Screamer

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Revision as of 23:58, 17 January 2021 by Turtrus (talk | contribs) (Fixed mech description)
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SCR-1X-LAM
Screamer.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Experimental LAM
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 4
Support: 0
Speed 5/8/7
Flight Speed 10/17/7
Firepower Max Damage: 260
Max Stability: 50
Max Heat: 25
Durability Armor: 720
Structure: 416
Heat Efficiency Sinking: 75
Alpha: 40
Melee Kick: 55
Punch: 28
Stock Equipment
Engine LAM (Fixed)
Core 275 (Fixed)
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Avionics (Fixed)
Center Torso Jump Turbine (S) (Fixed)
Left Torso Avionics (Fixed)
Jump Turbine (S) (Fixed)
HiEx Bomb (Fixed)
Cluster Bomb (Fixed)
Right Torso Avionics (Fixed)
Jump Turbine (S) (Fixed)
HiEx Bomb (Fixed)
Inferno Bomb (Fixed)
Left Arm None
Right Arm ER PPC
Left Leg Jump Turbine (S) (Fixed)
Right Leg Jump Turbine (S) (Fixed)


Description

Created originally by Stefan Amaris during the Amaris Civil War, the Screamer was an experimental Land-Air 'Mech that was shelved due to perceived flaws and the only known prototype was destroyed in the fighting for Terra. However, this was not the full story. In fact, a distant research outpost in the RWR had a small stockpile of Screamers that were under going testing. The outpost was abandoned during the war but the Rim Collection found it and restored the outpost, and its minor assembly line, to operation and put the Screamers found within into service in the 3060s.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Mech Quirk: Avionics

Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain for movement


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The SCR-1X-LAM can be found with these forces:

  • Rim Collection


Stock Loadout
Stock Loadout