RawData:Weapon SRM SRM4 CLAN

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Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange280
AttackRecoil1
Damage9
HeatGenerated12
TypeSRM
IdWeapon_SRM_SRM4_CLAN
RangeSplit70,140,210
AOECapablefalse
ShotsWhenFired4
IndirectFireCapablefalse
UINameSRM4 (C)
Instability3
BonusesMissileHealth: 2,WeaponAttachmentCompatible: Artemis IV FCS,WeaponAttachmentCompatible: SRM FCS
Cost126000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_SRM4
IconuixSvgIcon_weapon_Missile
DamageVariance0
Tonnage1
InventorySize1
Rarity10
ComponentTypeWeapon
DetailsThe midtier rack of Short-Range Missiles, SRM4s deal good damage for comparatively few negatives other than their inherently short range and need for ammunition. As for all SRMs, SRM4 shots deal above-average stability impact per hit compared to other weapons.
RefireModifier0
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerCLAN
NameSRM4 (C)
ModelShort-Range Missile Launcher
CategoryMissile
Purchasabletrue
AmmoCategorySRM
HeatDamage0