Difference between revisions of "RawData:Weapon Autocannon AC10P 0-STOCK"

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|RefireModifier=3
 
|RefireModifier=3
 
|ShotsWhenFired=1
 
|ShotsWhenFired=1
|ProjectilesPerShot=4
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|ProjectilesPerShot=1
 
|AttackRecoil=3
 
|AttackRecoil=3
 
|Instability=20
 
|Instability=20
 
|WeaponEffectID=WeaponEffect-Weapon_AC10_Single
 
|WeaponEffectID=WeaponEffect-Weapon_AC10_Single
 
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Revision as of 16:09, 10 March 2022

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange510
AttackRecoil3
Damage50
HeatGenerated12
TypeAutocannon
IdWeapon_Autocannon_AC10P_0-STOCK
RangeSplit150,300,450
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameAC/10 Prototype
Instability20
Cost90000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC10_Single
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage13
InventorySize7
Rarity0
ComponentTypeWeapon
DetailsOne of the most powerful of the autocannons, this AC/10 is a prototype of the more common AC/10 in service today. It weighs more, generates more heat, and does less damage than its modern version. Like all Autocannon weaponry, Prototype AC/10s suffer from recoil effects from continuous fire.
RefireModifier3
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerGM
NameAC/10 Prototype
ModelPrototype Heavy Autocannon
CategoryBallistic
Purchasabletrue
AmmoCategoryAC10
HeatDamage0