Difference between revisions of "RawData:MechDef Zeus X ZEU-X"

From BTAWiki
Jump to navigation Jump to search
(automated page update)
 
(automated page update)
Line 17: Line 17:
 
|MeleeInstability=40
 
|MeleeInstability=40
 
|MeleeToHitModifier=0
 
|MeleeToHitModifier=0
|ChassisTags=ArmLimitLowerRight,ArmLimitLowerLeft
+
|ChassisTags=ArmLimitLowerRight,ArmLimitLowerLeft,AssaultMech
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 36: Line 36:
 
|MaxArmor=130
 
|MaxArmor=130
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=,
+
|Hardpoints=Ballistic,Ballistic
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 46: Line 46:
 
|MaxArmor=170
 
|MaxArmor=170
 
|MaxRearArmor=85
 
|MaxRearArmor=85
|Hardpoints=,,
+
|Hardpoints=Energy,Energy,AntiPersonnel
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 56: Line 56:
 
|MaxArmor=250
 
|MaxArmor=250
 
|MaxRearArmor=125
 
|MaxRearArmor=125
 +
|Hardpoints=Energy
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 74: Line 75:
 
|MaxArmor=130
 
|MaxArmor=130
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=,,
+
|Hardpoints=Missile,Missile,Missile
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation

Revision as of 11:19, 31 May 2023

ChassisTagsArmLimitLowerRight,ArmLimitLowerLeft,AssaultMech
Cost13900000
UINameZeus X
Tonnage80
VariantNameZEU-X
Manufacturer
IconuixTxrIcon_zeusx
StockRolePrototype Fire Support & Ranged Assault
Rarity4
Idchassisdef_zeus_ZEU-X
StartingTonnage
DetailsThe first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks.
LeftArmActuatorLimit
NameZeus X
Model
weightClassASSAULT
Purchasabletrue
YangsThoughtsThe first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_zeus_ZEU-X
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure65
InventorySlots12
ChassisIDchassisdef_zeus_ZEU-X
Tonnage0
LocationLeftArm
HardpointsBallistic,Ballistic
MaxArmor130
MaxRearArmor-1
OmniHardpoints
InternalStructure85
InventorySlots12
ChassisIDchassisdef_zeus_ZEU-X
Tonnage0
LocationLeftTorso
HardpointsEnergy,Energy,AntiPersonnel
MaxArmor170
MaxRearArmor85
OmniHardpoints
InternalStructure125
InventorySlots15
ChassisIDchassisdef_zeus_ZEU-X
Tonnage0
LocationCenterTorso
HardpointsEnergy
MaxArmor250
MaxRearArmor125
OmniHardpoints
InternalStructure85
InventorySlots12
ChassisIDchassisdef_zeus_ZEU-X
Tonnage0
LocationRightTorso
Hardpoints
MaxArmor170
MaxRearArmor85
OmniHardpoints
InternalStructure65
InventorySlots12
ChassisIDchassisdef_zeus_ZEU-X
Tonnage0
LocationRightArm
HardpointsMissile,Missile,Missile
MaxArmor130
MaxRearArmor-1
OmniHardpoints
InternalStructure85
InventorySlots6
ChassisIDchassisdef_zeus_ZEU-X
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor170
MaxRearArmor-1
OmniHardpoints
InternalStructure85
InventorySlots6
ChassisIDchassisdef_zeus_ZEU-X
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor170
MaxRearArmor-1
MechIDchassisdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_Quirk_EasytoPilot_Zeus
MechIDchassisdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_structureslots_Composite
Rarity4
Cost16580000
Idmechdef_zeus_ZEU-X
Version1
simGameMechPartCost1660000
Manufacturer
UINameZeus X ZEU-X
DetailsThe first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks.
ChassisIDchassisdef_zeus_ZEU-X
Model
NameZeus X
Purchasabletrue
IconuixTxrIcon_zeusx
MechTagsunit_mech,unit_assault,unit_lance_tank,unit_role_brawler,unit_release,unit_rarity_3,unit_range_long,Steiner,6thLyranGuards,Davion,DavionAssaultGuards,unit_indirectFire
MechIDmechdef_zeus_ZEU-X
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_zeus_ZEU-X
CurrentArmor130
CurrentRearArmor-1
LocationLeftArm
AssignedArmor130
AssignedRearArmor-1
CurrentInternalStructure65
MechIDmechdef_zeus_ZEU-X
CurrentArmor130
CurrentRearArmor40
LocationLeftTorso
AssignedArmor130
AssignedRearArmor40
CurrentInternalStructure85
MechIDmechdef_zeus_ZEU-X
CurrentArmor190
CurrentRearArmor65
LocationCenterTorso
AssignedArmor190
AssignedRearArmor65
CurrentInternalStructure125
MechIDmechdef_zeus_ZEU-X
CurrentArmor130
CurrentRearArmor40
LocationRightTorso
AssignedArmor130
AssignedRearArmor40
CurrentInternalStructure85
MechIDmechdef_zeus_ZEU-X
CurrentArmor130
CurrentRearArmor-1
LocationRightArm
AssignedArmor130
AssignedRearArmor-1
CurrentInternalStructure65
MechIDmechdef_zeus_ZEU-X
CurrentArmor170
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor170
AssignedRearArmor-1
CurrentInternalStructure85
MechIDmechdef_zeus_ZEU-X
CurrentArmor170
CurrentRearArmor-1
LocationRightLeg
AssignedArmor170
AssignedRearArmor-1
CurrentInternalStructure85
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_reactive
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_400
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_dhs
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling_2
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_xxl_center
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size6
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size6
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Autocannon_LB20XAC
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Laser_MediumLaserPulse_X
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDWeapon_Laser_MediumLaserPulse_X
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MRM
MechIDmechdef_zeus_ZEU-X
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MRM
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_CLUSTER_AC20
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_SLUG_AC20
MechIDmechdef_zeus_ZEU-X
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_SLUG_AC20
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_case2
MechIDmechdef_zeus_ZEU-X
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_MRM_MRM30_0-STOCK