Difference between revisions of "Mission Specializations"

From BTAWiki
Jump to navigation Jump to search
m
(MissionSpecs stuff)
Line 1: Line 1:
 +
<div id="" class="" style="clear: right; margin: -1em 0 0 10px; float: right; padding: 10px; background: transparent; width: 200px; ">__TOC__</div>
 +
 +
Mission Specs are bonuses awarded for completing a certain number of missions of a particular type. Available Mission Specs can be seen in list below, sorted in alphabetic order.
 +
 
Currently a pilot can have a max of 2 Mission specializations.
 
Currently a pilot can have a max of 2 Mission specializations.
 +
 +
Specializations can be reset once you have Argo Training Module 3. Select a pilot in the barracks and control+click their Service Record tab.
 +
 +
== List of Mission Specs ==
 +
 +
=== Ambush Convoy: Tankssassin ===
 +
 +
Mission Type: Ambush Convoy
 +
 +
Missions Required: 12
 +
 +
Description: "This pilot deals 25% extra damage to vehicles during Ambush Convoy missions."
 +
 +
Effects:
 +
* 25% extra damage dealt to enemy units in Escort missions. (Note: despite what it says in the description this affects ALL enemy units, not just vehicles.)
 +
 +
=== Attack and Defend: Combined Tactics ===
 +
 +
Mission Type: Attack and Defend
 +
 +
Missions Required: 12
 +
 +
Description: "Friendly building damage reduced by 10% and damage dealt to enemy buildings increased by 10%."
 +
 +
Effects:
 +
* Allied buildings take 20% less damage.
 +
* 10% extra damage dealt to enemy buildings.
 +
 +
=== Blackout: Hazard Pay ===
 +
 +
Mission Type: Blackout
 +
Missions Required: 12
 +
 +
Description: "They didn't used to pay us enough for this. Well... now they do."
 +
 +
Effects:
 +
* Blackout contract payment increased by 25%.
 +
 +
=== Capture Base: Turrets Syndrome ===
 +
 +
Mission Type: Capture Base
 +
 +
Missions Required: 12
 +
 +
Description: "This pilot deals 10% extra damage to turrets."
 +
 +
Effects:
 +
* 10% extra damage dealt to turrets in Capture Base missions.
 +
 +
=== Capture-Escort: Shield of Faith ===
 +
 +
Mission Type: Escort
 +
 +
Missions Required: 12
 +
 +
Description: "This pilot is an expert at escorting other units and keeping them out of harm's way. Allies take 15% less damage."
 +
 +
Effects:
 +
* Allied units take 15% less damage in Escort missions.
 +
 +
=== Defend Base: Bulwark Writ Large ===
 +
 +
Mission Type: Defend Base
 +
 +
Missions Required: 12
 +
 +
Description: "Friendly building damage reduced by 20%."
 +
 +
Effects:
 +
* Allied buildings take 20% less damage.
 +
 +
=== Destroy Base: Demolition Expert ===
 +
 +
Mission Type: Destroy Base
 +
 +
Missions Required: 12
 +
 +
Description: "This pilot deals 20% extra damage to buildings."
 +
 +
Effects:
 +
* 20% extra damage dealt to buildings in Destroy Base missions.
 +
 +
=== Duo Duel: Master Duelist ===
 +
 +
Mission Type: Duo Duel
 +
 +
Missions Required: 12
 +
 +
Description: "This pilot is a Master Duelist, and gains +3 accuracy during Duo Duels."
 +
 +
Effects:
 +
* +3 accuracy in Duo Duels.
 +
 +
=== Rescue/Recovery: Need For Speed ===
 +
 +
Mission Type: Rescue/Recovery
 +
Missions Required: 12
 +
 +
Description: "This pilot is extra speedy when it counts. 60 meters added to walk/run/jump distance during Rescue/Recovery contracts."
 +
 +
Effects:
 +
* +60m walk and jump speed.
 +
 +
=== Solo Duel: Master Duelist ===
 +
 +
Mission Type: Solo Duel
 +
 +
Missions Required: 12
 +
 +
Description: "This pilot is a Master Duelist, and gains +3 accuracy during Solo Duels."
 +
 +
Effects:
 +
* +3 accuracy in Solo Duels.
 +
 +
=== Simple Battle: They Were Coming Right At Me! ===
 +
 +
Mission Type: Simple Battle
 +
 +
Missions Required: 12
 +
 +
Description: "This pilot enjoys a straight-up fight and has +3 accuracy during Simple Battle contracts."
 +
 +
Effects:
 +
* +3 accuracy in Simple Battles.
 +
 +
=== Target Acquisition: Welcome to the Race Track ===
 +
 +
Mission Type: Target Acquisition
 +
 +
Missions Required: 12
 +
 +
Description: "This pilot is extra speedy when it counts. 60 meters added to walk/run/jump distance during Target Acquisition contracts."
 +
 +
Effects:
 +
* +60m walk and jump speed.
 +
 +
=== Three-Way Battle: Institutional Chaos ===
 +
 +
Mission Type: Three-Way Battle
 +
 +
Missions Required: 12
 +
 +
Description: "Other forces in Three-Way Battles deal 10% increased damage to each other."
 +
 +
Effects:
 +
* OpFor deal 10% increased damage to one another. (Does not affect player's forces).

Revision as of 05:29, 18 July 2021

Mission Specs are bonuses awarded for completing a certain number of missions of a particular type. Available Mission Specs can be seen in list below, sorted in alphabetic order.

Currently a pilot can have a max of 2 Mission specializations.

Specializations can be reset once you have Argo Training Module 3. Select a pilot in the barracks and control+click their Service Record tab.

List of Mission Specs

Ambush Convoy: Tankssassin

Mission Type: Ambush Convoy

Missions Required: 12

Description: "This pilot deals 25% extra damage to vehicles during Ambush Convoy missions."

Effects:

  • 25% extra damage dealt to enemy units in Escort missions. (Note: despite what it says in the description this affects ALL enemy units, not just vehicles.)

Attack and Defend: Combined Tactics

Mission Type: Attack and Defend

Missions Required: 12

Description: "Friendly building damage reduced by 10% and damage dealt to enemy buildings increased by 10%."

Effects:

  • Allied buildings take 20% less damage.
  • 10% extra damage dealt to enemy buildings.

Blackout: Hazard Pay

Mission Type: Blackout Missions Required: 12

Description: "They didn't used to pay us enough for this. Well... now they do."

Effects:

  • Blackout contract payment increased by 25%.

Capture Base: Turrets Syndrome

Mission Type: Capture Base

Missions Required: 12

Description: "This pilot deals 10% extra damage to turrets."

Effects:

  • 10% extra damage dealt to turrets in Capture Base missions.

Capture-Escort: Shield of Faith

Mission Type: Escort

Missions Required: 12

Description: "This pilot is an expert at escorting other units and keeping them out of harm's way. Allies take 15% less damage."

Effects:

  • Allied units take 15% less damage in Escort missions.

Defend Base: Bulwark Writ Large

Mission Type: Defend Base

Missions Required: 12

Description: "Friendly building damage reduced by 20%."

Effects:

  • Allied buildings take 20% less damage.

Destroy Base: Demolition Expert

Mission Type: Destroy Base

Missions Required: 12

Description: "This pilot deals 20% extra damage to buildings."

Effects:

  • 20% extra damage dealt to buildings in Destroy Base missions.

Duo Duel: Master Duelist

Mission Type: Duo Duel

Missions Required: 12

Description: "This pilot is a Master Duelist, and gains +3 accuracy during Duo Duels."

Effects:

  • +3 accuracy in Duo Duels.

Rescue/Recovery: Need For Speed

Mission Type: Rescue/Recovery Missions Required: 12

Description: "This pilot is extra speedy when it counts. 60 meters added to walk/run/jump distance during Rescue/Recovery contracts."

Effects:

  • +60m walk and jump speed.

Solo Duel: Master Duelist

Mission Type: Solo Duel

Missions Required: 12

Description: "This pilot is a Master Duelist, and gains +3 accuracy during Solo Duels."

Effects:

  • +3 accuracy in Solo Duels.

Simple Battle: They Were Coming Right At Me!

Mission Type: Simple Battle

Missions Required: 12

Description: "This pilot enjoys a straight-up fight and has +3 accuracy during Simple Battle contracts."

Effects:

  • +3 accuracy in Simple Battles.

Target Acquisition: Welcome to the Race Track

Mission Type: Target Acquisition

Missions Required: 12

Description: "This pilot is extra speedy when it counts. 60 meters added to walk/run/jump distance during Target Acquisition contracts."

Effects:

  • +60m walk and jump speed.

Three-Way Battle: Institutional Chaos

Mission Type: Three-Way Battle

Missions Required: 12

Description: "Other forces in Three-Way Battles deal 10% increased damage to each other."

Effects:

  • OpFor deal 10% increased damage to one another. (Does not affect player's forces).