Difference between revisions of "Nightstar"

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(Created page with "<tabs> <tab name="NSR-7J"> {{InfoboxVariant |variantname = NSR-7J |image = Nightstar.png |mechtype = Battlemech |class = Assault |weight = 95 |stock role = Heavy Brawler |bal...")
 
Line 14: Line 14:
 
|support = 1
 
|support = 1
 
|omni =  
 
|omni =  
|speed =  
+
|speed = 3/5/0
|maxdamage =  
+
|maxdamage = 230
|maxstability =  
+
|maxstability = 80
|maxheat =  
+
|maxheat = 0
|armor =  
+
|armor = 1480
|structure =  
+
|structure = 726
|heatsinking =  
+
|heatsinking = 48
|alphaheat =  
+
|alphaheat = 68
|kickdamage =  
+
|kickdamage = 95
|punchdamage =  
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
|enginetype =  
+
|enginetype = Standard
|coresize =  
+
|coresize = 285
|heatsinkkit =  
+
|heatsinkkit = Single Heat Sinks
|ecooling =  
+
|ecooling = +1
|gyro =  
+
|gyro = Standard
|structuretype =  
+
|structuretype = Standard
|armortype =  
+
|armortype = Standard
|headequip1 =  
+
|headequip1 = Command Mech
|headequip2 =  
+
|headequip2 = Small Laser
 
|headequip3 =  
 
|headequip3 =  
 
|headequip4 =  
 
|headequip4 =  
Line 40: Line 40:
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 =  
+
|ltequip1 = Single Heat Sink
|ltequip2 =  
+
|ltequip2 = Single Heat Sink
|ltequip3 =  
+
|ltequip3 = Single Heat Sink
|ltequip4 =  
+
|ltequip4 = Single Heat Sink
|ltequip5 =  
+
|ltequip5 = Ammo AC/10
|ltequip6 =  
+
|ltequip6 = Ammo AC/10
|ltequip7 =  
+
|ltequip7 = Ammo AC/10
 
|ltequip8 =  
 
|ltequip8 =  
 
|ltequip9 =  
 
|ltequip9 =  
Line 52: Line 52:
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 =  
+
|rtequip1 = PPC
|rtequip2 =  
+
|rtequip2 = SIngle Heat Sink
|rtequip3 =  
+
|rtequip3 = Ammo AC/10
|rtequip4 =  
+
|rtequip4 = Ammo AC/10
 
|rtequip5 =  
 
|rtequip5 =  
 
|rtequip6 =  
 
|rtequip6 =  
Line 64: Line 64:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 =  
+
|laequip1 = Lower Arm
|laequip2 =  
+
|laequip2 = Hand
|laequip3 =  
+
|laequip3 = AC/10
|laequip4 =  
+
|laequip4 = Medium Laser
 
|laequip5 =  
 
|laequip5 =  
 
|laequip6 =  
 
|laequip6 =  
Line 74: Line 74:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 =  
+
|raequip1 = Lower Arm
|raequip2 =  
+
|raequip2 = Hand
|raequip3 =  
+
|raequip3 = AC/10
|raequip4 =  
+
|raequip4 = Medium Laser
 
|raequip5 =  
 
|raequip5 =  
 
|raequip6 =  
 
|raequip6 =  
Line 91: Line 91:
  
 
===Description===
 
===Description===
#Mech description goes here#
+
In the aftermath of the Amaris Civil War and the chaos of the Succession Wars, the Nightstar, already rare and prized, began to be unable to be repaired with its advanced components. Thus, the -7J downgrade was created to make use of damaged Nightstars that lacked the proper components. Without the delicate XL engine, the -7J could no longer carry its massive Gauss Rifles, instead carrying a pair of AC/10s. The remaining weaponry was downgraded, as well as the heat sinks being replaced with the weaker standard versions of the day. The two things that stayed the same however was the mech's ponderous speed and tremendous armor capability.
  
  
Line 108: Line 108:
 
The NSR-7J can be found with these forces:
 
The NSR-7J can be found with these forces:
  
*Faction 1
+
* Capellan Confederation (Liao)
*Faction 2
+
* Draconis Combine (Kurita)
*Faction 3
+
* Federated Suns (Davion)
 
+
* Free Worlds League (Marik)
 +
* Local Government
 +
* Lyran Commonwealth (Steiner)
 +
* Magistracy Of Canopus
 +
* Mercenaries
 +
* Pirates
 +
* Taurian Concordat
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"
Line 127: Line 133:
 
|class = Assault
 
|class = Assault
 
|weight = 95
 
|weight = 95
|stock role =  
+
|stock role = Heavy Sniper
|ballistic =  
+
|ballistic = 4
|energy =  
+
|energy = 6
|missile =  
+
|missile = 0
|support =  
+
|support = 0
 
|omni =  
 
|omni =  
|speed =  
+
|speed = 4/7/0
|maxdamage =  
+
|maxdamage = 240
|maxstability =  
+
|maxstability = 70
|maxheat =  
+
|maxheat = 0
|armor =  
+
|armor = 1480
|structure =  
+
|structure = 726
|heatsinking =  
+
|heatsinking = 78
|alphaheat =  
+
|alphaheat = 86
|kickdamage =  
+
|kickdamage = 95
|punchdamage =  
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
|enginetype =  
+
|enginetype = Extra Light
|coresize =  
+
|coresize = 300
|heatsinkkit =  
+
|heatsinkkit = Double Heat Sinks
|ecooling =  
+
|ecooling = +3
|gyro =  
+
|gyro = Standard
|structuretype =  
+
|structuretype = Standard
|armortype =  
+
|armortype = Standard
|headequip1 =  
+
|headequip1 = Command Mech
|headequip2 =  
+
|headequip2 = Medium Laser
 
|headequip3 =  
 
|headequip3 =  
 
|headequip4 =  
 
|headequip4 =  
Line 159: Line 165:
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 =  
+
|ltequip1 = Engine
|ltequip2 =  
+
|ltequip2 = Ammo LBX/10 Cluster
|ltequip3 =  
+
|ltequip3 = Ammo LBX/10 Cluster
|ltequip4 =  
+
|ltequip4 = Ammo LBX/10 Slug
|ltequip5 =  
+
|ltequip5 = Ammo LBX/10 Slug
|ltequip6 =  
+
|ltequip6 = CASE
 
|ltequip7 =  
 
|ltequip7 =  
 
|ltequip8 =  
 
|ltequip8 =  
Line 171: Line 177:
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 =  
+
|rtequip1 = PPC
 
|rtequip2 =  
 
|rtequip2 =  
 
|rtequip3 =  
 
|rtequip3 =  
Line 183: Line 189:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 =  
+
|laequip1 = Lower Arm
|laequip2 =  
+
|laequip2 = Hand
|laequip3 =  
+
|laequip3 = LBX AC/10
|laequip4 =  
+
|laequip4 = Medium Laser
 
|laequip5 =  
 
|laequip5 =  
 
|laequip6 =  
 
|laequip6 =  
Line 193: Line 199:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 =  
+
|raequip1 = LBX AC/10
|raequip2 =  
+
|raequip2 = Medium Laser
 
|raequip3 =  
 
|raequip3 =  
 
|raequip4 =  
 
|raequip4 =  
Line 210: Line 216:
  
 
===Description===
 
===Description===
#Mech description goes here#
+
Reconfigured for greater speed, the 9FC variant of the Nightstar replaces the two Gauss Rifles with a pair of LB-X Autocannon/10s that are not as destructive as the weapons they replace, but can use both standard and cluster ammunition, making them effective in a variety of roles. The Small Laser has also been upgraded and the Medium Pulse Lasers downgraded, giving the Nightstar a total of three Medium Lasers. To make the 'Mech fit better into the mobile warfare doctrine of the Federated Suns and Federated Commonwealth, the 9FC model has used the saved weight to upgrade its engine, giving it a top speed of 64.8 km/h.
  
  
Line 227: Line 233:
 
The NSR-9FC can be found with these forces:
 
The NSR-9FC can be found with these forces:
  
*Faction 1
+
* Federated Suns (Davion)
*Faction 2
+
* Local Government
*Faction 3
+
* Lyran Commonwealth (Steiner)
 
+
* Mercenaries
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"
Line 246: Line 252:
 
|class = Assault
 
|class = Assault
 
|weight = 95
 
|weight = 95
|stock role =  
+
|stock role = Heavy Sniper
|ballistic =  
+
|ballistic = 4
|energy =  
+
|energy = 5
|missile =  
+
|missile = 3
|support =  
+
|support = 1
 
|omni =  
 
|omni =  
|speed =  
+
|speed = 3/5/0
|maxdamage =  
+
|maxdamage = 279
|maxstability =  
+
|maxstability = 80
|maxheat =  
+
|maxheat = 0
|armor =  
+
|armor = 1480
|structure =  
+
|structure = 726
|heatsinking =  
+
|heatsinking = 84
|alphaheat =  
+
|alphaheat = 77
|kickdamage =  
+
|kickdamage = 95
|punchdamage =  
+
|punchdamage = 46
 
|meleeweapondamage =  
 
|meleeweapondamage =  
|enginetype =  
+
|enginetype = Extra Light
|coresize =  
+
|coresize = 285
|heatsinkkit =  
+
|heatsinkkit = Double Heat Sinks
|ecooling =  
+
|ecooling = +1
|gyro =  
+
|gyro = Standard
|structuretype =  
+
|structuretype = Standard
|armortype =  
+
|armortype = Standard
|headequip1 =  
+
|headequip1 = Command Mech
|headequip2 =  
+
|headequip2 = Small Laser
 
|headequip3 =  
 
|headequip3 =  
 
|headequip4 =  
 
|headequip4 =  
|ctequip1 =  
+
|ctequip1 = Ammo Gauss
 
|ctequip2 =  
 
|ctequip2 =  
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 =  
+
|ltequip1 = Engine
|ltequip2 =  
+
|ltequip2 = Double Heat Sink
|ltequip3 =  
+
|ltequip3 = Double Heat Sink
|ltequip4 =  
+
|ltequip4 = Ammo Gauss
|ltequip5 =  
+
|ltequip5 = Ammo Gauss
|ltequip6 =  
+
|ltequip6 = Ammo Gauss
 
|ltequip7 =  
 
|ltequip7 =  
 
|ltequip8 =  
 
|ltequip8 =  
Line 290: Line 296:
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 =  
+
|rtequip1 = Engine
|rtequip2 =  
+
|rtequip2 = ER PPC
|rtequip3 =  
+
|rtequip3 = Double Heat Sink
|rtequip4 =  
+
|rtequip4 = Ammo Gauss
|rtequip5 =  
+
|rtequip5 = Ammo Gauss
|rtequip6 =  
+
|rtequip6 = Ammo Gauss
 
|rtequip7 =  
 
|rtequip7 =  
 
|rtequip8 =  
 
|rtequip8 =  
Line 302: Line 308:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 =  
+
|laequip1 = Lower Arm
|laequip2 =  
+
|laequip2 = Hand
|laequip3 =  
+
|laequip3 = Gauss Rifle
|laequip4 =  
+
|laequip4 = Medium Pulse Laser
 
|laequip5 =  
 
|laequip5 =  
 
|laequip6 =  
 
|laequip6 =  
Line 312: Line 318:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 =  
+
|raequip1 = Lower Arm
|raequip2 =  
+
|raequip2 = Hand
|raequip3 =  
+
|raequip3 = Gauss Rifle
|raequip4 =  
+
|raequip4 = Medium Pulse Laser
 
|raequip5 =  
 
|raequip5 =  
 
|raequip6 =  
 
|raequip6 =  
Line 329: Line 335:
  
 
===Description===
 
===Description===
#Mech description goes here#
+
The genesis of the Nightstar lies in the Amaris Civil War. The 'Mech itself was only produced until the the First Succession War, when both of the factories and engineers capable of producing the Nightstar were destroyed or killed. The Nightstar is armed to keep an enemy at standoff ranges. The primary weapons carried are a pair of Gauss Rifles, each of which can strip almost a ton of armor off an enemy unit. These are backed up by a ER PPC that is capable of hitting a target at six hundred and ninety meters. For defense at short ranges, the 'Mech has two Medium Pulse Lasers and an Small Laser.
  
  
Line 346: Line 352:
 
The NSR-9J can be found with these forces:
 
The NSR-9J can be found with these forces:
  
*Faction 1
+
* Clan Ghost Bear
*Faction 2
+
* Clan Jade Falcon
*Faction 3
+
* Clan Wolf
 
+
* ComStar
 +
* Federated Suns (Davion)
 +
* Local Government
 +
* Lyran Commonwealth (Steiner)
 +
* Mercenaries
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"
Line 365: Line 375:
 
|class = Assault
 
|class = Assault
 
|weight = 95
 
|weight = 95
|stock role =  
+
|stock role = C3 Network Master
|ballistic =  
+
|ballistic = 2
|energy =  
+
|energy = 2
|missile =  
+
|missile = 2
|support =  
+
|support = 2
 
|omni =  
 
|omni =  
|speed =  
+
|speed = 3/5/0
|maxdamage =  
+
|maxdamage = 280
|maxstability =  
+
|maxstability = 80
|maxheat =  
+
|maxheat = 0
|armor =  
+
|armor = 1480
|structure =  
+
|structure = 726
|heatsinking =  
+
|heatsinking = 66
|alphaheat =  
+
|alphaheat = 58
|kickdamage =  
+
|kickdamage = 95
|punchdamage =  
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
|enginetype =  
+
|enginetype = Extra Light
|coresize =  
+
|coresize = 285
|heatsinkkit =  
+
|heatsinkkit = Double Heat Sinks
|ecooling =  
+
|ecooling = +1
|gyro =  
+
|gyro = Standard
|structuretype =  
+
|structuretype = Standard
|armortype =  
+
|armortype = Standard
|headequip1 =  
+
|headequip1 = Command Mech
 
|headequip2 =  
 
|headequip2 =  
 
|headequip3 =  
 
|headequip3 =  
Line 397: Line 407:
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 =  
+
|ltequip1 = Engine
|ltequip2 =  
+
|ltequip2 = C3 Master
 
|ltequip3 =  
 
|ltequip3 =  
 
|ltequip4 =  
 
|ltequip4 =  
Line 409: Line 419:
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 =  
+
|rtequip1 = Engine
|rtequip2 =  
+
|rtequip2 = LRM 20
|rtequip3 =  
+
|rtequip3 = Ammo LRM
|rtequip4 =  
+
|rtequip4 = Ammo LRM
|rtequip5 =  
+
|rtequip5 = CASE
 
|rtequip6 =  
 
|rtequip6 =  
 
|rtequip7 =  
 
|rtequip7 =  
Line 421: Line 431:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 =  
+
|laequip1 = Lower Arm
|laequip2 =  
+
|laequip2 = Hand
|laequip3 =  
+
|laequip3 = Gauss Rifle
|laequip4 =  
+
|laequip4 = ER Medium Laser
 
|laequip5 =  
 
|laequip5 =  
 
|laequip6 =  
 
|laequip6 =  
Line 431: Line 441:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 =  
+
|raequip1 = Lower Arm
|raequip2 =  
+
|raequip2 = Hand
|raequip3 =  
+
|raequip3 = Gauss Rifle
|raequip4 =  
+
|raequip4 = ER Medium Laser
 
|raequip5 =  
 
|raequip5 =  
 
|raequip6 =  
 
|raequip6 =  
Line 441: Line 451:
 
|raequip9 =  
 
|raequip9 =  
 
|raequip10 =  
 
|raequip10 =  
|llequip1 =  
+
|llequip1 = Ammo Gauss
|llequip2 =  
+
|llequip2 = Ammo Gauss
|rlequip1 =  
+
|rlequip1 = Ammo Gauss
|rlequip2 =  
+
|rlequip2 = Ammo Gauss
 
}}
 
}}
  
 
===Description===
 
===Description===
#Mech description goes here#
+
In the aftermath of the Battle of Tukayyid, ComStar introduced the C3 system to allow its armed forces more cohesion on the battlefield. When looking for a chassis to deploy the C3 system on, the Nightstar's lineage as a command mech came up. To support the C3 computer network, the NSR-10CS was equipped with a pair of Gauss Rifles and a LRM 20 for ranged combat. For close range combat it carries a mere 2 ER Medium Lasers. The speed, engine, and armor remain unchanged from the stock -9J. In an unusual move, the C3 computer was hardwired into the frame of the mech, making it integral to the chassis.
  
  
Line 465: Line 475:
 
The NSR-10CS can be found with these forces:
 
The NSR-10CS can be found with these forces:
  
*Faction 1
+
* ComStar
*Faction 2
 
*Faction 3
 
 
 
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"
Line 484: Line 491:
 
|class = Assault
 
|class = Assault
 
|weight = 95
 
|weight = 95
|stock role =  
+
|stock role = Heavy Brawler
|ballistic =  
+
|ballistic = 0
|energy =  
+
|energy = 0
|missile =  
+
|missile = 5
|support =  
+
|support = 5
 
|omni =  
 
|omni =  
|speed =  
+
|speed = 3/5/3
|maxdamage =  
+
|maxdamage = 360
|maxstability =  
+
|maxstability = 90
|maxheat =  
+
|maxheat = 0
|armor =  
+
|armor = 1480
|structure =  
+
|structure = 726
|heatsinking =  
+
|heatsinking = 66
|alphaheat =  
+
|alphaheat = 69
|kickdamage =  
+
|kickdamage = 95
|punchdamage =  
+
|punchdamage = 48
 
|meleeweapondamage =  
 
|meleeweapondamage =  
|enginetype =  
+
|enginetype = Standard
|coresize =  
+
|coresize = 285
|heatsinkkit =  
+
|heatsinkkit = Double Heat Sinks
|ecooling =  
+
|ecooling = +1
|gyro =  
+
|gyro = Standard
|structuretype =  
+
|structuretype = Endo-Steel
|armortype =  
+
|armortype = Standard
|headequip1 =  
+
|headequip1 = Command Mech
 
|headequip2 =  
 
|headequip2 =  
 
|headequip3 =  
 
|headequip3 =  
 
|headequip4 =  
 
|headequip4 =  
|ctequip1 =  
+
|ctequip1 = MRM 10
 
|ctequip2 =  
 
|ctequip2 =  
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 =  
+
|ltequip1 = MRM 20
|ltequip2 =  
+
|ltequip2 = MRM 20
|ltequip3 =  
+
|ltequip3 = Ammo MRM
|ltequip4 =  
+
|ltequip4 = Ammo MRM
|ltequip5 =  
+
|ltequip5 = Ammo MRM
|ltequip6 =  
+
|ltequip6 = Coolant Pod
|ltequip7 =  
+
|ltequip7 = Coolant Pod
|ltequip8 =  
+
|ltequip8 = CASE
 
|ltequip9 =  
 
|ltequip9 =  
 
|ltequip10 =  
 
|ltequip10 =  
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 =  
+
|rtequip1 = MRM 20
|rtequip2 =  
+
|rtequip2 = MRM 20
|rtequip3 =  
+
|rtequip3 = Ammo MRM
|rtequip4 =  
+
|rtequip4 = Ammo MRM
|rtequip5 =  
+
|rtequip5 = Ammo MRM
|rtequip6 =  
+
|rtequip6 = Coolant Pod
|rtequip7 =  
+
|rtequip7 = Coolant Pod
|rtequip8 =  
+
|rtequip8 = CASE
 
|rtequip9 =  
 
|rtequip9 =  
 
|rtequip10 =  
 
|rtequip10 =  
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 =  
+
|laequip1 = Lower Arm
|laequip2 =  
+
|laequip2 = Hand
 
|laequip3 =  
 
|laequip3 =  
 
|laequip4 =  
 
|laequip4 =  
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|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 =  
+
|raequip1 = Lower Arm
|raequip2 =  
+
|raequip2 = Hand
 
|raequip3 =  
 
|raequip3 =  
 
|raequip4 =  
 
|raequip4 =  
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|raequip9 =  
 
|raequip9 =  
 
|raequip10 =  
 
|raequip10 =  
|llequip1 =  
+
|llequip1 = Jump Jet (A)
|llequip2 =  
+
|llequip2 = Jump Jet (A)
|rlequip1 =  
+
|rlequip1 = Jump Jet (A)
 
|rlequip2 =  
 
|rlequip2 =  
 
}}
 
}}
  
 
===Description===
 
===Description===
#Mech description goes here#
+
The DCMS, after discovering a Star League-era cache with a small number of mothballed Nightstars in it, developed this refit for the mechs as their Gauss Rifles were needed elsewhere. The NSR-10K is armed exclusively with Medium-Range Missiles, 90 tubes worth in fact. Able to simply obliterate anything at point blank ranges, the -10K isn't out of surprises. It also carries Angel ECM to shield itself as best it can while a trio of Jump Jets give it unexpected mobility. An Endo-Steel frame and a trio of Coolant Pods round out the variant's oddities.
  
  
Line 584: Line 591:
 
The NSR-10K can be found with these forces:
 
The NSR-10K can be found with these forces:
  
*Faction 1
+
* ComStar
*Faction 2
+
* Draconis Combine (Kurita)
*Faction 3
 
 
 
  
 
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{|style="margin-left: auto; margin-right: auto;"

Revision as of 21:56, 11 January 2021

NSR-7J
Nightstar.png
General Data
'Mech Type Battlemech
Class Assault
Weight 95
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 6
Energy: 4
Missile: 0
Support: 1
Speed 3/5/0
Firepower Max Damage: 230
Max Stability: 80
Max Heat: 0
Durability Armor: 1480
Structure: 726
Heat Efficiency Sinking: 48
Alpha: 68
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard
Core 285
Heat Sinks Single Heat Sinks
E-Cooling +1
Gyro Standard
Structure Standard
Armor Standard
Head Command Mech
Small Laser
Left Torso Single Heat Sink
Single Heat Sink
Single Heat Sink
Single Heat Sink
Ammo AC/10
Ammo AC/10
Ammo AC/10
Right Torso PPC
SIngle Heat Sink
Ammo AC/10
Ammo AC/10
Left Arm Lower Arm
Hand
AC/10
Medium Laser
Right Arm Lower Arm
Hand
AC/10
Medium Laser


Description

In the aftermath of the Amaris Civil War and the chaos of the Succession Wars, the Nightstar, already rare and prized, began to be unable to be repaired with its advanced components. Thus, the -7J downgrade was created to make use of damaged Nightstars that lacked the proper components. Without the delicate XL engine, the -7J could no longer carry its massive Gauss Rifles, instead carrying a pair of AC/10s. The remaining weaponry was downgraded, as well as the heat sinks being replaced with the weaker standard versions of the day. The two things that stayed the same however was the mech's ponderous speed and tremendous armor capability.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The NSR-7J can be found with these forces:

  • Capellan Confederation (Liao)
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Worlds League (Marik)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Mercenaries
  • Pirates
  • Taurian Concordat
Stock Loadout
Stock Loadout
NSR-9FC
Nightstar.png
General Data
'Mech Type Battlemech
Class Assault
Weight 95
Stock Role Heavy Sniper
Stock Specifications
Hardpoints Ballistic: 4
Energy: 6
Missile: 0
Support: 0
Speed 4/7/0
Firepower Max Damage: 240
Max Stability: 70
Max Heat: 0
Durability Armor: 1480
Structure: 726
Heat Efficiency Sinking: 78
Alpha: 86
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Extra Light
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +3
Gyro Standard
Structure Standard
Armor Standard
Head Command Mech
Medium Laser
Left Torso Engine
Ammo LBX/10 Cluster
Ammo LBX/10 Cluster
Ammo LBX/10 Slug
Ammo LBX/10 Slug
CASE
Right Torso PPC
Left Arm Lower Arm
Hand
LBX AC/10
Medium Laser
Right Arm LBX AC/10
Medium Laser


Description

Reconfigured for greater speed, the 9FC variant of the Nightstar replaces the two Gauss Rifles with a pair of LB-X Autocannon/10s that are not as destructive as the weapons they replace, but can use both standard and cluster ammunition, making them effective in a variety of roles. The Small Laser has also been upgraded and the Medium Pulse Lasers downgraded, giving the Nightstar a total of three Medium Lasers. To make the 'Mech fit better into the mobile warfare doctrine of the Federated Suns and Federated Commonwealth, the 9FC model has used the saved weight to upgrade its engine, giving it a top speed of 64.8 km/h.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The NSR-9FC can be found with these forces:

  • Federated Suns (Davion)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Mercenaries
Stock Loadout
Stock Loadout
NSR-9J
Nightstar.png
General Data
'Mech Type Battlemech
Class Assault
Weight 95
Stock Role Heavy Sniper
Stock Specifications
Hardpoints Ballistic: 4
Energy: 5
Missile: 3
Support: 1
Speed 3/5/0
Firepower Max Damage: 279
Max Stability: 80
Max Heat: 0
Durability Armor: 1480
Structure: 726
Heat Efficiency Sinking: 84
Alpha: 77
Melee Kick: 95
Punch: 46
Stock Equipment
Engine Extra Light
Core 285
Heat Sinks Double Heat Sinks
E-Cooling +1
Gyro Standard
Structure Standard
Armor Standard
Head Command Mech
Small Laser
Center Torso Ammo Gauss
Left Torso Engine
Double Heat Sink
Double Heat Sink
Ammo Gauss
Ammo Gauss
Ammo Gauss
Right Torso Engine
ER PPC
Double Heat Sink
Ammo Gauss
Ammo Gauss
Ammo Gauss
Left Arm Lower Arm
Hand
Gauss Rifle
Medium Pulse Laser
Right Arm Lower Arm
Hand
Gauss Rifle
Medium Pulse Laser


Description

The genesis of the Nightstar lies in the Amaris Civil War. The 'Mech itself was only produced until the the First Succession War, when both of the factories and engineers capable of producing the Nightstar were destroyed or killed. The Nightstar is armed to keep an enemy at standoff ranges. The primary weapons carried are a pair of Gauss Rifles, each of which can strip almost a ton of armor off an enemy unit. These are backed up by a ER PPC that is capable of hitting a target at six hundred and ninety meters. For defense at short ranges, the 'Mech has two Medium Pulse Lasers and an Small Laser.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The NSR-9J can be found with these forces:

  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf
  • ComStar
  • Federated Suns (Davion)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Mercenaries
Stock Loadout
Stock Loadout
NSR-10CS
Nightstar.png
General Data
'Mech Type Battlemech
Class Assault
Weight 95
Stock Role C3 Network Master
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 2
Support: 2
Speed 3/5/0
Firepower Max Damage: 280
Max Stability: 80
Max Heat: 0
Durability Armor: 1480
Structure: 726
Heat Efficiency Sinking: 66
Alpha: 58
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Extra Light
Core 285
Heat Sinks Double Heat Sinks
E-Cooling +1
Gyro Standard
Structure Standard
Armor Standard
Head Command Mech
Left Torso Engine
C3 Master
Right Torso Engine
LRM 20
Ammo LRM
Ammo LRM
CASE
Left Arm Lower Arm
Hand
Gauss Rifle
ER Medium Laser
Right Arm Lower Arm
Hand
Gauss Rifle
ER Medium Laser
Left Leg Ammo Gauss
Ammo Gauss
Right Leg Ammo Gauss
Ammo Gauss


Description

In the aftermath of the Battle of Tukayyid, ComStar introduced the C3 system to allow its armed forces more cohesion on the battlefield. When looking for a chassis to deploy the C3 system on, the Nightstar's lineage as a command mech came up. To support the C3 computer network, the NSR-10CS was equipped with a pair of Gauss Rifles and a LRM 20 for ranged combat. For close range combat it carries a mere 2 ER Medium Lasers. The speed, engine, and armor remain unchanged from the stock -9J. In an unusual move, the C3 computer was hardwired into the frame of the mech, making it integral to the chassis.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The NSR-10CS can be found with these forces:

  • ComStar
Stock Loadout
Stock Loadout
NSR-10K
Nightstar.png
General Data
'Mech Type Battlemech
Class Assault
Weight 95
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 5
Support: 5
Speed 3/5/3
Firepower Max Damage: 360
Max Stability: 90
Max Heat: 0
Durability Armor: 1480
Structure: 726
Heat Efficiency Sinking: 66
Alpha: 69
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard
Core 285
Heat Sinks Double Heat Sinks
E-Cooling +1
Gyro Standard
Structure Endo-Steel
Armor Standard
Head Command Mech
Center Torso MRM 10
Left Torso MRM 20
MRM 20
Ammo MRM
Ammo MRM
Ammo MRM
Coolant Pod
Coolant Pod
CASE
Right Torso MRM 20
MRM 20
Ammo MRM
Ammo MRM
Ammo MRM
Coolant Pod
Coolant Pod
CASE
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
Left Leg Jump Jet (A)
Jump Jet (A)
Right Leg Jump Jet (A)


Description

The DCMS, after discovering a Star League-era cache with a small number of mothballed Nightstars in it, developed this refit for the mechs as their Gauss Rifles were needed elsewhere. The NSR-10K is armed exclusively with Medium-Range Missiles, 90 tubes worth in fact. Able to simply obliterate anything at point blank ranges, the -10K isn't out of surprises. It also carries Angel ECM to shield itself as best it can while a trio of Jump Jets give it unexpected mobility. An Endo-Steel frame and a trio of Coolant Pods round out the variant's oddities.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The NSR-10K can be found with these forces:

  • ComStar
  • Draconis Combine (Kurita)
Stock Loadout
Stock Loadout