Difference between revisions of "RawData:Weapon Laser BinaryLaserCannon 0-STOCK"
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|Manufacturer=Defiance | |Manufacturer=Defiance | ||
|Model=Binary Laser Cannon | |Model=Binary Laser Cannon | ||
− | |UIName=Binary Laser | + | |UIName=L Binary Laser |
|Id=Weapon_Laser_BinaryLaserCannon_0-STOCK | |Id=Weapon_Laser_BinaryLaserCannon_0-STOCK | ||
− | |Name= | + | |Name=Large Binary Laser |
− | |Details=Considered a dead end technology, Binary Laser (nicknamed 'Blazers') fused two Large Laser cores together, allowing them to be fired together. | + | |Details=Considered a dead end technology, the Binary Laser (nicknamed 'Blazers') fused two Large Laser cores together, allowing them to be fired together. While this increased penetration, the damage was still lower than firing two Large Lasers separately. |
|Icon=uixSvgIcon_weapon_Energy | |Icon=uixSvgIcon_weapon_Energy | ||
|Tonnage=9 | |Tonnage=9 | ||
|InventorySize=2 | |InventorySize=2 | ||
− | |||
|ComponentType=Weapon | |ComponentType=Weapon | ||
|ComponentSubType=Weapon | |ComponentSubType=Weapon | ||
Line 22: | Line 21: | ||
|Type=Laser | |Type=Laser | ||
|MinRange=0 | |MinRange=0 | ||
− | |MaxRange= | + | |MaxRange=600 |
|RangeSplit=150,300,450 | |RangeSplit=150,300,450 | ||
|AmmoCategory=NotSet | |AmmoCategory=NotSet | ||
|StartingAmmoCapacity=0 | |StartingAmmoCapacity=0 | ||
− | |HeatGenerated= | + | |HeatGenerated=31 |
|Damage=70 | |Damage=70 | ||
|OverheatedDamageMultiplier=0 | |OverheatedDamageMultiplier=0 |
Revision as of 11:26, 31 May 2023
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 600 |
AttackRecoil | 1 |
Damage | 70 |
HeatGenerated | 31 |
Type | Laser |
Id | Weapon_Laser_BinaryLaserCannon_0-STOCK |
RangeSplit | 150,300,450 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | L Binary Laser |
Instability | 0 |
Bonuses | WpnCrits: 20%,WpnAccuracy: +2,WeaponAttachmentCompatible: Laser Insulator,WeaponAttachmentCompatible: Laser FCS |
Cost | 200000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 1.2 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_LaserPulse_Large |
Icon | uixSvgIcon_weapon_Energy |
DamageVariance | 0 |
Tonnage | 9 |
InventorySize | 2 |
Rarity | 5 |
ComponentType | Weapon |
Details | Considered a dead end technology, the Binary Laser (nicknamed 'Blazers') fused two Large Laser cores together, allowing them to be fired together. While this increased penetration, the damage was still lower than firing two Large Lasers separately. |
RefireModifier | 0 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | -2 |
Manufacturer | Defiance |
Name | Large Binary Laser |
Model | Binary Laser Cannon |
Category | Energy |
Purchasable | true |
AmmoCategory | NotSet |
HeatDamage | 0 |