)
 +
* ComStar
 +
* Draconis Combine (Kurita)
 +
* Federated Suns (Davion)
 +
* Free Rasalhague Republic
 +
* Free Worlds League (Marik)
 +
* Local Government
 +
* Lyran Commonwealth (Steiner)
 +
* Magistracy Of Canopus
 +
* Mercenaries
 +
* Pirates
 +
 +
{|style="margin-left: auto; margin-right: auto;"
 +
|+ '''Stock Loadout'''
 +
| [[File:MSK-11R.png|810px|border|Stock Loadout]]
 +
|}
  
 
</tab>
 
</tab>
<tab name="MSK-S12">
+
<tab name="MSK-12S">
  
 +
{{InfoboxVariant
 +
|variantname = MSK-12S
 +
|image = Mackie.png
 +
|mechtype = Battlemech
 +
|class = Assault
 +
|weight = 100
 +
|stock role = The First Battlemech
 +
|ballistic = 2
 +
|energy = 4
 +
|missile = 0
 +
|support = 4
 +
|omni =
 +
|speed = 3/5/0
 +
|maxdamage = 215
 +
|maxstability = 40
 +
|maxheat = 0
 +
|armor = 1560
 +
|structure = 766
 +
|heatsinking = 90
 +
|alphaheat = 96
 +
|kickdamage = 100
 +
|punchdamage = 50
 +
|meleeweapondamage =
 +
|enginetype = Standard
 +
|coresize = 300
 +
|heatsinkkit = Double Heat Sinks
 +
|ecooling = +2
 +
|gyro = Standard
 +
|structuretype = Standard (Fixed)
 +
|armortype = Standard
 +
|headequip1 = Improved Communications (Fixed)
 +
|headequip2 =
 +
|headequip3 =
 +
|headequip4 =
 +
|ctequip1 = Medium Laser
 +
|ctequip2 = Medium Laser
 +
|ctequip3 =
 +
|ctequip4 =
 +
|ltequip1 = Double Heat Sink
 +
|ltequip2 = Double Heat Sink
 +
|ltequip3 =
 +
|ltequip4 =
 +
|ltequip5 =
 +
|ltequip6 =
 +
|ltequip7 =
 +
|ltequip8 =
 +
|ltequip9 =
 +
|ltequip10 =
 +
|ltequip11 =
 +
|ltequip12 =
 +
|rtequip1 = Ammo Sniper
 +
|rtequip2 = Ammo Sniper
 +
|rtequip3 = Ammo Sniper Inferno
 +
|rtequip4 = Ammo Sniper Shaped Charge
 +
|rtequip5 = Double Heat Sink
 +
|rtequip6 = CASE
 +
|rtequip7 =
 +
|rtequip8 =
 +
|rtequip9 =
 +
|rtequip10 =
 +
|rtequip11 =
 +
|rtequip12 =
 +
|laequip1 = Lower Arm
 +
|laequip2 = Large Pulse Laser
 +
|laequip3 = Large Pulse Laser
 +
|laequip4 =
 +
|laequip5 =
 +
|laequip6 =
 +
|laequip7 =
 +
|laequip8 =
 +
|laequip9 =
 +
|laequip10 =
 +
|raequip1 = Sniper Artillery
 +
|raequip2 =
 +
|raequip3 =
 +
|raequip4 =
 +
|raequip5 =
 +
|raequip6 =
 +
|raequip7 =
 +
|raequip8 =
 +
|raequip9 =
 +
|raequip10 =
 +
|llequip1 =
 +
|llequip2 =
 +
|rlequip1 =
 +
|rlequip2 =
 +
}}
 +
 +
===Description===
 +
A sort of fork of the Mackie-10J and -9F, the -12S turns to an older but proven weapon system to provide long range fire support on an ancient but stable and proven platform: the Sniper Artillery. Armed with the massive artillery piece, the -12S is capable of laying down supporting fire at virtually any range. For mid-range defense, the -12S uses a pair of Large Pulse Lasers while the eponymous Mediums keep close-ranges clear. The Sniper is fed by 4 tons of ammunition and kept cold by 15 double heat sinks. The -12S found widespread acceptance among militia forces that really needed mobile artillery.
 +
 +
 +
===Bonuses===
 +
'''Mech Quirk:''' Improved Communications
 +
 +
+4 increased resolve gain for all lance members
 +
 +
 +
 +
'''Pilot Affinity:''' Encouraging
 +
 +
+3 morale whenever morale is gained
 +
 +
 +
===Factions===
 +
The MSK-12S can be found with these forces:
 +
 +
* Aurigan Directorate
 +
* Aurigan Restoration (Arano)
 +
* Capellan Confederation (Liao)
 +
* ComStar
 +
* Draconis Combine (Kurita)
 +
* Federated Suns (Davion)
 +
* Free Rasalhague Republic
 +
* Free Worlds League (Marik)
 +
* Local Government
 +
* Lyran Commonwealth (Steiner)
 +
* Magistracy Of Canopus
 +
* Mercenaries
 +
* Outworld Alliance
 +
* Pirates
 +
* Taurian Concordat
 +
 +
{|style="margin-left: auto; margin-right: auto;"
 +
|+ '''Stock Loadout'''
 +
| [[File:MSK-12S.png|810px|border|Stock Loadout]]
 +
|}
  
 
</tab>
 
</tab>
 
</tabs>
 
</tabs>

Revision as of 00:39, 9 January 2021

MSK-7A
Mackie.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100
Stock Role The First Battlemech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 6
Missile: 0
Support: 0
Speed 3/5/0
Firepower Max Damage: 236
Max Stability: 80
Max Heat: 0
Durability Armor: 1520
Structure: 766
Heat Efficiency Sinking: 64
Alpha: 82
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard
Core 300
Heat Sinks Single Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
Heat Sink
Center Torso Heat Sink
Heat Sink
Left Torso Large Laser
Heat Sink
Right Torso Large Laser
Heat Sink
Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
Left Arm PPC
Right Arm AC/20
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Developed by the Terran Hegemony in the 25th century, the Mackie was the first true BattleMech. The Mackie was the pinnacle of the Hegemony's military might, the representation of their power and the hand of the Cameron's on the battlefield. The -7A is a predecessor to the Hegemony's pride, the -9H. It carries a similar weapon load out, the main difference being that it drops 1 PPC, the Medium Lasers, and the Active Probe for a pair of side torso mounted Large Lasers. Otherwise, it carries the AC/20 and PPC of the later -9H as well as that mech's prodigious armor.


Bonuses

Mech Quirk: Improved Communications +4 increased resolve gain for all lance members


Pilot Affinity: Encouraging +3 morale whenever morale is gained


Factions

The MSK-7A can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Chainelane Isles
  • Circinus Federation
  • Free Rasalhague Republic
  • Hanseatic League
  • JarnFolk
  • Local Government
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • New Delphi Compact
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat
  • Tortuga Dominions
Stock Loadout
Stock Loadout
MSK-8B
Mackie.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100
Stock Role The First Battlemech
Stock Specifications
Hardpoints Ballistic: 3
Energy: 4
Missile: 0
Support: 0
Speed 3/5/0
Firepower Max Damage: 250
Max Stability: 100
Max Heat: 0
Durability Armor: 1560
Structure: 766
Heat Efficiency Sinking: 63
Alpha: 91
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard
Core 300
Heat Sinks Single Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
Center Torso Medium Laser
Medium Laser
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
CASE
Left Arm Lower Arm
PPC
PPC
Right Arm AC/20
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Developed by the Terran Hegemony in the 25th century, the Mackie was the first true BattleMech. The Mackie was the pinnacle of the Hegemony's military might, the representation of their power and the hand of the Cameron's on the battlefield. The -8B is a predecessor to the Hegemony's pride, the -9H, but remains a potent war machine. Carrying the maximum armor possible and carrying the same weapon load as the -9H, the -8B differs only in the lack of the advanced Beagle Active Probe that the -9H carries.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for all lance members


Pilot Affinity: Encouraging

+3 morale whenever morale is gained


Factions

The MSK-8B can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Circinus Federation
  • Free Rasalhague Republic
  • Hanseatic League
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat
  • Tortuga Dominions
Stock Loadout
Stock Loadout


MSK-9F
Mackie.png
General Data
'Mech Type BattleMech
Class Assault
Weight 100
Stock Role The First Battlemech
Stock Specifications
Hardpoints Ballistic: 0
Energy: 5
Missile: 2
Support: 2
Speed 3/5/0
Firepower Max Damage: 250
Max Stability: 30
Max Heat: 0
Durability Armor: 1880
Structure: 766
Heat Efficiency Sinking: 96
Alpha: 100
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
FCS Artemis IV
Center Torso Medium Laser
Medium Laser
Left Torso LRM 15
LRM 15
Beagle Active Probe
Guardian ECM
Right Torso Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM
Ammo LRM
Double Heat Sink
CASE
Left Arm Lower Arm
ER Large Laser
ER Large Laser
Double Heat Sink
Right Arm Double Heat Sink
Double Heat Sink


Description

Crafted at the same time in the Periphery as the -10J, the -9F takes a somewhat different twist on the Mackie: missile support. The aged chassis was found to be a surprisingly stable and effective LRM support platform. A pair of LRM-15s, mated to an Artemis IV system, provide the primary punch. A pair of ER Large Lasers are direct-fire backup and the traditional Medium Lasers remain in place. Like the -10J, an Active Probe and ECM provide some electronic warfare potential. Unlike the -10J though, the -9F does not have any jump jets.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for all lance members

Pilot Affinity: Encouraging

+3 morale whenever morale is gained


Factions

The MSK-9F can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Local Government
  • Magistracy Of Canopus
  • Mercenaries
  • Pirates
  • Taurian Concordat
Stock Loadout
Stock Loadout


MSK-9H
Mackie.png
General Data
'Mech Type Battlemech
Class Assault
Weight 100
Stock Role The First Battlemech
Stock Specifications
Hardpoints Ballistic: 3
Energy: 4
Missile: 1
Support: 0
Speed 3/5/0
Firepower Max Damage: 250
Max Stability: 100
Max Heat: 0
Durability Armor: 1520
Structure: 766
Heat Efficiency Sinking: 60
Alpha: 91
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard
Core 300
Heat Sinks Standard
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
Center Torso Medium Laser
Medium Laser
Left Torso Heat Sink
Beagle Active Probe
Right Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
CASE
Left Arm Lower Arm
PPC
PPC
Heat Sink
Heat Sink
Heat Sink
Right Arm AC/20
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Developed by the Terran Hegemony in the 25th century, the Mackie was the first true BattleMech. The Mackie-9H was the pinnacle of the Hegemony's military might, the representation of their power and the hand of the Cameron's on the battlefield. The -9H carried a pair of PPCs for long range combat with an AC/20 and two Medium Lasers for closer range engagements and was protected by incredibly thick armor. Though the Mackie has since been outclassed, it remains a powerful war machine and is worth respecting on the battlefield.


Bonuses

Mech Quirk:Improved Communications

+4 increased resolve gain for all lance members

Pilot Affinity: Encouraging

+3 morale whenever morale is gained

Factions

The MSK-9H can be found with these forces:

  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Worlds League (Marik)
  • Lyran Commonwealth (Steiner)
Stock Loadout
Stock Loadout
MSK-10J
Mackie.png
General Data
'Mech Type Battlemech
Class Assault
Weight 100
Stock Role The First Battlemech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 0
Support: 4
Speed 3/5/3
Firepower Max Damage: 210
Max Stability: 55
Max Heat: 0
Durability Armor: 1560
Structure: 766
Heat Efficiency Sinking: 90
Alpha: 78
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
Center Torso Medium Laser
Medium Laser
Left Torso Double Heat Sink
Beagle Active Probe
Guardian ECM
Jump Jet (A)
Right Torso Ammo LBX/10 Slug
Ammo LBX/10 Slug
Ammo LBX/10 Cluster
Ammo LBX/10 Cluster
Double Heat Sink
CASE
Left Arm Lower Arm
PPC
PPC
Double Heat Sink
Right Arm LBX AC/10
Left Leg Jump Jet (A)
Right Leg Jump Jet (A)


Description

Designed as a thought experiment by a bored designer, the MSK-10J became a reality in the Periphery as technology proliferated through the Inner Sphere in the wake of the Helm Core's discovery. The Mackie's frame proved capable of a refresh and update and Periphery mech manufacturers enjoyed the callback to the earliest days of the BattleMech. The MSK-10J carries a similar load out to its predecessors: a pair of Medium Lasers and a pair of PPCs are backed by a modern LB-10X Autocannon. An Active Probe and Guardian ECM keep it safe while an unusual inclusion of 3 assault-class jump jets give the -10J unexpected mobility.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for all lance members


Pilot Affinity: Encouraging

+3 morale whenever morale is gained

Factions

The MSK-10J can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Local Government
  • Magistracy Of Canopus
  • Mercenaries
  • Pirates
  • Taurian Concordat
Stock Loadout
Stock Loadout
MSK-11R
Mackie.png
General Data
'Mech Type Battlemech
Class Assault
Weight 100
Stock Role The First Battlemech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 6
Missile: 0
Support: 2
Speed 3/5/0
Firepower Max Damage: 235
Max Stability: 70
Max Heat: 0
Durability Armor: 1560
Structure: 766
Heat Efficiency Sinking: 102
Alpha: 105
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
Center Torso Medium Laser
Medium Laser
Left Torso Double Heat Sink
Double Heat Sink
Beagle Active Probe
Guardian ECM
Right Torso Ammo Gauss
Ammo Gauss
Ammo Gauss
Ammo Gauss
Double Heat Sink
CASE
Left Arm Lower Arm
ER PPC
ER PPC
Double Heat Sink
Right Arm Gauss Rifle
Double Heat Sink


Description

After the MSK-10J brought the Mackie back into production in the Periphery, the Inner Sphere took note of the ancient design and updated it for their own use. Skobel MechWorks turned out a few variants, including this, the -11R. Intended as a stand-off ranged design, the -11R carries a massive Gauss Rifle and a pair of ER PPCs for primary armament. For backup, it has the Mackie's traditional paired Medium Lasers. For defense, the Mackie's prodigious armor remains as well as an Active Probe and a Guardian ECM suite.

Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for all lance members


Pilot Affinity: Encouraging

+3 morale whenever morale is gained


Factions

The MSK-11R can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Mercenaries
  • Pirates
Stock Loadout
Stock Loadout
MSK-12S
Mackie.png
General Data
'Mech Type Battlemech
Class Assault
Weight 100
Stock Role The First Battlemech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 0
Support: 4
Speed 3/5/0
Firepower Max Damage: 215
Max Stability: 40
Max Heat: 0
Durability Armor: 1560
Structure: 766
Heat Efficiency Sinking: 90
Alpha: 96
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
Center Torso Medium Laser
Medium Laser
Left Torso Double Heat Sink
Double Heat Sink
Right Torso Ammo Sniper
Ammo Sniper
Ammo Sniper Inferno
Ammo Sniper Shaped Charge
Double Heat Sink
CASE
Left Arm Lower Arm
Large Pulse Laser
Large Pulse Laser
Right Arm Sniper Artillery


Description

A sort of fork of the Mackie-10J and -9F, the -12S turns to an older but proven weapon system to provide long range fire support on an ancient but stable and proven platform: the Sniper Artillery. Armed with the massive artillery piece, the -12S is capable of laying down supporting fire at virtually any range. For mid-range defense, the -12S uses a pair of Large Pulse Lasers while the eponymous Mediums keep close-ranges clear. The Sniper is fed by 4 tons of ammunition and kept cold by 15 double heat sinks. The -12S found widespread acceptance among militia forces that really needed mobile artillery.


Bonuses

Mech Quirk: Improved Communications

+4 increased resolve gain for all lance members


Pilot Affinity: Encouraging

+3 morale whenever morale is gained


Factions

The MSK-12S can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Mercenaries
  • Outworld Alliance
  • Pirates
  • Taurian Concordat
Stock Loadout
Stock Loadout