Difference between revisions of "RawData:Weapon Light Recoilless BA"

From BTAWiki
Jump to navigation Jump to search
(automated page update)
 
(automated page update)
Line 1: Line 1:
 
{{Weapon
 
{{Weapon
|Cost=85000
+
|Cost=20000
 
|Rarity=20
 
|Rarity=20
 
|Purchasable=true
 
|Purchasable=true
Line 10: Line 10:
 
|Details=This is a Battle Armor-scale Light Recoilless Rifle. Recoilless rifles, using principles dating back to the 20th century, fire an explosive fin-stabilized rocket while venting the rocket's backblast out the rear of the weapon in order to suffer no recoil from the shot. While it does not do incredible damage even by Battle Armor standards, it has reasonable range, good accuracy, and as appropriate, no recoil to speak of.
 
|Details=This is a Battle Armor-scale Light Recoilless Rifle. Recoilless rifles, using principles dating back to the 20th century, fire an explosive fin-stabilized rocket while venting the rocket's backblast out the rear of the weapon in order to suffer no recoil from the shot. While it does not do incredible damage even by Battle Armor standards, it has reasonable range, good accuracy, and as appropriate, no recoil to speak of.
 
|Icon=battle-amor-suit
 
|Icon=battle-amor-suit
|Tonnage=0.4
+
|Tonnage=0.2
|InventorySize=2
+
|InventorySize=1
 
|ComponentType=Weapon
 
|ComponentType=Weapon
 
|ComponentSubType=Weapon
 
|ComponentSubType=Weapon
Line 17: Line 17:
 
|AllowedLocations=All
 
|AllowedLocations=All
 
|DisallowedLocations=All
 
|DisallowedLocations=All
|Bonuses=PipsIgnored: 2,WeaponBoom: 10
+
|Bonuses=PipsIgnored: 2,WeaponBoom: 10,InternalAmmo: 12,CostPerShot: 30
 
|Category=AntiPersonnel
 
|Category=AntiPersonnel
 
|Type=Autocannon
 
|Type=Autocannon
Line 24: Line 24:
 
|RangeSplit=60,120,180
 
|RangeSplit=60,120,180
 
|AmmoCategory=Flamer
 
|AmmoCategory=Flamer
|StartingAmmoCapacity=10
+
|StartingAmmoCapacity=12
 
|HeatGenerated=1
 
|HeatGenerated=1
 
|Damage=10
 
|Damage=10
Line 41: Line 41:
 
|AttackRecoil=1
 
|AttackRecoil=1
 
|Instability=5
 
|Instability=5
|WeaponEffectID=WeaponEffect-Weapon_LRM5
+
|WeaponEffectID=WeaponEffect-Weapon_AC10_Single
 
}}
 
}}

Revision as of 19:54, 7 February 2022

Weapon
StartingAmmoCapacity12
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange240
AttackRecoil1
Damage10
HeatGenerated1
TypeAutocannon
IdWeapon_Light_Recoilless_BA
RangeSplit60,120,180
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameBA Light Recoilless Rifle
Instability5
BonusesPipsIgnored: 2,WeaponBoom: 10,InternalAmmo: 12,CostPerShot: 30
Cost20000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC10_Single
Iconbattle-amor-suit
DamageVariance0
Tonnage0.2
InventorySize1
Rarity20
ComponentTypeWeapon
DetailsThis is a Battle Armor-scale Light Recoilless Rifle. Recoilless rifles, using principles dating back to the 20th century, fire an explosive fin-stabilized rocket while venting the rocket's backblast out the rear of the weapon in order to suffer no recoil from the shot. While it does not do incredible damage even by Battle Armor standards, it has reasonable range, good accuracy, and as appropriate, no recoil to speak of.
RefireModifier0
EvasivePipsIgnored2
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerAlphard Arms
NameBA Light Recoilless Rifle
ModelRecoilless Rifle
CategoryAntiPersonnel
Purchasabletrue
AmmoCategoryFlamer
HeatDamage0