Difference between revisions of "RawData:Weapon MachineGun HEAVY CLAN"
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Amidatelion (talk | contribs) (automated page update) |
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<b><color=#00ffff>Left Click on Mode value during battle to switch firing mode</color></b> | <b><color=#00ffff>Left Click on Mode value during battle to switch firing mode</color></b> | ||
− | |Icon= | + | |Icon=uixSvgIcon_weapon_Ballistic |
|Tonnage=0.5 | |Tonnage=0.5 | ||
|InventorySize=1 | |InventorySize=1 | ||
Line 23: | Line 23: | ||
|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=WpnCrits: -75%,WpnRecoil: 1,VariableBurstCount: 3 | + | |Bonuses=WpnCrits: -75%,AntiBA: 100%,WpnRecoil: 1,WeaponJAMMultiple2Stage: 10%, 20%,VariableBurstCount: 3 |
|Category=Ballistic | |Category=Ballistic | ||
|Type=MachineGun | |Type=MachineGun | ||
Line 31: | Line 31: | ||
|AmmoCategory=MG | |AmmoCategory=MG | ||
|StartingAmmoCapacity=0 | |StartingAmmoCapacity=0 | ||
− | |HeatGenerated= | + | |HeatGenerated=3 |
|Damage=10 | |Damage=10 | ||
|OverheatedDamageMultiplier=0 | |OverheatedDamageMultiplier=0 |
Latest revision as of 07:39, 28 January 2024
Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 60 |
AttackRecoil | 1 |
Damage | 10 |
HeatGenerated | 3 |
Type | MachineGun |
Id | Weapon_MachineGun_HEAVY_CLAN |
RangeSplit | 30,60,60 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | HMG (C) |
Instability | 2 |
Bonuses | WpnCrits: -75%,AntiBA: 100%,WpnRecoil: 1,WeaponJAMMultiple2Stage: 10%, 20%,VariableBurstCount: 3 |
Cost | 108000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 0.25 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_MachineGun |
Icon | uixSvgIcon_weapon_Ballistic |
DamageVariance | 0 |
Tonnage | 0.5 |
InventorySize | 1 |
Rarity | 5 |
ComponentType | Weapon |
Details | As its name implies, the Heavy Machine Gun is less a Machine Gun and more like an automated Grenade Launcher. The HMG does more damage but weighs twice as much, and suffers from recoil.
Has increasing jam chance and decreasing crit chance as fire speed increases! <color=#ffcc00>Uses MG Ammo.</color><color=#00ffff>Left Click on Mode value during battle to switch firing mode</color> |
RefireModifier | 1 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | CLAN |
Name | HMG (C) |
Model | Machine Gun |
Category | Ballistic |
Purchasable | true |
AmmoCategory | MG |
HeatDamage | 0 |