Difference between revisions of "RawData:MechDef Hellhound HLH-1"

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Line 6: Line 6:
 
|Id=chassisdef_hellhound_1
 
|Id=chassisdef_hellhound_1
 
|Name=Hellhound
 
|Name=Hellhound
|Details=The Hellhound is a fast, inexpensive medium BattleMech that excels at medium to short range. As befitting its status as a second-line 'Mech, the Hellhound uses a standard engine, though it is constructed on an Endo Steel chassis and uses eight and a half tons of Ferro-Fibrous armor. The Hellhound uses a Large Pulse Laser that is quite accurate and effective at a respectable range. To back that up, it mounts paired ER Medium Lasers and Streak SRM-2s. Ten double heat sinks are able to keep heat under control, though a Hellhound can summon up a heat problem if pressed too hard.
+
|Details=Designed by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
 
|Icon=uixTxrIcon_hellhound
 
|Icon=uixTxrIcon_hellhound
 
|Tonnage=50
 
|Tonnage=50
Line 13: Line 13:
 
|VariantName=HLH-1
 
|VariantName=HLH-1
 
|StockRole=Second-Line Trooper
 
|StockRole=Second-Line Trooper
|YangsThoughts=The Hellhound is a fast, inexpensive medium BattleMech that excels at medium to short range. As befitting its status as a second-line 'Mech, the Hellhound uses a standard engine, though it is constructed on an Endo Steel chassis and uses eight and a half tons of Ferro-Fibrous armor. The Hellhound uses a Large Pulse Laser that is quite accurate and effective at a respectable range. To back that up, it mounts paired ER Medium Lasers and Streak SRM-2s. Ten double heat sinks are able to keep heat under control, though a Hellhound can summon up a heat problem if pressed too hard.
+
|YangsThoughts=Designed by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
|RightArmActuatorLimit=Lower
 
|LeftArmActuatorLimit=Lower
 
 
|MeleeDamage=40
 
|MeleeDamage=40
 
|MeleeInstability=10
 
|MeleeInstability=10
 
|MeleeToHitModifier=0
 
|MeleeToHitModifier=0
 +
|ChassisTags=ClanMech,ArmLimitUpperRight,ArmLimitUpperLeft,MediumMech
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 37: Line 36:
 
|MaxArmor=80
 
|MaxArmor=80
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
 +
|Hardpoints=,,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 46: Line 46:
 
|MaxArmor=95
 
|MaxArmor=95
 
|MaxRearArmor=30
 
|MaxRearArmor=30
|Hardpoints=Missile,Missile,AntiPersonnel
 
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 65: Line 64:
 
|MaxArmor=95
 
|MaxArmor=95
 
|MaxRearArmor=30
 
|MaxRearArmor=30
|Hardpoints=Energy,Energy,AntiPersonnel
 
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 75: Line 73:
 
|MaxArmor=80
 
|MaxArmor=80
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=Energy,AntiPersonnel
+
|Hardpoints=,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 111: Line 109:
 
|Id=mechdef_hellhound_1
 
|Id=mechdef_hellhound_1
 
|Name=Hellhound
 
|Name=Hellhound
|Details=The Hellhound is a fast, inexpensive medium BattleMech that excels at medium to short range. As befitting its status as a second-line 'Mech, the Hellhound uses a standard engine, though it is constructed on an Endo Steel chassis and uses eight and a half tons of Ferro-Fibrous armor. The Hellhound uses a Large Pulse Laser that is quite accurate and effective at a respectable range. To back that up, it mounts paired ER Medium Lasers and Streak SRM-2s. Ten double heat sinks are able to keep heat under control, though a Hellhound can summon up a heat problem if pressed too hard.
+
|Details=Designed by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
 
|Icon=uixTxrIcon_hellhound
 
|Icon=uixTxrIcon_hellhound
 
|ChassisID=chassisdef_hellhound_1
 
|ChassisID=chassisdef_hellhound_1
 
|simGameMechPartCost=1210000
 
|simGameMechPartCost=1210000
 
|Version=1
 
|Version=1
|MechTags=unit_release,unit_mech,unit_medium,unit_lance_support,unit_role_sniper,unit_advanced,ClanWolf,ClanJadeFalcon,ClanGhostBear,ClanNovaCat,ClanDiamondShark,unit_notsacellum,unit_bracket_med
+
|MechTags=unit_release,unit_rarity_5,unit_mech,ai_melee_low,ai_dfa_low,unit_medium,unit_lance_support,unit_role_sniper,unit_advanced,CGBThetaGalaxy,CSRDeltaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_med
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
Line 130: Line 128:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=LeftArm
 
|Location=LeftArm
|CurrentArmor=70
+
|CurrentArmor=75
 
|CurrentRearArmor=-1
 
|CurrentRearArmor=-1
 
|CurrentInternalStructure=40
 
|CurrentInternalStructure=40
|AssignedArmor=70
+
|AssignedArmor=75
 
|AssignedRearArmor=-1
 
|AssignedRearArmor=-1
 
}}
 
}}
Line 139: Line 137:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=LeftTorso
 
|Location=LeftTorso
|CurrentArmor=95
+
|CurrentArmor=90
|CurrentRearArmor=25
+
|CurrentRearArmor=30
 
|CurrentInternalStructure=60
 
|CurrentInternalStructure=60
|AssignedArmor=95
+
|AssignedArmor=90
|AssignedRearArmor=25
+
|AssignedRearArmor=30
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=CenterTorso
 
|Location=CenterTorso
|CurrentArmor=110
+
|CurrentArmor=120
|CurrentRearArmor=35
+
|CurrentRearArmor=40
 
|CurrentInternalStructure=80
 
|CurrentInternalStructure=80
|AssignedArmor=110
+
|AssignedArmor=120
|AssignedRearArmor=35
+
|AssignedRearArmor=40
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=RightTorso
 
|Location=RightTorso
|CurrentArmor=95
+
|CurrentArmor=90
|CurrentRearArmor=25
+
|CurrentRearArmor=30
 
|CurrentInternalStructure=60
 
|CurrentInternalStructure=60
|AssignedArmor=95
+
|AssignedArmor=90
|AssignedRearArmor=25
+
|AssignedRearArmor=30
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=RightArm
 
|Location=RightArm
|CurrentArmor=70
+
|CurrentArmor=75
 
|CurrentRearArmor=-1
 
|CurrentRearArmor=-1
 
|CurrentInternalStructure=40
 
|CurrentInternalStructure=40
|AssignedArmor=70
+
|AssignedArmor=75
 
|AssignedRearArmor=-1
 
|AssignedRearArmor=-1
 
}}
 
}}
Line 175: Line 173:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=LeftLeg
 
|Location=LeftLeg
|CurrentArmor=95
+
|CurrentArmor=85
 
|CurrentRearArmor=-1
 
|CurrentRearArmor=-1
 
|CurrentInternalStructure=60
 
|CurrentInternalStructure=60
|AssignedArmor=95
+
|AssignedArmor=85
 
|AssignedRearArmor=-1
 
|AssignedRearArmor=-1
 
}}
 
}}
Line 184: Line 182:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|Location=RightLeg
 
|Location=RightLeg
|CurrentArmor=95
+
|CurrentArmor=85
 
|CurrentRearArmor=-1
 
|CurrentRearArmor=-1
 
|CurrentInternalStructure=60
 
|CurrentInternalStructure=60
|AssignedArmor=95
+
|AssignedArmor=85
 
|AssignedRearArmor=-1
 
|AssignedRearArmor=-1
 
}}
 
}}
Line 229: Line 227:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=CenterTorso
 
|MountedLocation=CenterTorso
|ComponentDefID=emod_engineslots_std_center
+
|ComponentDefID=emod_engineslots_cxl_center
 
|ComponentDefType=HeatSink
 
|ComponentDefType=HeatSink
 
|HardpointSlot=-1
 
|HardpointSlot=-1
Line 237: Line 235:
 
{{MechInventory
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
|MountedLocation=CenterTorso
+
|MountedLocation=LeftTorso
|ComponentDefID=emod_engine_cooling
+
|ComponentDefID=emod_engineslots_size2
 
|ComponentDefType=HeatSink
 
|ComponentDefType=HeatSink
 
|HardpointSlot=-1
 
|HardpointSlot=-1
Line 246: Line 244:
 
{{MechInventory
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
|MountedLocation=CenterTorso
+
|MountedLocation=RightTorso
|ComponentDefID=Gear_JumpJet_Generic_Standard
+
|ComponentDefID=emod_engineslots_size2
|ComponentDefType=JumpJet
+
|ComponentDefType=HeatSink
 
|HardpointSlot=-1
 
|HardpointSlot=-1
 
|FixedEquipment=false
 
|FixedEquipment=false
Line 256: Line 254:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=CenterTorso
 
|MountedLocation=CenterTorso
|ComponentDefID=Gear_JumpJet_Generic_Standard
+
|ComponentDefID=emod_engine_cooling_2
|ComponentDefType=JumpJet
+
|ComponentDefType=HeatSink
 
|HardpointSlot=-1
 
|HardpointSlot=-1
 
|FixedEquipment=false
 
|FixedEquipment=false
|Count=1
+
|Count=0
 
}}
 
}}
 
{{MechInventory
 
{{MechInventory
Line 273: Line 271:
 
{{MechInventory
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
|MountedLocation=LeftTorso
+
|MountedLocation=LeftArm
|ComponentDefID=Gear_JumpJet_Generic_Standard
+
|ComponentDefID=Weapon_Autocannon_AC10_LBX_CLAN
|ComponentDefType=JumpJet
+
|ComponentDefType=Weapon
|HardpointSlot=-1
+
|HardpointSlot=1
 
|FixedEquipment=false
 
|FixedEquipment=false
 
|Count=0
 
|Count=0
}}
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=LeftTorso
 
|ComponentDefID=Gear_JumpJet_Generic_Standard
 
|ComponentDefType=JumpJet
 
|HardpointSlot=-1
 
|FixedEquipment=false
 
|Count=1
 
 
}}
 
}}
 
{{MechInventory
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=RightTorso
 
|MountedLocation=RightTorso
|ComponentDefID=Gear_JumpJet_Generic_Standard
+
|ComponentDefID=Weapon_SRM_SRM6_STREAK_CLAN
|ComponentDefType=JumpJet
 
|HardpointSlot=-1
 
|FixedEquipment=false
 
|Count=0
 
}}
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=RightTorso
 
|ComponentDefID=Gear_JumpJet_Generic_Standard
 
|ComponentDefType=JumpJet
 
|HardpointSlot=-1
 
|FixedEquipment=false
 
|Count=1
 
}}
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=RightTorso
 
|ComponentDefID=Weapon_Laser_MediumLaserER_CLAN
 
 
|ComponentDefType=Weapon
 
|ComponentDefType=Weapon
 
|HardpointSlot=0
 
|HardpointSlot=0
Line 318: Line 289:
 
{{MechInventory
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
|MountedLocation=RightTorso
+
|MountedLocation=LeftTorso
|ComponentDefID=Weapon_Laser_MediumLaserER_CLAN
+
|ComponentDefID=Weapon_Laser_LargeLaserER_CLAN
 
|ComponentDefType=Weapon
 
|ComponentDefType=Weapon
 
|HardpointSlot=1
 
|HardpointSlot=1
Line 327: Line 298:
 
{{MechInventory
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
|MountedLocation=LeftTorso
+
|MountedLocation=RightTorso
|ComponentDefID=Weapon_SRM_SRM2_STREAK_CLAN
+
|ComponentDefID=Ammo_AmmunitionBox_Streak_SRM
|ComponentDefType=Weapon
+
|ComponentDefType=AmmunitionBox
|HardpointSlot=0
+
|HardpointSlot=-1
 
|FixedEquipment=false
 
|FixedEquipment=false
 
|Count=0
 
|Count=0
Line 337: Line 308:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=LeftTorso
 
|MountedLocation=LeftTorso
|ComponentDefID=Weapon_SRM_SRM2_STREAK_CLAN
+
|ComponentDefID=Ammo_AmmunitionBox_LBX_CLUSTER_AC10
|ComponentDefType=Weapon
+
|ComponentDefType=AmmunitionBox
|HardpointSlot=1
+
|HardpointSlot=-1
 
|FixedEquipment=false
 
|FixedEquipment=false
 
|Count=0
 
|Count=0
Line 346: Line 317:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=LeftTorso
 
|MountedLocation=LeftTorso
|ComponentDefID=Ammo_AmmunitionBox_Streak_SRM
+
|ComponentDefID=Ammo_AmmunitionBox_LBX_SLUG_AC10
 
|ComponentDefType=AmmunitionBox
 
|ComponentDefType=AmmunitionBox
 
|HardpointSlot=-1
 
|HardpointSlot=-1
Line 355: Line 326:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=RightArm
 
|MountedLocation=RightArm
|ComponentDefID=Weapon_Laser_LargeLaserPulse_CLAN
+
|ComponentDefID=Weapon_Laser_MediumLaserER_CLAN
 
|ComponentDefType=Weapon
 
|ComponentDefType=Weapon
 
|HardpointSlot=0
 
|HardpointSlot=0
Line 363: Line 334:
 
{{MechInventory
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
|MountedLocation=LeftArm
+
|MountedLocation=RightArm
|ComponentDefID=emod_arm_part_shoulder
+
|ComponentDefID=Weapon_Laser_MediumLaserER_CLAN
|ComponentDefType=Upgrade
+
|ComponentDefType=Weapon
 
|HardpointSlot=0
 
|HardpointSlot=0
 
|FixedEquipment=false
 
|FixedEquipment=false
|Count=0
+
|Count=1
 
}}
 
}}
 
{{MechInventory
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=LeftArm
 
|MountedLocation=LeftArm
|ComponentDefID=emod_arm_part_upper
+
|ComponentDefID=emod_arm_part_shoulder
 
|ComponentDefType=Upgrade
 
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|HardpointSlot=0
Line 382: Line 353:
 
|MechID=mechdef_hellhound_1
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=LeftArm
 
|MountedLocation=LeftArm
|ComponentDefID=emod_arm_part_lower
+
|ComponentDefID=emod_arm_part_upper
 
|ComponentDefType=Upgrade
 
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|HardpointSlot=0
Line 401: Line 372:
 
|MountedLocation=RightArm
 
|MountedLocation=RightArm
 
|ComponentDefID=emod_arm_part_upper
 
|ComponentDefID=emod_arm_part_upper
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|FixedEquipment=false
 
|Count=0
 
}}
 
{{MechInventory
 
|MechID=mechdef_hellhound_1
 
|MountedLocation=RightArm
 
|ComponentDefID=emod_arm_part_lower
 
 
|ComponentDefType=Upgrade
 
|ComponentDefType=Upgrade
 
|HardpointSlot=0
 
|HardpointSlot=0

Latest revision as of 20:25, 27 April 2024

ChassisTagsClanMech,ArmLimitUpperRight,ArmLimitUpperLeft,MediumMech
Cost7873010
UINameHellhound
Tonnage50
VariantNameHLH-1
Manufacturer
IconuixTxrIcon_hellhound
StockRoleSecond-Line Trooper
Rarity2
Idchassisdef_hellhound_1
StartingTonnage
DetailsDesigned by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
LeftArmActuatorLimit
NameHellhound
Model
weightClassMEDIUM
Purchasabletrue
YangsThoughtsDesigned by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationLeftArm
Hardpoints,,
MaxArmor80
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationLeftTorso
Hardpoints
MaxArmor95
MaxRearArmor30
OmniHardpoints
InternalStructure80
InventorySlots15
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationCenterTorso
Hardpoints
MaxArmor120
MaxRearArmor40
OmniHardpoints
InternalStructure60
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationRightTorso
Hardpoints
MaxArmor95
MaxRearArmor30
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationRightArm
Hardpoints,
MaxArmor80
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots6
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor120
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots6
ChassisIDchassisdef_hellhound_1
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor120
MaxRearArmor-1
MechIDchassisdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_clanendosteel
Rarity2
Cost1574602
Idmechdef_hellhound_1
Version1
simGameMechPartCost1210000
Manufacturer
UINameHellhound HLH-1
DetailsDesigned by Clan Nova Cat in order to use excess Clan-grade materials, the Hellhound was produced entirely in the Inner Sphere using captured Spheroid factories, though the technology is firmly Clan-grade. The Hellhound is a fast and effective second-line trooper mech that the Falcons used to rebuild their shattered touman. Oddly for a second-line design, it relies on a Clan 300-rated XL Engine for power. The armaments are clearly meant for mid-range engagements: A LB-10X Autocannon for punch, an ER Large Laser for reach, and a Streak-SRM 6 and twin ER Medium Lasers for closer range power.
ChassisIDchassisdef_hellhound_1
Model
NameHellhound
Purchasabletrue
IconuixTxrIcon_hellhound
MechTagsunit_release,unit_rarity_5,unit_mech,ai_melee_low,ai_dfa_low,unit_medium,unit_lance_support,unit_role_sniper,unit_advanced,CGBThetaGalaxy,CSRDeltaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_med
MechIDmechdef_hellhound_1
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_hellhound_1
CurrentArmor75
CurrentRearArmor-1
LocationLeftArm
AssignedArmor75
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_hellhound_1
CurrentArmor90
CurrentRearArmor30
LocationLeftTorso
AssignedArmor90
AssignedRearArmor30
CurrentInternalStructure60
MechIDmechdef_hellhound_1
CurrentArmor120
CurrentRearArmor40
LocationCenterTorso
AssignedArmor120
AssignedRearArmor40
CurrentInternalStructure80
MechIDmechdef_hellhound_1
CurrentArmor90
CurrentRearArmor30
LocationRightTorso
AssignedArmor90
AssignedRearArmor30
CurrentInternalStructure60
MechIDmechdef_hellhound_1
CurrentArmor75
CurrentRearArmor-1
LocationRightArm
AssignedArmor75
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_hellhound_1
CurrentArmor85
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor85
AssignedRearArmor-1
CurrentInternalStructure60
MechIDmechdef_hellhound_1
CurrentArmor85
CurrentRearArmor-1
LocationRightLeg
AssignedArmor85
AssignedRearArmor-1
CurrentInternalStructure60
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_clanferrosfibrous
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Generic_Standard
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_300
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_cdhs
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_cxl_center
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size2
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size2
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling_2
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Generic_Standard
MechIDmechdef_hellhound_1
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Autocannon_AC10_LBX_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_SRM_SRM6_STREAK_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Laser_LargeLaserER_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Streak_SRM
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_CLUSTER_AC10
MechIDmechdef_hellhound_1
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_SLUG_AC10
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_MediumLaserER_CLAN
MechIDmechdef_hellhound_1
Count1
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_MediumLaserER_CLAN
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_hellhound_1
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot