Difference between revisions of "RawData:MechDef Hellhound HLH-1"

From BTAWiki
Jump to navigation Jump to search
(automated page update)
(automated page update)
 
(15 intermediate revisions by 4 users not shown)
Line 6: Line 6:
 
|Id=chassisdef_hellhound_1
 
|Id=chassisdef_hellhound_1
 
|Name=Hellhound
 
|Name=Hellhound
|Details=Designed by Clan Jade Falcon after the events of the Refusal War against Clan Wolf, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
+
|Details=Designed by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
 
|Icon=uixTxrIcon_hellhound
 
|Icon=uixTxrIcon_hellhound
 
|Tonnage=50
 
|Tonnage=50
Line 13: Line 13:
 
|VariantName=HLH-1
 
|VariantName=HLH-1
 
|StockRole=Second-Line Trooper
 
|StockRole=Second-Line Trooper
|YangsThoughts=Designed by Clan Jade Falcon after the events of the Refusal War against Clan Wolf, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
+
|YangsThoughts=Designed by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
|RightArmActuatorLimit=Lower
 
|LeftArmActuatorLimit=Lower
 
 
|MeleeDamage=40
 
|MeleeDamage=40
 
|MeleeInstability=10
 
|MeleeInstability=10
 
|MeleeToHitModifier=0
 
|MeleeToHitModifier=0
 +
|ChassisTags=ClanMech,ArmLimitUpperRight,ArmLimitUpperLeft,MediumMech
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 37: Line 36:
 
|MaxArmor=80
 
|MaxArmor=80
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=Ballistic,Ballistic
+
|Hardpoints=,,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 47: Line 46:
 
|MaxArmor=95
 
|MaxArmor=95
 
|MaxRearArmor=30
 
|MaxRearArmor=30
|Hardpoints=Energy
 
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 66: Line 64:
 
|MaxArmor=95
 
|MaxArmor=95
 
|MaxRearArmor=30
 
|MaxRearArmor=30
|Hardpoints=Missile
 
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 76: Line 73:
 
|MaxArmor=80
 
|MaxArmor=80
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=Energy,Energy
+
|Hardpoints=,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 112: Line 109:
 
|Id=mechdef_hellhound_1
 
|Id=mechdef_hellhound_1
 
|Name=Hellhound
 
|Name=Hellhound
|Details=Designed by Clan Jade Falcon after the events of the Refusal War against Clan Wolf, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
+
|Details=Designed by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
 
|Icon=uixTxrIcon_hellhound
 
|Icon=uixTxrIcon_hellhound
 
|ChassisID=chassisdef_hellhound_1
 
|ChassisID=chassisdef_hellhound_1
 
|simGameMechPartCost=1210000
 
|simGameMechPartCost=1210000
 
|Version=1
 
|Version=1
|MechTags=unit_release,unit_mech,unit_medium,unit_lance_support,unit_role_sniper,unit_advanced,ClanWolf,ClanJadeFalcon,ClanGhostBear,ClanNovaCat,ClanDiamondShark,unit_notsacellum,unit_bracket_med
+
|MechTags=unit_release,unit_rarity_5,unit_mech,ai_melee_low,ai_dfa_low,unit_medium,unit_lance_support,unit_role_sniper,unit_advanced,CGBThetaGalaxy,CSRDeltaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_med
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
Line 131: Line 128:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=LeftArm
 
|Location=LeftArm
|CurrentArmor=70
+
|CurrentArmor=75
 
|CurrentRearArmor=-1
 
|CurrentRearArmor=-1
 
|CurrentInternalStructure=40
 
|CurrentInternalStructure=40
|AssignedArmor=70
+
|AssignedArmor=75
 
|AssignedRearArmor=-1
 
|AssignedRearArmor=-1
 
}}
 
}}
Line 141: Line 138:
 
|Location=LeftTorso
 
|Location=LeftTorso
 
|CurrentArmor=90
 
|CurrentArmor=90
|CurrentRearArmor=25
+
|CurrentRearArmor=30
 
|CurrentInternalStructure=60
 
|CurrentInternalStructure=60
 
|AssignedArmor=90
 
|AssignedArmor=90
|AssignedRearArmor=25
+
|AssignedRearArmor=30
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=CenterTorso
 
|Location=CenterTorso
|CurrentArmor=105
+
|CurrentArmor=120
|CurrentRearArmor=35
+
|CurrentRearArmor=40
 
|CurrentInternalStructure=80
 
|CurrentInternalStructure=80
|AssignedArmor=105
+
|AssignedArmor=120
|AssignedRearArmor=35
+
|AssignedRearArmor=40
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
Line 159: Line 156:
 
|Location=RightTorso
 
|Location=RightTorso
 
|CurrentArmor=90
 
|CurrentArmor=90
|CurrentRearArmor=25
+
|CurrentRearArmor=30
 
|CurrentInternalStructure=60
 
|CurrentInternalStructure=60
 
|AssignedArmor=90
 
|AssignedArmor=90
|AssignedRearArmor=25
+
|AssignedRearArmor=30
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=RightArm
 
|Location=RightArm
|CurrentArmor=70
+
|CurrentArmor=75
 
|CurrentRearArmor=-1
 
|CurrentRearArmor=-1
 
|CurrentInternalStructure=40
 
|CurrentInternalStructure=40
|AssignedArmor=70
+
|AssignedArmor=75
 
|AssignedRearArmor=-1
 
|AssignedRearArmor=-1
 
}}
 
}}
Line 176: Line 173:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=LeftLeg
 
|Location=LeftLeg
|CurrentArmor=80
+
|CurrentArmor=85
 
|CurrentRearArmor=-1
 
|CurrentRearArmor=-1
 
|CurrentInternalStructure=60
 
|CurrentInternalStructure=60
|AssignedArmor=80
+
|AssignedArmor=85
 
|AssignedRearArmor=-1
 
|AssignedRearArmor=-1
 
}}
 
}}
Line 185: Line 182:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=RightLeg
 
|Location=RightLeg
|CurrentArmor=80
+
|CurrentArmor=85
 
|CurrentRearArmor=-1
 
|CurrentRearArmor=-1
 
|CurrentInternalStructure=60
 
|CurrentInternalStructure=60
|AssignedArmor=80
+
|AssignedArmor=85
 
|AssignedRearArmor=-1
 
|AssignedRearArmor=-1
 
}}
 
}}
Line 357: Line 354:
 
|MountedLocation=LeftArm
 
|MountedLocation=LeftArm
 
|ComponentDefID=emod_arm_part_upper
 
|ComponentDefID=emod_arm_part_upper
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|FixedEquipment=false
 
|Count=0
 
}}
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=LeftArm
 
|ComponentDefID=emod_arm_part_lower
 
 
|ComponentDefType=Upgrade
 
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|HardpointSlot=0
Line 384: Line 372:
 
|MountedLocation=RightArm
 
|MountedLocation=RightArm
 
|ComponentDefID=emod_arm_part_upper
 
|ComponentDefID=emod_arm_part_upper
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|FixedEquipment=false
 
|Count=0
 
}}
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=RightArm
 
|ComponentDefID=emod_arm_part_lower
 
 
|ComponentDefType=Upgrade
 
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|HardpointSlot=0

Latest revision as of 20:25, 27 April 2024

ChassisTagsClanMech,ArmLimitUpperRight,ArmLimitUpperLeft,MediumMech
Cost7873010
UINameHellhound
Tonnage50
VariantNameHLH-1
Manufacturer
IconuixTxrIcon_hellhound
StockRoleSecond-Line Trooper
Rarity2
Idchassisdef_hellhound_1
StartingTonnage
DetailsDesigned by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
LeftArmActuatorLimit
NameHellhound
Model
weightClassMEDIUM
Purchasabletrue
YangsThoughtsDesigned by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationLeftArm
Hardpoints,,
MaxArmor80
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationLeftTorso
Hardpoints
MaxArmor95
MaxRearArmor30
OmniHardpoints
InternalStructure80
InventorySlots15
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationCenterTorso
Hardpoints
MaxArmor120
MaxRearArmor40
OmniHardpoints
InternalStructure60
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationRightTorso
Hardpoints
MaxArmor95
MaxRearArmor30
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationRightArm
Hardpoints,
MaxArmor80
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots6
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor120
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots6
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor120
MaxRearArmor-1
MechIDchassisdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_clanendosteel
Rarity2
Cost1574602
Idmechdef_hellhound_1
Version1
simGameMechPartCost1210000
Manufacturer
UINameHellhound HLH-1
DetailsDesigned by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
ChassisIDchassisdef_hellhound_1
Model
NameHellhound
Purchasabletrue
IconuixTxrIcon_hellhound
MechTagsunit_release,unit_rarity_5,unit_mech,ai_melee_low,ai_dfa_low,unit_medium,unit_lance_support,unit_role_sniper,unit_advanced,CGBThetaGalaxy,CSRDeltaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_med
MechIDmechdef_hellhound_1
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_hellhound_1
CurrentArmor75
CurrentRearArmor-1
LocationLeftArm
AssignedArmor75
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_hellhound_1
CurrentArmor90
CurrentRearArmor30
LocationLeftTorso
AssignedArmor90
AssignedRearArmor30
CurrentInternalStructure60
MechIDmechdef_hellhound_1
CurrentArmor120
CurrentRearArmor40
LocationCenterTorso
AssignedArmor120
AssignedRearArmor40
CurrentInternalStructure80
MechIDmechdef_hellhound_1
CurrentArmor90
CurrentRearArmor30
LocationRightTorso
AssignedArmor90
AssignedRearArmor30
CurrentInternalStructure60
MechIDmechdef_hellhound_1
CurrentArmor75
CurrentRearArmor-1
LocationRightArm
AssignedArmor75
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_hellhound_1
CurrentArmor85
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor85
AssignedRearArmor-1
CurrentInternalStructure60
MechIDmechdef_hellhound_1
CurrentArmor85
CurrentRearArmor-1
LocationRightLeg
AssignedArmor85
AssignedRearArmor-1
CurrentInternalStructure60
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_clanferrosfibrous
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Generic_Standard
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_300
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_cdhs
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_cxl_center
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size2
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size2
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling_2
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Generic_Standard
MechIDmechdef_hellhound_1
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Autocannon_AC10_LBX_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_SRM_SRM6_STREAK_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Laser_LargeLaserER_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Streak_SRM
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_CLUSTER_AC10
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_SLUG_AC10
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_MediumLaserER_CLAN
MechIDmechdef_hellhound_1
Count1
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_MediumLaserER_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot