Panther

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PNT-8Z
Panther.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Sniper / Brawler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 3
Missile: 1
Support: 2
Speed 4/7/4
Firepower Max Damage: 72
Max Stability: 16
Durability Armor: 600
Structure: 291
Heat Efficiency Sinking: 42
Alpha: 35
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 145
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Targeting (Fixed)
Center Torso SRM4
Heat Sink
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
L Laser -
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

An early version of the Panther that is occasionally seen in the Periphery, it is armed with the ancient Tronel Large Laser in place of the PPC. This laser suffers from faulty heat exchangers and generates more heat than a standard Large Laser. Most of these have long since been retrofitted.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The PNT-8Z can be found with these forces:

  • Capellan Confederation (Liao)
  • Chainelane Isles
  • Draconis Combine (Kurita)
  • JarnFolk
  • Lyran Commonwealth (Steiner)
  • New Delphi Compact
  • Taurian Concordat
  • Tortuga Dominions


Stock Loadout
Stock Loadout
PNT-9ALAG
Panther.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Sniper / Brawler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 1
Support: 2
Speed 6/9/0
Firepower Max Damage: 87
Max Stability: 36
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 39
Alpha: 33
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 180
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Targeting (Fixed)
Center Torso SRM4
Heat Sink
Left Torso Heat Sink
Ammo SRM
Right Torso Heat Sink
Heat Sink
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
PPC
Left Leg Heat Sink
Right Leg Heat Sink


Description

Known for their highly mobile nature, the Draconis Combine's Amphigean Light Assault Group upgrade the engines by removing the Jump Jets.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The PNT-9ALAG can be found with these forces:

  • Draconis Combine (Kurita)


Stock Loadout
Stock Loadout
PNT-9M
Panther.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Zombie Brawler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 2
Support: 3
Speed 4/7/4
Firepower Max Damage: 160
Max Stability: 40
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 30
Alpha: 32
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Compact
Core 145
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Standard
Head Improved Targeting (Fixed)
Heat Sink
Center Torso MRM40
Left Torso Heat Sink
Heat Sink
Ammo MRM
Right Torso Heat Sink
Heat Sink
Ammo MRM
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
Left Leg None
Right Leg None


Description

Made as part of a backroom bet between battalion commanders in the DCMS, the PNT-9M turned out to be an actually useful design despite its oddities. Built around the idea of being the ultimate zombie mech, the Panther-9M is built around a Compact Engine that allows for the mounting of a gigantic MRM 40 in the center torso of the mech. Unfortunately, this means that it can carry no other weapons and has only limited ammunition stores as well as having no jump jets. Still, the firepower of the MRM rack is considerable, and the -9M has found limited acceptance in the wider DCMS.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The PNT-9M can be found with these forces:

  • Draconis Combine (Kurita)


Stock Loadout
Stock Loadout
PNT-9PA
Panther.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Sniper / Brawler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 1
Support: 0
Speed 4/7/4
Firepower Max Damage: 101
Max Stability: 16
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 36
Alpha: 27
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 145
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Targeting (Fixed)
Center Torso SRM4
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Jump Jet (S)
Ammo Chemical Laser
Ammo Chemical Laser
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
L Chem Laser
M Chem Laser
M Chem Laser
Left Leg Jump Jet (S)
Heat Sink
Right Leg Jump Jet (S)
Heat Sink


Description

Another beautiful Periphery Armory, Inc design and one of their two Panthers, the PNT-9PA has a 'red right hand' so to speak. At least, a Large and two Medium Chemical Lasers will turn any target red. A SRM-4 and a ton of ammo back up the laser armament. With the Panther's traditionally good armor and mobility, the PNT-9PA is sure to be a hit with your militias. Order today!


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The PNT-9PA can be found with these forces:

  • Circinus Federation
  • Hanseatic League
  • JarnFolk
  • Local Government
  • Marian Hegemony
  • Mercenaries
  • New Delphi Compact
  • Rim Collection
  • Tortuga Dominions


Stock Loadout
Stock Loadout
PNT-9R
Panther.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Sniper / Brawler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 1
Support: 0
Speed 4/7/4
Firepower Max Damage: 87
Max Stability: 36
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 39
Alpha: 33
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 145
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Targeting (Fixed)
Center Torso SRM4
Heat Sink
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
PPC
Left Leg Jump Jet (S)
Heat Sink
Right Leg Jump Jet (S)
Heat Sink


Description

Panther 9Rs are solid all-around 'Mechs, if a bit on the slow side. They make up for it with Jump Jets, considerable armor, and a hefty punch from their trademark PPC. They've even been used in physical slugging matches to good effect.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The PNT-9R can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • Circinus Federation
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Hanseatic League
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat
  • Tortuga Dominions


Stock Loadout
Stock Loadout
PNT-10K
Panther.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Sniper / Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 1
Support: 2
Speed 4/7/4
Firepower Max Damage: 92
Max Stability: 36
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 42
Alpha: 48
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 145
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Standard
Head Improved Targeting (Fixed)
FCS Artemis IV
Center Torso SRM4
Heat Sink
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo SRM ArtIV
CASE
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
ER PPC
Left Leg Jump Jet (S)
Heat Sink
Right Leg Jump Jet (S)
Heat Sink


Description

The 10K Panther is a high tech upgrade of the 9R model introduced by the Draconis Combine. The chassis has been rebuilt using Endo Steel construction techniques and the saved weight used to add an Artemis IV fire control system to the missile launcher, as well as upgrading the PPC to a ER PPC.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The PNT-10K can be found with these forces:

  • Draconis Combine (Kurita)
  • Free Rasalhague Republic
  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout
PNT-10KA
Panther.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Sniper / Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 1
Support: 2
Speed 4/7/4
Firepower Max Damage: 87
Max Stability: 36
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 42
Alpha: 33
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 145
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Standard
Head Improved Targeting (Fixed)
FCS Artemis IV
Center Torso SRM4
Heat Sink
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo SRM ArtIV
CASE
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
PPC
Left Leg Jump Jet (S)
Heat Sink
Right Leg Jump Jet (S)
Heat Sink


Description

The 10KA Panther is a field-refit of the -10K. It is identical in almost every way to the -10K except that it swaps the super hot ER PPC for a standard model.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The PNT-10KA can be found with these forces:

  • Draconis Combine (Kurita)
  • Free Rasalhague Republic
  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout
PNT-11PA
Panther.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Sniper / Brawler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 2
Support: 0
Speed 4/7/4
Firepower Max Damage: 2752
Max Stability: 26
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 30
Alpha: 20
Melee Kick: 35
Punch: 17
Stock Equipment
Engine XL
Core 145
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Targeting (Fixed)
Center Torso SRM4
Left Torso Heat Sink
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Ammo SRM [Half]
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
Medium Cannon
Medium Cannon
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Another beautiful Periphery Armory, Inc design and one of their two Panthers, the PNT-11PA carries a rare (in PAI designs) XL engine instead of the typical Jury-Rigged one. Don't let the price tag fool you though, this mech is worth every c-bill. Armed with a pair of Medium Cannons, it can put out withering firepower against any foe. A SRM-4 backs up the cannons in case the target survives their barrage. Panther armor keep the mech up and running without issue.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The PNT-11PA can be found with these forces:

  • Circinus Federation
  • Hanseatic League
  • JarnFolk
  • Local Government
  • Marian Hegemony
  • Mercenaries
  • New Delphi Compact
  • Rim Collection
  • Tortuga Dominions


Stock Loadout
Stock Loadout
PNT-11S
Panther.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Sniper / Brawler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 0
Missile: 2
Support: 0
Speed 4/7/4
Firepower Max Damage: 82
Max Stability: 28
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 30
Alpha: 12
Melee Kick: 35
Punch: 17
Stock Equipment
Engine XL
Core 145
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Targeting (Fixed)
Center Torso SRM4
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM
Ammo LBX/2 Slug
CASE
Right Torso Heat Sink
Heat Sink
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
LBX AC/2
LBX AC/2
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Flush with Draconis Combine salvage from various skirmishes, the Lyran Commonwealth has always been lost as to what to do with the disliked Panther. Eventually, with the advent of the light LB-X Autocannons, an up-and-coming general came up with this, the PNT-11S. Carrying a pair of LB-2X Autocannons for ranged fire support, the -11S can put down suppression fire at extreme range and do so virtually endlessly thanks to two generous tons of ammo. For close range protection the -11S carries the typical Panther SRM-4. A XL engine powers the mech and 4 jump jets keep it mobile on the ever-changing battlefield.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The PNT-11S can be found with these forces:

  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout
PNT-C
Panther.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Sniper / Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 2
Support: 1
Speed 4/7/4
Firepower Max Damage: 92
Max Stability: 36
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 39
Alpha: 48
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 145
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Standard
Head Improved Targeting (Fixed)
Center Torso SRM4
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM
CASE
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
ER PPC
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

  1. Mech description goes here#


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The PNT-C can be found with these forces:

  • Draconis Combine (Kurita)
  • Free Rasalhague Republic
  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout
PNT-CA
Panther.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Sniper / Scout
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 2
Support: 1
Speed 4/7/4
Firepower Max Damage: 87
Max Stability: 36
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 39
Alpha: 33
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 145
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Standard
Head Improved Targeting (Fixed)
Center Torso C3 Slave
SRM4
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM
CASE
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
PPC
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The Panther-CA is a minor modification of the -C which is itself a minor modification of the -10K. The only difference between the -C and the -CA is that the -CA uses a cooler-firing PPC in place of the -C's (and -10K's) ER PPC. Otherwise, the -C and -CA are identical.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The PNT-CA can be found with these forces:

  • Draconis Combine (Kurita)
  • Free Rasalhague Republic
  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout