Difference between revisions of "Magnification Arrays"
MechaBuster (talk | contribs) (→Laser Zoom Array: For some reason this was listed as the Half-Weight Modular Armor.) |
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− | These highly specialized sensor arrays provides detailed targeting data against long-range targets in real-time, increasing the carrying unit's effective maximum weapons range against distant targets. | + | These highly specialized sensor arrays provides detailed targeting data against long-range targets in real-time, increasing the carrying unit's effective maximum weapons range against distant targets. Array effects do not stack with themselves. For example: you can benefit from having one Magnification Array and one Laser Zoom Array equipped but not two of the same type. |
=== Magnification Array === | === Magnification Array === | ||
Line 27: | Line 27: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * +5% missile weapon max range | + | * +5% missile weapon max range |
− | * +5% ballistic weapon max range | + | * +5% ballistic weapon max range |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Equipped effects disabled | + | * DESTROYED: Equipped effects disabled |
+ | '''Notes:''' | ||
+ | * Magnification Array effects do not stack with themselves | ||
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Magnification_Array}} | ||
=== Laser Zoom Array === | === Laser Zoom Array === | ||
Line 60: | Line 65: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * +10% energy weapon max range | + | * +10% energy weapon max range |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Equipped effects disabled | + | * DESTROYED: Equipped effects disabled |
+ | |||
+ | '''Notes:''' | ||
+ | * Laser Zoom Array effects do not stack with themselves | ||
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Magnification_Array_Laser}} |
Latest revision as of 08:29, 10 December 2021
These highly specialized sensor arrays provides detailed targeting data against long-range targets in real-time, increasing the carrying unit's effective maximum weapons range against distant targets. Array effects do not stack with themselves. For example: you can benefit from having one Magnification Array and one Laser Zoom Array equipped but not two of the same type.
Magnification Array
The Magnification Array benefits ballistic and missile hardpoint weapons, it provides no benefit to energy weapons.
Manufacturer: | Technicron Manufacturing |
---|---|
Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT |
Value: | 150,000 |
Gear ID: | Gear_Magnification_Array |
Equipped Effects:
- +5% missile weapon max range
- +5% ballistic weapon max range
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Magnification Array effects do not stack with themselves
Found On These 'Mechs: Not found on any 'Mechs
Laser Zoom Array
The Laser Zoom Array benefits to all energy hardpoint weapons, it provides no benefit to ballistic or missile weapons.
Manufacturer: | Technicron Manufacturing |
---|---|
Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT |
Value: | 150,000 |
Gear ID: | Gear_Magnification_Array_Laser |
Equipped Effects:
- +10% energy weapon max range
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Laser Zoom Array effects do not stack with themselves
Found On These 'Mechs: