RawData:Weapon Laser AI Imaginary
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 2 |
ProjectilesPerShot | 1 |
MaxRange | 270 |
Category | Energy |
Damage | 25 |
HeatGenerated | 8 |
Type | Laser |
Id | Weapon_Laser_AI_Imaginary |
RangeSplit | 180,180,270 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
Instability | 0 |
Cost | 0 |
ComponentSubType | Weapon |
CriticalChanceMultiplier | 1 |
WeaponEffectID | WeaponEffect-Weapon_Laser_Medium |
DamageVariance | 0 |
BattleValue | 0 |
DisallowedLocations | None |
Rarity | 0 |
ComponentType | Weapon |
AllowedLocations | All |
RefireModifier | 0 |
EvasivePipsIgnored | 0 |
Tonnage | 0 |
InventorySize | 0 |
AccuracyModifier | -1 |
Name | AI Laser |
AttackRecoil | 0 |
OverheatedDamageMultiplier | 1 |
Purchasable | false |
AmmoCategory | NotSet |
HeatDamage | 0 |