Difference between revisions of "Stalker"

From BTAWiki
Jump to navigation Jump to search
m (Some fixes)
Line 7: Line 7:
 
|mechtype = BattleMech
 
|mechtype = BattleMech
 
|class = Assault
 
|class = Assault
|weight = 85
+
|weight = 85T
 
|stock role = Juggernaut / Ranged Assault
 
|stock role = Juggernaut / Ranged Assault
 
|ballistic = 0
 
|ballistic = 0
Line 17: Line 17:
 
|modspeed =
 
|modspeed =
 
|maxdamage = 336
 
|maxdamage = 336
|maxstability = 38
+
|maxstability = 68
 
|maxheat = 0
 
|maxheat = 0
|armor = 1080
+
|armor = 1,080
 
|structure = 611
 
|structure = 611
 
|heatsinking = 66
 
|heatsinking = 66
Line 28: Line 28:
 
|enginetype = Standard
 
|enginetype = Standard
 
|coresize = 255
 
|coresize = 255
|heatsinkkit = Standard
+
|heatsinkkit = Single Heat Sinks
|ecooling = Standard
+
|ecooling = None
 
|gyro = Standard
 
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|structuretype = Standard (Fixed)
Line 37: Line 37:
 
|headequip3 =  
 
|headequip3 =  
 
|headequip4 =  
 
|headequip4 =  
|ctequip1 = Single Heat Sink
+
|ctequip1 = Heat Sink
|ctequip2 = Single Heat Sink
+
|ctequip2 = Heat Sink
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 = Large Laser
+
|ltequip1 = L Laser
|ltequip2 = SRM 6
+
|ltequip2 = SRM6
 
|ltequip3 = Ammo SRM
 
|ltequip3 = Ammo SRM
|ltequip4 = Single Heat Sink
+
|ltequip4 = Heat Sink
 
|ltequip5 =  
 
|ltequip5 =  
 
|ltequip6 =  
 
|ltequip6 =  
Line 53: Line 53:
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 = Large Laser
+
|rtequip1 = L Laser
|rtequip2 = SRM 6
+
|rtequip2 = SRM6
 
|rtequip3 = Ammo SRM
 
|rtequip3 = Ammo SRM
|rtequip4 = Single Heat Sink
+
|rtequip4 = Heat Sink
 
|rtequip5 =  
 
|rtequip5 =  
 
|rtequip6 =  
 
|rtequip6 =  
Line 65: Line 65:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 = Medium Laser
+
|laequip1 = M Laser
|laequip2 = Medium Laser
+
|laequip2 = M Laser
|laequip3 = LRM 10
+
|laequip3 = LRM10
 
|laequip4 = Ammo LRM
 
|laequip4 = Ammo LRM
|laequip5 = Single Heat Sink
+
|laequip5 = Heat Sink
 
|laequip6 =  
 
|laequip6 =  
 
|laequip7 =  
 
|laequip7 =  
Line 75: Line 75:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 = Medium Laser
+
|raequip1 = M Laser
|raequip2 = Medium Laser
+
|raequip2 = M Laser
 
|raequip3 = LRM 19
 
|raequip3 = LRM 19
 
|raequip4 = Ammo LRM
 
|raequip4 = Ammo LRM
|raequip5 = Single Heat Sink
+
|raequip5 = Heat Sink
 
|raequip6 =  
 
|raequip6 =  
 
|raequip7 =  
 
|raequip7 =  
Line 85: Line 85:
 
|raequip9 =  
 
|raequip9 =  
 
|raequip10 =  
 
|raequip10 =  
|llequip1 = Single Heat Sink
+
|llequip1 = Heat Sink
|llequip2 = Single Heat Sink
+
|llequip2 = Heat Sink
|rlequip1 = Single Heat Sink
+
|rlequip1 = Heat Sink
|rlequip2 = Single Heat Sink
+
|rlequip2 = Heat Sink
 
}}
 
}}
  
Line 129: Line 129:
 
</tab>
 
</tab>
  
<tab name="STK-3FB">
+
<tab name="STK-3Fb">
  
 
{{InfoboxVariant
 
{{InfoboxVariant
|variantname = STK-3FB
+
|variantname = STK-3Fb
 
|image = Stalker.png
 
|image = Stalker.png
 
|mechtype = BattleMech
 
|mechtype = BattleMech
 
|class = Assault
 
|class = Assault
|weight = 85
+
|weight = 85T
 
|stock role = Juggernaut / Ranged Assault
 
|stock role = Juggernaut / Ranged Assault
 
|ballistic = 0
 
|ballistic = 0
Line 148: Line 148:
 
|maxstability = 30
 
|maxstability = 30
 
|maxheat = 0
 
|maxheat = 0
|armor = 1480
+
|armor = 1,480
 
|structure = 611
 
|structure = 611
 
|heatsinking = 96
 
|heatsinking = 96
Line 158: Line 158:
 
|coresize = 255
 
|coresize = 255
 
|heatsinkkit = Double Heat Sinks
 
|heatsinkkit = Double Heat Sinks
|ecooling = Standard
+
|ecooling = None
 
|gyro = Standard
 
|gyro = Standard
 
|structuretype = Standard (Fixed)  
 
|structuretype = Standard (Fixed)  
Line 170: Line 170:
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 = ER Large Laser
+
|ltequip1 = ER L Laser
|ltequip2 = Ammo LRM ARTIV
+
|ltequip2 = Ammo LRM ArtIV
|ltequip3 = Ammo LRM ARTIV
+
|ltequip3 = Ammo LRM ArtIV
|ltequip4 = Ammo LRM ARTIV
+
|ltequip4 = Ammo LRM ArtIV
|ltequip5 = Ammo LRM ARTIV
+
|ltequip5 = Ammo LRM ArtIV
 
|ltequip6 = CASE
 
|ltequip6 = CASE
 
|ltequip7 =  
 
|ltequip7 =  
Line 182: Line 182:
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 = ER Large Laser
+
|rtequip1 = ER L Laser
 
|rtequip2 = Double Heat Sink
 
|rtequip2 = Double Heat Sink
 
|rtequip3 = Double Heat Sink
 
|rtequip3 = Double Heat Sink
Line 194: Line 194:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 = Medium Laser
+
|laequip1 = M Laser
|laequip2 = Medium Laser
+
|laequip2 = M Laser
|laequip3 = LRM 15
+
|laequip3 = LRM15
 
|laequip4 = Double Heat Sink
 
|laequip4 = Double Heat Sink
 
|laequip5 =  
 
|laequip5 =  
Line 204: Line 204:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 = Medium Laser
+
|raequip1 = M Laser
|raequip2 = Medium Laser
+
|raequip2 = M Laser
|raequip3 = LRM 15
+
|raequip3 = LRM15
 
|raequip4 = Double Heat Sink
 
|raequip4 = Double Heat Sink
 
|raequip5 =  
 
|raequip5 =  
Line 214: Line 214:
 
|raequip9 =  
 
|raequip9 =  
 
|raequip10 =  
 
|raequip10 =  
|llequip1 =  
+
|llequip1 = None
 
|llequip2 =  
 
|llequip2 =  
|rlequip1 =  
+
|rlequip1 = None
 
|rlequip2 =  
 
|rlequip2 =  
 
}}
 
}}
Line 228: Line 228:
  
 
-6 heat per turn
 
-6 heat per turn
 +
 +
 +
'''Mech Quirk:''' Royal
 +
 +
-12 heat at the end of the turn
  
  
Line 236: Line 241:
  
 
===Factions===
 
===Factions===
The STK-3FB can be found with these forces:
+
The STK-3Fb can be found with these forces:
  
 
*ClanWolf
 
*ClanWolf
Line 255: Line 260:
 
|mechtype = BattleMech
 
|mechtype = BattleMech
 
|class = Assault
 
|class = Assault
|weight = 85
+
|weight = 85T
 
|stock role = Juggernaut / Ranged Assault
 
|stock role = Juggernaut / Ranged Assault
 
|ballistic = 0
 
|ballistic = 0
Line 267: Line 272:
 
|maxstability = 88
 
|maxstability = 88
 
|maxheat = 0
 
|maxheat = 0
|armor = 1080
+
|armor = 1,080
 
|structure = 611
 
|structure = 611
 
|heatsinking = 66
 
|heatsinking = 66
Line 277: Line 282:
 
|coresize = 255
 
|coresize = 255
 
|heatsinkkit = Single Heat Sinks
 
|heatsinkkit = Single Heat Sinks
|ecooling = Standard
+
|ecooling = None
 
|gyro = Standard
 
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|structuretype = Standard (Fixed)
Line 285: Line 290:
 
|headequip3 =  
 
|headequip3 =  
 
|headequip4 =  
 
|headequip4 =  
|ctequip1 = Single Heat Sink
+
|ctequip1 = Heat Sink
|ctequip2 = Single Heat Sink
+
|ctequip2 = Heat Sink
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 = SRM 6
+
|ltequip1 = SRM6
 
|ltequip2 = Ammo SRM
 
|ltequip2 = Ammo SRM
|ltequip3 = Single Heat Sink
+
|ltequip3 = Heat Sink
 
|ltequip4 =  
 
|ltequip4 =  
 
|ltequip5 =  
 
|ltequip5 =  
Line 301: Line 306:
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 = SRM 6
+
|rtequip1 = SRM6
 
|rtequip2 = Ammo SRM
 
|rtequip2 = Ammo SRM
|rtequip3 = Single Heat Sink
+
|rtequip3 = Heat Sink
 
|rtequip4 =  
 
|rtequip4 =  
 
|rtequip5 =  
 
|rtequip5 =  
Line 313: Line 318:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 = Medium Laser
+
|laequip1 = M Laser
|laequip2 = Medium Laser
+
|laequip2 = M Laser
|laequip3 = LRM 20
+
|laequip3 = LRM20
 
|laequip4 = Ammo LRM
 
|laequip4 = Ammo LRM
|laequip5 = Single Heat Sink
+
|laequip5 = Heat Sink
 
|laequip6 =  
 
|laequip6 =  
 
|laequip7 =  
 
|laequip7 =  
Line 323: Line 328:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 = Medium Laser
+
|raequip1 = M Laser
|raequip2 = Medium Laser
+
|raequip2 = M Laser
|raequip3 = LRM 20
+
|raequip3 = LRM20
 
|raequip4 = Ammo LRM
 
|raequip4 = Ammo LRM
|raequip5 = Single Heat Sink
+
|raequip5 = Heat Sink
 
|raequip6 =  
 
|raequip6 =  
 
|raequip7 =  
 
|raequip7 =  
Line 333: Line 338:
 
|raequip9 =  
 
|raequip9 =  
 
|raequip10 =  
 
|raequip10 =  
|llequip1 = Single Heat Sink
+
|llequip1 = Heat Sink
|llequip2 = Single Heat Sink
+
|llequip2 = Heat Sink
|rlequip1 = Single Heat Sink
+
|rlequip1 = Heat Sink
|rlequip2 = Single Heat Sink
+
|rlequip2 = Heat Sink
 
}}
 
}}
  
 
===Description===
 
===Description===
The Stalker 3H was intended as a seige 'Mech.  Replacing the twin LRM-10s and Large Lasers for paired LRM-20s, the STK-3H is a powerful fire support 'Mech.
+
The Stalker 3H was intended as a seige 'Mech.  Replacing the twin LRM-10s and L Lasers for paired LRM-20s, the STK-3H is a powerful fire support 'Mech.
  
  
Line 370: Line 375:
 
* Rim Collection
 
* Rim Collection
 
* Taurian Concordat
 
* Taurian Concordat
 +
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"
Line 383: Line 389:
 
|mechtype = BattleMech
 
|mechtype = BattleMech
 
|class = Assault
 
|class = Assault
|weight = 85
+
|weight = 85T
 
|stock role = Juggernaut / Ranged Assault
 
|stock role = Juggernaut / Ranged Assault
 
|ballistic = 0
 
|ballistic = 0
Line 395: Line 401:
 
|maxstability = 240
 
|maxstability = 240
 
|maxheat = 80
 
|maxheat = 80
|armor = 1080
+
|armor = 1,080
 
|structure = 611
 
|structure = 611
 
|heatsinking = 78
 
|heatsinking = 78
Line 405: Line 411:
 
|coresize = 255
 
|coresize = 255
 
|heatsinkkit = Single Heat Sinks
 
|heatsinkkit = Single Heat Sinks
|ecooling = Standard
+
|ecooling = None
 
|gyro = Standard
 
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|structuretype = Standard (Fixed)
Line 413: Line 419:
 
|headequip3 =  
 
|headequip3 =  
 
|headequip4 =  
 
|headequip4 =  
|ctequip1 = Single Heat Sink
+
|ctequip1 = Heat Sink
|ctequip2 = Single Heat Sink
+
|ctequip2 = Heat Sink
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 = Single Heat Sink
+
|ltequip1 = Heat Sink
 
|ltequip2 = Inferno RL20
 
|ltequip2 = Inferno RL20
 
|ltequip3 = Binary Laser
 
|ltequip3 = Binary Laser
|ltequip4 = Single Heat Sink
+
|ltequip4 = Heat Sink
|ltequip5 = Single Heat Sink
+
|ltequip5 = Heat Sink
 
|ltequip6 =  
 
|ltequip6 =  
 
|ltequip7 =  
 
|ltequip7 =  
Line 429: Line 435:
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 = Single Heat Sink
+
|rtequip1 = Heat Sink
|rtequip2 = Inferno RL 20
+
|rtequip2 = Inferno RL20
 
|rtequip3 = Binary Laser
 
|rtequip3 = Binary Laser
|rtequip4 = Single Heat Sink
+
|rtequip4 = Heat Sink
|rtequip5 = Single Heat Sink
+
|rtequip5 = Heat Sink
 
|rtequip6 =  
 
|rtequip6 =  
 
|rtequip7 =  
 
|rtequip7 =  
Line 441: Line 447:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 = Single Heat Sink
+
|laequip1 = Heat Sink
|laequip2 = Realoading RL 40
+
|laequip2 = Realoading RL40
 
|laequip3 =  
 
|laequip3 =  
 
|laequip4 =  
 
|laequip4 =  
Line 451: Line 457:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 = Single Heat Sink
+
|raequip1 = Heat Sink
|raequip2 = Reloading RL 40
+
|raequip2 = Reloading RL40
 
|raequip3 =  
 
|raequip3 =  
 
|raequip4 =  
 
|raequip4 =  
Line 461: Line 467:
 
|raequip9 =  
 
|raequip9 =  
 
|raequip10 =  
 
|raequip10 =  
|llequip1 = Single Heat Sink
+
|llequip1 = Heat Sink
|llequip2 = Single Heat Sink
+
|llequip2 = Heat Sink
|rlequip1 = Single Heat Sink
+
|rlequip1 = Heat Sink
|rlequip2 = Single Heat Sink
+
|rlequip2 = Heat Sink
 
}}
 
}}
  
Line 500: Line 506:
 
|mechtype = BattleMech
 
|mechtype = BattleMech
 
|class = Assault
 
|class = Assault
|weight = 85
+
|weight = 85T
 
|stock role = Juggernaut / Ranged Assault
 
|stock role = Juggernaut / Ranged Assault
 
|ballistic = 0
 
|ballistic = 0
Line 512: Line 518:
 
|maxstability = 58
 
|maxstability = 58
 
|maxheat = 0
 
|maxheat = 0
|armor = 1080
+
|armor = 1,080
 
|structure = 611
 
|structure = 611
 
|heatsinking = 84  
 
|heatsinking = 84  
Line 522: Line 528:
 
|coresize = 255
 
|coresize = 255
 
|heatsinkkit = Single Heat Sinks
 
|heatsinkkit = Single Heat Sinks
|ecooling = Standard
+
|ecooling = None
 
|gyro = Standard
 
|gyro = Standard
 
|structuretype = Standard (Fixed)  
 
|structuretype = Standard (Fixed)  
Line 530: Line 536:
 
|headequip3 =  
 
|headequip3 =  
 
|headequip4 =  
 
|headequip4 =  
|ctequip1 = Single Heat Sink
+
|ctequip1 = Heat Sink
|ctequip2 = Single Heat Sink
+
|ctequip2 = Heat Sink
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 = Large Laser
+
|ltequip1 = L Laser
|ltequip2 = SRM 6
+
|ltequip2 = SRM6
 
|ltequip3 = Ammo SRM
 
|ltequip3 = Ammo SRM
|ltequip4 = Single Heat Sink
+
|ltequip4 = Heat Sink
|ltequip5 = Single Heat Sink
+
|ltequip5 = Heat Sink
|ltequip6 = Single Heat Sink
+
|ltequip6 = Heat Sink
|ltequip7 = Single Heat Sink
+
|ltequip7 = Heat Sink
|ltequip8 = Single Heat Sink
+
|ltequip8 = Heat Sink
 
|ltequip9 =  
 
|ltequip9 =  
 
|ltequip10 =  
 
|ltequip10 =  
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 = Large Laser
+
|rtequip1 = L Laser
|rtequip2 = SRM 6
+
|rtequip2 = SRM6
 
|rtequip3 = Ammo SRM
 
|rtequip3 = Ammo SRM
|rtequip4 = Single Heat Sink
+
|rtequip4 = Heat Sink
|rtequip5 = Single Heat Sink
+
|rtequip5 = Heat Sink
|rtequip6 = Single Heat Sink
+
|rtequip6 = Heat Sink
|rtequip7 = Single Heat Sink
+
|rtequip7 = Heat Sink
|rtequip8 = Single Heat Sink
+
|rtequip8 = Heat Sink
 
|rtequip9 =  
 
|rtequip9 =  
 
|rtequip10 =  
 
|rtequip10 =  
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 = Medium Laser
+
|laequip1 = M Laser
|laequip2 = Medium Laser
+
|laequip2 = M Laser
 
|laequip3 =  
 
|laequip3 =  
 
|laequip4 =  
 
|laequip4 =  
Line 568: Line 574:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 = Medium Laser
+
|raequip1 = M Laser
|raequip2 = Medium Laser
+
|raequip2 = M Laser
|raequip3 = LRM 10
+
|raequip3 = LRM10
 
|raequip4 = Ammo LRM
 
|raequip4 = Ammo LRM
 
|raequip5 =  
 
|raequip5 =  
Line 578: Line 584:
 
|raequip9 =  
 
|raequip9 =  
 
|raequip10 =  
 
|raequip10 =  
|llequip1 = Single Heat Sink
+
|llequip1 = Heat Sink
|llequip2 = Single Heat Sink
+
|llequip2 = Heat Sink
|rlequip1 = Single Heat Sink
+
|rlequip1 = Heat Sink
|rlequip2 = Single Heat Sink
+
|rlequip2 = Heat Sink
 
}}
 
}}
  
Line 615: Line 621:
 
* Taurian Concordat
 
* Taurian Concordat
 
* Tortuga Dominions
 
* Tortuga Dominions
 +
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"
Line 628: Line 635:
 
|mechtype = BattleMech
 
|mechtype = BattleMech
 
|class = Assault
 
|class = Assault
|weight = 85
+
|weight = 85T
 
|stock role = Juggernaut / Ranged Assault
 
|stock role = Juggernaut / Ranged Assault
 
|ballistic = 0
 
|ballistic = 0
Line 640: Line 647:
 
|maxstability = 68
 
|maxstability = 68
 
|maxheat = 0
 
|maxheat = 0
|armor = 1160
+
|armor = 1,160
 
|structure = 611
 
|structure = 611
 
|heatsinking = 108
 
|heatsinking = 108
Line 650: Line 657:
 
|coresize = 255
 
|coresize = 255
 
|heatsinkkit = Double Heat Sinks
 
|heatsinkkit = Double Heat Sinks
|ecooling = Standard
+
|ecooling = None
 
|gyro = Standard
 
|gyro = Standard
|structuretype =Standard (Fixed)  
+
|structuretype = Standard (Fixed)  
 
|armortype = Standard
 
|armortype = Standard
 
|headequip1 = Combat Computer (Fixed)  
 
|headequip1 = Combat Computer (Fixed)  
Line 658: Line 665:
 
|headequip3 =  
 
|headequip3 =  
 
|headequip4 =  
 
|headequip4 =  
|ctequip1 = ER Large Laser
+
|ctequip1 = ER L Laser
 
|ctequip2 =  
 
|ctequip2 =  
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 = SRM 6
+
|ltequip1 = SRM6
|ltequip2 = NARC Launcher
+
|ltequip2 = Narc Launcher
 
|ltequip3 = Ammo SRM
 
|ltequip3 = Ammo SRM
 
|ltequip4 = Ammo SRM
 
|ltequip4 = Ammo SRM
|ltequip5 = Double Heat Sink
+
|ltequip5 = Heat Sink (D)
|ltequip6 = Double Heat Sink
+
|ltequip6 = Heat Sink (D)
 
|ltequip7 =  
 
|ltequip7 =  
 
|ltequip8 =  
 
|ltequip8 =  
Line 674: Line 681:
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 = SRM 6
+
|rtequip1 = SRM6
 
|rtequip2 = Ammo SRM
 
|rtequip2 = Ammo SRM
|rtequip3 = Double Heat Sink
+
|rtequip3 = Heat Sink (D)
|rtequip4 = Double Heat Sink
+
|rtequip4 = Heat Sink (D)
|rtequip5 = Double Heat Sink
+
|rtequip5 = Heat Sink (D)
 
|rtequip6 =  
 
|rtequip6 =  
 
|rtequip7 =  
 
|rtequip7 =  
Line 686: Line 693:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 = Medium Laser
+
|laequip1 = M Laser
|laequip2 = Medium Laser
+
|laequip2 = M Laser
|laequip3 = LRM 10
+
|laequip3 = LRM10
 
|laequip4 = Ammo LRM
 
|laequip4 = Ammo LRM
 
|laequip5 = Ammo LRM
 
|laequip5 = Ammo LRM
|laequip6 = Double Heat Sink
+
|laequip6 = Heat Sink (D)
 
|laequip7 =  
 
|laequip7 =  
 
|laequip8 =  
 
|laequip8 =  
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 = Medium Laser
+
|raequip1 = M Laser
|raequip2 = Medium Laser
+
|raequip2 = M Laser
|raequip3 = LRM 10
+
|raequip3 = LRM10
 
|raequip4 = Ammo LRM
 
|raequip4 = Ammo LRM
 
|raequip5 = Ammo LRM
 
|raequip5 = Ammo LRM
|raequip6 = Double Heat Sink
+
|raequip6 = Heat Sink (D)
 
|raequip7 =  
 
|raequip7 =  
 
|raequip8 =  
 
|raequip8 =  
 
|raequip9 =  
 
|raequip9 =  
 
|raequip10 =  
 
|raequip10 =  
|llequip1 = Ammo NARC
+
|llequip1 = Ammo Narc
|llequip2 = Ammo NARC
+
|llequip2 = Ammo Narc
 
|rlequip1 = None
 
|rlequip1 = None
 
|rlequip2 =  
 
|rlequip2 =  
Line 713: Line 720:
  
 
===Description===
 
===Description===
An upgrade originating from the Free Worlds League, the 5M variant of the Stalker was introduced using moderate amounts of Star League technology. Most of the weaponry was retained but both large lasers were removed for a single ER Large Laser placed in the 'Mech's centerline and a Narc Missile Beacon in the left torso, allowing the Stalker to tag enemy units with a homing beacon. The seventeen double heat sinks of the 5M afford it far greater heat efficiency than the twenty single heat sinks of previous models and an additional ton of armor was added for survivability. Unfortunately the designers of the new 5M dismissed the inclusion of CASE, a factor which led directly to the deaths of several Stalkers.
+
An upgrade originating from the Free Worlds League, the 5M variant of the Stalker was introduced using moderate amounts of Star League technology. Most of the weaponry was retained but both L Lasers were removed for a single ER L Laser placed in the 'Mech's centerline and a Narc Missile Beacon in the left torso, allowing the Stalker to tag enemy units with a homing beacon. The seventeen Heat Sink (D)s of the 5M afford it far greater heat efficiency than the twenty Heat Sinks of previous models and an additional ton of armor was added for survivability. Unfortunately the designers of the new 5M dismissed the inclusion of CASE, a factor which led directly to the deaths of several Stalkers.
  
  
Line 735: Line 742:
 
* Mercenaries
 
* Mercenaries
 
* Taurian Concordat
 
* Taurian Concordat
 +
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"
Line 748: Line 756:
 
|mechtype = BattleMech
 
|mechtype = BattleMech
 
|class = Assault
 
|class = Assault
|weight = 85
+
|weight = 85T
 
|stock role = Juggernaut / Ranged Assault
 
|stock role = Juggernaut / Ranged Assault
 
|ballistic = 0
 
|ballistic = 0
Line 760: Line 768:
 
|maxstability = 30
 
|maxstability = 30
 
|maxheat = 0
 
|maxheat = 0
|armor = 1480
+
|armor = 1,480
 
|structure = 611
 
|structure = 611
 
|heatsinking = 114
 
|heatsinking = 114
Line 770: Line 778:
 
|coresize = 255
 
|coresize = 255
 
|heatsinkkit = Double Heat Sinks
 
|heatsinkkit = Double Heat Sinks
|ecooling = Standard
+
|ecooling = None
 
|gyro = Standard
 
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|structuretype = Standard (Fixed)
Line 776: Line 784:
 
|headequip1 = Combat Computer (Fixed)
 
|headequip1 = Combat Computer (Fixed)
 
|headequip2 = FCS Artemis IV
 
|headequip2 = FCS Artemis IV
|headequip3 = ER Medium Laser
+
|headequip3 = ER M Laser
 
|headequip4 =  
 
|headequip4 =  
|ctequip1 = ER Large Laser
+
|ctequip1 = ER L Laser
 
|ctequip2 =  
 
|ctequip2 =  
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 = Ammo LRM ARTIV
+
|ltequip1 = Ammo LRM ArtIV
|ltequip2 = Ammo LRM ARTIV
+
|ltequip2 = Ammo LRM ArtIV
 
|ltequip3 = CASE
 
|ltequip3 = CASE
|ltequip4 = Double Heat Sink
+
|ltequip4 = Heat Sink (D)
|ltequip5 = Double Heat Sink
+
|ltequip5 = Heat Sink (D)
|ltequip6 = Double Heat Sink
+
|ltequip6 = Heat Sink (D)
 
|ltequip7 =  
 
|ltequip7 =  
 
|ltequip8 =  
 
|ltequip8 =  
Line 794: Line 802:
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 = Ammo LRM ARTIV
+
|rtequip1 = Ammo LRM ArtIV
|rtequip2 = Ammo LRM ARTIV
+
|rtequip2 = Ammo LRM ArtIV
 
|rtequip3 = CASE
 
|rtequip3 = CASE
|rtequip4 = Double Heat Sink
+
|rtequip4 = Heat Sink (D)
|rtequip5 = Double Heat Sink
+
|rtequip5 = Heat Sink (D)
|rtequip6 = Double Heat Sink
+
|rtequip6 = Heat Sink (D)
 
|rtequip7 =  
 
|rtequip7 =  
 
|rtequip8 =  
 
|rtequip8 =  
Line 806: Line 814:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 = ER Medium Laser
+
|laequip1 = ER M Laser
|laequip2 = ER Medium Laser
+
|laequip2 = ER M Laser
|laequip3 = LRM 15
+
|laequip3 = LRM15
 
|laequip4 = Ammo LRM ATIV
 
|laequip4 = Ammo LRM ATIV
|laequip5 = Double Heat Sink
+
|laequip5 = Heat Sink (D)
 
|laequip6 =  
 
|laequip6 =  
 
|laequip7 =  
 
|laequip7 =  
Line 816: Line 824:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 = ER Medium Laser
+
|raequip1 = ER M Laser
|raequip2 = ER Medium Laser
+
|raequip2 = ER M Laser
|raequip3 = LRM 15
+
|raequip3 = LRM15
|raequip4 = Ammo LRM ARTIV
+
|raequip4 = Ammo LRM ArtIV
|raequip5 = Double Heat Sink
+
|raequip5 = Heat Sink (D)
 
|raequip6 =  
 
|raequip6 =  
 
|raequip7 =  
 
|raequip7 =  
Line 853: Line 861:
 
* Local Government
 
* Local Government
 
* Mercenaries
 
* Mercenaries
 +
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"
Line 866: Line 875:
 
|mechtype = BattleMech
 
|mechtype = BattleMech
 
|class = Assault
 
|class = Assault
|weight = 85
+
|weight = 85T
 
|stock role = Juggernaut / Ranged Assault
 
|stock role = Juggernaut / Ranged Assault
 
|ballistic = 0
 
|ballistic = 0
Line 878: Line 887:
 
|maxstability = 72
 
|maxstability = 72
 
|maxheat = 0
 
|maxheat = 0
|armor = 1400
+
|armor = 1,400
 
|structure = 611
 
|structure = 611
 
|heatsinking = 120
 
|heatsinking = 120
Line 887: Line 896:
 
|enginetype = Standard
 
|enginetype = Standard
 
|coresize = 255
 
|coresize = 255
|heatsinkkit = Double Heat Sinks
+
|heatsinkkit = Double Heat Sinkss
|ecooling = Standard
+
|ecooling = None
 
|gyro = Standard
 
|gyro = Standard
 
|structuretype = Standard (Fixed)
 
|structuretype = Standard (Fixed)
Line 894: Line 903:
 
|headequip1 = Combat Computer (Fixed)
 
|headequip1 = Combat Computer (Fixed)
 
|headequip2 = FCS ADV TC
 
|headequip2 = FCS ADV TC
|headequip3 = Small Laser
+
|headequip3 = S Laser
 
|headequip4 =  
 
|headequip4 =  
|ctequip1 = Medium Pulse Laser
+
|ctequip1 = M Pulse
|ctequip2 = Medium Pulse Laser
+
|ctequip2 = M Pulse
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
 
|ltequip1 = ER PPC
 
|ltequip1 = ER PPC
|ltequip2 = Medium Pulse Laser
+
|ltequip2 = M Pulse
|ltequip3 = Double Heat Sink
+
|ltequip3 = Heat Sink (D)
|ltequip4 = Double Heat Sink
+
|ltequip4 = Heat Sink (D)
 
|ltequip5 =  
 
|ltequip5 =  
 
|ltequip6 =  
 
|ltequip6 =  
Line 913: Line 922:
 
|ltequip12 =  
 
|ltequip12 =  
 
|rtequip1 = ER PPC
 
|rtequip1 = ER PPC
|rtequip2 = Medium Pulse Laser
+
|rtequip2 = M Pulse
|rtequip3 = Double Heat Sink
+
|rtequip3 = Heat Sink (D)
|rtequip4 = Double Heat Sink
+
|rtequip4 = Heat Sink (D)
 
|rtequip5 = Ammo Streak SRM  
 
|rtequip5 = Ammo Streak SRM  
 
|rtequip6 = CASE
 
|rtequip6 = CASE
Line 924: Line 933:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 = Streak SRM
+
|laequip1 = Streak SRM4
|laequip2 = Double Heat Sink
+
|laequip2 = Heat Sink (D)
|laequip3 = Double Heat Sink
+
|laequip3 = Heat Sink (D)
|laequip4 = Double Heat Sink
+
|laequip4 = Heat Sink (D)
 
|laequip5 =  
 
|laequip5 =  
 
|laequip6 =  
 
|laequip6 =  
Line 934: Line 943:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 = Streak SRM
+
|raequip1 = Streak SRM4
|raequip2 = Double Heat Sink
+
|raequip2 = Heat Sink (D)
|raequip3 = Double Heat Sink
+
|raequip3 = Heat Sink (D)
 
|raequip4 =  
 
|raequip4 =  
 
|raequip5 =  
 
|raequip5 =  
Line 951: Line 960:
  
 
===Description===
 
===Description===
The 7D Stalker introduced by the Federated Suns in 3062 is built on a standard chassis and engine for rugged durability and carries a primarily energy arsenal. Its two primary weapons are two ER PPCs, giving the 7D a striking distance out to just under seven hundred meters. The 'Mech is also armed with four Medium Pulse Lasers for close combat, which are backed up by two Streak SRM-4 launchers to take advantage of any weak points in an enemy's armor. The lasers and ER PPCs are all linked to an advanced Targeting Computer, which gives the 7D extreme accuracy.
+
The 7D Stalker introduced by the Federated Suns in 3062 is built on a standard chassis and engine for rugged durability and carries a primarily energy arsenal. Its two primary weapons are two ER PPCs, giving the 7D a striking distance out to just under seven hundred meters. The 'Mech is also armed with four M Pulses for close combat, which are backed up by two Streak SRM-4 launchers to take advantage of any weak points in an enemy's armor. The lasers and ER PPCs are all linked to an advanced Targeting Computer, which gives the 7D extreme accuracy.
  
  
Line 983: Line 992:
 
|mechtype = BattleMech
 
|mechtype = BattleMech
 
|class = Assault
 
|class = Assault
|weight = 85
+
|weight = 85T
 
|stock role = Juggernaut / Ranged Assault
 
|stock role = Juggernaut / Ranged Assault
 
|ballistic = 2
 
|ballistic = 2
Line 995: Line 1,004:
 
|maxstability = 52
 
|maxstability = 52
 
|maxheat = 0
 
|maxheat = 0
|armor = 1560
+
|armor = 1,560
 
|structure = 611
 
|structure = 611
 
|heatsinking = 78
 
|heatsinking = 78
Line 1,005: Line 1,014:
 
|coresize = 255
 
|coresize = 255
 
|heatsinkkit = Double Heat Sinks
 
|heatsinkkit = Double Heat Sinks
|ecooling = Standard
+
|ecooling = None
 
|gyro = Standard
 
|gyro = Standard
|structuretype =Endo-Steel (Fixed)  
+
|structuretype = Endo-Steel (Fixed)  
 
|armortype = Standard
 
|armortype = Standard
 
|headequip1 = Combat Computer (Fixed)
 
|headequip1 = Combat Computer (Fixed)
Line 1,029: Line 1,038:
 
|ltequip11 =  
 
|ltequip11 =  
 
|ltequip12 =  
 
|ltequip12 =  
|rtequip1 = MML 9
+
|rtequip1 = MML9
|rtequip2 = Ammo LRM ARTIV
+
|rtequip2 = Ammo LRM ArtIV
 
|rtequip3 = Ammo LRM Swarm
 
|rtequip3 = Ammo LRM Swarm
|rtequip4 = Ammo LRM Thunder
+
|rtequip4 = Ammo LRM FASCAM
|rtequip5 = Ammo SRM ARTIV
+
|rtequip5 = Ammo SRM ArtIV
|rtequip6 = Ammo SRM TDM
+
|rtequip6 = Ammo SRM [TDM]
|rtequip7 = Ammo SRM AX
+
|rtequip7 = Ammo SRM Acid
 
|rtequip8 = CASEII
 
|rtequip8 = CASEII
 
|rtequip9 =  
 
|rtequip9 =  
Line 1,042: Line 1,051:
 
|rtequip12 =  
 
|rtequip12 =  
 
|laequip1 = MML9
 
|laequip1 = MML9
|laequip2 = Double Heat Sink
+
|laequip2 = Heat Sink (D)
 
|laequip3 =  
 
|laequip3 =  
 
|laequip4 =  
 
|laequip4 =  
Line 1,051: Line 1,060:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 = MML 9
+
|raequip1 = MML9
|raequip2 = Double Heat Sink  
+
|raequip2 = Heat Sink (D)
 
|raequip3 =  
 
|raequip3 =  
 
|raequip4 =  
 
|raequip4 =  
Line 1,099: Line 1,108:
 
|mechtype = BattleMech
 
|mechtype = BattleMech
 
|class = Assault
 
|class = Assault
|weight = 85
+
|weight = 85T
 
|stock role = Juggernaut / Ranged Assault
 
|stock role = Juggernaut / Ranged Assault
 
|ballistic = 1
 
|ballistic = 1
Line 1,111: Line 1,120:
 
|maxstability = 45
 
|maxstability = 45
 
|maxheat = 0
 
|maxheat = 0
|armor = 1240
+
|armor = 1,240
 
|structure = 611
 
|structure = 611
 
|heatsinking = 90
 
|heatsinking = 90
Line 1,121: Line 1,130:
 
|coresize = 255
 
|coresize = 255
 
|heatsinkkit = Double Heat Sinks
 
|heatsinkkit = Double Heat Sinks
|ecooling = Standard
+
|ecooling = None
 
|gyro = Standard
 
|gyro = Standard
 
|structuretype = Standard (Fixed)  
 
|structuretype = Standard (Fixed)  
Line 1,133: Line 1,142:
 
|ctequip3 =  
 
|ctequip3 =  
 
|ctequip4 =  
 
|ctequip4 =  
|ltequip1 = HVAC/10
+
|ltequip1 = UAC/10
|ltequip2 = Ammo HVAC/10
+
|ltequip2 = Ammo UAC/10
|ltequip3 = Ammo HVAC/10
+
|ltequip3 = Ammo UAC/10
 
|ltequip4 = CASEII
 
|ltequip4 = CASEII
 
|ltequip5 =  
 
|ltequip5 =  
Line 1,157: Line 1,166:
 
|rtequip11 =  
 
|rtequip11 =  
 
|rtequip12 =  
 
|rtequip12 =  
|laequip1 = Medium Laser
+
|laequip1 = M Laser
|laequip2 = Medium Laser
+
|laequip2 = M Laser
|laequip3 = LRM 10
+
|laequip3 = LRM10
|laequip4 = Double Heat Sinks
+
|laequip4 = Heat Sink (D)
|laequip5 = Double Heat Sinks
+
|laequip5 = Heat Sink (D)
 
|laequip6 =  
 
|laequip6 =  
 
|laequip7 =  
 
|laequip7 =  
Line 1,167: Line 1,176:
 
|laequip9 =  
 
|laequip9 =  
 
|laequip10 =  
 
|laequip10 =  
|raequip1 = Medium Laser
+
|raequip1 = M Laser
|raequip2 = Medium Laser
+
|raequip2 = M Laser
|raequip3 = LRM 10
+
|raequip3 = LRM10
|raequip4 = Double Heat Sinks
+
|raequip4 = Heat Sink (D)
|raequip5 = Double Heat Sinks
+
|raequip5 = Heat Sink (D)
 
|raequip6 =  
 
|raequip6 =  
 
|raequip7 =  
 
|raequip7 =  
Line 1,184: Line 1,193:
  
 
===Description===
 
===Description===
Irian Technologies, never happy with their prior Stalker designs, created this, the Stalker-8X, to try and make the old chassis more relevant on the modern battlefield. Carrying the quad Mediums and dual LRM-10s of the traditional Stalker, the -8X takes a twist on the mech by carrying an Ultra Autocannon/10 for close range brawling after the enemy closes. For defense, 15.5 tons of armor and an Angel ECM Suite protect the mech. A Bloodhound Active Probe gives it some sensor utilty while 14 double heat sinks and a Coolant Pod keep the mech cold in all but the most taxing of battles.
+
Irian Technologies, never happy with their prior Stalker designs, created this, the Stalker-8X, to try and make the old chassis more relevant on the modern battlefield. Carrying the quad Mediums and dual LRM-10s of the traditional Stalker, the -8X takes a twist on the mech by carrying an Ultra Autocannon/10 for close range brawling after the enemy closes. For defense, 15.5 tons of armor and an Angel ECM Suite protect the mech. A Bloodhound Active Probe gives it some sensor utilty while 14 Heat Sink (D)s and a Coolant Pod keep the mech cold in all but the most taxing of battles.
  
  
Line 1,207: Line 1,216:
 
* Free Worlds League (Marik)
 
* Free Worlds League (Marik)
 
* Lyran Commonwealth (Steiner)
 
* Lyran Commonwealth (Steiner)
 +
  
 
{|style="margin-left: auto; margin-right: auto;"
 
{|style="margin-left: auto; margin-right: auto;"

Revision as of 03:50, 15 January 2021

STK-3F
Stalker.png
General Data
'Mech Type BattleMech
Class Assault
Weight 85T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 6
Missile: 4
Support: 0
Speed 3/5/0
Firepower Max Damage: 336
Max Stability: 68
Max Heat: 0
Durability Armor: 1,080
Structure: 611
Heat Efficiency Sinking: 66
Alpha: 128
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard
Core 255
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso L Laser
SRM6
Ammo SRM
Heat Sink
Right Torso L Laser
SRM6
Ammo SRM
Heat Sink
Left Arm M Laser
M Laser
LRM10
Ammo LRM
Heat Sink
Right Arm M Laser
M Laser
LRM 19
Ammo LRM
Heat Sink
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Stalker 3F mounts a ridiculous amount of weaponry—even for an assault 'Mech. It is also notable for its incredibly poor heat management, which is the cost it pays for such amazing damage output. Powerful, but to be used wisely.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively three standard heat sinks


Factions

The STK-3F can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Worlds League (Marik)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Mercenaries
  • Pirates
  • Taurian Concordat


Stock Loadout
Stock Loadout
STK-3Fb
Stalker.png
General Data
'Mech Type BattleMech
Class Assault
Weight 85T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 6
Missile: 2
Support: 0
Speed 3/5/0
Firepower Max Damage: 290
Max Stability: 30
Max Heat: 0
Durability Armor: 1,480
Structure: 611
Heat Efficiency Sinking: 96
Alpha: 120
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard
Core 255
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Combat Computer (Fixed)
FCS Artemis IV
Center Torso Guardian ECM
Left Torso ER L Laser
Ammo LRM ArtIV
Ammo LRM ArtIV
Ammo LRM ArtIV
Ammo LRM ArtIV
CASE
Right Torso ER L Laser
Double Heat Sink
Double Heat Sink
Double Heat Sink
Left Arm M Laser
M Laser
LRM15
Double Heat Sink
Right Arm M Laser
M Laser
LRM15
Double Heat Sink
Left Leg None
Right Leg None


Description

Created for the Star League's Royal regiments, the Stalker-3Fb is much like its lesser kin: a walking death machine. It carries a similar payload but makes use of lostech double heat sinks to cool down much more effectively, letting it fire continuously much longer than a normal Stalker-3F.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively three standard heat sinks


Factions

The STK-3Fb can be found with these forces:

  • ClanWolf
  • ClanGhostBear
  • ClanJadeFalcon
  • ComStar
Stock Loadout
Stock Loadout
STK-3H
Stalker.png
General Data
'Mech Type BattleMech
Class Assault
Weight 85T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 6
Support: 0
Speed 3/5/0
Firepower Max Damage: 336
Max Stability: 88
Max Heat: 0
Durability Armor: 1,080
Structure: 611
Heat Efficiency Sinking: 66
Alpha: 104
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard
Core 255
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso SRM6
Ammo SRM
Heat Sink
Right Torso SRM6
Ammo SRM
Heat Sink
Left Arm M Laser
M Laser
LRM20
Ammo LRM
Heat Sink
Right Arm M Laser
M Laser
LRM20
Ammo LRM
Heat Sink
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Stalker 3H was intended as a seige 'Mech. Replacing the twin LRM-10s and L Lasers for paired LRM-20s, the STK-3H is a powerful fire support 'Mech.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively three standard heat sinks


Factions

The STK-3H can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Circinus Federation
  • Free Rasalhague Republic
  • Hanseatic League
  • Local Government
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat


Stock Loadout
Stock Loadout
STK-3PA
Stalker.png
General Data
'Mech Type BattleMech
Class Assault
Weight 85T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 6
Missile: 4
Support: 0
Speed 3/5/0
Firepower Max Damage: 520
Max Stability: 240
Max Heat: 80
Durability Armor: 1,080
Structure: 611
Heat Efficiency Sinking: 78
Alpha: 180
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard
Core 255
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Inferno RL20
Binary Laser
Heat Sink
Heat Sink
Right Torso Heat Sink
Inferno RL20
Binary Laser
Heat Sink
Heat Sink
Left Arm Heat Sink
Realoading RL40
Right Arm Heat Sink
Reloading RL40
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The skunkworks of Periphery Armory, Inc has done it again, they've made the Stalker better in every way than its original incarnation! This, the STK-3PA, comes with so much absurd firepower that even the mighty Atlas trembles in fear. A pair of Reloading Rocket Launcher-40s do the heavy work while a pair of Inferno Rocket Launcher-20s keep the target unable to fight back. For ranged firepower, a pair of little-loved but highly effective Binary Laser Cannons put in serious work. Periphery Armory, Inc: proving that the oldies are still goodies!


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively three standard heat sinks


Factions

The STK-3PA can be found with these forces:

  • Local Government
  • Mercenaries
Stock Loadout
Stock Loadout
STK-4N
Stalker.png
General Data
'Mech Type BattleMech
Class Assault
Weight 85T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 8
Missile: 3
Support: 2
Speed 3/5/0
Firepower Max Damage: 296
Max Stability: 58
Max Heat: 0
Durability Armor: 1,080
Structure: 611
Heat Efficiency Sinking: 84
Alpha: 116
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard
Core 255
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso L Laser
SRM6
Ammo SRM
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso L Laser
SRM6
Ammo SRM
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Left Arm M Laser
M Laser
Right Arm M Laser
M Laser
LRM10
Ammo LRM
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

By removing one of the LRM launchers and adding more Heat Sinks, the Stalker 4N can dish out more damage per round without as much fear of baking the pilot alive.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively three standard heat sinks


Factions

The STK-4N can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Circinus Federation
  • Free Rasalhague Republic
  • Hanseatic League
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat
  • Tortuga Dominions


Stock Loadout
Stock Loadout
STK-5M
Stalker.png
General Data
'Mech Type BattleMech
Class Assault
Weight 85T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 6
Missile: 5
Support: 0
Speed 3/5/0
Firepower Max Damage: 302
Max Stability: 68
Max Heat: 0
Durability Armor: 1,160
Structure: 611
Heat Efficiency Sinking: 108
Alpha: 120
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard
Core 255
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Combat Computer (Fixed)
Center Torso ER L Laser
Left Torso SRM6
Narc Launcher
Ammo SRM
Ammo SRM
Heat Sink (D)
Heat Sink (D)
Right Torso SRM6
Ammo SRM
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Left Arm M Laser
M Laser
LRM10
Ammo LRM
Ammo LRM
Heat Sink (D)
Right Arm M Laser
M Laser
LRM10
Ammo LRM
Ammo LRM
Heat Sink (D)
Left Leg Ammo Narc
Ammo Narc
Right Leg None


Description

An upgrade originating from the Free Worlds League, the 5M variant of the Stalker was introduced using moderate amounts of Star League technology. Most of the weaponry was retained but both L Lasers were removed for a single ER L Laser placed in the 'Mech's centerline and a Narc Missile Beacon in the left torso, allowing the Stalker to tag enemy units with a homing beacon. The seventeen Heat Sink (D)s of the 5M afford it far greater heat efficiency than the twenty Heat Sinks of previous models and an additional ton of armor was added for survivability. Unfortunately the designers of the new 5M dismissed the inclusion of CASE, a factor which led directly to the deaths of several Stalkers.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively three standard heat sinks


Factions

The STK-5M can be found with these forces:

  • Circinus Federation
  • Free Rasalhague Republic
  • Magistracy Of Canopus
  • Mercenaries
  • Taurian Concordat


Stock Loadout
Stock Loadout
STK-6M
Stalker.png
General Data
'Mech Type BattleMech
Class Assault
Weight 85T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 7
Missile: 2
Support: 4
Speed 3/5/0
Firepower Max Damage: 290
Max Stability: 30
Max Heat: 0
Durability Armor: 1,480
Structure: 611
Heat Efficiency Sinking: 114
Alpha: 130
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard
Core 255
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Combat Computer (Fixed)
FCS Artemis IV
ER M Laser
Center Torso ER L Laser
Left Torso Ammo LRM ArtIV
Ammo LRM ArtIV
CASE
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Right Torso Ammo LRM ArtIV
Ammo LRM ArtIV
CASE
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Left Arm ER M Laser
ER M Laser
LRM15
Ammo LRM ATIV
Heat Sink (D)
Right Arm ER M Laser
ER M Laser
LRM15
Ammo LRM ArtIV
Heat Sink (D)
Left Leg None
Right Leg None


Description

Irian’s attempt to make up for the shortcomings of the 5M, the 6M introduced in 3062 drops the SRMs entirely, upgrades the LRMs to 15-tube racks with integral Artemis IV FCS, and upgrades the lasers to ER versions, mounting a fifth medium. Most importantly, the LRM magazines are now protected with CASE.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively three standard heat sinks


Factions

The STK-6M can be found with these forces:

  • Free Worlds League (Marik)
  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout
STK-7D
Stalker.png
General Data
'Mech Type BattleMech
Class Assault
Weight 85T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 6
Missile: 4
Support: 1
Speed 3/5/0
Firepower Max Damage: 307
Max Stability: 72
Max Heat: 0
Durability Armor: 1,400
Structure: 611
Heat Efficiency Sinking: 120
Alpha: 147
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard
Core 255
Heat Sinks Double Heat Sinkss
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Combat Computer (Fixed)
FCS ADV TC
S Laser
Center Torso M Pulse
M Pulse
Left Torso ER PPC
M Pulse
Heat Sink (D)
Heat Sink (D)
Right Torso ER PPC
M Pulse
Heat Sink (D)
Heat Sink (D)
Ammo Streak SRM
CASE
Left Arm Streak SRM4
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Right Arm Streak SRM4
Heat Sink (D)
Heat Sink (D)
Left Leg None
Right Leg None


Description

The 7D Stalker introduced by the Federated Suns in 3062 is built on a standard chassis and engine for rugged durability and carries a primarily energy arsenal. Its two primary weapons are two ER PPCs, giving the 7D a striking distance out to just under seven hundred meters. The 'Mech is also armed with four M Pulses for close combat, which are backed up by two Streak SRM-4 launchers to take advantage of any weak points in an enemy's armor. The lasers and ER PPCs are all linked to an advanced Targeting Computer, which gives the 7D extreme accuracy.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively three standard heat sinks


Factions

The STK-7D can be found with these forces:

  • Federated Suns (Davion)
  • Lyran Commonwealth (Steiner)
Stock Loadout
Stock Loadout
STK-7L
Stalker.png
General Data
'Mech Type BattleMech
Class Assault
Weight 85T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 0
Missile: 7
Support: 1
Speed 3/5/0
Firepower Max Damage: 178
Max Stability: 52
Max Heat: 0
Durability Armor: 1,560
Structure: 611
Heat Efficiency Sinking: 78
Alpha: 55
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard
Core 255
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Standard
Head Combat Computer (Fixed)
FCS Artemis IV
Center Torso None
Left Torso HVAC/10
Ammo HVAC/10
Ammo HVAC/10
CASEII
Right Torso MML9
Ammo LRM ArtIV
Ammo LRM Swarm
Ammo LRM FASCAM
Ammo SRM ArtIV
Ammo SRM [TDM]
Ammo SRM Acid
CASEII
Left Arm MML9
Heat Sink (D)
Right Arm MML9
Heat Sink (D)
Left Leg None
Right Leg None


Description

The 7L Stalker is a Capellan test bed platform for new technologies developed for use by the CCAF. Departing from traditional Stalker configurations of the past, the 7L carries the volatile but potent Hypervelocity Class 10 Autocannon as its main gun. A trio of the new Multi-Missile Launcher 9-racks suppliments the punching power of the HVAC, and also allows the Stalker to employ specialty ammunition as well as brawl when necessary.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively three standard heat sinks


Factions

The STK-7L can be found with these forces:

  • Capellan Confederation (Liao)
Stock Loadout
Stock Loadout
STK-8X
Stalker.png
General Data
'Mech Type BattleMech
Class Assault
Weight 85T
Stock Role Juggernaut / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 1
Energy: 4
Missile: 2
Support: 3
Speed 3/5/0
Firepower Max Damage: 215
Max Stability: 45
Max Heat: 0
Durability Armor: 1,240
Structure: 611
Heat Efficiency Sinking: 90
Alpha: 79
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard
Core 255
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Combat Computer (Fixed)
Center Torso Angel ECM
Left Torso UAC/10
Ammo UAC/10
Ammo UAC/10
CASEII
Right Torso Bloodhound Probe
Coolant Pod
Ammo LRM
Ammo LRM
Ammo LRM
CASE
Left Arm M Laser
M Laser
LRM10
Heat Sink (D)
Heat Sink (D)
Right Arm M Laser
M Laser
LRM10
Heat Sink (D)
Heat Sink (D)
Left Leg None
Right Leg None


Description

Irian Technologies, never happy with their prior Stalker designs, created this, the Stalker-8X, to try and make the old chassis more relevant on the modern battlefield. Carrying the quad Mediums and dual LRM-10s of the traditional Stalker, the -8X takes a twist on the mech by carrying an Ultra Autocannon/10 for close range brawling after the enemy closes. For defense, 15.5 tons of armor and an Angel ECM Suite protect the mech. A Bloodhound Active Probe gives it some sensor utilty while 14 Heat Sink (D)s and a Coolant Pod keep the mech cold in all but the most taxing of battles.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking, effectively three standard heat sinks


Factions

The STK-8X can be found with these forces:

  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Worlds League (Marik)
  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout