Swordsman
SWD-1
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Medium |
Weight | 40T |
Stock Role | Age of War Trooper |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 2 Missile: 2 Support: 1 |
Speed | 3/5/0 |
Firepower | Max Damage: 105 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 402 Structure: 504 |
Heat Efficiency | Sinking: 30 Alpha: 32 |
Melee | Kick: 40 Punch: 20 |
Stock Equipment | |
Engine | Primitive (Fixed) |
Core | 135 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Rugged (Fixed) |
Armor | Primitive |
Head | Primitive Cockpit (Fixed) |
Center Torso | Heat Sink |
Left Torso | Heat Sink AC/5 Ammo AC/5 |
Right Torso | Heat Sink LRM5 Ammo LRM |
Left Arm | Lower Arm Hand M Laser |
Right Arm | Lower Arm Hand M Laser |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The Swordsman was an early Federated Suns medium-class BattleMech which was originally built in 2463 as House Davion's third in-house BattleMech design. The design was tainted by heavy use in the Davion Civil War of 2525-2540. Eventually, production ended and the design was relegated to the dustbin of history. However, in the 3060s, the mech was put back into production by House Davion to supplement their forces in the FedCom Civil War. The SWD-2 is the stock production design, mounting heavy armor and firepower for the tonnage: 7.5 tons of armor and a grab-bag mix of guns including an AC/5, LRM-5, SRM-4, two Medium Lasers, and a Small Laser.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
The SWD-1 can be found with these forces:
- Chainelane Isles
- Hanseatic League
- JarnFolk
- Local Government
- New Delphi Compact
- Pirates
- Rim Collection
- Tortuga Dominions
Stock Loadout |
SWD-2
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | Medium |
Weight | 40T |
Stock Role | Age of War Trooper |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 2 Missile: 2 Support: 1 |
Speed | 4/7/0 |
Firepower | Max Damage: 152 Max Stability: 36 Max Heat: 0 |
Durability | Armor: 600 Structure: 336 |
Heat Efficiency | Sinking: 33 Alpha: 45 |
Melee | Kick: 40 Punch: 20 |
Stock Equipment | |
Engine | Standard |
Core | 160 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Standard |
Structure | Standard (Fixed) |
Armor | Standard |
Head | Improved Cooling (Fixed) S Laser |
Center Torso | None |
Left Torso | Heat Sink AC/5 Ammo AC/5 |
Right Torso | Heat Sink LRM5 SRM4 Ammo LRM Ammo SRM |
Left Arm | Lower Arm Hand M Laser |
Right Arm | Lower Arm Hand M Laser |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The Swordsman was an early Federated Suns medium-class BattleMech which was originally built in 2463 as House Davion's third in-house BattleMech design. The design was tainted by heavy use in the Davion Civil War of 2525-2540. Eventually, production ended and the design was relegated to the dustbin of history. However, in the 3060s, the mech was put back into production by House Davion to supplement their forces in the FedCom Civil War. The SWD-2 is the stock production design, mounting heavy armor and firepower for the tonnage: 7.5 tons of armor and a grab-bag mix of guns including an AC/5, LRM-5, SRM-4, two Medium Lasers, and a Small Laser.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
The SWD-2 can be found with these forces:
- Federated Suns (Davion)
- Local Government
- Mercenaries
Stock Loadout |