Difference between revisions of "RawData:Weapon Autocannon AC2 0-STOCK"

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|MinRange=120
 
|MinRange=120
 
|MaxRange=960
 
|MaxRange=960
|RangeSplit=480,480,720
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|RangeSplit=240,480,720
 
|AmmoCategory=AC2
 
|AmmoCategory=AC2
 
|StartingAmmoCapacity=0
 
|StartingAmmoCapacity=0

Revision as of 21:47, 30 January 2021

Weapon
StartingAmmoCapacity0
MinRange120
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange960
AttackRecoil1
Damage9
HeatGenerated3
TypeAutocannon
IdWeapon_Autocannon_AC2_0-STOCK
RangeSplit240,480,720
AOECapablefalse
ShotsWhenFired3
IndirectFireCapablefalse
UINameAC/2
Instability7
BonusesNoFireInMelee
Cost50000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC2
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage6
InventorySize1
Rarity0
ComponentTypeWeapon
DetailsIntended for use as supporting fire at very long range, AC/2s deal moderate damage with low heat and a large ammunition count per ton. Like all Autocannon weaponry, AC/2s suffer from recoil effects from continuous fire.
RefireModifier1
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerGM
NameAC/2
ModelSniper Autocannon
CategoryBallistic
Purchasabletrue
AmmoCategoryAC2
HeatDamage0