Difference between revisions of "RawData:Weapon MachineGun AntiInfantry BA"

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|DisallowedLocations=All
 
|DisallowedLocations=All
 
|Bonuses=WpnCrits: +50%,PipsIgnored: 3,CostPerShot: 10
 
|Bonuses=WpnCrits: +50%,PipsIgnored: 3,CostPerShot: 10
|Category=AntiPersonnel
 
 
|Type=MachineGun
 
|Type=MachineGun
 
|MinRange=0
 
|MinRange=0
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|StartingAmmoCapacity=0
 
|StartingAmmoCapacity=0
 
|HeatGenerated=1
 
|HeatGenerated=1
|Damage=5
+
|Damage=4
 
|OverheatedDamageMultiplier=0
 
|OverheatedDamageMultiplier=0
 
|EvasiveDamageMultiplier=0
 
|EvasiveDamageMultiplier=0
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|IndirectFireCapable=false
 
|IndirectFireCapable=false
 
|RefireModifier=0
 
|RefireModifier=0
|ShotsWhenFired=1
+
|ShotsWhenFired=2
 
|ProjectilesPerShot=1
 
|ProjectilesPerShot=1
 
|AttackRecoil=0
 
|AttackRecoil=0

Revision as of 16:41, 17 April 2023

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange60
AttackRecoil0
Damage4
HeatGenerated1
TypeMachineGun
IdWeapon_MachineGun_AntiInfantry_BA
RangeSplit15,30,45
AOECapablefalse
ShotsWhenFired2
IndirectFireCapablefalse
UINameBA SMG
Instability1
BonusesWpnCrits: +50%,PipsIgnored: 3,CostPerShot: 10
Cost2500
ComponentSubTypeWeapon
BattleValue0
CriticalChanceMultiplier1.5
DisallowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_MachineGun
Iconbattle-amor-suit
DamageVariance0
AllowedLocationsAll
Tonnage0
Rarity0
ComponentTypeWeapon
InventorySize1
RefireModifier0
EvasivePipsIgnored3
DetailsLiterally an infantry-scale SMG carried in the hand of a suit of Battle Armor, the BA SMG exists to deal with infantry. While capable of damaging heavier armor in theory, in practice the BA SMG has extremely short range and damage for large-scale combat and is largely an after-thought.
AccuracyModifier0
HeatDamage0
NameBA SMG
ModelMachine Gun
ManufacturerSperry Browning
Purchasabletrue
AmmoCategoryNotSet
OverheatedDamageMultiplier0