Difference between revisions of "RawData:MechDef Hellhound HLH-1"

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|StockRole=Second-Line Trooper
 
|StockRole=Second-Line Trooper
 
|YangsThoughts=Designed by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
 
|YangsThoughts=Designed by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
|RightArmActuatorLimit=Upper
 
|LeftArmActuatorLimit=Upper
 
 
|MeleeDamage=40
 
|MeleeDamage=40
 
|MeleeInstability=10
 
|MeleeInstability=10
 
|MeleeToHitModifier=0
 
|MeleeToHitModifier=0
|ChassisTags=ClanMech
+
|ChassisTags=ClanMech,ArmLimitUpperRight,ArmLimitUpperLeft
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 38: Line 36:
 
|MaxArmor=80
 
|MaxArmor=80
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=Ballistic,Ballistic
+
|Hardpoints=,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 48: Line 46:
 
|MaxArmor=95
 
|MaxArmor=95
 
|MaxRearArmor=30
 
|MaxRearArmor=30
|Hardpoints=Energy
 
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 67: Line 64:
 
|MaxArmor=95
 
|MaxArmor=95
 
|MaxRearArmor=30
 
|MaxRearArmor=30
|Hardpoints=Missile
 
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 77: Line 73:
 
|MaxArmor=80
 
|MaxArmor=80
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=Energy,Energy
+
|Hardpoints=,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 118: Line 114:
 
|simGameMechPartCost=1210000
 
|simGameMechPartCost=1210000
 
|Version=1
 
|Version=1
|MechTags=unit_release,unit_rarity_5,unit_mech,ai_melee_low,ai_dfa_low,unit_medium,unit_lance_support,unit_role_sniper,unit_advanced,CGBThetaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_med
+
|MechTags=unit_release,unit_rarity_5,unit_mech,unit_medium,unit_lance_support,unit_role_sniper,unit_advanced,CGBThetaGalaxy,CSRDeltaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_med
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation

Revision as of 06:02, 17 April 2023

ChassisTagsClanMech,ArmLimitUpperRight,ArmLimitUpperLeft
Cost7873010
UINameHellhound
Tonnage50
VariantNameHLH-1
Manufacturer
IconuixTxrIcon_hellhound
StockRoleSecond-Line Trooper
Rarity2
Idchassisdef_hellhound_1
StartingTonnage
DetailsDesigned by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
LeftArmActuatorLimit
NameHellhound
Model
weightClassMEDIUM
Purchasabletrue
YangsThoughtsDesigned by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationLeftArm
Hardpoints,
MaxArmor80
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationLeftTorso
Hardpoints
MaxArmor95
MaxRearArmor30
OmniHardpoints
InternalStructure80
InventorySlots15
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationCenterTorso
Hardpoints
MaxArmor120
MaxRearArmor40
OmniHardpoints
InternalStructure60
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationRightTorso
Hardpoints
MaxArmor95
MaxRearArmor30
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationRightArm
Hardpoints,
MaxArmor80
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots6
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor120
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots6
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor120
MaxRearArmor-1
MechIDchassisdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_clanendosteel
Rarity2
Cost1574602
Idmechdef_hellhound_1
Version1
simGameMechPartCost1210000
Manufacturer
UINameHellhound HLH-1
DetailsDesigned by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
ChassisIDchassisdef_hellhound_1
Model
NameHellhound
Purchasabletrue
IconuixTxrIcon_hellhound
MechTagsunit_release,unit_rarity_5,unit_mech,unit_medium,unit_lance_support,unit_role_sniper,unit_advanced,CGBThetaGalaxy,CSRDeltaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_med
MechIDmechdef_hellhound_1
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_hellhound_1
CurrentArmor70
CurrentRearArmor-1
LocationLeftArm
AssignedArmor70
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_hellhound_1
CurrentArmor90
CurrentRearArmor25
LocationLeftTorso
AssignedArmor90
AssignedRearArmor25
CurrentInternalStructure60
MechIDmechdef_hellhound_1
CurrentArmor105
CurrentRearArmor35
LocationCenterTorso
AssignedArmor105
AssignedRearArmor35
CurrentInternalStructure80
MechIDmechdef_hellhound_1
CurrentArmor90
CurrentRearArmor25
LocationRightTorso
AssignedArmor90
AssignedRearArmor25
CurrentInternalStructure60
MechIDmechdef_hellhound_1
CurrentArmor70
CurrentRearArmor-1
LocationRightArm
AssignedArmor70
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_hellhound_1
CurrentArmor80
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor80
AssignedRearArmor-1
CurrentInternalStructure60
MechIDmechdef_hellhound_1
CurrentArmor80
CurrentRearArmor-1
LocationRightLeg
AssignedArmor80
AssignedRearArmor-1
CurrentInternalStructure60
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_clanferrosfibrous
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Generic_Standard
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_300
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_cdhs
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_cxl_center
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size2
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size2
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling_2
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Generic_Standard
MechIDmechdef_hellhound_1
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Autocannon_AC10_LBX_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_SRM_SRM6_STREAK_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Laser_LargeLaserER_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Streak_SRM
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_CLUSTER_AC10
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_SLUG_AC10
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_MediumLaserER_CLAN
MechIDmechdef_hellhound_1
Count1
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_MediumLaserER_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot