Difference between revisions of "RawData:MechDef Skokomish ZEU-SK"

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{{ChassisLocation

Latest revision as of 20:49, 27 April 2024

ChassisTagsHeroMech,ArmLimitLowerRight,ArmLimitLowerLeft,AssaultMech
Cost8300000
UINameSkokomish
Tonnage80
VariantNameZEU-SK
Manufacturer
IconuixTxrIcon_zeus
StockRoleLegendary Flanker?
Rarity999
Idchassisdef_zeus_ZEU-SK
StartingTonnage
DetailsThere are a few different approaches you can take when outfitting an 80-ton walking engine of destruction. Most MechWarriors tend to either prioritize armor or weaponry. One particularly talented Lyran pilot, however, took a very unconventional approach and used his nearly-preternatural piloting skills inside the cockpit of his assigned ZEU-6S. Named 'Skokomish' after his ancestral Native American tribe on Terra, the pilot dubbed Sealth gained incredible respect for his ability to harass the enemy while dodging their return fire, and distracting the opfor from the line of Atlases plodding over the hill. Sealth returned to his home planet after his tour of duty, taking Skokomish with him. It's unknown if this particular mech is the _actual_ Skokomish, but pilots since have invested unknown millions of C-Bills in an attempt to even partially recreate the skill of its original owner.
LeftArmActuatorLimit
NameSkokomish
Model
weightClassASSAULT
Purchasablefalse
YangsThoughtsThere are a few different approaches you can take when outfitting an 80-ton walking engine of destruction. Most MechWarriors tend to either prioritize armor or weaponry. One particularly talented Lyran pilot, however, took a very unconventional approach and used his nearly-preternatural piloting skills inside the cockpit of his assigned ZEU-6S. Named 'Skokomish' after his ancestral Native American tribe on Terra, the pilot dubbed Sealth gained incredible respect for his ability to harass the enemy while dodging their return fire, and distracting the opfor from the line of Atlases plodding over the hill. Sealth returned to his home planet after his tour of duty, taking Skokomish with him. It's unknown if this particular mech is the _actual_ Skokomish, but pilots since have invested unknown millions of C-Bills in an attempt to even partially recreate the skill of its original owner.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_zeus_ZEU-SK
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure65
InventorySlots12
ChassisIDchassisdef_zeus_ZEU-SK
Tonnage0
LocationLeftArm
Hardpoints,
MaxArmor130
MaxRearArmor-1
OmniHardpoints
InternalStructure85
InventorySlots12
ChassisIDchassisdef_zeus_ZEU-SK
Tonnage0
LocationLeftTorso
Hardpoints,,
MaxArmor170
MaxRearArmor85
OmniHardpoints
InternalStructure125
InventorySlots16
ChassisIDchassisdef_zeus_ZEU-SK
Tonnage0
LocationCenterTorso
Hardpoints
MaxArmor250
MaxRearArmor125
OmniHardpoints
InternalStructure85
InventorySlots12
ChassisIDchassisdef_zeus_ZEU-SK
Tonnage0
LocationRightTorso
Hardpoints
MaxArmor170
MaxRearArmor85
OmniHardpoints
InternalStructure65
InventorySlots12
ChassisIDchassisdef_zeus_ZEU-SK
Tonnage0
LocationRightArm
Hardpoints,
MaxArmor130
MaxRearArmor-1
OmniHardpoints
InternalStructure85
InventorySlots6
ChassisIDchassisdef_zeus_ZEU-SK
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor170
MaxRearArmor-1
OmniHardpoints
InternalStructure85
InventorySlots6
ChassisIDchassisdef_zeus_ZEU-SK
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor170
MaxRearArmor-1
MechIDchassisdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_Quirk_Agility_Zeus-SK
MechIDchassisdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_endosteel
Rarity4
Cost9710000
Idmechdef_zeus_ZEU-SK
Version1
simGameMechPartCost970000
Manufacturer
UINameSkokomish
DetailsThere are a few different approaches you can take when outfitting an 80-ton walking engine of destruction. Most MechWarriors tend to either prioritize armor or weaponry. One particularly talented Lyran pilot, however, took a very unconventional approach and used his nearly-preternatural piloting skills inside the cockpit of his assigned ZEU-6S. Named 'Skokomish' after his ancestral Native American tribe on Terra, the pilot dubbed Sealth gained incredible respect for his ability to harass the enemy while dodging their return fire, and distracting the opfor from the line of Atlases plodding over the hill. Sealth returned to his home planet after his tour of duty, taking Skokomish with him. It's unknown if this particular mech is the _actual_ Skokomish, but pilots since have invested unknown millions of C-Bills in an attempt to even partially recreate the skill of its original owner.
ChassisIDchassisdef_zeus_ZEU-SK
Model
NameSkokomish
Purchasabletrue
IconuixTxrIcon_zeus
MechTagsunit_mech,unit_assault,unit_lance_tank,unit_role_brawler,unit_release,unit_range_long,unit_indirectFire,unit_gladiator,unit_rarity_1,SolarisVIIMercLeague,ai_heat_normal,ai_dfa_normal,ai_flank_normal,ai_lance_normal,ai_lethalself_normal,ai_melee_normal,ai_move_high,ai_priority_normal,ai_reserve_normal,ai_shooting_normal,ai_surrounded_normal,unit_legal
MechIDmechdef_zeus_ZEU-SK
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_zeus_ZEU-SK
CurrentArmor105
CurrentRearArmor-1
LocationLeftArm
AssignedArmor105
AssignedRearArmor-1
CurrentInternalStructure65
MechIDmechdef_zeus_ZEU-SK
CurrentArmor170
CurrentRearArmor80
LocationLeftTorso
AssignedArmor170
AssignedRearArmor80
CurrentInternalStructure85
MechIDmechdef_zeus_ZEU-SK
CurrentArmor235
CurrentRearArmor120
LocationCenterTorso
AssignedArmor235
AssignedRearArmor120
CurrentInternalStructure125
MechIDmechdef_zeus_ZEU-SK
CurrentArmor170
CurrentRearArmor80
LocationRightTorso
AssignedArmor170
AssignedRearArmor80
CurrentInternalStructure85
MechIDmechdef_zeus_ZEU-SK
CurrentArmor105
CurrentRearArmor-1
LocationRightArm
AssignedArmor105
AssignedRearArmor-1
CurrentInternalStructure65
MechIDmechdef_zeus_ZEU-SK
CurrentArmor105
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor105
AssignedRearArmor-1
CurrentInternalStructure85
MechIDmechdef_zeus_ZEU-SK
CurrentArmor105
CurrentRearArmor-1
LocationRightLeg
AssignedArmor105
AssignedRearArmor-1
CurrentInternalStructure85
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_standard
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_320
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_dhs
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling_2
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_xl_center
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size3
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size3
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Generic_Standard
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Autocannon_AC5_0-STOCK
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDAmmo_AmmunitionBox_Generic_AC5
MechIDmechdef_zeus_ZEU-SK
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDAmmo_AmmunitionBox_Generic_AC5
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_PPC_PPC_0-STOCK
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_LRM_LRM10_0-STOCK
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot2
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_LRM_LRM10_0-STOCK
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDWeapon_Laser_MediumLaser_0-STOCK
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_SRM
MechIDmechdef_zeus_ZEU-SK
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_SRM
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_LRM
MechIDmechdef_zeus_ZEU-SK
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_LRM
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_SRM_SRM6_0-STOCK
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_SRM_SRM6_0-STOCK
MechIDmechdef_zeus_ZEU-SK
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDGear_HeatSink_Generic_Double