RawData:Weapon SRM SRM4 0-STOCK

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Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange360
AttackRecoil1
Damage8
HeatGenerated8
TypeSRM
IdWeapon_SRM_SRM4_0-STOCK
RangeSplit90,180,270
AOECapablefalse
ShotsWhenFired4
IndirectFireCapablefalse
UINameSRM4
Instability4
BonusesMissileHealth: 2,WeaponAttachmentCompatible: Artemis IV FCS,WeaponAttachmentCompatible: SRM FCS
Cost60000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_SRM4
IconuixSvgIcon_weapon_Missile
DamageVariance0
Tonnage2
InventorySize1
Rarity0
ComponentTypeWeapon
DetailsThe midtier rack of Short-Range Missiles, SRM4s deal good damage for comparatively few negatives other than their inherently short range and need for ammunition. As for all SRMs, SRM4 shots deal above-average stability impact per hit compared to other weapons.
RefireModifier0
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerTharHes
NameSRM4
ModelShort-Range Missile Launcher
CategoryMissile
Purchasabletrue
AmmoCategorySRM
HeatDamage0