Matar

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SAM-RS
Matar.png
General Data
'Mech Type Battlemech
Class Assault
Weight 110
Stock Role Slow Juggernaut
Stock Specifications
Hardpoints Ballistic: 4
Energy: 8
Missile: 0
Support: 9
Speed 2/3/0
Firepower Max Damage: 332
Max Stability: 60
Max Heat: 20
Durability Armor: 1590
Structure: 821
Heat Efficiency Sinking: 84
Alpha: 92
Melee Kick: 110
Punch: 55
Stock Equipment
Engine Standard
Core 220
Heat Sinks Double Heat Sinks
E-Cooling Standard
Gyro Standard
Structure Standard
Armor Standard
Head Medium Pulse Laser
Center Torso ER Large Laser
Left Torso Gauss Rifle
Flamer
Double Heat Sink
Ammo Gauss
Right Torso Gauss Rifle
Flamer
Double Heat Sink
Ammo Gauss
Left Arm Lower Arm
Large Pulse Laser
Double Heat Sink
Double Heat Sink
Ammo Gauss
Right Arm Lower Arm
Large Pulse Laser
Double Heat Sink
Double Heat Sink
Ammo Gauss
Left Leg Guardian ECM


Description

With an intended role of static defense, the Matar was built around long range firepower, toting a pair of Gauss Rifles in the side torsos supplemented by a dorsal-mounted ER Large Laser. To deal with faster units the Matar was ill-suited to fight, a pair of Large Pulse Lasers were equipped, one in each arm. A simple pivot of the torso would enable the pilot to even hit targets directly behind him with one of the arm lasers, both capable of dealing crippling hits to lighter assets. When coupled with the rear-mounted Medium Pulse Laser, there was no true safe angle from which to attack a Matar. Reportedly at Stefan Amaris' personal insistence, the Matar carries a pair of Flamers to roast opposing infantry alive. To guard against advanced munitions that could threaten the Matar from long range, a Guardian ECM was installed in one of the legs.


Bonuses

Mech Quirk: None


Pilot Affinity: Unlimited Power

Energy, ballistic, and missile weapons do 10% more damage


Factions

The SAM-RS can be found with these forces:

  • ComStar
Stock Loadout
Stock Loadout