RawData:Weapon Laser HeavySmallLaser CLAN
Jump to navigation
Jump to search
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 90 |
AttackRecoil | 0 |
Damage | 30 |
HeatGenerated | 12 |
Type | Laser |
Id | Weapon_Laser_HeavySmallLaser_CLAN |
RangeSplit | 30,60,90 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Heavy S Laser (C) |
Instability | 0 |
Bonuses | WpnAccuracy: -3,WpnCrits: -50%,PipsIgnored: 3,WeaponAttachmentCompatible: Laser Insulator,WeaponAttachmentCompatible: Laser FCS |
Cost | 224000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 0.5 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_LaserER_Small |
Icon | laser-burst |
DamageVariance | 0 |
Tonnage | 0.5 |
InventorySize | 1 |
Rarity | 10 |
ComponentType | Weapon |
Details | Clan Star Adder developed the Heavy Lasers to deal more damage, but with an increased heat output. In addition, interference with a BattleMech's sensors means that a Heavy Small Laser is penalized with a +3 to-hit modifier. |
RefireModifier | 0 |
EvasivePipsIgnored | 3 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 3 |
Manufacturer | CLAN |
Name | Heavy S Laser (C) |
Model | Small Laser |
Category | AntiPersonnel |
Purchasable | true |
AmmoCategory | NotSet |
HeatDamage | 0 |