Phoenix Hawk LAM

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PHX-HK1
Phoenix Hawk LAM.png
General Data
'Mech Type BattleMech
Class Medium
Weight 50T
Stock Role LAM
Stock Specifications
Hardpoints Ballistic: 0
Energy: 5
Missile: 0
Support: 4
Speed 5/8/11
Firepower Max Damage: 150
Max Stability: 0
Durability Armor: 650
Structure: 416
Heat Efficiency Sinking: 90
Alpha: 65
Melee Kick: 50
Punch: 25
Stock Equipment
Engine LAM (Fixed)
Core 250
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure LAM (Fixed)
Armor LAM Aluminium (Fixed)
Head None
Center Torso Partial Wing System (50T) (Fixed)
Left Torso Heat Sink (D)
Jump Jet (S)
Jump Jet (S)
M Laser
M Laser
Right Torso Heat Sink (D)
Jump Jet (S)
Jump Jet (S)
ER L Laser
Left Arm M Laser
Right Arm M Laser
Left Leg None
Right Leg None


Description

The Phoenix Hawk LAM was the largest Land-Air 'Mech produced during the Star League. Allied Aerospace reworked their designs for conversion equipment and the size of the LAM, learning from their mistake with the Shadow Hawk LAM and the success of the Stinger LAM. The resulting LAM was the largest LAM ever constructed capable of remaining in AirMech mode. Unfortunately, large Land-Air 'Mech conversion technology was not fully researched before the fall of the Star League, and the Phoenix Hawk LAM frequently met its end due to the occasional glitch. The end of the Star League and destruction of the Allied Aerospace facilities at the beginning of the First Succession War prevented further development and refinement.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Pilot Affinity: Nimble

15% more jumping distance


Factions

The PHX-HK1 can be found with these forces:

  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Worlds League (Marik)
  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout
PHX-HK1R
Phoenix Hawk LAM.png
General Data
'Mech Type BattleMech
Class Medium
Weight 50T
Stock Role LAM
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 0
Support: 4
Speed 5/8/11
Firepower Max Damage: 125
Max Stability: 7
Durability Armor: 690
Structure: 416
Heat Efficiency Sinking: 78
Alpha: 60
Melee Kick: 50
Punch: 25
Stock Equipment
Engine LAM (Fixed)
Core 250
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure LAM (Fixed)
Armor LAM Aluminium (Fixed)
Head None
Center Torso Partial Wing System (50T) (Fixed)
Left Torso Jump Jet (S)
Jump Jet (S)
M Laser
Beagle Probe
Right Torso Jump Jet (S)
Jump Jet (S)
Snubnose PPC
Left Arm M Laser
Right Arm M Laser
Left Leg None
Right Leg None


Description

This version was created before the introduction of the PHX-HK2, in 2695. It removed the ER Large Laser, a Medium Laser, and two heat sinks, replacing them with an experimental Snub-Nose PPC, Beagle Active Probe, and an additional half ton of armor. It saw only limited production and the introduction of the HK2 ended the life of the -HK1R.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Pilot Affinity: Nimble

15% more jumping distance


Factions

The PHX-HK1R can be found with these forces:

  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Worlds League (Marik)
  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout
PHX-HK2
Phoenix Hawk LAM.png
General Data
'Mech Type BattleMech
Class Medium
Weight 50T
Stock Role LAM
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 0
Support: 4
Speed 5/8/11
Firepower Max Damage: 90
Max Stability: 2
Durability Armor: 650
Structure: 416
Heat Efficiency Sinking: 54
Alpha: 40
Melee Kick: 50
Punch: 25
Stock Equipment
Engine LAM (Fixed)
Core 250
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure LAM (Fixed)
Armor LAM Aluminium (Fixed)
Head None
Center Torso Partial Wing System (50T) (Fixed)
Left Torso Heat Sink
Jump Jet (S)
Jump Jet (S)
Ammo MG
Right Torso Heat Sink
Jump Jet (S)
Jump Jet (S)
L Laser
Left Arm M Laser
MG
Right Arm M Laser
MG
Left Leg None
Right Leg None


Description

The Phoenix Hawk LAM was the largest LAM ever constructed capable of remaining in AirMech mode. Unfortunately, large Land-Air 'Mech conversion technology was not fully researched before the fall of the Star League, and the Phoenix Hawk LAM frequently met its end due to the occasional glitch. The end of the Star League and destruction of the Allied Aerospace facilities at the beginning of the First Succession War prevented further development and refinement. The basic configuration of the Phoenix Hawk LAM is armed with a torso-mounted Large Laser, and tandem Medium Laser and Machine Gun in each arm.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Pilot Affinity: Nimble

15% more jumping distance


Factions

The PHX-HK2 can be found with these forces:

  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Mercenaries


Stock Loadout
Stock Loadout
PHX-HK2M
Phoenix Hawk LAM.png
General Data
'Mech Type BattleMech
Class Medium
Weight 50T
Stock Role LAM
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 2
Support: 0
Speed 5/8/11
Firepower Max Damage: 80
Max Stability: 10
Durability Armor: 650
Structure: 416
Heat Efficiency Sinking: 54
Alpha: 32
Melee Kick: 50
Punch: 25
Stock Equipment
Engine LAM (Fixed)
Core 250
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure LAM (Fixed)
Armor LAM Aluminium (Fixed)
Head None
Center Torso Partial Wing System (50T) (Fixed)
Left Torso Heat Sink
Jump Jet (S)
Jump Jet (S)
Ammo LRM
Ammo LRM
Right Torso Heat Sink
Jump Jet (S)
Jump Jet (S)
LRM10
Left Arm M Laser
Right Arm M Laser
Left Leg None
Right Leg None


Description

The PHX-HK2M is a rare House Marik variant of the Phoenix Hawk LAM. It keeps the armor and speed of the -HK2 but drops most of the weapons, keeping only the two arm-mounted Medium Lasers. In the place of the other weapons sits a LRM 10 with two tons of ammo. In all other respects, the -HK2M is the same as the -HK2.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Pilot Affinity: Nimble

15% more jumping distance


Factions

The PHX-HK2M can be found with these forces:

  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout
PHX-HK3
Phoenix Hawk LAM.png
General Data
'Mech Type BattleMech
Class Medium
Weight 50T
Stock Role LAM
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 2
Support: 0
Speed 5/8/11
Firepower Max Damage: 155
Max Stability: 20
Durability Armor: 690
Structure: 416
Heat Efficiency Sinking: 78
Alpha: 63
Melee Kick: 50
Punch: 25
Stock Equipment
Engine LAM (Fixed)
Core 250
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure LAM (Fixed)
Armor LAM Aluminium (Fixed)
Head None
Center Torso Partial Wing System (50T) (Fixed)
Left Torso Jump Jet (S)
Jump Jet (S)
MRM10
Right Torso Jump Jet (S)
Jump Jet (S)
ER M Laser
MRM10
CASE
Ammo MRM
Left Arm Lower Arm
Hand
ER M Laser
Right Arm Lower Arm
Hand
ER M Laser
Left Leg None
Right Leg None


Description

The Draconis Combine managed to keep a small number of Phoenix Hawk LAMs in secret reserve up through the Clan Invasion. Material shortages forced the Combine to put their LAMs back onto the front-line. However, they updated them with newer weaponry for better punch on a modern battlefield. Spread across the mech are a trio of ER Medium Lasers and in both torsos rests a MRM-10. A single ton of CASE'd ammo sits in the right torso.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Pilot Affinity: Nimble

15% more jumping distance


Factions

The PHX-HK3 can be found with these forces:

  • Draconis Combine (Kurita)


Stock Loadout
Stock Loadout