RawData:Weapon Laser TAGLight

From BTAWiki
Revision as of 00:42, 29 February 2024 by Amidatelion (talk | contribs) (automated page update)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Weapon
BonusValueATarget Painter
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange360
AttackRecoil1
Damage0
HeatGenerated0
TypeLaser
IdWeapon_Laser_TAGLight
RangeSplit90,180,270
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameLight TAG
Instability0
BonusesTAG: 25%,PipsIgnored: 4,WeaponAttachmentCompatible: TAG FCS
Cost110000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier0
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_TAG
Iconlaser-burst
DamageVariance0
Tonnage0.5
InventorySize1
Rarity5
ComponentTypeWeapon
DetailsAnother recreation of Star League tech, this Target Acquisition Gear combines several active scanning systems to act like a ‘Mech-sized laser pointer and share targeting information with the Lance. Two turn duration, does not stack.
RefireModifier0
EvasivePipsIgnored4
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerNAIS
NameLight TAG
ModelTarget Aquisition Gear
CategoryAntiPersonnel
Purchasablefalse
AmmoCategoryNotSet
HeatDamage0