Difference between revisions of "RawData:Weapon Laser SmallLaser 0-STOCK"

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|Type=Laser
 
|Type=Laser
 
|MinRange=0
 
|MinRange=0
|MaxRange=90
+
|MaxRange=120
|RangeSplit=90,90,90
+
|RangeSplit=30,60,90
 
|AmmoCategory=NotSet
 
|AmmoCategory=NotSet
 
|StartingAmmoCapacity=0
 
|StartingAmmoCapacity=0

Revision as of 21:47, 30 January 2021

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange120
AttackRecoil0
Damage15
HeatGenerated5
TypeLaser
IdWeapon_Laser_SmallLaser_0-STOCK
RangeSplit30,60,90
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameS Laser
Instability0
BonusesWpnAccuracy: +1
Cost20000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_Laser_Small
IconuixSvgIcon_weapon_Support
DamageVariance0
Tonnage0.5
InventorySize1
Rarity0
ComponentTypeWeapon
DetailsSmall Lasers deal superb damage for their weight and heat generation but have extremely limited range. Like all Lasers, Small Lasers enjoy a baseline accuracy bonus over other weapons.
RefireModifier0
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier-1
ManufacturerMartell
NameS Laser
ModelSmall Laser
CategoryAntiPersonnel
Purchasabletrue
AmmoCategoryNotSet
HeatDamage0