Page values for "RawData:Weapon MECHMORTAR 2"

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"Gear" values

AllowedLocationsAll
BattleValue0
BonusesIsMortar NoFireInMelee WpnRecoil: 1 ScatterRadius: 5 15 AMSImmune WeaponAttachmentCompatible: Mortar FCS
ComponentSubTypeWeapon
ComponentTypeWeapon
Cost100,000
CustomCategories
DetailsBased on the weapon used by infantry for centuries, the Mech Mortar fires a small shell in a high arc that falls onto the target. Though the Mech Mortar was created by the Terran Hegemony, by 2835 the Succession Wars had relegated it to history. With the reintroduction of the Anti-Missile System, engineers revived the Mech Mortar concept. The munitions used by the mortars, though often possessing limited guidance packages, weren't destroyed by AMS systems in tests. Mortar shells also proved very adaptable, accepting several types of payloads. <b><color=#ffcc00>Uses Mortar Ammo.</color></b>
DisallowedLocationsAll
Iconmor-tar
IdWeapon_MECHMORTAR_2
InventorySize2
ManufacturerValiant
ModelMortar
NameMortar/2
PurchasableYes
Rarity0
Tonnage2.0
UINameMortar/2

"Weapons" values

AOECapableYes
AccuracyModifier0.0
AmmoCategoryMORTAR
AttackRecoil1
CategoryBallistic
CriticalChanceMultiplier1.0
Damage8
DamageVariance0.0
EvasiveDamageMultiplier0.0
EvasivePipsIgnored0
HeatDamage0
HeatGenerated6
IdWeapon_MECHMORTAR_2
IndirectFireCapableYes
Instability2
MaxRange760
MinRange180
OverheatedDamageMultiplier0.0
ProjectilesPerShot1
RangeSplit210 420 630
RefireModifier1
ShotsWhenFired2
StartingAmmoCapacity0
TypeAutocannon
WeaponEffectIDWeaponEffect-Weapon_LRM5
WeaponSubType