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=This is a Scratch Space=
+
<div id="" class="" style="clear: right; margin: -1em 0 0 10px; float: right; padding: 10px; background: transparent; width: 200px; ">__TOC__</div>
  
 +
This guide assumes you are running the native linux version BattleTech. If you installed the windows version and got it running through wine, parts of this guide may still be helpful, but it won't work exactly step by step.
  
==Inner Sphere Mechs==
+
= 1. Preparation. =
<div class="mw-collapsible">
+
<span style="color:#7d0000;font-weight: bold;font-size: 18px;">All of these steps are necessary. Seriously, don't skip them - you'll get weird errors later on even if installing the mod seems to succeed at first.</span>
===Inner Sphere Light Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="5"|
 
[[File:Anubis.png|125px|border|center]]
 
  
'''[[Anubis|ANUBIS]]'''
+
== 1.1. Install Wine and winetricks ==
 +
You'll need to install Wine in order to run the installer. On debian-based systems (such as Ubuntu), you can install it with
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Anubis Easy to Maintain
+
$ sudo apt-get install wine winetricks
  
This quirk permits extremely fast and easy refits.
+
Other distributions will have their own commands along similar lines.
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
+
== 1.2. Install dotnet 4.7.2 ==
 +
Installing BTA also requires dotnet 4.7.2. If you fail to install dotnet, you won't notice issues until you try to actually run the game. '''Do not skip this step'''.
  
Gains 1 bonus evasion on movement
+
$ winetricks dotnet472
 +
== 1.3. Raising the open files limit ==
 +
Most distributions default to a limit of 1024 open files at once, but you'll need to raise this for your user by editing /etc/security/limits.conf
  
 +
$ sudo nano /etc/security/limits.conf
  
|ABS-2L
+
Insert these lines at the bottom of the file:
|30t
 
|Light Support
 
|0
 
|0
 
|2
 
|4
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|ABS-3D
 
|30t
 
|Light Fire Support
 
|0
 
|4
 
|0
 
|0
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|ABS-3L
 
|30t
 
|Light Fire Support
 
|0
 
|0
 
|4
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|ABS-3R
 
|30t
 
|Light Fire Support
 
|0
 
|0
 
|5
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|ABS-3T
 
|30t
 
|Light Fire Support
 
|0
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Brigand.png|125px|border|center]]
 
  
'''[[Brigand|BRIGAND]]'''
+
*              hard    nofile          32768
 +
*              soft    nofile          32768
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Brigand Nimble Jumper
+
You'll need to log out and log back in, or restart your computer for this change to take effect.
  
+20% Jump Distance
+
= 2. Install BTA =
 +
== 2.1. Locate your BattleTech install and create the Mods directory ==
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
+
For Steam on Debian-based distributions, BattleTech is installed at ~/.steam/debian-installation/steamapps/common/BATTLETECH.
  
15% more jumping distance
+
For GOG installs, the path will be something like `~/GOG Games/BATTLETECH/game`.
  
 +
You want the folder containing the BattleTech binary and a folder for BattleTech_Data. For example, on my system:
  
|LDT-1
+
$ ls -l ~/Games/BATTLETECH/game
|25t
+
total 27788
|Pirate Mech
+
-rwxrwxr-x  1 <owner> <group_owner> 27147344 <modified_date> BattleTech
|0
+
drwx------   8 <owner> <group_owner>    20480 <modified_date> BattleTech_Data
|4
+
...more stuff...
|0
 
|2
 
|0
 
|STD
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|LDT-X1
 
|25t
 
|Pirate Mech
 
|0
 
|6
 
|0
 
|0
 
|0
 
|STD
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|LDT-X2
 
|25t
 
|Pirate Mech
 
|0
 
|2
 
|4
 
|0
 
|0
 
|STD
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Commando.png|125px|border|center]]
 
  
'''[[Commando|COMMANDO]]'''
+
In this directory, you'll need to create a Mods folder.
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Commando Narrow Profile
+
$ mkdir ~/Games/BATTLETECH/game/Mods
  
+1 Evasion Pips gained from movement, +1 Defense against being hit
+
== 2.2. Setup an installer directory and download the installer. ==
 +
You will need a directory to host the installer and cache '''outside the game directory'''. For purposes of this guide, we'll use BTAInstaller in your home directory, but feel free to use any other location outside of the game directory (and outside of .steam).
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
+
This location will need at least 40gb of free space. The cache is big.
  
+2 bonus against being hit
+
$ mkdir ~/BTAInstaller
 +
$ cd ~/BTAInstaller
  
 +
Download the installer into this directory and unzip it, either using [this link](https://www.bta3062.com/files/BTAdvancedLauncher.php) or by running:
  
|COM-1B
+
$ wget https://www.bta3062.com/files/BTAdvancedLauncher.php -O BTAdvancedLauncher.zip
|25t
+
$ unzip BTAdvancedLauncher.zip
|Light Sniper & Scout
 
|0
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-1C
 
|25t
 
|Light Sniper & Scout
 
|1
 
|1
 
|0
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-1D
 
|25t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-2D
 
|25t
 
|Light Striker & Scout
 
|0
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-2D-BI
 
|25t
 
|Light Striker & Scout
 
|0
 
|6
 
|0
 
|7
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-3A
 
|25t
 
|Light Striker & Scout
 
|0
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-4H
 
|25t
 
|Light Striker & Scout
 
|0
 
|2
 
|8
 
|0
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-5S
 
|25t
 
|Light Striker & Scout
 
|0
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-7C
 
|25t
 
|Light Striker & Scout
 
|2
 
|0
 
|0
 
|2
 
|0
 
|LFE
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-7S
 
|25t
 
|Light Striker & Scout
 
|0
 
|2
 
|3
 
|0
 
|0
 
|LFE
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-7X
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Commando Primitive.png|125px|border|center]]
 
  
'''[[Commando_Primitive|COMMANDO PRIMITIVE]]'''
+
You should end up with BTAdvancedLauncher.exe in your install folder.
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Commando Rugged Structure
+
$ ls -l ~/BTAInstaller
  
+50% Structure Points, 50% Resistance against Critical Hits
+
-rw-rw-rw- 1 bluewinds bluewinds 42516095 Jan  6 17:14 BTAdvancedLauncher.exe
 +
-rw-rw-r-- 1 bluewinds bluewinds 42295941 Feb  3 13:57 BTAdvancedLauncher.zip
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
+
== 2.3 Configure the installer ==
 +
Run the BTAInstaller:
  
+2 bonus against being hit
+
$ wine ~/BTAInstaller/BTAdvancedLauncher.exe
  
 +
At the bottom left of the installer, click "Advanced Mode".
  
|COM-1A
+
You can then edit the "Install Target". Hit "Browse", and navigate to the location of the Mods folder you created in step 2.1.
|25t
+
Also edit the "Checkout Workspace". Hit "Browse", and navigate to the installer directory you created in step 2.2.
|Light Sniper & Scout
 
|0
 
|1
 
|0
 
|0
 
|0
 
|PFE
 
|120
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|8.5t
 
|15.5t
 
|4
 
|7
 
|0
 
|-
 
|COM-1AK
 
|25t
 
|Light Sniper & Scout
 
|0
 
|2
 
|0
 
|1
 
|0
 
|PFE
 
|120
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|8.5t
 
|15.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Crosscut.png|125px|border|center]]
 
  
'''[[Crosscut|CROSSCUT]]'''
+
== 2.4 Install! ==
 +
You can now click "Update/Install BTA" to start the process.
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
+
When prompted to configure your game, be sure to select "Old Fire / Linux" at the bottom. Select *only* the addons for DLC you own - enabling addons for DLC you haven't installed will lock up the game when you try to play. Multithreading and Corgi's Perfix can improve performance.
  
Kicks, punches, and physical weapon attacks deal 15% more damage.
+
When it asks for the location of the BattleTech Binary ("Unable to locate BattleTech.exe"), navigate to your BattleTech install (see step 2.1) and select the "BattleTech" file.
  
 +
== 2.5 Enable ModTek 3.x ==
 +
=== Steam on Linux ===
  
|ED-X2
+
    Note These instructions are based on the Steam Guide for BepInEx.
|30t
 
|Industrial LoggerMech
 
|0
 
|0
 
|0
 
|7
 
|0
 
|ICE
 
|120
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|7t
 
|17t
 
|3
 
|5
 
|0
 
|-
 
|ED-X4D
 
|30t
 
|Industrial DemolitionMech
 
|0
 
|0
 
|0
 
|3
 
|0
 
|ICE
 
|110
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|6t
 
|15t
 
|2
 
|4
 
|0
 
|-
 
|ED-X6
 
|30t
 
|Militarized IndustrialMech
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|11t
 
|17t
 
|4
 
|7
 
|0
 
|-
 
|ED-X7
 
|30t
 
|Militarized IndustrialMech
 
|2
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|110
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|11.5t
 
|17t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Cyclone.png|125px|border|center]]
 
  
'''[[Cyclone|CYCLONE]]'''
+
Instead of running the run.sh script directly, you need to ask Steam to run it for you.
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Cyclone Easy to Maintain
+
Right mouse click on the game in the Steam library -> Properties... -> SET LAUNCH OPTIONS.
  
This quirk permits extremely fast and easy refits.
+
Launch options for Linux:
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
+
    ./run.sh %command%
  
Gains 1 bonus evasion on movement
+
=== GOG on Linux ===
  
 +
Modify the start.sh script from GOG to execute the run.sh script from ModTek/UnityDoorstop instead of BattleTech.
  
|CYC-A1
+
    #chmod +x "BattleTech"
|30t
+
    #./"BattleTech"
|Engine Sales Platform
+
    ./run.sh
|0
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|8
 
|12
 
|0
 
|-
 
|CYC-A3
 
|30t
 
|Engine Sales Platform
 
|0
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|CYC-A3P
 
|30t
 
|Engine Sales Platform
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|CYC-B2
 
|30t
 
|Engine Sales Platform
 
|0
 
|4
 
|2
 
|0
 
|0
 
|LFE
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|CYC-C1
 
|30t
 
|Engine Sales Platform
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|25.5t
 
|8
 
|12
 
|0
 
|-
 
|CYC-D1
 
|30t
 
|Engine Sales Platform
 
|4
 
|2
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|CYC-HS
 
|30t
 
|Arena Knife-Fighter
 
|0
 
|2
 
|0
 
|6
 
|0
 
|XL
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16t
 
|23.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Dig King.png|125px|border|center]]
 
  
'''[[Dig_King|DIG KING]]'''
+
=== Proton/Wine on Linux ===
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Dig King Improved Life Support
+
Using Proton or Wine is also supported, make sure the winhttp.dll from UnityDoorstop is loaded by setting the override to native, builtin.
  
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
+
= Troubleshooting =
 +
== Issue: The BTA Launcher will not run at step 2.1 and you get error message "MESA-INTEL:warning: processor code name Vulkan Support is incomplete" ==
 +
Likely cause: Older hardware that OpenGL struggles with.
  
|RCL-1
+
Solution: Run the following command in terminal before running the BTA Launcher with wine:
|35t
 
|Industrial MiningMech
 
|0
 
|0
 
|0
 
|6
 
|0
 
|FCE
 
|140
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|6t
 
|14t
 
|4
 
|7
 
|0
 
|-
 
|RCL-1B
 
|35t
 
|Upgunned MiningMech
 
|0
 
|2
 
|0
 
|4
 
|0
 
|FCE
 
|140
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|7t
 
|15t
 
|4
 
|7
 
|0
 
|-
 
|RCL-1M
 
|35t
 
|Upgunned MiningMech
 
|2
 
|0
 
|0
 
|4
 
|0
 
|FCE
 
|140
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|8t
 
|16t
 
|4
 
|7
 
|0
 
|-
 
|RCL-1X
 
|35t
 
|Upgunned MiningMech
 
|0
 
|4
 
|0
 
|2
 
|0
 
|FCE
 
|140
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|9t
 
|17t
 
|4
 
|7
 
|0
 
|-
 
|RCL-2
 
|35t
 
|Militarized IndustrialMech
 
|1
 
|2
 
|5
 
|4
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|22t
 
|29.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Falcon.png|125px|border|center]]
 
  
'''[[Falcon|FALCON]]'''
+
$ export MESA_GL_VERSION_OVERRIDE=4.5
 +
== Issue: The Launcher gives you the error message "non-folder object in selection" when trying to point the Install Target to the correct folder through the Launcher's "browse" button ==
 +
Likely cause: Unknown
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Falcon Narrow Profile
+
Solution: Edit the BTALauncherSettings.xml to apply the correct path, then restart the launcher to load up the correct path.
  
+1 Evasion Pips gained from movement, +1 Defense against being hit
+
== Issue: The game loads but the main menu doesn’t say “BattleTech ADVANCED - 3062” and the ModTek version doesn’t show up under the game version next to the CREDITs button ==
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
+
Likely cause: ModTek isn’t patched into the game correctly.
  
+1 bonus on weapon attacks
+
This can happen if dotnet is incorrectly installed or was not installed before the BTA installer was run.
  
 +
Solution: Install dotnet472 with winetricks and (re)run the installer.
  
|FLC-4N
+
$ winetricks dotnet472
|30t
+
Run the installer, and "Update/Install BTA" again.
|Bughunter
+
== Issue: BattleTech refuses to launch/crashes to desktop immediately ==
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|FLC-4Nb-PP
 
|30t
 
|Bughunter
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|FLC-4Nb-PP2
 
|30t
 
|Bughunter
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|FLC-4P
 
|30t
 
|Bughunter
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|FLC-5P
 
|30t
 
|Bughunter
 
|0
 
|4
 
|0
 
|3
 
|0
 
|LFE
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|FLC-6C
 
|30t
 
|Bughunter
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|180
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Falcon Royal.png|125px|border|center]]
 
  
'''[[Falcon_Royal|FALCON ROYAL]]'''
+
Likely cause: Libc library conflict. The system libc is likely newer than, and incompatible with, the libc included in BattleTech’s native Linux distribution.
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Falcon Narrow Profile
+
Solution: Remove libc.so.6 from the BattleTech game directory. This forces BattleTech to use the system libc.
  
+1 Evasion Pips gained from movement, +1 Defense against being hit
+
$ mkdir -p "${BTA_ROOT}/../BattleTech_Data/Plugins/x86_64/"
 +
$ mv "${BT_ROOT}/BattleTech_Data/Plugins/x86_64/libc.so.6" "${BTA_ROOT}/../BattleTech_Data/Plugins/x86_64/"
 +
== Issue: My Battletech directory is hidden, and I can't select it in the installer ==
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
+
Likely cause: Wine is not configured to show hidden paths, such as those beginning with a dot.
  
+1 bonus on weapon attacks
+
Solution: Run winecfg and select the Drives tab. Check "Show dot files" at the bottom. Now hidden folders (such as ~/.steam) will be visible in the installer.
  
 +
== Issue: The game wont run, or briefly runs and quits. ==
  
|FLC-4Nb
+
Open a terminal in the BattleTech dir where your binary for the game is located, you should see the run.sh there. Run this command to convert the line endings from windows to unix
|30t
 
|Bughunter
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Fire Ant.png|125px|border|center]]
 
  
'''[[Fire_Ant|FIRE ANT]]'''
+
    sed -i -e 's/\r$//' run.sh
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Flea Narrow Profile
+
and mark the script as executable, and finally run the game.
  
+1 Evasion Pips gained from movement, +1 Defense against being hit
+
== Issue: Not listed here ==
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
+
There are a few Linux users on the [https://discord.com/invite/g5nCYAV BTA Discord channel], you can ask for help in General Chat, message Indigo#8200 directly or open a support ticket with #ticketbot to get help resolving issues with BTA. For general issues with BattleTech on Linux, there are several forums available by searching your favorite search engine.
 
 
15% boost to sprint speed!
 
 
 
 
 
|FLE-FA
 
|20t
 
|Recon and Backstabber
 
|0
 
|0
 
|0
 
|10
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Fireball.png|125px|border|center]]
 
 
 
'''[[Fireball|FIREBALL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Fireball Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|ALM-7D
 
|20t
 
|Super Rapid Response
 
|0
 
|0
 
|1
 
|3
 
|0
 
|XL
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|8t
 
|16t
 
|12
 
|19
 
|0
 
|-
 
|ALM-8D
 
|20t
 
|Super Rapid Response
 
|0
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|8t
 
|16t
 
|12
 
|19
 
|0
 
|-
 
|ALM-9D
 
|20t
 
|Super Rapid Response
 
|0
 
|1
 
|1
 
|2
 
|0
 
|XL
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|8t
 
|16t
 
|12
 
|19
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Firebee.png|125px|border|center]]
 
 
 
'''[[Firebee|FIREBEE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firebee Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|FRB-1B
 
|35t
 
|Flanker and Harasser
 
|0
 
|0
 
|6
 
|2
 
|0
 
|XL
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22.5t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|FRB-2A
 
|35t
 
|Flanker and Harasser
 
|0
 
|1
 
|8
 
|0
 
|0
 
|XL
 
|175
 
|pDHS
 
|Standard
 
|Standard
 
|None
 
|23t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|FRB-2E
 
|35t
 
|Flanker and Harasser
 
|0
 
|2
 
|6
 
|0
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|FRB-2L
 
|35t
 
|Flanker and Harasser
 
|0
 
|8
 
|0
 
|0
 
|0
 
|XL
 
|175
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|23t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|FRB-2S
 
|35t
 
|Flanker and Harasser
 
|0
 
|1
 
|4
 
|4
 
|0
 
|XL
 
|175
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|24.5t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Firebee Primitive.png|125px|border|center]]
 
 
 
'''[[Firebee_Primitive|FIREBEE PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firebee Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|WAM-B
 
|35t
 
|Flanker and Harasser
 
|0
 
|0
 
|4
 
|0
 
|0
 
|PFE
 
|175
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|14t
 
|24.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Firefly.png|125px|border|center]]
 
 
 
'''[[Firefly|FIREFLY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firefly Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|FFL-3A
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|19t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-3PP
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|19t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-3PP2
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-3PP3
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-3SLE
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|19t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-4A
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-4B
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-4C
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|FFL-4D
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|LFE
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|19t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|FFL-4DA
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|LFE
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|19t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|FFL-C
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|STD
 
|150
 
|cDHS
 
|Clan Endo
 
|Standard
 
|None
 
|18t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Firestarter.png|125px|border|center]]
 
 
 
'''[[Firestarter|FIRESTARTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firestarter Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|FS9-A
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-C
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|210
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|16.5t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-H
 
|35t
 
|Scout & Disabler
 
|2
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-J
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|FS9-K
 
|35t
 
|Scout & Disabler
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-M
 
|35t
 
|Scout & Scout Hunter
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-P
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|2
 
|6
 
|0
 
|STD
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|FS9-Q
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-S1
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|FS9-S
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Flea.png|125px|border|center]]
 
 
 
'''[[Flea|FLEA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Flea Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|FLE-14
 
|15t
 
|Ultralight Recon
 
|0
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|135
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|4t
 
|10.5t
 
|10
 
|15
 
|0
 
|-
 
|FLE-18
 
|15t
 
|Ultralight Recon
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|145
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|6.5t
 
|11t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Flea.png|125px|border|center]]
 
 
 
'''[[Flea|FLEA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Flea Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|FLE-15
 
|20t
 
|Recon and Backstabber
 
|2
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|FLE-16
 
|20t
 
|Hyperfast Recon
 
|0
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6t
 
|15t
 
|10
 
|15
 
|0
 
|-
 
|FLE-17
 
|20t
 
|Recon and Backstabber
 
|2
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|FLE-19
 
|20t
 
|Recon and Backstabber
 
|0
 
|0
 
|0
 
|7
 
|0
 
|XL
 
|120
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|11t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|FLE-21
 
|20t
 
|Recon and Backstabber
 
|0
 
|0
 
|2
 
|9
 
|0
 
|XL
 
|120
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|12t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|FLE-4
 
|20t
 
|Recon and Backstabber
 
|0
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Gulon.png|125px|border|center]]
 
 
 
'''[[Gulon|GULON]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|GLN-1A
 
|25t
 
|MiningMech
 
|0
 
|1
 
|0
 
|4
 
|0
 
|Fission
 
|100
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|8t
 
|14.5t
 
|4
 
|7
 
|0
 
|-
 
|GLN-1B
 
|25t
 
|SecurityMech
 
|0
 
|1
 
|0
 
|4
 
|0
 
|Fission
 
|100
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|8t
 
|14.5t
 
|4
 
|7
 
|0
 
|-
 
|GLN-2A
 
|25t
 
|MiningMech
 
|0
 
|3
 
|0
 
|4
 
|0
 
|XL
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|14.5t
 
|4
 
|7
 
|0
 
|-
 
|GLN-2B
 
|25t
 
|MiningMech
 
|1
 
|0
 
|0
 
|6
 
|0
 
|XL
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|14.5t
 
|4
 
|7
 
|0
 
|-
 
|GLN-2C
 
|25t
 
|MiningMech
 
|0
 
|1
 
|1
 
|5
 
|0
 
|XL
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|14.5t
 
|4
 
|7
 
|0
 
|-
 
|GLN-3A
 
|25t
 
|MiningMech
 
|0
 
|0
 
|3
 
|3
 
|0
 
|XL
 
|125
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13.5t
 
|17.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Hermes.png|125px|border|center]]
 
 
 
'''[[Hermes|HERMES]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hermes Improved Communications
 
 
 
Takes the upper sensor slot., +1 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|HER-1A
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|24t
 
|10
 
|15
 
|0
 
|-
 
|HER-1B
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|24t
 
|10
 
|15
 
|0
 
|-
 
|HER-1S
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-3S
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-3S1
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-3S2
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-4K
 
|30t
 
|Scout & Harasser
 
|0
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-4M
 
|30t
 
|Scout & Harasser
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-4S
 
|30t
 
|Scout & Harasser
 
|0
 
|5
 
|0
 
|1
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hermes Royal.png|125px|border|center]]
 
 
 
'''[[Hermes_Royal|HERMES ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hermes Improved Communications
 
 
 
Takes the upper sensor slot., +1 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|HER-1Sb
 
|30t
 
|Royal Scout
 
|0
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hi There!.png|125px|border|center]]
 
 
 
'''[[Hi_There!|HI THERE!]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Javelin Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|JVN-HT
 
|30t
 
|Gladiator
 
|0
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Hollander.png|125px|border|center]]
 
 
 
'''[[Hollander|HOLLANDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hollander Stabilized Weapon
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BZK-D2
 
|35t
 
|Sniper
 
|2
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|BZK-F3
 
|35t
 
|Sniper
 
|3
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|175
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|21t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|BZK-G1
 
|35t
 
|Sniper
 
|2
 
|3
 
|0
 
|0
 
|0
 
|STD
 
|175
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|21t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|BZK-H3
 
|35t
 
|Sniper
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|210
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|BZK-K7
 
|35t
 
|Sniper
 
|0
 
|2
 
|3
 
|1
 
|0
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|24.5t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|BZK-T100
 
|35t
 
|Sniper
 
|3
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|175
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|21t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Hornet.png|125px|border|center]]
 
 
 
'''[[Hornet|HORNET]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hornet Narrow Profile
 
 
 
+2 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|HNT-151
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|15t
 
|5
 
|8
 
|0
 
|-
 
|HNT-152
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|15t
 
|5
 
|8
 
|0
 
|-
 
|HNT-161
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|12t
 
|16t
 
|5
 
|8
 
|0
 
|-
 
|HNT-171
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|12t
 
|16t
 
|5
 
|8
 
|0
 
|-
 
|HNT-175
 
|20t
 
|Light Striker & Scout
 
|1
 
|2
 
|0
 
|1
 
|0
 
|LFE
 
|120
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|HNT-191
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Standard
 
|Light
 
|None
 
|11t
 
|15t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Huginn.png|125px|border|center]]
 
 
 
'''[[Huginn|HUGINN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Raven Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|RVN-H
 
|35t
 
|Gladiator
 
|0
 
|3
 
|3
 
|4
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|19t
 
|30t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Hussar.png|125px|border|center]]
 
 
 
'''[[Hussar|HUSSAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hussar Improved Communications
 
 
 
Takes the upper sensor slot., +1 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|HSR-200-D
 
|30t
 
|Scout & Harasser
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|6.5t
 
|24t
 
|10
 
|15
 
|0
 
|-
 
|HSR-300-D
 
|30t
 
|Scout & Harasser
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|24t
 
|10
 
|15
 
|0
 
|-
 
|HSR-350-D
 
|30t
 
|Scout & Harasser
 
|0
 
|3
 
|0
 
|1
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|HSR-400-D
 
|30t
 
|Scout & Harasser
 
|2
 
|0
 
|0
 
|3
 
|0
 
|XL
 
|240
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|15t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|HSR-500-D
 
|30t
 
|Scout & Harasser
 
|0
 
|2
 
|0
 
|3
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hussar Royal.png|125px|border|center]]
 
 
 
'''[[Hussar_Royal|HUSSAR ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hussar Improved Communications
 
 
 
Takes the upper sensor slot., +1 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|HSR-200-Db
 
|30t
 
|Scout & Harasser
 
|0
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|13.5t
 
|24t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Jackrabbit.png|125px|border|center]]
 
 
 
'''[[Jackrabbit|JACKRABBIT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Jackrabbit Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|JKR-8T
 
|25t
 
|Infantry Support
 
|2
 
|0
 
|3
 
|3
 
|0
 
|STD
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|JKR-9R
 
|25t
 
|Infantry Support
 
|0
 
|3
 
|3
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|JKR-9W
 
|25t
 
|Infantry Support
 
|2
 
|1
 
|3
 
|3
 
|0
 
|STD
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Javelin.png|125px|border|center]]
 
 
 
'''[[Javelin|JAVELIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Javelin Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|JVN-10A
 
|30t
 
|Close Support
 
|0
 
|0
 
|2
 
|3
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-10F
 
|30t
 
|Scout & Ambusher
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-10N
 
|30t
 
|Scout & Ambusher
 
|2
 
|0
 
|4
 
|0
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-10P
 
|30t
 
|Scout & Ambusher
 
|0
 
|0
 
|4
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-11A
 
|30t
 
|Scout & Ambusher
 
|0
 
|7
 
|0
 
|0
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-11B
 
|30t
 
|Scout & Ambusher
 
|0
 
|0
 
|2
 
|6
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-11D
 
|30t
 
|Scout & Ambusher
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|JVN-12M
 
|30t
 
|Scout & Ambusher
 
|2
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Jenner.png|125px|border|center]]
 
 
 
'''[[Jenner|JENNER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Jenner Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|JR7-A
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|3
 
|0
 
|2
 
|0
 
|STD
 
|245
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-C
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|245
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|13.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-D
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|245
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-DS
 
|35t
 
|Fast Skirmisher
 
|0
 
|4
 
|2
 
|0
 
|0
 
|XXL
 
|250
 
|DHS
 
|Composite
 
|Ferro
 
|None
 
|22.5t
 
|30t
 
|8
 
|12
 
|0
 
|-
 
|JR7-F
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|245
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-K
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|245
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|13.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-M
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|2
 
|2
 
|2
 
|0
 
|LFE
 
|245
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|30t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="15"|
 
[[File:Locust.png|125px|border|center]]
 
 
 
'''[[Locust|LOCUST]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Locust Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|LCT-1E
 
|20t
 
|Light Striker & Scout
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1L
 
|20t
 
|Light Fire Support
 
|2
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1M
 
|20t
 
|Extremely Fast Scout
 
|0
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1PA
 
|20t
 
|Extremely Fast Scout
 
|0
 
|2
 
|2
 
|2
 
|0
 
|JRXL
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|10t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1S
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|4
 
|1
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1V
 
|20t
 
|Light Fire Support
 
|2
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1V2
 
|20t
 
|Light Fire Support
 
|0
 
|1
 
|4
 
|1
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-3D
 
|20t
 
|Scout and Flanker
 
|0
 
|0
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|LCT-3M
 
|20t
 
|Scout and Flanker
 
|0
 
|1
 
|0
 
|5
 
|0
 
|STD
 
|160
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|LCT-3S
 
|20t
 
|Scout and Flanker
 
|0
 
|1
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|LCT-3V
 
|20t
 
|Light Fire Support
 
|2
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-4H
 
|20t
 
|Light Tank
 
|0
 
|1
 
|0
 
|6
 
|0
 
|XXL
 
|160
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|12t
 
|16t
 
|7
 
|11
 
|0
 
|-
 
|LCT-4P
 
|20t
 
|Scout and Flanker
 
|2
 
|3
 
|0
 
|0
 
|0
 
|XL
 
|160
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|11t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|LCT-5M
 
|20t
 
|Project Phoenix
 
|0
 
|3
 
|0
 
|5
 
|0
 
|XL
 
|240
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|7t
 
|16t
 
|14
 
|21
 
|0
 
|-
 
|LCT C
 
|20t
 
|Golden Century Refit
 
|2
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Locust Royal.png|125px|border|center]]
 
 
 
'''[[Locust_Royal|LOCUST ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Locust Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|LCT-1Vb
 
|20t
 
|Scout and Flanker
 
|0
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|11t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Malak.png|125px|border|center]]
 
 
 
'''[[Malak|MALAK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' XL Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs -30% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|C-MK-O-CONDITUS
 
|30t
 
|Maneuverable Omni-Scout
 
|0
 
|0
 
|0
 
|0
 
|8
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|C-MK-O-DEICIO
 
|30t
 
|Maneuverable Omni-Scout
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|C-MK-O-LATERUS
 
|30t
 
|Maneuverable Omni-Scout
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|C-MK-O-RAPTUS
 
|30t
 
|Maneuverable Omni-Scout
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Mantis.png|125px|border|center]]
 
 
 
'''[[Mantis|MANTIS]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|MTS-T2
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Reflective
 
|None
 
|11.5t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|MTS-T3
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Reactive
 
|None
 
|11.5t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|SA-MN2
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|MTS-S
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|MTS-T
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|11.5t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|SA-MN
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Mongoose.png|125px|border|center]]
 
 
 
'''[[Mongoose|MONGOOSE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mongoose Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|MON C2
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14t
 
|20.5t
 
|9
 
|14
 
|0
 
|-
 
|MON-66
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|200
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|10t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|MON-67
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|19.5t
 
|10
 
|15
 
|0
 
|-
 
|MON-68
 
|25t
 
|Scout
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|10.5t
 
|19.5t
 
|8
 
|13
 
|0
 
|-
 
|MON-69
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|200
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|10t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|MON-70
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|200
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|10t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|MON-77
 
|25t
 
|Elemental Hunter
 
|0
 
|0
 
|0
 
|8
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|MON C
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14t
 
|20.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Mongoose Royal.png|125px|border|center]]
 
 
 
'''[[Mongoose_Royal|MONGOOSE ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mongoose Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|MON-66b
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|14t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Night Hawk.png|125px|border|center]]
 
 
 
'''[[Night_Hawk|NIGHT HAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Night Hawk Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|NTK-2Q
 
|35t
 
|Rapid Response
 
|0
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|NTK-2Q-EC
 
|35t
 
|Rapid Response
 
|0
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|NTK-2S
 
|35t
 
|Rapid Response
 
|0
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Nyx Prototype.png|125px|border|center]]
 
 
 
'''[[Nyx_Prototype|NYX PROTOTYPE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Nyx Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|NX-60
 
|30t
 
|Super-Fast Scout
 
|0
 
|4
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|25.5t
 
|11
 
|17
 
|0
 
|-
 
|NX-65
 
|30t
 
|Super-Fast Scout
 
|0
 
|4
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Heavy Ferro
 
|None
 
|13t
 
|25.5t
 
|11
 
|17
 
|0
 
|-
 
|NX-70
 
|30t
 
|Super-Fast Scout
 
|0
 
|0
 
|3
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|25.5t
 
|11
 
|17
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Osiris.png|125px|border|center]]
 
 
 
'''[[Osiris|OSIRIS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Osiris Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|OSR-3D
 
|30t
 
|Extremely Fast Hit and Run Mech
 
|3
 
|5
 
|2
 
|4
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|OSR-4C
 
|30t
 
|Stealth Hit and Run Mech
 
|0
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|15t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|OSR-4D
 
|30t
 
|Extremely Fast Hit and Run Mech
 
|0
 
|6
 
|2
 
|4
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Ostscout.png|125px|border|center]]
 
 
 
'''[[Ostscout|OSTSCOUT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostscout Super Sensors
 
 
 
Takes the upper sensor slot., +30% increased Sensor Range, +30% increased Sight Range, The Ostscout's targeting systems are so good that they provide +1 accuracy against enemies within a 150 meter radius of the Ostscout.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|OTT-7J
 
|35t
 
|Pure Recon
 
|0
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|28.5t
 
|9
 
|14
 
|0
 
|-
 
|OTT-7K
 
|35t
 
|Pure Recon
 
|0
 
|0
 
|0
 
|2
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|28.5t
 
|9
 
|14
 
|0
 
|-
 
|OTT-9CS
 
|35t
 
|Pure Recon
 
|0
 
|2
 
|0
 
|3
 
|0
 
|XL
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19t
 
|30t
 
|9
 
|14
 
|0
 
|-
 
|OTT-9S
 
|35t
 
|Pure Recon
 
|0
 
|2
 
|0
 
|3
 
|0
 
|LFE
 
|280
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|30t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ostscout Royal.png|125px|border|center]]
 
 
 
'''[[Ostscout_Royal|OSTSCOUT ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostscout Super Sensors
 
 
 
Takes the upper sensor slot., +30% increased Sensor Range, +30% increased Sight Range, The Ostscout's targeting systems are so good that they provide +1 accuracy against enemies within a 150 meter radius of the Ostscout.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|OTT-7Jb
 
|35t
 
|Pure Recon
 
|0
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|11t
 
|30t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Owens.png|125px|border|center]]
 
 
 
'''[[Owens|OWENS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|OW-1 A
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 B
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 C
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 D
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 E
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 Prime
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 R
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|7
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Pallas.png|125px|border|center]]
 
 
 
'''[[Pallas|PALLAS]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|PLS-1X
 
|30t
 
|The Final Word In Scouting
 
|0
 
|3
 
|0
 
|6
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|12.5t
 
|23t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="12"|
 
[[File:Panther.png|125px|border|center]]
 
 
 
'''[[Panther|PANTHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Panther Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PNT-10K
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|2
 
|0
 
|STD
 
|140
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|PNT-10KA
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|2
 
|0
 
|STD
 
|140
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|PNT-11PA
 
|35t
 
|Sniper & Light Brawler
 
|2
 
|0
 
|2
 
|0
 
|0
 
|XL
 
|140
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|24t
 
|28.5t
 
|4
 
|7
 
|0
 
|-
 
|PNT-11S
 
|35t
 
|Sniper & Light Brawler
 
|2
 
|0
 
|2
 
|0
 
|0
 
|XL
 
|140
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|24t
 
|28.5t
 
|4
 
|7
 
|0
 
|-
 
|PNT-12A
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|2
 
|0
 
|STD
 
|140
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|PNT-8Z
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|140
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|28.5t
 
|4
 
|7
 
|0
 
|-
 
|PNT-9ALAG
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|2
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|PNT-9M
 
|35t
 
|Light Zombie Brawler
 
|0
 
|0
 
|2
 
|3
 
|0
 
|CFE
 
|140
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|PNT-9PA
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|0
 
|0
 
|STD
 
|140
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|28.5t
 
|4
 
|7
 
|0
 
|-
 
|PNT-9R
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|0
 
|0
 
|STD
 
|140
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|28.5t
 
|4
 
|7
 
|0
 
|-
 
|PNT-C
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|145
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|PNT-CA
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|145
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Raptor.png|125px|border|center]]
 
 
 
'''[[Raptor|RAPTOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|RTX1-O
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OA
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OB
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OC
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OD
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|8
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OE
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|4
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OF
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OR
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Rattlesnake.png|125px|border|center]]
 
 
 
'''[[Rattlesnake|RATTLESNAKE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rattlesnake Rugged
 
 
 
35 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|JR7-31
 
|35t
 
|Trojan BattleMech
 
|0
 
|7
 
|0
 
|1
 
|0
 
|XL
 
|245
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|19.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-31P
 
|35t
 
|Trojan BattleMech
 
|0
 
|7
 
|0
 
|1
 
|0
 
|XL
 
|245
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|19.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Raven.png|125px|border|center]]
 
 
 
'''[[Raven|RAVEN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Raven Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|RVN-1X
 
|35t
 
|Recon & Electronic Warfare
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|21t
 
|5
 
|8
 
|0
 
|-
 
|RVN-2X
 
|35t
 
|Extremely Fast Scout
 
|0
 
|5
 
|3
 
|4
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|RVN-3L
 
|35t
 
|Extremely Fast Scout
 
|0
 
|4
 
|3
 
|4
 
|0
 
|XL
 
|210
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|RVN-3M
 
|35t
 
|Extremely Fast Scout
 
|0
 
|2
 
|4
 
|3
 
|0
 
|XL
 
|210
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|RVN-3X
 
|35t
 
|Recon & Electronic Warfare
 
|0
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|21t
 
|5
 
|8
 
|0
 
|-
 
|RVN-4L
 
|35t
 
|Stealth Scout
 
|0
 
|4
 
|3
 
|4
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|RVN-4LC
 
|35t
 
|Stealth Scout
 
|0
 
|4
 
|3
 
|5
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|RVN-4LX
 
|35t
 
|Experimental Stealth
 
|0
 
|4
 
|3
 
|4
 
|0
 
|XL
 
|210
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|19.5t
 
|27t
 
|7
 
|10
 
|0
 
|-
 
|RVN-4X
 
|35t
 
|Extremely Fast Scout
 
|2
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|RVN-5X
 
|35t
 
|Mobile Artillery Support
 
|3
 
|2
 
|0
 
|1
 
|0
 
|STD
 
|175
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|21t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Razorback.png|125px|border|center]]
 
 
 
'''[[Razorback|RAZORBACK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Razorback Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|RZK-10R
 
|30t
 
|Light Support
 
|0
 
|4
 
|0
 
|2
 
|0
 
|LFE
 
|180
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|RZK-9S
 
|30t
 
|Light Support
 
|0
 
|2
 
|1
 
|4
 
|0
 
|LFE
 
|180
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|RZK-9T
 
|30t
 
|Light Support
 
|0
 
|6
 
|0
 
|0
 
|0
 
|LFE
 
|180
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Reptar.png|125px|border|center]]
 
 
 
'''[[Reptar|REPTAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Reptar Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|EPT-C-1
 
|35t
 
|Clan IndustrialMech
 
|1
 
|0
 
|0
 
|2
 
|0
 
|FCE
 
|175
 
|SHS
 
| TYPE NOT FOUND
 
|Industrial
 
|None
 
|18t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Romeo 5000.png|125px|border|center]]
 
 
 
'''[[Romeo_5000|ROMEO 5000]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Flea Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|FLE-R5K
 
|20t
 
|Gladiator
 
|0
 
|1
 
|2
 
|4
 
|0
 
|LFE
 
|120
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|11t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Spider.png|125px|border|center]]
 
 
 
'''[[Spider|SPIDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Spider Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|SDR-5D
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|SDR-5K
 
|30t
 
|Extremely Maneuverable Scout
 
|2
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|SDR-5V
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|SDR-7C
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|1
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-7K
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|13.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-7K2
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|13.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-7M
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-7PA
 
|30t
 
|Extremely Maneuverable Scout
 
|2
 
|2
 
|1
 
|0
 
|0
 
|JRXL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-8M
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-C
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Stiletto.png|125px|border|center]]
 
 
 
'''[[Stiletto|STILETTO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stiletto Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|STL-10K
 
|15t
 
|Ultralight Recon
 
|0
 
|1
 
|2
 
|3
 
|0
 
|STD
 
|90
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|7t
 
|11t
 
|7
 
|10
 
|0
 
|-
 
|STL-7D
 
|15t
 
|Ultralight Recon
 
|0
 
|0
 
|2
 
|3
 
|0
 
|STD
 
|90
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|10.5t
 
|7
 
|10
 
|0
 
|-
 
|STL-7P
 
|15t
 
|Ultralight Recon
 
|0
 
|0
 
|2
 
|3
 
|0
 
|STD
 
|90
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|10.5t
 
|7
 
|10
 
|0
 
|-
 
|STL-9K
 
|15t
 
|Ultralight Recon
 
|0
 
|1
 
|2
 
|3
 
|0
 
|XL
 
|90
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|8.5t
 
|11t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Stinger.png|125px|border|center]]
 
 
 
'''[[Stinger|STINGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stinger Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|STG C 2
 
|20t
 
|Light Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|120
 
|SHS
 
|Clan Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|STG-3G
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|STG-3P
 
|20t
 
|Light Scout
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|STG-3R
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|STG-4G
 
|20t
 
|Light Scout
 
|0
 
|0
 
|2
 
|1
 
|0
 
|XL
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|STG-5M
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|STG-5R
 
|20t
 
|Light Scout
 
|0
 
|1
 
|2
 
|2
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|STG-5T
 
|20t
 
|Light Scout
 
|0
 
|0
 
|2
 
|2
 
|0
 
|XL
 
|120
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|11t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|STG-6L
 
|20t
 
|Project Phoenix
 
|0
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|8t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|STG-6S
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|140
 
|SHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|8t
 
|15t
 
|8
 
|12
 
|0
 
|-
 
|STG C
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|120
 
|SHS
 
|Clan Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Stinger LAM.png|125px|border|center]]
 
 
 
'''[[Stinger_LAM|STINGER LAM]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|STG-A1
 
|30t
 
|LAM
 
|0
 
|3
 
|0
 
|3
 
|0
 
|LAM
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|9.5t
 
|7
 
|11
 
|0
 
|-
 
|STG-A10
 
|30t
 
|LAM
 
|0
 
|1
 
|0
 
|5
 
|0
 
|LAM
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|9.5t
 
|7
 
|11
 
|0
 
|-
 
|STG-A5
 
|30t
 
|LAM
 
|0
 
|3
 
|0
 
|3
 
|0
 
|LAM
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|9.5t
 
|7
 
|11
 
|0
 
|-
 
|STG-H1
 
|30t
 
|LAM
 
|0
 
|0
 
|2
 
|4
 
|0
 
|LAM
 
|150
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|11t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Stinger Royal.png|125px|border|center]]
 
 
 
'''[[Stinger_Royal|STINGER ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stinger Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|STG-3Gb
 
|20t
 
|Light Scout
 
|0
 
|3
 
|0
 
|1
 
|0
 
|XL
 
|140
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|11.5t
 
|16t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Super Wasp.png|125px|border|center]]
 
 
 
'''[[Super_Wasp|SUPER WASP]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wasp Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|WSP-2A-X
 
|25t
 
|Light Scout
 
|0
 
|2
 
|1
 
|3
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Talon.png|125px|border|center]]
 
 
 
'''[[Talon|TALON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Talon Rugged
 
 
 
35 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TLN-5V
 
|35t
 
|Scout & Disabler
 
|0
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|9
 
|14
 
|0
 
|-
 
|TLN-5W
 
|35t
 
|Scout & Disabler
 
|0
 
|4
 
|0
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|9
 
|14
 
|0
 
|-
 
|TLN-5W-EC
 
|35t
 
|Scout & Disabler
 
|0
 
|4
 
|0
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|9
 
|14
 
|0
 
|-
 
|TLN-5Z
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|3
 
|0
 
|LFE
 
|245
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|30t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Thorn.png|125px|border|center]]
 
 
 
'''[[Thorn|THORN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thorn Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|THE-N1
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|120
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|12t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|THE-N
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|2
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|THE-Nb
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|0
 
|3
 
|0
 
|XL
 
|120
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|12t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|THE-S
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|2
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|THE-T
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|2
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Toro.png|125px|border|center]]
 
 
 
'''[[Toro|TORO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Toro MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|TR-A-6
 
|35t
 
|Light Fire Support
 
|0
 
|3
 
|4
 
|0
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|TR-A-8
 
|35t
 
|Light Fire Support
 
|2
 
|3
 
|2
 
|0
 
|0
 
|XL
 
|175
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|23t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Toro Primitive.png|125px|border|center]]
 
 
 
'''[[Toro_Primitive|TORO PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Toro Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|TR-A-1
 
|35t
 
|Light Fire Support
 
|0
 
|1
 
|2
 
|0
 
|0
 
|PFE
 
|145
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|16.5t
 
|24.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Trooper.png|125px|border|center]]
 
 
 
'''[[Trooper|TROOPER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Trooper Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TP-1R
 
|20t
 
|Recon and Anti-Infantry
 
|0
 
|1
 
|0
 
|4
 
|0
 
|PFE
 
|100
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|6t
 
|11t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="17"|
 
[[File:UrbanMech.png|125px|border|center]]
 
 
 
'''[[UrbanMech|URBANMECH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Urbanmech 360 Narrow Profile
 
 
 
+2 Defense against being hit, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|UM-R100X
 
|30t
 
|Heavy Defender
 
|2
 
|0
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|25.5t
 
|2
 
|3
 
|0
 
|-
 
|UM-R25
 
|30t
 
|Ambusher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Endo
 
|Stealth
 
|None
 
|23t
 
|25.5t
 
|2
 
|3
 
|0
 
|-
 
|UM-R29
 
|30t
 
|Ambusher
 
|0
 
|2
 
|0
 
|2
 
|0
 
|XXL
 
|290
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|16.5t
 
|5t
 
|14
 
|22
 
|0
 
|-
 
|UM-R60
 
|30t
 
|Heavy Defender
 
|4
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R60C
 
|30t
 
|Heavy Defender
 
|3
 
|0
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R60L
 
|30t
 
|Heavy Defender
 
|2
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R60SB
 
|30t
 
|Heavy Defender
 
|2
 
|0
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|25.5t
 
|2
 
|3
 
|0
 
|-
 
|UM-R60X
 
|30t
 
|Heavy Defender
 
|3
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R63
 
|30t
 
|Heavy Defender
 
|4
 
|1
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R68
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|3
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R70
 
|30t
 
|Heavy Defender
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R71
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|3
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R72
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|3
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R90
 
|30t
 
|Heavy Defender
 
|0
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|24t
 
|3
 
|5
 
|0
 
|-
 
|UM-RM-Prime
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|0
 
|0
 
|4
 
|XL
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|22t
 
|22t
 
|2
 
|3
 
|0
 
|-
 
|UM-TD
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|3
 
|3
 
|0
 
|STD
 
|145
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|17t
 
|24t
 
|4
 
|7
 
|0
 
|-
 
|UM-XMAS
 
|30t
 
|Heavy Defender
 
|0
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:UrbanMech LAM.png|125px|border|center]]
 
 
 
'''[[UrbanMech_LAM|URBANMECH LAM]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|UM-LAM
 
|30t
 
|Who Even Knows?
 
|0
 
|2
 
|2
 
|4
 
|0
 
|LAM
 
|90
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15.5t
 
|15.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Valiant.png|125px|border|center]]
 
 
 
'''[[Valiant|VALIANT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Valiant Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|V4-LNT-K5
 
|30t
 
|Light Melee Skirmisher
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|20t
 
|7
 
|10
 
|0
 
|-
 
|V4-LNT-K7
 
|30t
 
|Light Melee Skirmisher
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|10t
 
|22t
 
|8
 
|12
 
|0
 
|-
 
|V4-LNT-L2
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|5
 
|2
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|16.5t
 
|24t
 
|8
 
|12
 
|0
 
|-
 
|V4-LNT-L7
 
|30t
 
|Light Skirmisher
 
|3
 
|2
 
|0
 
|1
 
|0
 
|LFE
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|19t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|V4-LNT-M4
 
|30t
 
|Light Mortar Support
 
|2
 
|3
 
|0
 
|2
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|13t
 
|22t
 
|7
 
|10
 
|0
 
|-
 
|V4-LNT-M6
 
|30t
 
|Light Melee Skirmisher
 
|0
 
|0
 
|4
 
|2
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|11.5t
 
|19t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Valkyrie.png|125px|border|center]]
 
 
 
'''[[Valkyrie|VALKYRIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Valkyrie Improved Communications
 
 
 
Takes the upper sensor slot., +1 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VLK-QD1
 
|30t
 
|Light Fire Support
 
|0
 
|2
 
|3
 
|1
 
|0
 
|XL
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|VLK-QD3
 
|30t
 
|Light Skirmisher
 
|0
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|210
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|13.5t
 
|25.5t
 
|8
 
|12
 
|0
 
|-
 
|VLK-QA
 
|30t
 
|Light Fire Support
 
|0
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|VLK-QD
 
|30t
 
|Light Fire Support
 
|0
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|VLK-QF
 
|30t
 
|Light Fire Support
 
|0
 
|0
 
|2
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|VLK-QQ
 
|30t
 
|Light Fire Support
 
|1
 
|0
 
|2
 
|1
 
|0
 
|XL
 
|150
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="12"|
 
[[File:Wasp.png|125px|border|center]]
 
 
 
'''[[Wasp|WASP]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wasp Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|WSP-1A
 
|20t
 
|Light Scout
 
|0
 
|1
 
|1
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-1D
 
|20t
 
|Light Scout
 
|0
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-1K
 
|20t
 
|Light Scout
 
|0
 
|1
 
|0
 
|1
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-1L
 
|20t
 
|Light Scout
 
|0
 
|0
 
|1
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-1S
 
|20t
 
|Light Scout
 
|0
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|WSP-1W
 
|20t
 
|Light Scout
 
|0
 
|0
 
|0
 
|6
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-3L
 
|20t
 
|Project Phoenix
 
|0
 
|1
 
|1
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Stealth
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|WSP-3M
 
|20t
 
|Light Scout
 
|0
 
|1
 
|1
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|WSP-3S
 
|20t
 
|Light Scout
 
|0
 
|2
 
|1
 
|1
 
|0
 
|LFE
 
|120
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|11t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|WSP-3W
 
|20t
 
|Light Scout
 
|0
 
|0
 
|0
 
|6
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-4T
 
|20t
 
|Light Scout
 
|0
 
|3
 
|4
 
|0
 
|0
 
|XL
 
|100
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|13.5t
 
|16t
 
|5
 
|8
 
|0
 
|-
 
|WSP-4W
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|3
 
|0
 
|LFE
 
|120
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|10t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Wasp LAM.png|125px|border|center]]
 
 
 
'''[[Wasp_LAM|WASP LAM]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|WSP-100
 
|30t
 
|LAM
 
|0
 
|1
 
|6
 
|1
 
|0
 
|LAM
 
|155
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|10t
 
|10t
 
|6
 
|9
 
|0
 
|-
 
|WSP-100A
 
|30t
 
|LAM
 
|0
 
|1
 
|2
 
|1
 
|0
 
|LAM
 
|155
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|11t
 
|6
 
|9
 
|0
 
|-
 
|WSP-100B
 
|30t
 
|LAM
 
|0
 
|1
 
|1
 
|1
 
|0
 
|LAM
 
|155
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|11t
 
|6
 
|9
 
|0
 
|-
 
|WSP-103
 
|30t
 
|LAM
 
|0
 
|3
 
|0
 
|2
 
|0
 
|LAM
 
|155
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|11t
 
|6
 
|9
 
|0
 
|-
 
|WSP-105
 
|30t
 
|LAM
 
|0
 
|2
 
|1
 
|1
 
|0
 
|LAM
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|9.5t
 
|6
 
|9
 
|0
 
|-
 
|WSP-105M
 
|30t
 
|LAM
 
|0
 
|2
 
|1
 
|1
 
|0
 
|LAM
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|9.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Wasp Primitive.png|125px|border|center]]
 
 
 
'''[[Wasp_Primitive|WASP PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wasp Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|WSP-1
 
|20t
 
|Light Scout
 
|0
 
|1
 
|0
 
|0
 
|0
 
|PFE
 
|95
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|6t
 
|11t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Wolfhound.png|125px|border|center]]
 
 
 
'''[[Wolfhound|WOLFHOUND]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wolfhound Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|WLF-1
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|29.5t
 
|7
 
|10
 
|0
 
|-
 
|WLF-1A
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|6
 
|0
 
|1
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|29.5t
 
|7
 
|10
 
|0
 
|-
 
|WLF-1B
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|29.5t
 
|7
 
|10
 
|0
 
|-
 
|WLF-2
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|29.5t
 
|7
 
|10
 
|0
 
|-
 
|WLF-3S
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|0
 
|3
 
|0
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|21t
 
|31t
 
|7
 
|10
 
|0
 
|-
 
|WLF-4
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|23.5t
 
|31t
 
|7
 
|10
 
|0
 
|-
 
|WLF-4W
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|19t
 
|31t
 
|7
 
|10
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Inner Sphere Medium Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="8"|
 
[[File:Assassin.png|125px|border|center]]
 
 
 
'''[[Assassin|ASSASSIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Assassin Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|ASN-101
 
|40t
 
|Flanker and Assassin
 
|0
 
|2
 
|4
 
|3
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|ASN-21
 
|40t
 
|Hunter-Killer & Ambusher
 
|0
 
|3
 
|5
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|ASN-23
 
|40t
 
|Flanker and Missile Support
 
|0
 
|3
 
|5
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|ASN-30
 
|40t
 
|Hunter-Killer & Ambusher
 
|3
 
|2
 
|0
 
|0
 
|0
 
|LFE
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|20t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|ASN-45
 
|40t
 
|Light Hunter and Fast Brawler
 
|0
 
|0
 
|4
 
|4
 
|0
 
|XL
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|24t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|ASN-55
 
|40t
 
|Hunter-Killer & Ambusher
 
|0
 
|3
 
|4
 
|0
 
|0
 
|LFE
 
|280
 
|DHS
 
|Composite
 
|Stealth
 
|None
 
|20t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|ASN-65
 
|40t
 
|Hunter-Killer & Ambusher
 
|0
 
|3
 
|4
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|24t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|ASN-SB
 
|40t
 
|Flanker and Missile Support
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:BIG STEEL CLAW.png|125px|border|center]]
 
 
 
'''[[BIG_STEEL_CLAW|BIG STEEL CLAW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crab Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|BSC-27
 
|50t
 
|Direct-Fire Support
 
|1
 
|3
 
|0
 
|2
 
|0
 
|LFE
 
|250
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|27.5t
 
|40t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Blackjack.png|125px|border|center]]
 
 
 
'''[[Blackjack|BLACKJACK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Blackjack Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BJ-1
 
|45t
 
|Fire Support & Skirmisher
 
|2
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-1DB
 
|45t
 
|Fire Support & Skirmisher
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-1DC
 
|45t
 
|Fire Support & Skirmisher
 
|2
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-1PA
 
|45t
 
|Fire Support & Skirmisher
 
|4
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-1X
 
|45t
 
|Brawler & Disabler
 
|0
 
|4
 
|0
 
|6
 
|0
 
|STD
 
|225
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|24.5t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|BJ-2
 
|45t
 
|Fire Support & Skirmisher
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-2M
 
|45t
 
|Medium Sniper
 
|0
 
|4
 
|0
 
|6
 
|0
 
|STD
 
|225
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|24.5t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|BJ-3
 
|45t
 
|Fire Support & Skirmisher
 
|0
 
|6
 
|0
 
|1
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-3X
 
|45t
 
|Fire Support & Skirmisher
 
|0
 
|2
 
|0
 
|5
 
|0
 
|XL
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|32t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-4
 
|45t
 
|Fire Support & Skirmisher
 
|4
 
|2
 
|0
 
|1
 
|0
 
|LFE
 
|180
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|30t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-5
 
|45t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|39.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Blackjack Omni.png|125px|border|center]]
 
 
 
'''[[Blackjack_Omni|BLACKJACK OMNI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BJ2-O
 
|50t
 
|Brawler
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OA
 
|50t
 
|Omni Fire Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OB
 
|50t
 
|Omni Fire Support
 
|0
 
|0
 
|0
 
|0
 
|6
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OC
 
|50t
 
|Omni Fire Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OD
 
|50t
 
|Omni Fire Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OE
 
|50t
 
|Omni Sniper
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OF
 
|50t
 
|Omni Brawler
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OR
 
|50t
 
|Brawler
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Blitzkrieg.png|125px|border|center]]
 
 
 
'''[[Blitzkrieg|BLITZKRIEG]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Blitzkrieg 360 Narrow Profile
 
 
 
+1 Defense against being hit, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|BTZ-3F
 
|50t
 
|Lightning War
 
|4
 
|0
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|25.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|BTZ-5F
 
|50t
 
|Lightning War
 
|0
 
|0
 
|4
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|25.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|BTZ-6F
 
|50t
 
|Lightning War
 
|0
 
|4
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|21.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Bloodlust.png|125px|border|center]]
 
 
 
'''[[Bloodlust|BLOODLUST]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Vulcan Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|VL-BL
 
|40t
 
|Gladiator
 
|0
 
|0
 
|4
 
|4
 
|0
 
|XL
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|24t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Bombard.png|125px|border|center]]
 
 
 
'''[[Bombard|BOMBARD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bombard Stabilized Weapons
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|BMB-010
 
|50t
 
|Arena Fighter
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|100
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|44.5t
 
|2
 
|3
 
|0
 
|-
 
|BMB-013
 
|50t
 
|Arena Fighter
 
|0
 
|4
 
|4
 
|2
 
|0
 
|XL
 
|100
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|44.5t
 
|2
 
|3
 
|0
 
|-
 
|BMB-018
 
|50t
 
|Arena Fighter
 
|4
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|BMB-020
 
|50t
 
|Arena Fighter
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|100
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|44.5t
 
|2
 
|3
 
|0
 
|-
 
|BMB-022
 
|50t
 
|Arena Fighter
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Buccaneer.png|125px|border|center]]
 
 
 
'''[[Buccaneer|BUCCANEER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Buccaneer Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BCN-3R
 
|55t
 
|Accelerated Brawler
 
|0
 
|6
 
|1
 
|3
 
|0
 
|XL
 
|330
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|26t
 
|42.5t
 
|7
 
|10
 
|0
 
|-
 
|BCN-5W
 
|55t
 
|Accelerated Brawler
 
|3
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|31.5t
 
|42.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Bushwacker.png|125px|border|center]]
 
 
 
'''[[Bushwacker|BUSHWACKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bushwacker Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|BSW-H1
 
|55t
 
|Guerrilla Prototype
 
|2
 
|2
 
|3
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|BSW-L1
 
|55t
 
|Guerrilla Prototype
 
|3
 
|3
 
|0
 
|3
 
|0
 
|LFE
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|BSW-S2
 
|55t
 
|Guerrilla Prototype
 
|3
 
|3
 
|3
 
|4
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|BSW-W1
 
|55t
 
|Guerrilla Prototype
 
|2
 
|3
 
|3
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|BSW-X0
 
|55t
 
|Skirmisher & Cavalry
 
|1
 
|1
 
|3
 
|5
 
|0
 
|STD
 
|220
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|BSW-X1
 
|55t
 
|Guerrilla Prototype
 
|2
 
|7
 
|2
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|BSW-X2
 
|55t
 
|Guerrilla Prototype
 
|4
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Centurion.png|125px|border|center]]
 
 
 
'''[[Centurion|CENTURION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Centurion Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|CN9-A
 
|50t
 
|Brawler & General Assault
 
|1
 
|2
 
|3
 
|1
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|CN9-AH
 
|50t
 
|Brawler & General Assault
 
|2
 
|0
 
|2
 
|2
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|CN9-AL
 
|50t
 
|Brawler & General Assault
 
|0
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|CN9-AS
 
|50t
 
|Brawler & General Assault
 
|1
 
|2
 
|3
 
|1
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|CN9-D
 
|50t
 
|Brawler & General Assault
 
|1
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|CN9-D3D
 
|50t
 
|Brawler & General Assault
 
|2
 
|2
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|CN9-D4D
 
|50t
 
|Brawler & General Assault
 
|2
 
|2
 
|2
 
|1
 
|0
 
|XL
 
|250
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|CN9-D5
 
|50t
 
|Brawler & General Assault
 
|2
 
|3
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|31t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|CN9-PA
 
|50t
 
|Brawler & General Assault
 
|1
 
|1
 
|3
 
|1
 
|0
 
|PFE
 
|200
 
|SHS
 
|Standard
 
|Primitive
 
|None
 
|29.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|CN9-S
 
|50t
 
|Mirror, Mirror
 
|1
 
|2
 
|3
 
|1
 
|0
 
|FCE
 
|150
 
|SHS
 
|Standard
 
|Light
 
|None
 
|33t
 
|42t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Centurion.png|125px|border|center]]
 
 
 
'''[[Centurion|CENTURION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Centurion Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|CN10-B
 
|55t
 
|Brawler & General Assault
 
|1
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|49t
 
|4
 
|7
 
|0
 
|-
 
|CN10-D
 
|55t
 
|Brawler & General Assault
 
|3
 
|2
 
|3
 
|0
 
|0
 
|XL
 
|220
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41t
 
|49t
 
|4
 
|7
 
|0
 
|-
 
|CN10-J
 
|55t
 
|Brawler & General Assault
 
|1
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|49t
 
|4
 
|7
 
|0
 
|-
 
|CN10-W
 
|55t
 
|Brawler & General Assault
 
|1
 
|3
 
|1
 
|1
 
|0
 
|XL
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|41t
 
|49t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Centurion Primitive.png|125px|border|center]]
 
 
 
'''[[Centurion_Primitive|CENTURION PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Centurion Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|CN9-H
 
|50t
 
|Brawler & General Assault
 
|1
 
|1
 
|5
 
|0
 
|0
 
|PFE
 
|200
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|25.5t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Chameleon.png|125px|border|center]]
 
 
 
'''[[Chameleon|CHAMELEON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Chameleon Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|CLN-7V
 
|50t
 
|Heavy Scout & Trainer
 
|0
 
|7
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|42t
 
|7
 
|11
 
|0
 
|-
 
|CLN-7W
 
|50t
 
|Heavy Scout
 
|0
 
|7
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|42t
 
|7
 
|11
 
|0
 
|-
 
|CLN-7Z
 
|50t
 
|Heavy Scout
 
|0
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|42t
 
|7
 
|11
 
|0
 
|-
 
|TRC-4B
 
|50t
 
|Heavy Scout & Trainer
 
|0
 
|7
 
|0
 
|6
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|41t
 
|7
 
|11
 
|0
 
|-
 
|TRC-4C
 
|50t
 
|Heavy Scout & Trainer
 
|0
 
|7
 
|0
 
|6
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|41t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Chimera.png|125px|border|center]]
 
 
 
'''[[Chimera|CHIMERA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Chimera Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|CMA-1S
 
|40t
 
|Mid-Range Flanker
 
|0
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|CMA-3G
 
|40t
 
|Mid-Range Flanker
 
|1
 
|1
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|CMA-C
 
|40t
 
|Mid-Range Flanker
 
|0
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Cicada.png|125px|border|center]]
 
 
 
'''[[Cicada|CICADA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cicada Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CDA-2A
 
|40t
 
|Scout & Harasser
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|33t
 
|10
 
|15
 
|0
 
|-
 
|CDA-2B
 
|40t
 
|Scout & Harasser
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|33t
 
|10
 
|15
 
|0
 
|-
 
|CDA-2PA
 
|40t
 
|Scout & Harasser
 
|0
 
|3
 
|0
 
|3
 
|0
 
|JRXL
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|33t
 
|10
 
|15
 
|0
 
|-
 
|CDA-3C
 
|40t
 
|Scout & Sniper
 
|4
 
|1
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13t
 
|33t
 
|8
 
|13
 
|0
 
|-
 
|CDA-3F
 
|40t
 
|Scout & Harasser
 
|0
 
|6
 
|0
 
|4
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|19.5t
 
|35t
 
|10
 
|15
 
|0
 
|-
 
|CDA-3G
 
|40t
 
|Scout & Harasser
 
|0
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|19.5t
 
|35t
 
|10
 
|15
 
|0
 
|-
 
|CDA-3M
 
|40t
 
|Scout & Harasser
 
|1
 
|5
 
|0
 
|4
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|33t
 
|10
 
|15
 
|0
 
|-
 
|CDA-3S
 
|40t
 
|Scout & Sniper
 
|0
 
|0
 
|4
 
|0
 
|0
 
|XL
 
|280
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|24t
 
|35t
 
|8
 
|13
 
|0
 
|-
 
|CDA-4G
 
|40t
 
|Scout & Harasser
 
|0
 
|3
 
|2
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|19.5t
 
|35t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Clint.png|125px|border|center]]
 
 
 
'''[[Clint|CLINT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clint Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|CLNT-1-2R
 
|40t
 
|Sniper & Light Brawler
 
|1
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-2-3T
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-2-3U
 
|40t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-2-4T
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-2-4U
 
|40t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|240
 
|pDHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-3-3T
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-5U
 
|40t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|0
 
|3
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Corsair.png|125px|border|center]]
 
 
 
'''[[Corsair|CORSAIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Corsair Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|COR-3X
 
|55t
 
|Periphery Scrapper
 
|2
 
|2
 
|2
 
|2
 
|0
 
|LFE
 
|200
 
|SHS
 
|Composite
 
|Standard
 
|None
 
|40.5t
 
|49t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Crab.png|125px|border|center]]
 
 
 
'''[[Crab|CRAB]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crab Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|CRB-20
 
|50t
 
|Direct-Fire Support
 
|0
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|CRB-27
 
|50t
 
|Direct-Fire Support
 
|0
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|CRB-27sl
 
|50t
 
|Jumpcrab
 
|0
 
|7
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|CRB-28
 
|50t
 
|Direct-Fire Support
 
|0
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|245
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35.5t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|CRB-30
 
|50t
 
|Direct-Fire Support
 
|0
 
|7
 
|0
 
|1
 
|0
 
|XL
 
|250
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|32.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|CRB-44K
 
|50t
 
|Urban Pacification
 
|0
 
|4
 
|0
 
|7
 
|0
 
|LFE
 
|250
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|CRB-45
 
|50t
 
|Direct-Fire Support
 
|0
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|29.5t
 
|42t
 
|7
 
|10
 
|0
 
|-
 
|CRB-C
 
|50t
 
|Direct-Fire Support
 
|0
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|CRB-HD
 
|50t
 
|Indestructible Brawler
 
|0
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|250
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|29t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Crab Royal.png|125px|border|center]]
 
 
 
'''[[Crab_Royal|CRAB ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crab Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|CRB-27b
 
|50t
 
|Raider
 
|0
 
|6
 
|0
 
|3
 
|0
 
|STD
 
|250
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:DarkDeath.png|125px|border|center]]
 
 
 
'''[[DarkDeath|DARKDEATH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Assassin Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|ASN-DD
 
|40t
 
|Gladiator
 
|1
 
|2
 
|2
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|24t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Dervish.png|125px|border|center]]
 
 
 
'''[[Dervish|DERVISH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dervish Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DV-10K
 
|55t
 
|Skirmisher
 
|0
 
|0
 
|8
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|DV-6M
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|DV-6MD
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|XL
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|DV-7D
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|30.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|DV-8D
 
|55t
 
|Skirmisher
 
|0
 
|4
 
|4
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|DV-9D
 
|55t
 
|Skirmisher
 
|0
 
|4
 
|4
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Dervish Primitive.png|125px|border|center]]
 
 
 
'''[[Dervish_Primitive|DERVISH PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dervish Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DV-1S
 
|55t
 
|Skirmisher
 
|0
 
|0
 
|4
 
|2
 
|0
 
|PFE
 
|255
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|23.5t
 
|42.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Enfield.png|125px|border|center]]
 
 
 
'''[[Enfield|ENFIELD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Enfield Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|END-6J
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|45.5t
 
|5
 
|8
 
|0
 
|-
 
|END-6J-EC
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|45.5t
 
|5
 
|8
 
|0
 
|-
 
|END-6Q
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|45.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Enforcer.png|125px|border|center]]
 
 
 
'''[[Enforcer|ENFORCER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Enforcer Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|ENF-3R
 
|50t
 
|Fire Support & Skirmisher
 
|1
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|ENF-4AS
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|ENF-4R
 
|50t
 
|Fire Support & Skirmisher
 
|1
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Enforcer II.png|125px|border|center]]
 
 
 
'''[[Enforcer_II|ENFORCER II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Enforcer Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|ENF-5D
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|250
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|32.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|ENF-5PA
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|3
 
|0
 
|JRXL
 
|250
 
|SHS
 
|Standard
 
|Heavy
 
|None
 
|32.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Enforcer III.png|125px|border|center]]
 
 
 
'''[[Enforcer_III|ENFORCER III]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Enforcer Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|ENF-6G
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|1
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|ENF-6H
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|ENF-6M
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|ENF-6T
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|0
 
|0
 
|XL
 
|290
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32.5t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:ExcavatorMech.png|125px|border|center]]
 
 
 
'''[[ExcavatorMech|EXCAVATORMECH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Excavator Reinforcement
 
 
 
50% Resistance against Critical Hits
 
 
 
|EXV-1X
 
|50t
 
|Excavation IndustrialMech
 
|1
 
|0
 
|2
 
|5
 
|0
 
|ICE
 
|150
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|24t
 
|37t
 
|2
 
|4
 
|0
 
|-
 
|EXV-4K
 
|50t
 
|Excavation IndustrialMech
 
|4
 
|1
 
|1
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|26.5t
 
|37t
 
|4
 
|7
 
|0
 
|-
 
|EXV-5K
 
|50t
 
|Excavation IndustrialMech
 
|0
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|200
 
|SHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|26.5t
 
|37t
 
|4
 
|7
 
|0
 
|-
 
|EXV-8T
 
|50t
 
|Excavation IndustrialMech
 
|2
 
|2
 
|3
 
|3
 
|0
 
|LFE
 
|200
 
|SHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|32.5t
 
|41t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Firestarter.png|125px|border|center]]
 
 
 
'''[[Firestarter|FIRESTARTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|FS9-O
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|5
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OA
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|4
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OB
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|5
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OC
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|5
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OD
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|5
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OF
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|5
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OR
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|6
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OX
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|6
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Florentine.png|125px|border|center]]
 
 
 
'''[[Florentine|FLORENTINE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crab Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|CRB-FL
 
|50t
 
|Gladiator
 
|2
 
|2
 
|2
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Gladiator.png|125px|border|center]]
 
 
 
'''[[Gladiator|GLADIATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Gladiator Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|GLD-2R
 
|55t
 
|Striker & Cavalry
 
|0
 
|3
 
|1
 
|3
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GLD-3R
 
|55t
 
|Striker & Cavalry
 
|0
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GLD-4R
 
|55t
 
|Striker & Cavalry
 
|0
 
|4
 
|1
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Gladiator Primitive.png|125px|border|center]]
 
 
 
'''[[Gladiator_Primitive|GLADIATOR PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Gladiator Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|GLD-1R
 
|55t
 
|Striker & Cavalry
 
|0
 
|3
 
|0
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|27.5t
 
|42.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Greed.png|125px|border|center]]
 
 
 
'''[[Greed|GREED]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Griffin Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GRF-2NG
 
|55t
 
|Striker & Skirmisher
 
|0
 
|2
 
|4
 
|3
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Griffin.png|125px|border|center]]
 
 
 
'''[[Griffin|GRIFFIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Griffin Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GRF-1DS
 
|55t
 
|Sniper & Fire Support
 
|0
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-1N
 
|55t
 
|Sniper & Fire Support
 
|0
 
|3
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-1RG
 
|55t
 
|Royal Protection
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-1S
 
|55t
 
|Striker & Skirmisher
 
|0
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-1TL
 
|55t
 
|Striker & Skirmisher
 
|0
 
|3
 
|0
 
|4
 
|0
 
|LFE
 
|275
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|31.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-3M
 
|55t
 
|Sniper & Fire Support
 
|0
 
|2
 
|2
 
|4
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-3RG
 
|55t
 
|Royal Protection
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-5M
 
|55t
 
|Sniper & Fire Support
 
|2
 
|0
 
|2
 
|4
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-6CS
 
|55t
 
|Sniper & Fire Support
 
|0
 
|6
 
|2
 
|1
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|GRF-6CV
 
|55t
 
|Sniper & Fire Support
 
|0
 
|3
 
|3
 
|0
 
|0
 
|LFE
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|GRF-6S
 
|55t
 
|Sniper & Fire Support
 
|0
 
|4
 
|2
 
|1
 
|0
 
|LFE
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Griffin Royal.png|125px|border|center]]
 
 
 
'''[[Griffin_Royal|GRIFFIN ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Griffin Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GRF-2N
 
|55t
 
|Striker & Skirmisher
 
|0
 
|2
 
|4
 
|3
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Hatchetman.png|125px|border|center]]
 
 
 
'''[[Hatchetman|HATCHETMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hatchetman Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|HCT-3F
 
|45t
 
|Brawler & Skirmisher
 
|1
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25.5t
 
|34.5t
 
|4
 
|7
 
|0
 
|-
 
|HCT-3X
 
|45t
 
|Brawler
 
|0
 
|2
 
|2
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25.5t
 
|34.5t
 
|4
 
|7
 
|0
 
|-
 
|HCT-4TL
 
|45t
 
|Brawler
 
|0
 
|2
 
|2
 
|4
 
|0
 
|STD
 
|200
 
|SHS
 
|Composite
 
|Standard
 
|None
 
|26t
 
|36.5t
 
|6
 
|9
 
|0
 
|-
 
|HCT-5D
 
|45t
 
|Brawler & Skirmisher
 
|2
 
|2
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|34.5t
 
|4
 
|7
 
|0
 
|-
 
|HCT-5DD
 
|45t
 
|Brawler & Skirmisher
 
|2
 
|3
 
|0
 
|1
 
|0
 
|XL
 
|225
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|34.5t
 
|5
 
|8
 
|0
 
|-
 
|HCT-5S
 
|45t
 
|Brawler & Skirmisher
 
|2
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|180
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|29t
 
|34.5t
 
|4
 
|7
 
|0
 
|-
 
|HCT-6D
 
|45t
 
|Brawler & Skirmisher
 
|2
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|225
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|28.5t
 
|36.5t
 
|5
 
|8
 
|0
 
|-
 
|HCT-6S
 
|45t
 
|Brawler & Skirmisher
 
|2
 
|4
 
|2
 
|0
 
|0
 
|LFE
 
|180
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|34.5t
 
|4
 
|7
 
|0
 
|-
 
|HCT-6X
 
|45t
 
|Experimental Brawler
 
|2
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|225
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|28.5t
 
|36.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Hazard.png|125px|border|center]]
 
 
 
'''[[Hazard|HAZARD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hazard Rugged
 
 
 
45 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|HZD-2C
 
|45t
 
|'Fire' Support
 
|0
 
|0
 
|2
 
|8
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|33.5t
 
|7
 
|10
 
|0
 
|-
 
|HZD-3C
 
|45t
 
|'Fire' Support
 
|0
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hazard II.png|125px|border|center]]
 
 
 
'''[[Hazard_II|HAZARD II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hazard Rugged
 
 
 
45 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|HZD-2-3M
 
|45t
 
|'Fire' Support
 
|0
 
|2
 
|2
 
|5
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|21t
 
|31.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hel.png|125px|border|center]]
 
 
 
'''[[Hel|HEL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hatchetman Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|HCT-HL
 
|45t
 
|Gladiator
 
|0
 
|2
 
|2
 
|4
 
|0
 
|XL
 
|200
 
|DHS
 
|Composite
 
|Hardened
 
|None
 
|30t
 
|36.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Hellspawn.png|125px|border|center]]
 
 
 
'''[[Hellspawn|HELLSPAWN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hellspawn Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HSN-7D
 
|45t
 
|Fast Fire Support
 
|0
 
|5
 
|3
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|HSN-7X
 
|45t
 
|Deep Raider
 
|0
 
|0
 
|3
 
|5
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|HSN-8E
 
|45t
 
|Fast Fire Support
 
|0
 
|5
 
|3
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|HSN-9F
 
|45t
 
|Fragile Brawler
 
|0
 
|5
 
|3
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Hephaestus.png|125px|border|center]]
 
 
 
'''[[Hephaestus|HEPHAESTUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|HAE-O
 
|55t
 
|Omni Testbed
 
|0
 
|3
 
|0
 
|0
 
|6
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|HAE-OA
 
|55t
 
|Omni Testbed
 
|0
 
|0
 
|0
 
|0
 
|10
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|HAE-OB
 
|55t
 
|Omni Testbed
 
|0
 
|0
 
|0
 
|0
 
|10
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|HAE-OC
 
|55t
 
|Omni Testbed
 
|0
 
|1
 
|0
 
|0
 
|8
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|HAE-OD
 
|55t
 
|Omni Testbed
 
|0
 
|1
 
|0
 
|0
 
|8
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|HAE-OE
 
|55t
 
|Omni Testbed
 
|0
 
|0
 
|0
 
|1
 
|8
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Hermes II.png|125px|border|center]]
 
 
 
'''[[Hermes_II|HERMES II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hermes II Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|HER-2S
 
|40t
 
|Heavy Scout
 
|2
 
|3
 
|0
 
|1
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|HER-5C
 
|40t
 
|Heavy Scout & Level II Support
 
|0
 
|5
 
|2
 
|0
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|HER-5S
 
|40t
 
|Heavy Scout
 
|3
 
|3
 
|0
 
|1
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|HER-6D
 
|40t
 
|Heavy Scout
 
|3
 
|3
 
|0
 
|1
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hermes II 'Mercury Elite'.png|125px|border|center]]
 
 
 
'''[[Hermes_II_'Mercury_Elite'|HERMES II 'MERCURY ELITE']]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hermes II Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|HER-5ME
 
|40t
 
|Specialist Sniper
 
|3
 
|0
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hermes II 'Mercury'.png|125px|border|center]]
 
 
 
'''[[Hermes_II_'Mercury'|HERMES II 'MERCURY']]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hermes II Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|HER-2M
 
|40t
 
|Heavy Scout
 
|0
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hermes III.png|125px|border|center]]
 
 
 
'''[[Hermes_III|HERMES III]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hermes II Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|HER-4K
 
|40t
 
|Heavy Scout
 
|0
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Hollander II.png|125px|border|center]]
 
 
 
'''[[Hollander_II|HOLLANDER II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hollander Stabilized Weapon
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BZK-F5
 
|45t
 
|Sniper
 
|2
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|225
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|26.5t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|BZK-F7
 
|45t
 
|Sniper
 
|3
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|225
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|26.5t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Hoplite.png|125px|border|center]]
 
 
 
'''[[Hoplite|HOPLITE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hoplite Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HOP-4B
 
|55t
 
|Infantry Support
 
|0
 
|3
 
|3
 
|0
 
|0
 
|STD
 
|220
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP-4Bb
 
|55t
 
|Infantry Support
 
|0
 
|3
 
|3
 
|1
 
|0
 
|STD
 
|220
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP-4C
 
|55t
 
|Infantry Support
 
|3
 
|0
 
|3
 
|0
 
|0
 
|STD
 
|220
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP-4Cb
 
|55t
 
|Infantry Support
 
|2
 
|0
 
|3
 
|2
 
|0
 
|STD
 
|220
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP-4D
 
|55t
 
|Infantry Support
 
|3
 
|0
 
|3
 
|0
 
|0
 
|STD
 
|220
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP-4W
 
|55t
 
|Experimental Support
 
|3
 
|0
 
|3
 
|2
 
|0
 
|LFE
 
|220
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|36t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP C
 
|55t
 
|Infantry Support
 
|2
 
|3
 
|2
 
|1
 
|0
 
|STD
 
|220
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="17"|
 
[[File:Hunchback.png|125px|border|center]]
 
 
 
'''[[Hunchback|HUNCHBACK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hunchback Battlefists
 
 
 
Punches do 16% more stability damage., Punches do 16% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|HBK-2CS4C
 
|50t
 
|Heavy Ranged Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4G
 
|50t
 
|Juggernaut & Close Assault
 
|4
 
|2
 
|0
 
|1
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4H
 
|50t
 
|Juggernaut & Close Assault
 
|1
 
|5
 
|0
 
|4
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4J
 
|50t
 
|Juggernaut & Close Assault
 
|0
 
|6
 
|2
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4N
 
|50t
 
|Juggernaut & Close Assault
 
|1
 
|5
 
|2
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4P
 
|50t
 
|Juggernaut & Close Assault
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4PA
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4SP
 
|50t
 
|Juggernaut & Close Assault
 
|0
 
|5
 
|2
 
|5
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5H
 
|50t
 
|Juggernaut & Close Assault
 
|2
 
|2
 
|3
 
|1
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5M
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5N
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5PA
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|JRXL
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5S
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|4
 
|0
 
|1
 
|0
 
|LFE
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5SG
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|4
 
|0
 
|1
 
|0
 
|LFE
 
|200
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|34t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5SS
 
|50t
 
|Juggernaut & Close Assault
 
|0
 
|3
 
|2
 
|4
 
|0
 
|LFE
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32.5t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-6N
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-6S
 
|50t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Huron Warrior.png|125px|border|center]]
 
 
 
'''[[Huron_Warrior|HURON WARRIOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Huron Warrior Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HUR-WO-R4L
 
|50t
 
|Fire Support & Skirmisher
 
|1
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|250
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HUR-WO-R4M
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|4
 
|0
 
|0
 
|0
 
|XL
 
|250
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HUR-WO-R4N
 
|50t
 
|Fire Support & Skirmisher
 
|0
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HUR-WO-R4O
 
|50t
 
|Fire Support & Skirmisher
 
|1
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HUR-WO-R5H
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|31t
 
|40.5t
 
|5
 
|8
 
|0
 
|-
 
|HUR-WO-R5X
 
|50t
 
|Fire Support & Skirmisher
 
|0
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Icarus II.png|125px|border|center]]
 
 
 
'''[[Icarus_II|ICARUS II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Icarus II Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|ICR-1R
 
|40t
 
|Age of War Striker
 
|1
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|ICR-1S
 
|40t
 
|Age of War Striker
 
|2
 
|3
 
|0
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|ICR-2M
 
|40t
 
|Age of War Striker
 
|0
 
|4
 
|2
 
|1
 
|0
 
|LFE
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|24.5t
 
|33t
 
|5
 
|8
 
|0
 
|-
 
|ICR-2PA
 
|40t
 
|Age of War Striker
 
|2
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|35t
 
|4
 
|7
 
|0
 
|-
 
|ICR-2S
 
|40t
 
|Age of War Striker
 
|2
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|35t
 
|4
 
|7
 
|0
 
|-
 
|ICR-2T
 
|40t
 
|Age of War Striker
 
|0
 
|1
 
|4
 
|2
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|28.5t
 
|35t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Icarus Primitive.png|125px|border|center]]
 
 
 
'''[[Icarus_Primitive|ICARUS PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Icarus Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|ICR-1X
 
|40t
 
|Age of War Striker
 
|0
 
|1
 
|2
 
|3
 
|0
 
|PFE
 
|195
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|17t
 
|29t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Kintaro.png|125px|border|center]]
 
 
 
'''[[Kintaro|KINTARO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Kintaro Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|KTO-17
 
|55t
 
|Skirmisher and Fire Support
 
|0
 
|4
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|KTO-18
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|2
 
|5
 
|0
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-18PA
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|2
 
|5
 
|0
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-19
 
|55t
 
|Skirmisher and Assassin
 
|0
 
|2
 
|5
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-19s
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|2
 
|5
 
|2
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|KTO-20
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|3
 
|4
 
|0
 
|0
 
|STD
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-21
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|2
 
|5
 
|1
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|KTO-C
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|3
 
|4
 
|0
 
|0
 
|STD
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-K
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Kintaro Royal.png|125px|border|center]]
 
 
 
'''[[Kintaro_Royal|KINTARO ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Kintaro Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|KTO-19b
 
|55t
 
|Skirmisher and Assassin
 
|0
 
|2
 
|5
 
|1
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Kuroi Kiri.png|125px|border|center]]
 
 
 
'''[[Kuroi_Kiri|KUROI KIRI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Phoenix Hawk Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|PXH-KK
 
|45t
 
|Gladiator
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Lynx.png|125px|border|center]]
 
 
 
'''[[Lynx|LYNX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lynx MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|LNX-8Q
 
|55t
 
|Raider & Striker
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|LNX-9C
 
|55t
 
|Raider & Striker
 
|0
 
|6
 
|3
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|LNX-9Q
 
|55t
 
|Raider & Striker
 
|0
 
|8
 
|0
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|LNX-9R
 
|55t
 
|Raider & Striker
 
|0
 
|9
 
|0
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|LNX C
 
|55t
 
|Raider & Striker
 
|0
 
|6
 
|0
 
|1
 
|0
 
|cXL
 
|275
 
|cDHS
 
|Endo
 
|Clan Ferro
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Mushu.png|125px|border|center]]
 
 
 
'''[[Mushu|MUSHU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mushu Super-Compact Gyro
 
 
 
This mech has a limited spread of Omni Hardpoints, restricted to the following locations only: Center Torso. All other hardpoints on this mech behave normally.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|MHU-2R
 
|45t
 
|Walking Gun Platform
 
|0
 
|0
 
|0
 
|6
 
|3
 
|CFE
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|MHU-3R
 
|45t
 
|Walking Gun Platform
 
|0
 
|0
 
|0
 
|6
 
|3
 
|CFE
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|MHU-4R
 
|45t
 
|Walking Gun Platform
 
|0
 
|0
 
|0
 
|6
 
|3
 
|CFE
 
|180
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Nagual.png|125px|border|center]]
 
 
 
'''[[Nagual|NAGUAL]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|S-NG-LAM
 
|55t
 
|Battlefield Specter
 
|0
 
|4
 
|0
 
|4
 
|0
 
|LAM
 
|275
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|23t
 
|23t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Naja.png|125px|border|center]]
 
 
 
'''[[Naja|NAJA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Kintaro Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|KTO-19b-EC
 
|55t
 
|Skirmisher and Assassin
 
|0
 
|2
 
|5
 
|1
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|NAJA C
 
|55t
 
|Skirmisher and Assassin
 
|0
 
|3
 
|5
 
|1
 
|0
 
|cXL
 
|275
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Night Chanter.png|125px|border|center]]
 
 
 
'''[[Night_Chanter|NIGHT CHANTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|NCH-A
 
|45t
 
|Early OmniMech
 
|0
 
|0
 
|0
 
|2
 
|5
 
|STD
 
|225
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NHC-Prime
 
|45t
 
|Early OmniMech
 
|0
 
|0
 
|0
 
|1
 
|6
 
|STD
 
|225
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Osprey.png|125px|border|center]]
 
 
 
'''[[Osprey|OSPREY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Osprey Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|OSP-05
 
|55t
 
|Downgraded Skirmisher
 
|2
 
|3
 
|2
 
|1
 
|0
 
|STD
 
|220
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|5
 
|7
 
|0
 
|-
 
|OSP-15
 
|55t
 
|Urban Skirmisher
 
|2
 
|3
 
|2
 
|0
 
|0
 
|XL
 
|220
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41t
 
|49t
 
|5
 
|7
 
|0
 
|-
 
|OSP-25
 
|55t
 
|Urban Skirmisher
 
|2
 
|3
 
|2
 
|0
 
|0
 
|XL
 
|220
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41t
 
|49t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Phoenix.png|125px|border|center]]
 
 
 
'''[[Phoenix|PHOENIX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Phoenix Torso Turret
 
 
 
+2 Accuracy with ranged weapons in this location
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|PX-3R
 
|50t
 
|Early Skirmisher
 
|0
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|PX-4R
 
|50t
 
|Early Skirmisher
 
|2
 
|0
 
|2
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="19"|
 
[[File:Phoenix Hawk.png|125px|border|center]]
 
 
 
'''[[Phoenix_Hawk|PHOENIX HAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Phoenix Hawk Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|PXH-1
 
|45t
 
|Scout & Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-1bC
 
|45t
 
|Tukayyid Skirmisher
 
|0
 
|4
 
|1
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-1D
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-1EC
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|3
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-1K
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-2
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-2K
 
|45t
 
|Scout & Skirmisher
 
|0
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-3D
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-3K
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-3M
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-3PL
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|3
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-3S
 
|45t
 
|Scout & Skirmisher
 
|0
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-4L
 
|45t
 
|Project Phoenix
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|22t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-4X
 
|45t
 
|Scout & Skirmisher
 
|0
 
|6
 
|0
 
|0
 
|0
 
|LFE
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|23.5t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-5L
 
|45t
 
|Project Phoenix
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|22t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-6D
 
|45t
 
|Scout & Skirmisher
 
|0
 
|6
 
|0
 
|1
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-7CS
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-7S
 
|45t
 
|Scout & Skirmisher
 
|0
 
|6
 
|0
 
|2
 
|0
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|25.5t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH C
 
|45t
 
|Scout & Skirmisher
 
|2
 
|2
 
|0
 
|3
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Phoenix Hawk LAM.png|125px|border|center]]
 
 
 
'''[[Phoenix_Hawk_LAM|PHOENIX HAWK LAM]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|PHX-HK1
 
|50t
 
|LAM
 
|0
 
|5
 
|0
 
|4
 
|0
 
|LAM
 
|250
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|19t
 
|6
 
|9
 
|0
 
|-
 
|PHX-HK1R
 
|50t
 
|LAM
 
|0
 
|4
 
|0
 
|4
 
|0
 
|LAM
 
|250
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|19t
 
|6
 
|9
 
|0
 
|-
 
|PHX-HK2
 
|50t
 
|LAM
 
|0
 
|4
 
|0
 
|4
 
|0
 
|LAM
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|19t
 
|6
 
|9
 
|0
 
|-
 
|PHX-HK2M
 
|50t
 
|LAM
 
|0
 
|4
 
|2
 
|0
 
|0
 
|LAM
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|19t
 
|6
 
|9
 
|0
 
|-
 
|PHX-HK3
 
|50t
 
|LAM
 
|0
 
|4
 
|2
 
|0
 
|0
 
|LAM
 
|250
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|19t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Phoenix Hawk Royal.png|125px|border|center]]
 
 
 
'''[[Phoenix_Hawk_Royal|PHOENIX HAWK ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Phoenix Hawk Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|PXH-1b
 
|45t
 
|Scout & Skirmisher
 
|0
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-1c
 
|45t
 
|Scout & Skirmisher
 
|0
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Phoenix Primitive.png|125px|border|center]]
 
 
 
'''[[Phoenix_Primitive|PHOENIX PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Phoenix Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|PX-1KC
 
|50t
 
|Retrotech Skirmisher
 
|1
 
|0
 
|2
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|23t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|PX-1KL
 
|50t
 
|Retrotech Skirmisher
 
|0
 
|1
 
|1
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|23t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|PX-1KR
 
|50t
 
|Retrotech Skirmisher
 
|1
 
|0
 
|2
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|23t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|PX-1KT
 
|50t
 
|Retrotech Skirmisher
 
|0
 
|0
 
|3
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|23t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|PX-1R
 
|50t
 
|Age of War Skirmisher
 
|0
 
|1
 
|2
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|23t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Preta.png|125px|border|center]]
 
 
 
'''[[Preta|PRETA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|X-PRT-O-CONDITUS
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|0
 
|6
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|X-PRT-O-DEICIO
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|0
 
|6
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|X-PRT-O-LATERIS
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|0
 
|6
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|X-PRT-O-RAPTUS
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|0
 
|6
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Primitive Rifleman.png|125px|border|center]]
 
 
 
'''[[Primitive_Rifleman|PRIMITIVE RIFLEMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|RFL-1N
 
|50t
 
|Anti-Aircraft & Direct-Fire Support
 
|0
 
|6
 
|0
 
|0
 
|0
 
|PFE
 
|235
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|21.5t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Rifleman.png|125px|border|center]]
 
 
 
'''[[Rifleman|RIFLEMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit has a +5 bonus to targeting aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|RFL-2N
 
|50t
 
|Anti-Aircraft & Direct-Fire Support
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Screamer.png|125px|border|center]]
 
 
 
'''[[Screamer|SCREAMER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|SCR-1X-LAM
 
|55t
 
|Experimental LAM
 
|0
 
|4
 
|4
 
|0
 
|0
 
|LAM
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|20t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Sentinel.png|125px|border|center]]
 
 
 
'''[[Sentinel|SENTINEL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Sentinel Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|STN-1S
 
|40t
 
|Sniper & Light Brawler
 
|1
 
|0
 
|1
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-3K
 
|40t
 
|Sniper & Light Brawler
 
|1
 
|0
 
|1
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-3KA
 
|40t
 
|Sniper & Light Brawler
 
|0
 
|2
 
|1
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-3KB
 
|40t
 
|Sniper & Light Brawler
 
|0
 
|2
 
|1
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-3L
 
|40t
 
|Sniper & Light Brawler
 
|1
 
|0
 
|1
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-3M
 
|40t
 
|Sniper & Light Brawler
 
|1
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-4D
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|2
 
|1
 
|2
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|20.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|STN-C
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|0
 
|2
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Sentinel Royal.png|125px|border|center]]
 
 
 
'''[[Sentinel_Royal|SENTINEL ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Sentinel Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|STN-3Lb
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|2
 
|0
 
|1
 
|0
 
|XL
 
|240
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Sha Yu.png|125px|border|center]]
 
 
 
'''[[Sha_Yu|SHA YU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Sha Yu Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|SYU-2B
 
|40t
 
|Scout & Harasser
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|23t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|SYU-4B
 
|40t
 
|Scout & Harasser
 
|0
 
|5
 
|1
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|23t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="14"|
 
[[File:Shadow Hawk.png|125px|border|center]]
 
 
 
'''[[Shadow_Hawk|SHADOW HAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shadow Hawk Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHD-11CS
 
|55t
 
|Skirmisher & Cavalry
 
|0
 
|6
 
|4
 
|2
 
|0
 
|LFE
 
|275
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|35t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2D
 
|55t
 
|Striker Cavalry
 
|1
 
|3
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2D2
 
|55t
 
|Striker Cavalry
 
|1
 
|3
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2H
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2Ht
 
|55t
 
|Elemental Hunter
 
|0
 
|3
 
|5
 
|0
 
|0
 
|STD
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2K
 
|55t
 
|Skirmisher & Cavalry
 
|0
 
|3
 
|2
 
|4
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2PA
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-5D
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|31.5t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD-5M
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|1
 
|3
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD-5S
 
|55t
 
|Long Term Deep Raider
 
|0
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|330
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|49.5t
 
|7
 
|10
 
|0
 
|-
 
|SHD-6S
 
|55t
 
|Mobile Artillery
 
|2
 
|4
 
|1
 
|0
 
|0
 
|LFE
 
|250
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|37.5t
 
|50t
 
|4
 
|7
 
|0
 
|-
 
|SHD-7CS
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|4
 
|4
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD-7M
 
|55t
 
|Project Phoenix
 
|1
 
|3
 
|3
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD C
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Shadow Hawk Primitive.png|125px|border|center]]
 
 
 
'''[[Shadow_Hawk_Primitive|SHADOW HAWK PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shadow Hawk Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHD-1R
 
|55t
 
|Striker Cavalry
 
|1
 
|1
 
|0
 
|0
 
|0
 
|PFE
 
|270
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|22t
 
|42.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Shadow Hawk Royal.png|125px|border|center]]
 
 
 
'''[[Shadow_Hawk_Royal|SHADOW HAWK ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shadow Hawk Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHD-2Hb
 
|55t
 
|Line Assault
 
|2
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|30.5t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Starslayer.png|125px|border|center]]
 
 
 
'''[[Starslayer|STARSLAYER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Starslayer Rugged
 
 
 
50 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|STY-2C
 
|50t
 
|Skirmisher
 
|0
 
|5
 
|1
 
|1
 
|0
 
|STD
 
|250
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|STY-2C-EC
 
|50t
 
|Skirmisher
 
|0
 
|5
 
|1
 
|1
 
|0
 
|STD
 
|250
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|STY-3C
 
|50t
 
|Skirmisher
 
|0
 
|5
 
|1
 
|1
 
|0
 
|STD
 
|250
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|STY-3D
 
|50t
 
|Skirmisher
 
|0
 
|6
 
|1
 
|0
 
|0
 
|STD
 
|250
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Strider.png|125px|border|center]]
 
 
 
'''[[Strider|STRIDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|SR1-O
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|5
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-A
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|6
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-B
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|5
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-C
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|5
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-D
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|6
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-E
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|5
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-F
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|6
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-R
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|6
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Swordsman.png|125px|border|center]]
 
 
 
'''[[Swordsman|SWORDSMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Swordsman Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|SWD-2
 
|40t
 
|Age of War Trooper
 
|1
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|SWD-3
 
|40t
 
|Light Trooper
 
|1
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|35t
 
|4
 
|7
 
|0
 
|-
 
|SWD-4
 
|40t
 
|Light Trooper
 
|1
 
|3
 
|2
 
|0
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|35t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Swordsman Primitive.png|125px|border|center]]
 
 
 
'''[[Swordsman_Primitive|SWORDSMAN PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Swordsman Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|SWD-1
 
|40t
 
|Age of War Trooper
 
|1
 
|2
 
|2
 
|1
 
|0
 
|PFE
 
|135
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|21.5t
 
|29t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Talos.png|125px|border|center]]
 
 
 
'''[[Talos|TALOS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Talos Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TLS-1B
 
|50t
 
|General Line Mech
 
|2
 
|0
 
|4
 
|2
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|5
 
|7
 
|0
 
|-
 
|TLS-1T
 
|50t
 
|General Line Mech
 
|2
 
|3
 
|0
 
|2
 
|0
 
|LFE
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|44.5t
 
|5
 
|7
 
|0
 
|-
 
|TLS-2B
 
|50t
 
|General Line Mech
 
|2
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|44.5t
 
|5
 
|7
 
|0
 
|-
 
|TLS-3G
 
|50t
 
|General Line Mech
 
|1
 
|6
 
|0
 
|0
 
|0
 
|LFE
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|6
 
|9
 
|0
 
|-
 
|TLS-3M
 
|50t
 
|Melee Line Mech
 
|0
 
|0
 
|5
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|39.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Trebuchet.png|125px|border|center]]
 
 
 
'''[[Trebuchet|TREBUCHET]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Trebuchet Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TBT-10K
 
|50t
 
|Fire Support
 
|2
 
|3
 
|1
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|32.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|TBT-3C
 
|50t
 
|Fire Support
 
|0
 
|5
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|7
 
|11
 
|0
 
|-
 
|TBT-5J
 
|50t
 
|Fire Support
 
|0
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|TBT-5K
 
|50t
 
|Fire Support
 
|2
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|TBT-5N
 
|50t
 
|Fire Support
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|TBT-5PA
 
|50t
 
|Fire Support
 
|0
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|44.5t
 
|6
 
|9
 
|0
 
|-
 
|TBT-5S
 
|50t
 
|Fire Support
 
|0
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|TBT-7K
 
|50t
 
|Fire Support
 
|2
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|TBT-7M
 
|50t
 
|Fire Support
 
|0
 
|4
 
|3
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|6
 
|9
 
|0
 
|-
 
|TBT-9K
 
|50t
 
|Fire Support
 
|0
 
|4
 
|3
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Uziel.png|125px|border|center]]
 
 
 
'''[[Uziel|UZIEL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Uziel Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 5 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|UZL-2S
 
|50t
 
|Flanker and All-Range Combat
 
|0
 
|5
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|UZL-3M
 
|50t
 
|Flanker
 
|0
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|UZL-3S
 
|50t
 
|Flanker and All-Range Combat
 
|1
 
|5
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|31t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|UZL-4C
 
|50t
 
|Ambusher
 
|0
 
|0
 
|5
 
|3
 
|0
 
|CFE
 
|200
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|29.5t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|UZL-4K
 
|50t
 
|Flanker and Harasser
 
|0
 
|0
 
|3
 
|3
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Vindicator.png|125px|border|center]]
 
 
 
'''[[Vindicator|VINDICATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Vindicator Rugged
 
 
 
45 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|VND-1AA
 
|45t
 
|Fire Support & Brawler
 
|0
 
|4
 
|1
 
|3
 
|0
 
|STD
 
|225
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|24.5t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|VND-1R
 
|45t
 
|Fire Support & Brawler
 
|0
 
|5
 
|1
 
|2
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|VND-1SIC
 
|45t
 
|Fire Support & Brawler
 
|0
 
|5
 
|1
 
|2
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|VND-1X
 
|45t
 
|Fire Support & Brawler
 
|2
 
|3
 
|1
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|VND-2AN
 
|45t
 
|Fire Support & Brawler
 
|0
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|VND-2MC
 
|45t
 
|Flanker
 
|0
 
|4
 
|1
 
|0
 
|0
 
|XXL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|29.5t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|VND-2SIC
 
|45t
 
|Fire Support & Test Platform
 
|2
 
|4
 
|0
 
|1
 
|0
 
|LFE
 
|225
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|VND-3L
 
|45t
 
|Fire Support & Brawler
 
|0
 
|5
 
|1
 
|3
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|VND-4L
 
|45t
 
|Fire Support & Brawler
 
|0
 
|5
 
|1
 
|3
 
|0
 
|XL
 
|225
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|29.5t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Vulcan.png|125px|border|center]]
 
 
 
'''[[Vulcan|VULCAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Vulcan Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|VL-2T
 
|40t
 
|Close Support & Anti Personnel
 
|3
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|VL-5T
 
|40t
 
|Close Support & Anti Personnel
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|VT-5M
 
|40t
 
|Close Support & Skirmisher
 
|0
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|VT-5S
 
|40t
 
|Close Support & Recon
 
|1
 
|2
 
|0
 
|4
 
|0
 
|XL
 
|240
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|24t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|VT-5TL
 
|40t
 
|Close Support & Skirmisher
 
|1
 
|0
 
|1
 
|4
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|35t
 
|9
 
|14
 
|0
 
|-
 
|VT-6B
 
|40t
 
|Close Support & Skirmisher
 
|0
 
|0
 
|4
 
|2
 
|0
 
|LFE
 
|240
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|21t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Whitworth.png|125px|border|center]]
 
 
 
'''[[Whitworth|WHITWORTH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Whitworth Rugged
 
 
 
40 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|WTH-0
 
|40t
 
|Civilian Reaper
 
|0
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|WTH-1
 
|40t
 
|Light Fire Support
 
|0
 
|3
 
|2
 
|0
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|WTH-1H
 
|40t
 
|Light 'Fire' Support
 
|0
 
|3
 
|9
 
|0
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|WTH-1S
 
|40t
 
|Light Brawling
 
|0
 
|3
 
|2
 
|0
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|WTH-2
 
|40t
 
|Light Fire Support
 
|0
 
|3
 
|2
 
|0
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|WTH-2A
 
|40t
 
|Light Brawling
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|35t
 
|4
 
|7
 
|0
 
|-
 
|WTH-2H
 
|40t
 
|Light Fire Support
 
|0
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|22.5t
 
|33t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="13"|
 
[[File:Wolverine.png|125px|border|center]]
 
 
 
'''[[Wolverine|WOLVERINE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wolverine Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|WVR-6D
 
|55t
 
|Striker & Cavalry
 
|2
 
|1
 
|0
 
|4
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-6K
 
|55t
 
|Skirmisher
 
|0
 
|5
 
|1
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-6M
 
|55t
 
|Striker & Cavalry
 
|0
 
|3
 
|2
 
|4
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-6R
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-6T
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-7D
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-7K
 
|55t
 
|Skirmisher
 
|0
 
|3
 
|2
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-7M
 
|55t
 
|Skirmisher
 
|0
 
|4
 
|1
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-8C
 
|55t
 
|Skirmisher
 
|0
 
|4
 
|2
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|WVR-8D
 
|55t
 
|Project Phoenix
 
|2
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|WVR-8K
 
|55t
 
|Skirmisher
 
|0
 
|3
 
|2
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-8S
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|2
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|WVR-9D
 
|55t
 
|Project Phoenix
 
|2
 
|3
 
|3
 
|1
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Wolverine II.png|125px|border|center]]
 
 
 
'''[[Wolverine_II|WOLVERINE II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wolverine Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|WVR-7H
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|30.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Wolverine Primitive.png|125px|border|center]]
 
 
 
'''[[Wolverine_Primitive|WOLVERINE PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wolverine Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|WVR-1R
 
|55t
 
|Skirmisher
 
|1
 
|1
 
|0
 
|0
 
|0
 
|PFE
 
|255
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|23.5t
 
|42.5t
 
|4
 
|7
 
|0
 
|-
 
|WVR-3R
 
|55t
 
|Skirmisher
 
|1
 
|1
 
|1
 
|0
 
|0
 
|PFE
 
|255
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|23.5t
 
|42.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Wraith.png|125px|border|center]]
 
 
 
'''[[Wraith|WRAITH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wraith Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|TR1
 
|55t
 
|Backstabbing Assassin
 
|0
 
|6
 
|0
 
|1
 
|0
 
|XL
 
|385
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|TR2
 
|55t
 
|Backstabbing Assassin
 
|0
 
|6
 
|0
 
|1
 
|0
 
|XL
 
|385
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|TR3
 
|55t
 
|Backstabbing Assassin
 
|0
 
|6
 
|0
 
|1
 
|0
 
|XL
 
|385
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|TR4
 
|55t
 
|Backstabbing Assassin
 
|0
 
|6
 
|0
 
|1
 
|0
 
|XL
 
|385
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Wyvern.png|125px|border|center]]
 
 
 
'''[[Wyvern|WYVERN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wyvern Rugged
 
 
 
45 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|WVE-10N
 
|45t
 
|Fire Support & Brawler
 
|0
 
|3
 
|3
 
|1
 
|0
 
|STD
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30.5t
 
|39.5t
 
|4
 
|7
 
|0
 
|-
 
|WVE-5N
 
|45t
 
|Fire Support & Brawler
 
|0
 
|1
 
|3
 
|3
 
|0
 
|STD
 
|180
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|30.5t
 
|39.5t
 
|4
 
|7
 
|0
 
|-
 
|WVE-6N
 
|45t
 
|Fire Support & Brawler
 
|0
 
|1
 
|3
 
|3
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|WVE-9N
 
|45t
 
|Fire Support & Brawler
 
|0
 
|3
 
|3
 
|1
 
|0
 
|STD
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30.5t
 
|39.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Wyvern Royal.png|125px|border|center]]
 
 
 
'''[[Wyvern_Royal|WYVERN ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wyvern Rugged
 
 
 
45 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|WVE-5Nb
 
|45t
 
|Fire Support & Brawler
 
|0
 
|2
 
|3
 
|2
 
|0
 
|XL
 
|180
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|39.5t
 
|4
 
|7
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Inner Sphere Heavy Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="1"|
 
[[File:Annihilator II.png|125px|border|center]]
 
 
 
'''[[Annihilator_II|ANNIHILATOR II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Annihilator Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|ANH-II-L
 
|75t
 
|Juggernaut & Siege Mech
 
|4
 
|0
 
|0
 
|8
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Anvil.png|125px|border|center]]
 
 
 
'''[[Anvil|ANVIL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Anvil Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|ANV-3M
 
|60t
 
|Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-3N
 
|60t
 
|Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|LFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-3R
 
|60t
 
|Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-5M
 
|60t
 
|Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-5Q
 
|60t
 
|Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-6M
 
|60t
 
|Brawler
 
|0
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-8M
 
|60t
 
|Mobile Artillery
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="18"|
 
[[File:Archer.png|125px|border|center]]
 
 
 
'''[[Archer|ARCHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Archer Battlefists
 
 
 
Punches do 20% more stability damage., Punches do 20% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|ARC-2K
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-2R
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-2Rb
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-2S
 
|70t
 
|Heavy Artillery and Brawler
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-2W
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-4M
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-5CS
 
|70t
 
|Tukayyid Artillery
 
|0
 
|4
 
|4
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|51.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-5R
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-5S
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|4
 
|6
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-5W
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|0
 
|7
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-6Q
 
|70t
 
|Experimental Arena Fighter
 
|0
 
|4
 
|4
 
|1
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-6S
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|2
 
|6
 
|1
 
|0
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-6W
 
|70t
 
|Rockets For Days
 
|0
 
|4
 
|10
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-7L
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|210
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|48t
 
|60t
 
|3
 
|5
 
|0
 
|-
 
|ARC-8M
 
|70t
 
|Project Phoenix
 
|0
 
|7
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC C
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-LS
 
|70t
 
|Missile Boat
 
|0
 
|4
 
|4
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-XO
 
|70t
 
|Missile Boat
 
|0
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Argus.png|125px|border|center]]
 
 
 
'''[[Argus|ARGUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Argus Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|AGS-2D
 
|60t
 
|Heavy Striker
 
|0
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|AGS-3M
 
|60t
 
|Heavy Striker
 
|0
 
|1
 
|2
 
|6
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|AGS-4D
 
|60t
 
|Heavy Striker
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Avatar.png|125px|border|center]]
 
 
 
'''[[Avatar|AVATAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|AV1-O
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OA
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OB
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OC
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OC3
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|1
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|43t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OD
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OE
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OF
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OG
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OR
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|9
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Axman.png|125px|border|center]]
 
 
 
'''[[Axman|AXMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Axman Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AXM-1N
 
|65t
 
|Heavy Melee Specialist
 
|2
 
|4
 
|0
 
|0
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|42.5t
 
|52.5t
 
|4
 
|7
 
|0
 
|-
 
|AXM-1TL
 
|65t
 
|Heavy Melee Specialist
 
|2
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|260
 
|DHS
 
|Composite
 
|Hardened
 
|None
 
|45.5t
 
|55.5t
 
|3
 
|5
 
|0
 
|-
 
|AXM-2N
 
|65t
 
|Heavy Melee Specialist
 
|0
 
|4
 
|3
 
|0
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|42.5t
 
|52.5t
 
|4
 
|7
 
|0
 
|-
 
|AXM-3N
 
|65t
 
|Heavy Melee Specialist
 
|1
 
|3
 
|2
 
|3
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|AXM-3S
 
|65t
 
|Heavy Melee Specialist
 
|3
 
|3
 
|0
 
|0
 
|0
 
|LFE
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|52.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Battleaxe.png|125px|border|center]]
 
 
 
'''[[Battleaxe|BATTLEAXE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Battleaxe Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BKX-7K
 
|70t
 
|Early Assault
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|5
 
|7
 
|0
 
|-
 
|BKX-7NC
 
|70t
 
|Early Assault
 
|0
 
|2
 
|5
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|5
 
|7
 
|0
 
|-
 
|BKX-8K
 
|70t
 
|Resurrected Early BattleMech
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Battleaxe Primitive.png|125px|border|center]]
 
 
 
'''[[Battleaxe_Primitive|BATTLEAXE PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Battleaxe Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BKX-1X
 
|70t
 
|Primitive Line Mech
 
|0
 
|2
 
|3
 
|2
 
|0
 
|PFE
 
|245
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|38.5t
 
|56t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Bellerophon.png|125px|border|center]]
 
 
 
'''[[Bellerophon|BELLEROPHON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bellerophon Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|BEL-2S
 
|60t
 
|Resurrected Early Mech
 
|0
 
|3
 
|3
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|BEL-3Q
 
|60t
 
|Resurrected Early Mech
 
|0
 
|11
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|BEL-3S
 
|60t
 
|Resurrected Early Mech
 
|3
 
|0
 
|4
 
|1
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|BEL-4S
 
|60t
 
|Resurrected Early Mech
 
|0
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Bellerophon Primitive.png|125px|border|center]]
 
 
 
'''[[Bellerophon_Primitive|BELLEROPHON PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bellerophon Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|BEL-1X
 
|60t
 
|Early Experimental Mech
 
|0
 
|2
 
|1
 
|0
 
|0
 
|PFE
 
|265
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|27t
 
|47t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Black Hawk-KU.png|125px|border|center]]
 
 
 
'''[[Black_Hawk-KU|BLACK HAWK-KU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|BHKU-O
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OA
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OB
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OC
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OD
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OE
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OR
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OX
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|14
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Black Knight.png|125px|border|center]]
 
 
 
'''[[Black_Knight|BLACK KNIGHT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Black Knight Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BL-10X-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|2
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|47t
 
|61.5t
 
|4
 
|7
 
|0
 
|-
 
|BL-12-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|9
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|BL-6-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|BL-7-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|8
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|BL-7-KNT-L
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|8
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|BL-7PA-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|8
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|BL-9-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|8
 
|0
 
|5
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50.5t
 
|65t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Black Knight Royal.png|125px|border|center]]
 
 
 
'''[[Black_Knight_Royal|BLACK KNIGHT ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Black Knight Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BL-6B-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|9
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Black Widow.png|125px|border|center]]
 
 
 
'''[[Black_Widow|BLACK WIDOW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Warhammer Rugged
 
 
 
70 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|WHM-BW
 
|70t
 
|Famous Ride of the Black Widow
 
|1
 
|4
 
|1
 
|4
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|58t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Bombardier.png|125px|border|center]]
 
 
 
'''[[Bombardier|BOMBARDIER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bombardier Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|BMB-10D
 
|65t
 
|Fire Support
 
|0
 
|0
 
|6
 
|3
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|5
 
|7
 
|0
 
|-
 
|BMB-12D
 
|65t
 
|Fire Support
 
|0
 
|0
 
|6
 
|3
 
|0
 
|XL
 
|325
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|55.5t
 
|6
 
|9
 
|0
 
|-
 
|BMB-14C
 
|65t
 
|Fire Support
 
|0
 
|0
 
|6
 
|3
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|58.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Cataphract.png|125px|border|center]]
 
 
 
'''[[Cataphract|CATAPHRACT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cataphract Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|CTF-0X
 
|70t
 
|Electronic Warfare Prototype
 
|1
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|52.5t
 
|4
 
|7
 
|0
 
|-
 
|CTF-1PA
 
|70t
 
|Sniper & Fire Support
 
|2
 
|2
 
|1
 
|3
 
|0
 
|JRXL
 
|225
 
|SHS
 
|Standard
 
|Heavy
 
|None
 
|52t
 
|60t
 
|3
 
|5
 
|0
 
|-
 
|CTF-1X
 
|70t
 
|Brawler & Close Assault
 
|1
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|38t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|CTF-2X
 
|70t
 
|Brawler & Close Assault
 
|1
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|38t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|CTF-3AA
 
|70t
 
|Brawler & Close Assault
 
|5
 
|0
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|44.5t
 
|63.5t
 
|5
 
|7
 
|0
 
|-
 
|CTF-3D
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|0
 
|3
 
|0
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|CTF-3L
 
|70t
 
|Brawler & Close Assault
 
|1
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|CTF-4K
 
|70t
 
|Brawler & Close Assault
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|CTF-4L
 
|70t
 
|Armored Sniper
 
|2
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|44.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|CTF-4X
 
|70t
 
|Sniper & Fire Support
 
|2
 
|2
 
|1
 
|3
 
|0
 
|STD
 
|225
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|47t
 
|60t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="13"|
 
[[File:Catapult.png|125px|border|center]]
 
 
 
'''[[Catapult|CATAPULT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Catapult Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|CPLT-A1
 
|65t
 
|Heavy Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C1
 
|65t
 
|Heavy Fire Support
 
|0
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C2
 
|65t
 
|Mixed Fire Support
 
|2
 
|2
 
|4
 
|0
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C3
 
|65t
 
|Artillery Support
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C4
 
|65t
 
|Heavy Fire Support
 
|0
 
|2
 
|4
 
|4
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C4C
 
|65t
 
|Heavy Fire Support
 
|0
 
|2
 
|4
 
|3
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C5
 
|65t
 
|Artillery Support
 
|0
 
|6
 
|2
 
|0
 
|0
 
|STD
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-H2
 
|65t
 
|Heavy 'Fire' Support
 
|0
 
|3
 
|8
 
|1
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-K2
 
|65t
 
|Sniper & Direct-Fire Support
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-K2K
 
|65t
 
|Sniper & Direct-Fire Support
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|325
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|CPLT-K3
 
|65t
 
|Sniper & Direct-Fire Support
 
|0
 
|6
 
|0
 
|4
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-K5
 
|65t
 
|Sniper & Direct-Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-K6X
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|2
 
|0
 
|4
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Catapult Royal.png|125px|border|center]]
 
 
 
'''[[Catapult_Royal|CATAPULT ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Catapult Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|CPLT-C1b
 
|65t
 
|Heavy Fire Support
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Champion.png|125px|border|center]]
 
 
 
'''[[Champion|CHAMPION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Champion Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CHP-1N
 
|60t
 
|Heavy Recon and Striker
 
|4
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|29t
 
|51t
 
|6
 
|9
 
|0
 
|-
 
|CHP-1N2
 
|60t
 
|Heavy Recon and Striker
 
|4
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|29t
 
|51t
 
|6
 
|9
 
|0
 
|-
 
|CHP-2N
 
|60t
 
|Heavy Recon and Striker
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|51t
 
|6
 
|9
 
|0
 
|-
 
|CHP-2X
 
|60t
 
|Heavy Recon and Striker
 
|2
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41.5t
 
|54t
 
|6
 
|9
 
|0
 
|-
 
|CHP-2XS
 
|60t
 
|Heavy Recon and Command
 
|2
 
|2
 
|4
 
|2
 
|0
 
|XXL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|54t
 
|6
 
|9
 
|0
 
|-
 
|CHP-3N
 
|60t
 
|Heavy Recon and Striker
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|38.5t
 
|51t
 
|6
 
|9
 
|0
 
|-
 
|CHP-3P
 
|60t
 
|Heavy Recon and Striker
 
|2
 
|4
 
|3
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41.5t
 
|54t
 
|6
 
|9
 
|0
 
|-
 
|CHP C
 
|60t
 
|Refit Striker
 
|3
 
|4
 
|3
 
|3
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|38.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Champion LAM.png|125px|border|center]]
 
 
 
'''[[Champion_LAM|CHAMPION LAM]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|CPN-1X1
 
|60t
 
|Experimental LAM
 
|0
 
|4
 
|2
 
|2
 
|0
 
|LAM
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|17t
 
|18t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Champion Royal.png|125px|border|center]]
 
 
 
'''[[Champion_Royal|CHAMPION ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Champion Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CHP-1Nb
 
|60t
 
|Heavy Recon and Sniper
 
|2
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|32t
 
|54t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Corsair.png|125px|border|center]]
 
 
 
'''[[Corsair|CORSAIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Corsair Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|COR-4A
 
|75t
 
|Scrapped-Together Frankenmech
 
|6
 
|3
 
|0
 
|0
 
|0
 
|STD
 
|225
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-4R
 
|75t
 
|Scrapped-Together Frankenmech
 
|2
 
|2
 
|1
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Crabrauder.png|125px|border|center]]
 
 
 
'''[[Crabrauder|CRABRAUDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crabrauder FrankenMech
 
 
 
Takes the lower life support slot., +2 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|CRB-MAD-1X
 
|75t
 
|Mixed FrankenMech
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|65.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="18"|
 
[[File:Crusader.png|125px|border|center]]
 
 
 
'''[[Crusader|CRUSADER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crusader Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|CRD-1R
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|58.5t
 
|3
 
|5
 
|0
 
|-
 
|CRD-2R
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|58.5t
 
|3
 
|5
 
|0
 
|-
 
|CRD-3D
 
|65t
 
|Multi-Role and Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-3K
 
|65t
 
|Multi-Role and Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-3L
 
|65t
 
|Multi-Role and Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-3PA
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|5
 
|2
 
|0
 
|JRXL
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-3R
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|5
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-4BR
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|5
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-4D
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-4K
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-5M
 
|65t
 
|Multi-Role and Fire Support
 
|0
 
|2
 
|4
 
|4
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-5S
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|5
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-5TL
 
|65t
 
|Close Range Brawler
 
|0
 
|2
 
|4
 
|4
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|48.5t
 
|58.5t
 
|5
 
|7
 
|0
 
|-
 
|CRD-6D
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|58.5t
 
|5
 
|8
 
|0
 
|-
 
|CRD-6T
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|12
 
|0
 
|2
 
|0
 
|XL
 
|325
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|CRD-7L
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|195
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|45.5t
 
|55.5t
 
|3
 
|5
 
|0
 
|-
 
|CRD-7MK
 
|65t
 
|Multi-Role and Fire Support
 
|0
 
|1
 
|6
 
|4
 
|0
 
|XL
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-8S
 
|65t
 
|Heavy Skirmisher & Brawler
 
|1
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Dagoth.png|125px|border|center]]
 
 
 
'''[[Dagoth|DAGOTH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dagoth Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|DGH-BM02
 
|65t
 
|Arena Brawler
 
|2
 
|6
 
|0
 
|4
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|55t
 
|6
 
|9
 
|0
 
|-
 
|DGH-FR18
 
|65t
 
|Arena Brawler
 
|0
 
|6
 
|2
 
|3
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36.5t
 
|52.5t
 
|6
 
|9
 
|0
 
|-
 
|DGH-GY03
 
|65t
 
|Arena Brawler
 
|4
 
|3
 
|0
 
|4
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|54.5t
 
|5
 
|7
 
|0
 
|-
 
|DGH-HR20
 
|65t
 
|Arena Brawler
 
|0
 
|8
 
|0
 
|3
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35.5t
 
|51.5t
 
|6
 
|9
 
|0
 
|-
 
|DGH-TB02
 
|65t
 
|Arena Brawler
 
|3
 
|1
 
|3
 
|4
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|55t
 
|6
 
|9
 
|0
 
|-
 
|DGH-UR02
 
|65t
 
|Arena Brawler
 
|4
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|33t
 
|49t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Deva.png|125px|border|center]]
 
 
 
'''[[Deva|DEVA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Heavy Duty Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -40% Stability Damage taken, Weighs +20% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|X-DVA-O-CONDITUS
 
|70t
 
|Heavy Fire Support
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-DVA-O-DEICIO
 
|70t
 
|Heavy Fire Support
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-DVA-O-LATERUS
 
|70t
 
|Heavy Fire Support
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-DVA-O-RAPTUS
 
|70t
 
|Heavy Fire Support
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Dragon.png|125px|border|center]]
 
 
 
'''[[Dragon|DRAGON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dragon Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DRG-1C
 
|60t
 
|Skirmisher & Brawler
 
|2
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|30t
 
|52t
 
|5
 
|8
 
|0
 
|-
 
|DRG-1N
 
|60t
 
|Skirmisher & Brawler
 
|2
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|30t
 
|52t
 
|5
 
|8
 
|0
 
|-
 
|DRG-1PA
 
|60t
 
|Skirmisher & Brawler
 
|2
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Light
 
|None
 
|30t
 
|52t
 
|5
 
|8
 
|0
 
|-
 
|DRG-5N
 
|60t
 
|Skirmisher & Brawler
 
|2
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|30t
 
|52t
 
|5
 
|8
 
|0
 
|-
 
|DRG-7N
 
|60t
 
|Skirmisher & Brawler
 
|3
 
|1
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|55t
 
|5
 
|8
 
|0
 
|-
 
|DRG-7TROG
 
|60t
 
|Skirmisher & Brawler
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|55t
 
|5
 
|8
 
|0
 
|-
 
|DRG-8D
 
|60t
 
|Skirmisher & Brawler
 
|3
 
|4
 
|2
 
|0
 
|0
 
|LFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37.5t
 
|55t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Dragon Fire.png|125px|border|center]]
 
 
 
'''[[Dragon_Fire|DRAGON FIRE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dragon Fire Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|DGR-3F
 
|75t
 
|Sniper & Ranged Assault
 
|4
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|DGR-4F
 
|75t
 
|Sniper & Ranged Assault
 
|4
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|DGR-4X
 
|75t
 
|Sniper & Ranged Assault
 
|4
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|55.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|DGR-6F
 
|75t
 
|Mobile Fire-Support
 
|0
 
|5
 
|4
 
|1
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|40.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|DGR-6FC
 
|75t
 
|Sniper & Ranged Assault
 
|4
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|54.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Dragoon.png|125px|border|center]]
 
 
 
'''[[Dragoon|DRAGOON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dragoon Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|AEM-002
 
|70t
 
|Lost Trooper 'Mech
 
|2
 
|9
 
|0
 
|2
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|41t
 
|60t
 
|5
 
|8
 
|0
 
|-
 
|AEM-003
 
|70t
 
|Lost Trooper 'Mech
 
|0
 
|3
 
|6
 
|4
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|AEM-004
 
|70t
 
|Lost Trooper 'Mech
 
|2
 
|3
 
|7
 
|1
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|AEM-01
 
|70t
 
|Lost Trooper 'Mech
 
|6
 
|8
 
|0
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Flashman.png|125px|border|center]]
 
 
 
'''[[Flashman|FLASHMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Flashman Rugged
 
 
 
75 Structure Points
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Flashman Compact Rugged
 
 
 
75 Structure Points, Weighs +40% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|FLS-7K
 
|75t
 
|Flashbulb Skirmisher
 
|0
 
|9
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|FLS-8K
 
|75t
 
|Flashbulb Skirmisher
 
|0
 
|9
 
|0
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36t
 
|64.5t
 
|5
 
|8
 
|0
 
|-
 
|FLS-9B
 
|75t
 
|Flashbulb Skirmisher
 
|0
 
|6
 
|0
 
|4
 
|0
 
|LFE
 
|375
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|29t
 
|65t
 
|5
 
|8
 
|0
 
|-
 
|FLS-9C
 
|75t
 
|Flashbulb Skirmisher
 
|0
 
|9
 
|0
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|FLS-C
 
|75t
 
|Flashbulb Skirmisher
 
|0
 
|9
 
|0
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36t
 
|64.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Grand Dragon.png|125px|border|center]]
 
 
 
'''[[Grand_Dragon|GRAND DRAGON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Grand Dragon Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DRG-1G
 
|60t
 
|Skirmisher & Brawler
 
|0
 
|5
 
|2
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|DRG-5K
 
|60t
 
|Skirmisher & Brawler
 
|0
 
|5
 
|2
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|27.5t
 
|51t
 
|7
 
|10
 
|0
 
|-
 
|DRG-7K
 
|60t
 
|Skirmisher & Brawler
 
|0
 
|6
 
|2
 
|3
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Grasshopper.png|125px|border|center]]
 
 
 
'''[[Grasshopper|GRASSHOPPER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Grasshopper Rugged
 
 
 
70 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|GHR-4R
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GHR-5H
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GHR-5J
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GHR-5N
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|8
 
|0
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GHR-6J
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|10
 
|1
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|GHR-6K
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|GHR-C
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Griffin Primitive.png|125px|border|center]]
 
 
 
'''[[Griffin_Primitive|GRIFFIN PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Griffin Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GRF-1A
 
|60t
 
|Primitive Sniper & Fire Support
 
|0
 
|1
 
|1
 
|0
 
|0
 
|PFE
 
|290
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|23t
 
|47t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Grigori.png|125px|border|center]]
 
 
 
'''[[Grigori|GRIGORI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' XL Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs -30% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|X-GRG-O-CONDITUS
 
|60t
 
|Mid-Range Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|240
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|37.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-GRG-O-DEICIO
 
|60t
 
|Mid-Range Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|240
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|37.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-GRG-O-LATERIS
 
|60t
 
|Mid-Range Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|240
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|37.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-GRG-O-RAPTUS
 
|60t
 
|Mid-Range Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|240
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|37.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Guillotine.png|125px|border|center]]
 
 
 
'''[[Guillotine|GUILLOTINE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Guillotine Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|GLT-3N
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|GLT-4L
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GLT-4P
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GLT-5M
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|GLT-8D
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|8
 
|1
 
|3
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Hecatoncheires.png|125px|border|center]]
 
 
 
'''[[Hecatoncheires|HECATONCHEIRES]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hecatoncheires Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HEC-4C
 
|65t
 
|Dedicated Electronic Warfare
 
|1
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|HEC-4H
 
|65t
 
|Repurposed E-War Platform
 
|2
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|HEC-5C
 
|65t
 
|Dedicated Electronic Warfare
 
|1
 
|5
 
|3
 
|1
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Hector.png|125px|border|center]]
 
 
 
'''[[Hector|HECTOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hector Improved Communications
 
 
 
Takes the upper sensor slot., +3 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HOR-2B
 
|70t
 
|Age of War Heavy
 
|0
 
|6
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|HOR-3G
 
|70t
 
|Age of War Heavy
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Hector Primitive.png|125px|border|center]]
 
 
 
'''[[Hector_Primitive|HECTOR PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hector Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HOR-1B
 
|70t
 
|Age of War Heavy
 
|0
 
|2
 
|0
 
|2
 
|0
 
|PFE
 
|315
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|26t
 
|56t
 
|4
 
|7
 
|0
 
|-
 
|HOR-1C
 
|70t
 
|Age of War Heavy
 
|0
 
|2
 
|0
 
|2
 
|0
 
|PFE
 
|315
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|26t
 
|56t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Helepolis.png|125px|border|center]]
 
 
 
'''[[Helepolis|HELEPOLIS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Helepolis Stabilized Weapons
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|HEP-2C
 
|75t
 
|Artillery Support
 
|2
 
|0
 
|3
 
|2
 
|0
 
|STD
 
|225
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55t
 
|68t
 
|3
 
|5
 
|0
 
|-
 
|HEP-2G
 
|75t
 
|Artillery Support
 
|0
 
|1
 
|6
 
|0
 
|0
 
|STD
 
|225
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|HEP-2H
 
|75t
 
|Artillery Support
 
|2
 
|3
 
|3
 
|0
 
|0
 
|STD
 
|225
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|HEP-2I
 
|75t
 
|Artillery Support
 
|4
 
|5
 
|0
 
|0
 
|0
 
|STD
 
|225
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|HEP-2L
 
|75t
 
|Bodyguard Support
 
|0
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|HEP-3H
 
|75t
 
|Artillery Support
 
|2
 
|3
 
|3
 
|0
 
|0
 
|STD
 
|225
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Helepolis Primitive.png|125px|border|center]]
 
 
 
'''[[Helepolis_Primitive|HELEPOLIS PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Helepolis Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|HEP-1H
 
|75t
 
|Primitive Artillery Support
 
|1
 
|2
 
|1
 
|0
 
|0
 
|PFE
 
|180
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|50t
 
|60.5t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Helios.png|125px|border|center]]
 
 
 
'''[[Helios|HELIOS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Helios Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HEL-3D
 
|60t
 
|Assault Bodyguard
 
|2
 
|2
 
|2
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|HEL-4A
 
|60t
 
|Assault Bodyguard
 
|0
 
|5
 
|2
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|HEL-C
 
|60t
 
|Assault Bodyguard
 
|2
 
|2
 
|2
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Ion.png|125px|border|center]]
 
 
 
'''[[Ion|ION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ion Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|ION-2R
 
|70t
 
|Arena Combat
 
|0
 
|7
 
|4
 
|0
 
|0
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|47.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ION-3R
 
|70t
 
|Arena Combat
 
|4
 
|4
 
|0
 
|0
 
|0
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ION-4R
 
|70t
 
|Arena Combat
 
|0
 
|4
 
|4
 
|0
 
|0
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|47.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ION-5R
 
|70t
 
|Arena Combat
 
|2
 
|5
 
|4
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="9"|
 
[[File:JagerMech.png|125px|border|center]]
 
 
 
'''[[JagerMech|JAGERMECH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' JagerMech Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit ignores +3 evasion on aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|JM6-A
 
|65t
 
|Fire Support
 
|2
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-B
 
|65t
 
|Fire Support
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-DD
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|260
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-DG
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-DGr
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-E
 
|65t
 
|Long Range Fire Support
 
|4
 
|4
 
|0
 
|4
 
|0
 
|LFE
 
|250
 
|SHS
 
|Endo
 
|Stealth
 
|None
 
|46t
 
|58.5t
 
|3
 
|5
 
|0
 
|-
 
|JM6-H
 
|65t
 
|Sniper & Direct-Fire Support
 
|2
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-PA
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-S
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:JagerMech II.png|125px|border|center]]
 
 
 
'''[[JagerMech_II|JAGERMECH II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' JagerMech Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit ignores +3 evasion on aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|JM7-D
 
|70t
 
|Sniper & Direct-Fire Support
 
|2
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|JM7-F
 
|70t
 
|Sniper & Direct-Fire Support
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|JM7-L
 
|70t
 
|Sniper & Direct-Fire Support
 
|4
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:JagerMech III.png|125px|border|center]]
 
 
 
'''[[JagerMech_III|JAGERMECH III]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' JagerMech Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit ignores +3 evasion on aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|JM6-D3
 
|65t
 
|Sniper & Direct-Fire Support
 
|2
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|40.5t
 
|58.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Koschei.png|125px|border|center]]
 
 
 
'''[[Koschei|KOSCHEI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Koschei Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|KSC-3I
 
|65t
 
|Heavy Skirmisher
 
|2
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|325
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|56.5t
 
|5
 
|8
 
|0
 
|-
 
|KSC-3L
 
|65t
 
|Heavy Skirmisher
 
|0
 
|2
 
|2
 
|4
 
|0
 
|STD
 
|325
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|56.5t
 
|5
 
|8
 
|0
 
|-
 
|KSC-4I
 
|65t
 
|Heavy Skirmisher
 
|2
 
|4
 
|0
 
|6
 
|0
 
|STD
 
|325
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|31t
 
|59.5t
 
|5
 
|8
 
|0
 
|-
 
|KSC-4L
 
|65t
 
|Heavy Skirmisher
 
|0
 
|2
 
|2
 
|4
 
|0
 
|STD
 
|325
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|31t
 
|59.5t
 
|5
 
|8
 
|0
 
|-
 
|KSC-5MC
 
|65t
 
|Heavy Skirmisher
 
|2
 
|3
 
|0
 
|5
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|40.5t
 
|59.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Lancelot.png|125px|border|center]]
 
 
 
'''[[Lancelot|LANCELOT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lancelot Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|C 2
 
|60t
 
|Fast Response Fire Support
 
|0
 
|4
 
|0
 
|4
 
|0
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|29.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|LNC25-01
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|27.5t
 
|51t
 
|7
 
|10
 
|0
 
|-
 
|LNC25-01sl
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|51t
 
|7
 
|10
 
|0
 
|-
 
|LNC25-01X
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|30.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|LNC25-02
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|LNC25-03
 
|60t
 
|Fast Response Fire Support
 
|2
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|LNC25-04
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|LNC25-05
 
|60t
 
|Fast Response Fire Support
 
|0
 
|3
 
|0
 
|6
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|51t
 
|7
 
|10
 
|0
 
|-
 
|LNC25-07
 
|60t
 
|Fast Response Fire Support
 
|0
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|C
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|29.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Lao Hu.png|125px|border|center]]
 
 
 
'''[[Lao_Hu|LAO HU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lao Hu MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|LHU-2A
 
|75t
 
|Cavalry Artillery
 
|0
 
|5
 
|3
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|LHU-2B
 
|75t
 
|Sniper & Ranged Assault
 
|1
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|LHU-3B
 
|75t
 
|Sniper & Ranged Assault
 
|1
 
|3
 
|2
 
|1
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|LHU-3C
 
|75t
 
|Sniper & Ranged Assault
 
|1
 
|3
 
|3
 
|2
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|LHU-3M
 
|75t
 
|Flexible Cavalry Support
 
|0
 
|3
 
|5
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Legend Killer.png|125px|border|center]]
 
 
 
'''[[Legend_Killer|LEGEND KILLER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Noton's Spirit
 
 
 
Legend-Killer imbues its pilot with the spirit of its first and most famous owner, Grey Noton. Legend-Killer gains +40% damage and +3 accuracy with AC/5s and all kinds of Lasers. It also provides bonus resolve in combat, a higher resolve maximum in combat, and even +2 intiative. And to think, this is just a portion of Noton's skill.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|RFL-LK
 
|60t
 
|The Most Famous Arena Mech Of All Time
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|46t
 
|55t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Liberty.png|125px|border|center]]
 
 
 
'''[[Liberty|LIBERTY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|LBT-O
 
|65t
 
|Periphery Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|LBT-OA
 
|65t
 
|Periphery Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|LBT-OB
 
|65t
 
|Periphery Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|LBT-OC
 
|65t
 
|Periphery Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|LBT-OD
 
|65t
 
|Periphery Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Loader King.png|125px|border|center]]
 
 
 
'''[[Loader_King|LOADER KING]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Industrial Crane
 
 
 
This item is a physical weapon and uses physical weapon melee mechanics., This item is a physical weapon and always makes the target unsteady on a successful hit., This physical weapon does 80 damage., This physical weapon does 40 stability damage.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Loader King Industrial Claw
 
 
 
Physical weapons do 20% more damage., Physical weapons do 20% more stability damage.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|LDR-K-1
 
|65t
 
|Actually a Loadermech
 
|2
 
|0
 
|0
 
|5
 
|0
 
|FCE
 
|260
 
|SHS
 
|Gear_structureslots_Reinforced TYPE NOT FOUND
 
|Industrial
 
|None
 
|31t
 
|50.5t
 
|4
 
|7
 
|0
 
|-
 
|LDR-K-2
 
|65t
 
|Actually a Loadermech
 
|0
 
|0
 
|4
 
|5
 
|0
 
|FCE
 
|260
 
|SHS
 
|Gear_structureslots_Reinforced TYPE NOT FOUND
 
|Industrial
 
|None
 
|31t
 
|50.5t
 
|4
 
|7
 
|0
 
|-
 
|LDR-K-3
 
|65t
 
|Actually a Loadermech
 
|0
 
|5
 
|0
 
|4
 
|0
 
|FCE
 
|260
 
|SHS
 
|Gear_structureslots_Reinforced TYPE NOT FOUND
 
|Industrial
 
|None
 
|31t
 
|50.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="21"|
 
[[File:Marauder.png|125px|border|center]]
 
 
 
'''[[Marauder|MARAUDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MAD-1R
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-3D
 
|75t
 
|Sniper & Ranged Assault
 
|0
 
|7
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-3L
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-3M
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-3M-DC
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-3R
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|5
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-4X
 
|75t
 
|Experimental Brawler
 
|0
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5CS
 
|75t
 
|Tukayyid Ranged Assault
 
|3
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5D
 
|75t
 
|Sniper & Ranged Assault
 
|0
 
|7
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5D-DC
 
|75t
 
|Sniper & Ranged Assault
 
|0
 
|7
 
|0
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5L
 
|75t
 
|Project Phoenix
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|40.5t
 
|64.5t
 
|5
 
|7
 
|0
 
|-
 
|MAD-5M
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5R
 
|75t
 
|Project Phoenix
 
|2
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5S
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5T
 
|75t
 
|Mobile Close Assault
 
|2
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5X
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|MAD-6D
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|0
 
|0
 
|6
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-9S
 
|75t
 
|Ranged Assault
 
|2
 
|4
 
|0
 
|3
 
|0
 
|LFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|MAD C
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|5
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-BH
 
|75t
 
|Ranged Assault
 
|3
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-CM
 
|75t
 
|Ranged Assault
 
|3
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Marauder Royal.png|125px|border|center]]
 
 
 
'''[[Marauder_Royal|MARAUDER ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MAD-2R
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|5
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Merlin.png|125px|border|center]]
 
 
 
'''[[Merlin|MERLIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Merlin Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|MLN-1A
 
|60t
 
|Heavy Trooper
 
|0
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|MLN-1B
 
|60t
 
|Heavy Trooper
 
|0
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|MLN-1C
 
|60t
 
|Heavy Trooper
 
|0
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|MLN-2A
 
|60t
 
|Heavy Trooper
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|MLN-2B
 
|60t
 
|Heavy Trooper
 
|4
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|MLN-2C
 
|60t
 
|Heavy Trooper
 
|0
 
|4
 
|3
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="13"|
 
[[File:Orion.png|125px|border|center]]
 
 
 
'''[[Orion|ORION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Orion Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|ON1-K
 
|75t
 
|Brawler & Close Assault
 
|1
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-M
 
|75t
 
|Brawler & Close Assault
 
|1
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-M-DC
 
|75t
 
|Brawler & Close Assault
 
|1
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-MA
 
|75t
 
|Brawler & Close Assault
 
|1
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-MB
 
|75t
 
|Brawler & Close Assault
 
|1
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-MC
 
|75t
 
|Brawler & Close Assault
 
|1
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-MD
 
|75t
 
|Brawler & Close Assault
 
|1
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-R
 
|75t
 
|Brawler & Close Assault
 
|2
 
|0
 
|7
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-V
 
|75t
 
|Brawler & Close Assault
 
|2
 
|2
 
|3
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-V-DC
 
|75t
 
|Brawler & Close Assault
 
|2
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-VA
 
|75t
 
|Brawler & Close Assault
 
|2
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON2-M
 
|75t
 
|Heavy Fire Support
 
|1
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|46t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|ON2-MD2
 
|75t
 
|Brawler & Close Assault
 
|3
 
|3
 
|3
 
|2
 
|0
 
|LFE
 
|300
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|48.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Orion Primitive.png|125px|border|center]]
 
 
 
'''[[Orion_Primitive|ORION PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Orion Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|ON1-C
 
|75t
 
|Primitive Brawler & Assault
 
|1
 
|2
 
|0
 
|0
 
|0
 
|PFE
 
|330
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|27t
 
|60.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-H
 
|75t
 
|Primitive Brawler & Assault
 
|1
 
|2
 
|3
 
|0
 
|0
 
|PFE
 
|270
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|40t
 
|60.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Ostroc.png|125px|border|center]]
 
 
 
'''[[Ostroc|OSTROC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostroc Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|OSR-2C
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-2D
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-2L
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-2M
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-3C
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-3J
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|4
 
|2
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-4C
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-4L
 
|60t
 
|Project Phoenix
 
|0
 
|6
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ostroc Mk.II.png|125px|border|center]]
 
 
 
'''[[Ostroc_Mk.II|OSTROC MK.II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostroc Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostroc Mk.II Shoulder Jump Jet (H)
 
 
 
Moves 2 hexes per Walk MP., Produces 2 heat per hex jumped., This jump jet can be fitted on a 'Mech no smaller than 120 tons., This jump jet can be fitted on a 'Mech no larger than 170 tons., When using this jump jet type, a mech can mount a number of max jump jets equal to 2 times its Walk MP (i.e. if Walk MP is 4 and Max JJ Count is 1, the mech can mount 4 JJs; if Walk MP is 4 and Max JJ Count is 1.5, the mech can mount 6 JJs)., This component explodes for 120 damage when destroyed
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|OSR-9C
 
|60t
 
|Technology Testbed
 
|0
 
|4
 
|2
 
|4
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|48t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Ostroc Royal.png|125px|border|center]]
 
 
 
'''[[Ostroc_Royal|OSTROC ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostroc Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|OSR-2CB
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|2
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-2CB-K
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Hardened
 
|None
 
|38.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Ostsol.png|125px|border|center]]
 
 
 
'''[[Ostsol|OSTSOL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostsol Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|OTL-4C
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|0
 
|6
 
|0
 
|XL
 
|300
 
|pDHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|OTL-4D
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|0
 
|6
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-4F
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-4PA
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|0
 
|6
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-5M
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|0
 
|6
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-5X
 
|60t
 
|Sniper Cavalry
 
|4
 
|2
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-7M
 
|60t
 
|Striker Cavalry
 
|2
 
|6
 
|0
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|OTL-8D
 
|60t
 
|Project Phoenix
 
|2
 
|5
 
|0
 
|3
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|33.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-8M
 
|60t
 
|Striker Cavalry
 
|0
 
|7
 
|0
 
|5
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32.5t
 
|54t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Ostwar.png|125px|border|center]]
 
 
 
'''[[Ostwar|OSTWAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostwar Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|OWR-2N
 
|65t
 
|Fire Support
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|OWR-2Q
 
|65t
 
|Fire Support
 
|0
 
|2
 
|4
 
|3
 
|0
 
|LFE
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|42t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ostwar Primitive.png|125px|border|center]]
 
 
 
'''[[Ostwar_Primitive|OSTWAR PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostwar Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|OWR-2M
 
|65t
 
|Primitive Fire Support
 
|0
 
|2
 
|3
 
|0
 
|0
 
|PFE
 
|235
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|35t
 
|51.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ostwar Royal.png|125px|border|center]]
 
 
 
'''[[Ostwar_Royal|OSTWAR ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostwar Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|OWR-2MB
 
|65t
 
|Heavy Fire Support
 
|0
 
|5
 
|2
 
|5
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|58.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Penetrator.png|125px|border|center]]
 
 
 
'''[[Penetrator|PENETRATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Penetrator Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PTR-4D
 
|75t
 
|Energy Zombie
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|PTR-4F
 
|75t
 
|Energy Zombie
 
|0
 
|6
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|PTR-6M
 
|75t
 
|Energy Zombie
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|PTR-6S
 
|75t
 
|Energy Zombie
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|PTR-6T
 
|75t
 
|Energy Zombie
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Perseus.png|125px|border|center]]
 
 
 
'''[[Perseus|PERSEUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|P1-A
 
|75t
 
|Direct Fire Support
 
|0
 
|0
 
|0
 
|1
 
|9
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|P1-B
 
|75t
 
|Direct Fire Support
 
|0
 
|0
 
|0
 
|1
 
|10
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|P1-C
 
|75t
 
|Direct Fire Support
 
|0
 
|3
 
|1
 
|0
 
|10
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|P1-D
 
|75t
 
|Direct Fire Support
 
|0
 
|0
 
|0
 
|1
 
|10
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|P1-Prime
 
|75t
 
|Direct Fire Support
 
|0
 
|4
 
|0
 
|1
 
|10
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|P1-W
 
|75t
 
|Direct Fire Support
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Primitive Archer.png|125px|border|center]]
 
 
 
'''[[Primitive_Archer|PRIMITIVE ARCHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Archer Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|ARC-1A
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|2
 
|2
 
|0
 
|0
 
|PFE
 
|260
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|36.5t
 
|56t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Prometheus.png|125px|border|center]]
 
 
 
'''[[Prometheus|PROMETHEUS]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|PMTH-1
 
|75t
 
|Experimental Frankenmech
 
|0
 
|3
 
|4
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Cobbled Endo
 
|Ferro
 
|None
 
|39.5t
 
|66t
 
|5
 
|8
 
|0
 
|-
 
|PMTH-2
 
|75t
 
|Frankenmech
 
|0
 
|3
 
|4
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Composite
 
|Ferro
 
|None
 
|37.5t
 
|66t
 
|5
 
|8
 
|0
 
|-
 
|PMTH-3
 
|75t
 
|Frankenmech
 
|3
 
|2
 
|4
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Composite
 
|Ferro
 
|None
 
|42.5t
 
|66t
 
|5
 
|8
 
|0
 
|-
 
|PMTH-4
 
|75t
 
|Frankenmech
 
|2
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Composite
 
|Ferro
 
|None
 
|51.5t
 
|66t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Quickdraw.png|125px|border|center]]
 
 
 
'''[[Quickdraw|QUICKDRAW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quickdraw Hyper-Extending Actuators
 
 
 
4 Accuracy with ranged weapons in this location
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|QKD-4G
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-4H
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-5A
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|1
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-5K
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-5K2
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-5M
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|2
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-6C
 
|60t
 
|Striker Cavalry
 
|2
 
|4
 
|0
 
|3
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|51t
 
|8
 
|12
 
|0
 
|-
 
|QKD-6M
 
|60t
 
|Striker Cavalry
 
|0
 
|2
 
|0
 
|3
 
|0
 
|LFE
 
|360
 
|DHS
 
|Endo
 
|Heavy Ferro
 
|None
 
|22t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|QKD-8K
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|QKD-C
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Rakshasa.png|125px|border|center]]
 
 
 
'''[[Rakshasa|RAKSHASA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rakshasa Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|MDG-1A
 
|75t
 
|Brawler & Close Assault
 
|4
 
|6
 
|2
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|MDG-1B
 
|75t
 
|Brawler & Close Assault
 
|4
 
|6
 
|2
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|MDG-2A
 
|75t
 
|Brawler & Close Assault
 
|2
 
|6
 
|0
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|MDG-2R
 
|75t
 
|Brawler & Close Assault
 
|0
 
|5
 
|4
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Reconquista.png|125px|border|center]]
 
 
 
'''[[Reconquista|RECONQUISTA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Reconquista Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|RCQ-0N
 
|75t
 
|Super-Primitive Brawler
 
|1
 
|0
 
|1
 
|1
 
|0
 
|ICE
 
|225
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|37.5t
 
|60.5t
 
|2
 
|4
 
|0
 
|-
 
|rowspan="14"|
 
[[File:Rifleman.png|125px|border|center]]
 
 
 
'''[[Rifleman|RIFLEMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit has a +5 bonus to targeting aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman Improved Communications
 
 
 
Takes the upper sensor slot., +3 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|RFL-3C
 
|60t
 
|Direct-Fire Support
 
|4
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-3N
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|4
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-3R
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|4
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-4D
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-5CS
 
|60t
 
|Tukayyid AA Support
 
|2
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|RFL-5D
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|0
 
|8
 
|0
 
|0
 
|0
 
|XL
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|42t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-5L
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|0
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|RFL-5M
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|2
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|42t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-6M
 
|60t
 
|Direct-Fire Support
 
|2
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|RFL-6X
 
|60t
 
|Project Phoenix
 
|4
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|RFL-7M
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|2
 
|8
 
|0
 
|1
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|RFL-8D
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|2
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|RFL C
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|4
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-RIP
 
|60t
 
|Sniper
 
|2
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|42t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Rifleman IIC.png|125px|border|center]]
 
 
 
'''[[Rifleman_IIC|RIFLEMAN IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|RFL-IIC-P
 
|65t
 
|Periphery Sniper
 
|6
 
|0
 
|0
 
|1
 
|0
 
|JRXL
 
|300
 
|SHS
 
|Clan Endo
 
|Heavy
 
|None
 
|46t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Roughneck.png|125px|border|center]]
 
 
 
'''[[Roughneck|ROUGHNECK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Roughneck Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|RGH-1A
 
|65t
 
|Militarized Loadermech
 
|2
 
|1
 
|2
 
|5
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|RGH-1B
 
|65t
 
|Militarized Loadermech
 
|2
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|RGH-1C
 
|65t
 
|Militarized Loadermech
 
|2
 
|0
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|RGH-3A
 
|65t
 
|Militarized Loadermech
 
|0
 
|7
 
|0
 
|1
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|RGH-4A
 
|65t
 
|Militarized Loadermech
 
|2
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|RGH-4T
 
|65t
 
|Urban Brawler
 
|2
 
|1
 
|2
 
|5
 
|0
 
|STD
 
|305
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Shootist.png|125px|border|center]]
 
 
 
'''[[Shootist|SHOOTIST]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shootist Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|ST-8A
 
|70t
 
|Heavy Bodyguard
 
|2
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ST-8C
 
|70t
 
|Heavy Bodyguard
 
|2
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ST-9C
 
|70t
 
|Heavy Bodyguard
 
|2
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Shorty's 'Rifleman'.png|125px|border|center]]
 
 
 
'''[[Shorty's_'Rifleman'|SHORTY'S 'RIFLEMAN']]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shorty's 'Rifleman' Improved Communications
 
 
 
Takes the upper sensor slot., +3 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shorty's 'Rifleman' FrankenMech
 
 
 
Takes the lower life support slot., This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|RFL-SH
 
|60t
 
|Archetypical FrankenMech
 
|1
 
|6
 
|2
 
|1
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|52t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Stalker.png|125px|border|center]]
 
 
 
'''[[Stalker|STALKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stalker Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|STK-4P
 
|75t
 
|Juggernaut & Ranged Heavy
 
|0
 
|8
 
|3
 
|0
 
|0
 
|STD
 
|225
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Super Griffin.png|125px|border|center]]
 
 
 
'''[[Super_Griffin|SUPER GRIFFIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Griffin Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GRF-2N-X
 
|60t
 
|Sniper & Fire Support
 
|0
 
|4
 
|3
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|30.5t
 
|45t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Tempest.png|125px|border|center]]
 
 
 
'''[[Tempest|TEMPEST]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Archer Battlefists
 
 
 
Punches do 20% more stability damage., Punches do 20% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|ARC-T
 
|70t
 
|World-Famous Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|47.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Thanatos.png|125px|border|center]]
 
 
 
'''[[Thanatos|THANATOS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thanatos Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|TNS-4S
 
|75t
 
|Brawler & Close Assault
 
|0
 
|6
 
|7
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|TNS-4T
 
|75t
 
|Brawler & Close Assault
 
|3
 
|4
 
|3
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|TNS-5M
 
|75t
 
|Extreme Range Sniper
 
|5
 
|2
 
|1
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Thunder.png|125px|border|center]]
 
 
 
'''[[Thunder|THUNDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunder Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|THR-1L
 
|70t
 
|Heavy Brawler
 
|2
 
|4
 
|1
 
|0
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|5
 
|8
 
|0
 
|-
 
|THR-2L
 
|70t
 
|Heavy Brawler
 
|2
 
|3
 
|1
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|40t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|THR-3L
 
|70t
 
|Artillery Support
 
|0
 
|4
 
|3
 
|0
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|40t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="19"|
 
[[File:Thunderbolt.png|125px|border|center]]
 
 
 
'''[[Thunderbolt|THUNDERBOLT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt MultiTrac+TC
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Breaching Shot ignores COVER and GUARDED when firing a single Weapon at a target, Enables the targeting of specific locations during Precise Strikes., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TDR C 2
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|5
 
|1
 
|5
 
|0
 
|STD
 
|260
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-10SE
 
|65t
 
|Heavy Brawler
 
|0
 
|5
 
|1
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41t
 
|57.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5D
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|0
 
|2
 
|4
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5L
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5LS
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5PA
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5S
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5SE
 
|65t
 
|Heavy Skirmisher
 
|0
 
|5
 
|2
 
|3
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5SS
 
|65t
 
|Heavy Striker & Disabler
 
|0
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-7M
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-7SE
 
|65t
 
|Heavy Sniper
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|42t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-8M
 
|65t
 
|Heavy Skirmisher & Brawler
 
|1
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-8SS
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-9M
 
|65t
 
|Heavy Sniper
 
|2
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-9NAIS
 
|65t
 
|Heavy Brawler
 
|2
 
|3
 
|3
 
|2
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38.5t
 
|57.5t
 
|5
 
|8
 
|0
 
|-
 
|TDR-9S
 
|65t
 
|Heavy Striker & Disabler
 
|0
 
|6
 
|1
 
|5
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-9SE
 
|65t
 
|Heavy Skirmisher
 
|0
 
|5
 
|2
 
|5
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-9W
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|5
 
|2
 
|3
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR C
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Thunderbolt Primitive.png|125px|border|center]]
 
 
 
'''[[Thunderbolt_Primitive|THUNDERBOLT PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TDR-1C
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|4
 
|2
 
|2
 
|0
 
|PFE
 
|200
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|39t
 
|51.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Thunderbolt Royal.png|125px|border|center]]
 
 
 
'''[[Thunderbolt_Royal|THUNDERBOLT ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TDR-5Sb
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Toyama.png|125px|border|center]]
 
 
 
'''[[Toyama|TOYAMA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Toyama Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|TYM-1A
 
|75t
 
|Multi-Role BattleMech
 
|2
 
|5
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|68t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Valkyrie II.png|125px|border|center]]
 
 
 
'''[[Valkyrie_II|VALKYRIE II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Valkyrie II Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|VLK-II-1A
 
|60t
 
|Heavy Recon and Striker
 
|0
 
|3
 
|2
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|33.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|VLK-II-1M
 
|60t
 
|Heavy Striker
 
|0
 
|9
 
|0
 
|3
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27.5t
 
|48t
 
|7
 
|10
 
|0
 
|-
 
|VLK-II-2A
 
|60t
 
|Heavy Recon and Striker
 
|0
 
|7
 
|0
 
|1
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|VLK-II-2L
 
|60t
 
|Heavy Recon and Striker
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|VLK-II-2S
 
|60t
 
|Heavy Recon and Striker
 
|0
 
|3
 
|2
 
|3
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|30.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|VLK-II-3X
 
|60t
 
|Arena Charger
 
|0
 
|8
 
|0
 
|2
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|24.5t
 
|47t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Von Rohrs.png|125px|border|center]]
 
 
 
'''[[Von_Rohrs|VON ROHRS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Von Rohrs MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|VON-4RH-5
 
|65t
 
|Age of War Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|325
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|VON-4RH-6
 
|65t
 
|Age of War Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|325
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|VON-4RH-7
 
|65t
 
|Modernized Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|325
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|VON-4RH-9
 
|65t
 
|Modernized Fire Support
 
|2
 
|2
 
|3
 
|1
 
|0
 
|XL
 
|325
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="18"|
 
[[File:Warhammer.png|125px|border|center]]
 
 
 
'''[[Warhammer|WARHAMMER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Warhammer Rugged
 
 
 
70 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|WHM C 2
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM C 3
 
|70t
 
|Brawler & Close Assault
 
|0
 
|6
 
|2
 
|2
 
|0
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|WHM-4L
 
|70t
 
|Project Phoenix
 
|0
 
|9
 
|1
 
|7
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-6D
 
|70t
 
|Brawler & Close Assault
 
|2
 
|6
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-6K
 
|70t
 
|Brawler & Close Assault
 
|0
 
|6
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-6L
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-6PA
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Heavy
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-6R
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7CS
 
|70t
 
|Tukayyid Brawler
 
|0
 
|6
 
|3
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7H
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|1
 
|0
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7K
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|2
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7M
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7M-DC
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7S
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|2
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-8D
 
|70t
 
|Project Phoenix
 
|0
 
|8
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|WHM-9D
 
|70t
 
|Brawler & Close Assault
 
|2
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|40.5t
 
|63.5t
 
|5
 
|8
 
|0
 
|-
 
|WHM-9S
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|2
 
|0
 
|LFE
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|44t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM C
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Warhammer Royal.png|125px|border|center]]
 
 
 
'''[[Warhammer_Royal|WARHAMMER ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Warhammer Rugged
 
 
 
70 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|WHM-6Rb
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7A
 
|70t
 
|Brawler & Close Assault
 
|0
 
|6
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Woden.png|125px|border|center]]
 
 
 
'''[[Woden|WODEN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Woden Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|WDN-2Y
 
|60t
 
|Heavy FrankenMech
 
|2
 
|2
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|emod_structureslots_hybrid_slots_0.25 TYPE NOT FOUND
 
|Standard
 
|None
 
|37.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|WDN-3Y
 
|60t
 
|Heavy FrankenMech
 
|2
 
|3
 
|2
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|emod_structureslots_hybrid_slots_0.25 TYPE NOT FOUND
 
|Standard
 
|None
 
|37.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Yeoman.png|125px|border|center]]
 
 
 
'''[[Yeoman|YEOMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Yeoman Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|YMN-10-OR
 
|60t
 
|Pure Missile Support
 
|0
 
|0
 
|6
 
|0
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|YMN-6Y
 
|60t
 
|Pure Missile Support
 
|0
 
|0
 
|6
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|YMN-7Y-AR
 
|60t
 
|Pure Missile Support
 
|0
 
|0
 
|6
 
|0
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|42t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|YMN-8Y
 
|60t
 
|Pure Missile Support
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|YMN-9Y
 
|60t
 
|Pure Missile Support
 
|0
 
|2
 
|4
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Inner Sphere Assault Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="2"|
 
[[File:Albatross.png|125px|border|center]]
 
 
 
'''[[Albatross|ALBATROSS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Albatross Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|ALB-3U
 
|95t
 
|Assault Trooper
 
|1
 
|5
 
|2
 
|2
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|54t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|ALB-4U
 
|95t
 
|Assault Trooper
 
|1
 
|4
 
|2
 
|3
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|54t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Annihilator.png|125px|border|center]]
 
 
 
'''[[Annihilator|ANNIHILATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Annihilator Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Annihilator Compact Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons, Weighs +40% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|ANH-1A
 
|100t
 
|Juggernaut & Siege Mech
 
|6
 
|6
 
|0
 
|1
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-1A4
 
|100t
 
|Artillery Siege Mech
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-1E
 
|100t
 
|Juggernaut & Siege Mech
 
|0
 
|12
 
|0
 
|0
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-1G
 
|100t
 
|Juggernaut & Siege Mech
 
|6
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-1X
 
|100t
 
|Juggernaut & Siege Mech
 
|6
 
|4
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-2A
 
|100t
 
|Juggernaut & Siege Mech
 
|8
 
|6
 
|0
 
|0
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-2G
 
|100t
 
|Juggernaut & Siege Mech
 
|8
 
|0
 
|0
 
|0
 
|0
 
|STD
 
|200
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|81.5t
 
|92t
 
|2
 
|3
 
|0
 
|-
 
|ANH-3A
 
|100t
 
|Juggernaut & Siege Mech
 
|8
 
|6
 
|0
 
|2
 
|0
 
|CFE
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|68t
 
|83t
 
|2
 
|4
 
|0
 
|-
 
|ANH C
 
|100t
 
|Juggernaut & Siege Mech
 
|6
 
|6
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|ANH-JH
 
|100t
 
|Juggernaut
 
|5
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Archangel.png|125px|border|center]]
 
 
 
'''[[Archangel|ARCHANGEL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Compact Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs +40% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|C-ANG-CONDITUS
 
|100t
 
|Indestructible Zombie
 
|0
 
|0
 
|0
 
|0
 
|10
 
|CFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|C-ANG-DEICIO
 
|100t
 
|Indestructible Zombie
 
|0
 
|0
 
|0
 
|0
 
|10
 
|CFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|C-ANG-LATERIS
 
|100t
 
|Indestructible Zombie
 
|0
 
|0
 
|0
 
|0
 
|10
 
|CFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|C-ANG-RAPTUS
 
|100t
 
|Indestructible Zombie
 
|0
 
|0
 
|0
 
|0
 
|10
 
|CFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|rowspan="18"|
 
[[File:Atlas.png|125px|border|center]]
 
 
 
'''[[Atlas|ATLAS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Atlas Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AS7 C
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7 C 3
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7 C 2
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|5
 
|1
 
|2
 
|0
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-A
 
|100t
 
|Juggernaut & Assault
 
|1
 
|2
 
|6
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-C
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-CM
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|3
 
|2
 
|3
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-D
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-D-DC
 
|100t
 
|Command 'Mech, Juggernaut & Close Assault
 
|2
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|65t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-GG
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-K
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-K-DC
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-R
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|6
 
|3
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-RS
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|65t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-S
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-S2
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|0
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-S3-DC
 
|100t
 
|Juggernaut & Ranged Assault
 
|2
 
|4
 
|2
 
|4
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-S3
 
|100t
 
|Juggernaut & Ranged Assault
 
|2
 
|4
 
|2
 
|4
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS8-S
 
|100t
 
|Juggernaut & Ranged Assault
 
|4
 
|0
 
|4
 
|4
 
|0
 
|LFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|72.5t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Atlas II.png|125px|border|center]]
 
 
 
'''[[Atlas_II|ATLAS II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Atlas Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AS7-D-H
 
|100t
 
|Juggernaut
 
|2
 
|5
 
|3
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-D-H2
 
|100t
 
|Juggernaut
 
|2
 
|4
 
|3
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-D-HK
 
|100t
 
|Juggernaut
 
|4
 
|4
 
|3
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Atlas II Royal.png|125px|border|center]]
 
 
 
'''[[Atlas_II_Royal|ATLAS II ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Atlas Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AS7-D-HT
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|6
 
|2
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Awesome.png|125px|border|center]]
 
 
 
'''[[Awesome|AWESOME]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Awesome Battlefists
 
 
 
Punches do +16% more stability damage., Punches do +16% more damage., Punch attacks have +4 accuracy., +1 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AWS-10Q
 
|80t
 
|Heavy Flanker
 
|0
 
|8
 
|0
 
|1
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|38.5t
 
|73t
 
|5
 
|8
 
|0
 
|-
 
|AWS-8Q
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|7
 
|0
 
|1
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|AWS-8R
 
|80t
 
|Heavy Fire Support & Defender
 
|0
 
|3
 
|4
 
|3
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|AWS-8T
 
|80t
 
|Heavy Fire Support & Defender
 
|0
 
|5
 
|2
 
|3
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|AWS-8V
 
|80t
 
|Heavy Fire Support & Defender
 
|0
 
|5
 
|2
 
|4
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|AWS-9M
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|8
 
|2
 
|2
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|AWS-9Ma
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|7
 
|0
 
|3
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46.5t
 
|64t
 
|4
 
|7
 
|0
 
|-
 
|AWS-9Q
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|8
 
|0
 
|1
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|54.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Banshee.png|125px|border|center]]
 
 
 
'''[[Banshee|BANSHEE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Banshee Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BNC-3E
 
|95t
 
|Heavy Brawler & Sniper
 
|3
 
|3
 
|0
 
|6
 
|0
 
|STD
 
|380
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3EA
 
|95t
 
|Heavy Brawler & Sniper
 
|3
 
|4
 
|0
 
|6
 
|0
 
|STD
 
|380
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3M
 
|95t
 
|Heavy Brawler & Sniper
 
|0
 
|8
 
|0
 
|6
 
|0
 
|STD
 
|380
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3MC
 
|95t
 
|Heavy Brawler & Sniper
 
|3
 
|3
 
|0
 
|6
 
|0
 
|STD
 
|380
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3PA
 
|95t
 
|Heavy Brawler & Sniper
 
|1
 
|9
 
|1
 
|7
 
|0
 
|JRXL
 
|380
 
|SHS
 
|Standard
 
|Heavy
 
|None
 
|58t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3Q
 
|95t
 
|Heavy Brawler & Juggernaut
 
|6
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|380
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3S
 
|95t
 
|Heavy Brawler & Sniper
 
|1
 
|9
 
|1
 
|7
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|BNC-5S
 
|95t
 
|Heavy Brawler & Sniper
 
|1
 
|7
 
|1
 
|5
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|54t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-6S
 
|95t
 
|Heavy Brawler & Sniper
 
|6
 
|0
 
|0
 
|3
 
|0
 
|LFE
 
|380
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|BNC-6T
 
|95t
 
|Heavy Periphery Brawler
 
|3
 
|6
 
|3
 
|1
 
|0
 
|LFE
 
|380
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|BNC-7S
 
|95t
 
|Heavy Brawler & Sniper
 
|2
 
|6
 
|1
 
|3
 
|0
 
|LFE
 
|380
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Banshee Primitive.png|125px|border|center]]
 
 
 
'''[[Banshee_Primitive|BANSHEE PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Banshee Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BNC-1E
 
|95t
 
|Heavy Brawler & Sniper
 
|1
 
|3
 
|0
 
|1
 
|0
 
|PFE
 
|330
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|45t
 
|78.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="13"|
 
[[File:BattleMaster.png|125px|border|center]]
 
 
 
'''[[BattleMaster|BATTLEMASTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Battlemaster Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BLR-1D
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|0
 
|3
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-1G
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-1G-DC
 
|85t
 
|Command 'Mech, Heavy Brawler, & Close Assault
 
|2
 
|5
 
|1
 
|3
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-1Gc
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-1S
 
|85t
 
|Heavy Brawler & Close Assault
 
|0
 
|4
 
|5
 
|2
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-2C
 
|85t
 
|Command 'Mech, Heavy Brawler, & Close Assault
 
|0
 
|5
 
|1
 
|4
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-3M
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|1
 
|3
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-3M-DC
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|1
 
|3
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-3S
 
|85t
 
|Heavy Brawler & Close Assault
 
|0
 
|6
 
|2
 
|1
 
|0
 
|XL
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-4S
 
|85t
 
|Heavy Brawler & Close Assault
 
|1
 
|6
 
|1
 
|2
 
|0
 
|LFE
 
|340
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|46t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-5K
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|3
 
|2
 
|2
 
|0
 
|LFE
 
|340
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|46t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-5M
 
|85t
 
|Heavy Brawler & Close Assault
 
|1
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-K3
 
|85t
 
|Heavy Brawler & Close Assault
 
|0
 
|8
 
|1
 
|3
 
|0
 
|XL
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:BattleMaster Royal.png|125px|border|center]]
 
 
 
'''[[BattleMaster_Royal|BATTLEMASTER ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Battlemaster Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BLR-1GB
 
|85t
 
|Heavy Brawler & Close Assault
 
|0
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-1GBC
 
|85t
 
|Heavy Brawler & Close Assault
 
|0
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Behemoth.png|125px|border|center]]
 
 
 
'''[[Behemoth|BEHEMOTH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Behemoth Barrel Fist
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BHN-6H
 
|100t
 
|Unique Juggernaut
 
|4
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Berserker.png|125px|border|center]]
 
 
 
'''[[Berserker|BERSERKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Berserker Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BRZ-A3
 
|100t
 
|Melee Monster
 
|0
 
|7
 
|0
 
|2
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|85t
 
|5
 
|7
 
|0
 
|-
 
|BRZ-B3
 
|100t
 
|Melee Monster
 
|0
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|85t
 
|5
 
|7
 
|0
 
|-
 
|BRZ-C3
 
|100t
 
|Melee Monster
 
|0
 
|7
 
|0
 
|2
 
|0
 
|LFE
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36.5t
 
|85t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Bull Shark.png|125px|border|center]]
 
 
 
'''[[Bull_Shark|BULL SHARK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bullshark Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|BSK-M3
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|190
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|73t
 
|82.5t
 
|2
 
|3
 
|0
 
|-
 
|BSK-M4
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|290
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|BSK-M5
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|290
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|BSK-M6
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|4
 
|0
 
|0
 
|LFE
 
|290
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|66t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|BSK-M7
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|4
 
|0
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Reflective
 
|None
 
|65t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|BSK-MAZ
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|285
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|66.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Carcharodon.png|125px|border|center]]
 
 
 
'''[[Carcharodon|CARCHARODON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bullshark Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|BSK-CHR
 
|95t
 
|Gladiator
 
|4
 
|4
 
|4
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Clan Ferro
 
|None
 
|70t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="12"|
 
[[File:Charger.png|125px|border|center]]
 
 
 
'''[[Charger|CHARGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Charger Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|CGR-1A1
 
|80t
 
|Heavy Scout & Harasser
 
|0
 
|5
 
|0
 
|5
 
|0
 
|STD
 
|400
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|CGR-1A5
 
|80t
 
|Assault & Brawler
 
|2
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|CGR-1A9
 
|80t
 
|Support & Skirmisher
 
|0
 
|5
 
|1
 
|4
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|CGR-1B1
 
|80t
 
|Heavy Scout & Harasser
 
|0
 
|6
 
|0
 
|4
 
|0
 
|LFE
 
|400
 
|DHS
 
|Endo
 
|Heavy Ferro
 
|None
 
|27.5t
 
|73t
 
|5
 
|8
 
|0
 
|-
 
|CGR-1L
 
|80t
 
|Heavy Scout & Sniper
 
|0
 
|5
 
|0
 
|5
 
|0
 
|STD
 
|400
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|CGR-1PA1
 
|80t
 
|Heavy Scout & Harasser
 
|0
 
|5
 
|0
 
|5
 
|0
 
|JRXL
 
|400
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|38.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|CGR-1R1
 
|80t
 
|Reinforced Arena Brawler
 
|0
 
|1
 
|0
 
|8
 
|0
 
|LFE
 
|350
 
|DHS
 
|Gear_structureslots_Reinforced TYPE NOT FOUND
 
|Standard
 
|None
 
|38.5t
 
|67t
 
|4
 
|7
 
|0
 
|-
 
|CGR-2A2
 
|80t
 
|Heavy Scout & Harasser
 
|0
 
|2
 
|5
 
|3
 
|0
 
|STD
 
|400
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|12.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|CGR-3K
 
|80t
 
|Support & Skirmisher
 
|0
 
|5
 
|1
 
|4
 
|0
 
|XL
 
|400
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|36.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|CGR-4A4
 
|80t
 
|Assault & Brawler
 
|2
 
|4
 
|2
 
|0
 
|0
 
|LFE
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|CGR-SA5
 
|80t
 
|Assault & Brawler
 
|1
 
|5
 
|2
 
|2
 
|0
 
|LFE
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|CGR-C
 
|80t
 
|Support & Skirmisher
 
|0
 
|4
 
|2
 
|3
 
|0
 
|XL
 
|400
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|36.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Charger 'Challenger'.png|125px|border|center]]
 
 
 
'''[[Charger_'Challenger'|CHARGER 'CHALLENGER']]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Charger Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|CGR-SB
 
|80t
 
|Assault & Brawler
 
|0
 
|5
 
|0
 
|5
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|54.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Corsair.png|125px|border|center]]
 
 
 
'''[[Corsair|CORSAIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Corsair Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|COR-5R
 
|95t
 
|Heavy Frankenmech
 
|1
 
|5
 
|2
 
|0
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-5T
 
|95t
 
|Heavy Frankenmech
 
|6
 
|5
 
|0
 
|0
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-6R
 
|95t
 
|Heavy Frankenmech
 
|1
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-7A
 
|95t
 
|Heavy Frankenmech
 
|3
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-7R
 
|95t
 
|Heavy Frankenmech
 
|1
 
|2
 
|5
 
|0
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-8R
 
|95t
 
|Heavy Frankenmech
 
|3
 
|5
 
|1
 
|0
 
|0
 
|STD
 
|285
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|66.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|COR-PL
 
|95t
 
|Heavy Frankenmech
 
|3
 
|5
 
|1
 
|0
 
|0
 
|STD
 
|285
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|66.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Crockett.png|125px|border|center]]
 
 
 
'''[[Crockett|CROCKETT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crockett Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|CRK-5003-0
 
|85t
 
|Training Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5003-1
 
|85t
 
|Training Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5003-3
 
|85t
 
|Training Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5004-1
 
|85t
 
|Training Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Cyclops.png|125px|border|center]]
 
 
 
'''[[Cyclops|CYCLOPS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cyclops Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|CP-10-HQ
 
|90t
 
|Command & Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|23t
 
|64t
 
|4
 
|7
 
|0
 
|-
 
|CP-10-Q
 
|90t
 
|Fire Support
 
|0
 
|3
 
|7
 
|1
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-10-Z
 
|90t
 
|Command & Fire Support
 
|4
 
|6
 
|2
 
|0
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-10-Z-DC
 
|90t
 
|Command & Fire Support
 
|1
 
|6
 
|2
 
|0
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-11-A
 
|90t
 
|Command & Fire Support
 
|3
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-11-A-DC
 
|90t
 
|Command & Fire Support
 
|3
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-11-C
 
|90t
 
|Command & Fire Support
 
|3
 
|4
 
|1
 
|1
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-11-G
 
|90t
 
|Command & Fire Support
 
|2
 
|3
 
|3
 
|0
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|44.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|CP-11-H
 
|90t
 
|Fire Support
 
|2
 
|2
 
|6
 
|1
 
|0
 
|STD
 
|360
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|41t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-12-K
 
|90t
 
|Command & Fire Support
 
|2
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|CP-13-M
 
|90t
 
|Command & Close-Range Firepower
 
|0
 
|5
 
|6
 
|0
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Devastator.png|125px|border|center]]
 
 
 
'''[[Devastator|DEVASTATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Devastator MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|DVS-1D
 
|100t
 
|Steel Wall
 
|4
 
|6
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|DVS-2
 
|100t
 
|Steel Wall
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|DVS-2-EC
 
|100t
 
|Steel Wall
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|DVS-3
 
|100t
 
|Steel Wall
 
|4
 
|5
 
|0
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Emperor.png|125px|border|center]]
 
 
 
'''[[Emperor|EMPEROR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Emperor Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|EMP-5A
 
|90t
 
|All Around Assault
 
|2
 
|7
 
|0
 
|0
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|61.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|EMP-5P
 
|90t
 
|All Around Assault
 
|0
 
|8
 
|0
 
|1
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|59t
 
|83.5t
 
|4
 
|7
 
|0
 
|-
 
|EMP-6A
 
|90t
 
|All Around Assault
 
|2
 
|7
 
|0
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|68.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|EMP-6A-EC
 
|90t
 
|All Around Assault
 
|2
 
|6
 
|1
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|68.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|EMP-6M
 
|90t
 
|All Around Assault
 
|4
 
|7
 
|0
 
|3
 
|0
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|69.5t
 
|83.5t
 
|3
 
|5
 
|0
 
|-
 
|EMP-7AIV
 
|90t
 
|All Around Assault
 
|0
 
|7
 
|2
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|68.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|EMP-7G
 
|90t
 
|All Around Assault
 
|6
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|68.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Emperor Crab.png|125px|border|center]]
 
 
 
'''[[Emperor_Crab|EMPEROR CRAB]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Emperor Crab Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|MPC-010x
 
|100t
 
|Juggernaut & Ranged Assault
 
|4
 
|3
 
|3
 
|0
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Emperor Primitive.png|125px|border|center]]
 
 
 
'''[[Emperor_Primitive|EMPEROR PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Emperor Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|EMP-1A
 
|90t
 
|All Around Assault
 
|2
 
|3
 
|0
 
|0
 
|0
 
|PFE
 
|320
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|43t
 
|74t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ettin.png|125px|border|center]]
 
 
 
'''[[Ettin|ETTIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dual Cockpit
 
 
 
+20% increased Sensor Range, +20% increased Sight Range, Battle Computer provides +1 Initiative for all Lance units, +2 Lance Accuracy with Indirect Fire, +4 Injuries resisted, +2 increased Resolve gain for only this individual unit., Mech Cowl adds 45 Armor to the Head, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the cockpit slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|ETT-1N
 
|95t
 
|Two-Headed Command Mech
 
|2
 
|5
 
|2
 
|3
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45t
 
|74.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Fafnir.png|125px|border|center]]
 
 
 
'''[[Fafnir|FAFNIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Fafnir Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|FNR-5
 
|100t
 
|Incredible Direct-Fire Support
 
|6
 
|3
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|70t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|FNR-5B
 
|100t
 
|Incredible Direct-Fire Support
 
|4
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|FNR-6
 
|100t
 
|Incredible Direct-Fire Support
 
|0
 
|5
 
|4
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|70t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Fafnir II.png|125px|border|center]]
 
 
 
'''[[Fafnir_II|FAFNIR II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Fafnir Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|FNR2-4
 
|100t
 
|Ponderous Death Machine
 
|4
 
|4
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro Lamellor
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Gausszilla.png|125px|border|center]]
 
 
 
'''[[Gausszilla|GAUSSZILLA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Annihilator Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|ANH-GAUSS
 
|100t
 
|Juggernaut & Siege Mech
 
|8
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|81.5t
 
|92t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Grand Titan.png|125px|border|center]]
 
 
 
'''[[Grand_Titan|GRAND TITAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Grand Titan Improved Communications
 
 
 
Takes the upper sensor slot., +4 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|T-IT-N10M
 
|100t
 
|Fast Juggernaut
 
|0
 
|4
 
|3
 
|3
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|T-IT-N11M
 
|100t
 
|Fast Juggernaut
 
|2
 
|5
 
|2
 
|2
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Gunslinger.png|125px|border|center]]
 
 
 
'''[[Gunslinger|GUNSLINGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Gunslinger Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GUN-1ERD
 
|85t
 
|Heavy Sniper
 
|2
 
|6
 
|0
 
|3
 
|0
 
|XL
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|GUN-2ERD
 
|85t
 
|Heavy Sniper
 
|2
 
|6
 
|0
 
|4
 
|0
 
|XL
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Hatamoto-Chi.png|125px|border|center]]
 
 
 
'''[[Hatamoto-Chi|HATAMOTO-CHI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hatamoto Helmet
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HTM-26T
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|6
 
|6
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|HTM-27T
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|6
 
|6
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|HTM-28T
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|6
 
|6
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|54.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|HTM-31K
 
|80t
 
|Stealth City Fighter
 
|4
 
|0
 
|0
 
|5
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|54.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Hatamoto-Hi.png|125px|border|center]]
 
 
 
'''[[Hatamoto-Hi|HATAMOTO-HI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hatamoto Helmet
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HTM-27U
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|HTM-C
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|HTM-CM
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hatamoto-Kaze.png|125px|border|center]]
 
 
 
'''[[Hatamoto-Kaze|HATAMOTO-KAZE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hatamoto Helmet
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HTM-27V
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|5
 
|6
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hatamoto-Ku.png|125px|border|center]]
 
 
 
'''[[Hatamoto-Ku|HATAMOTO-KU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hatamoto Helmet
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HTM-27W
 
|80t
 
|Heavy Sniper & Defender
 
|3
 
|6
 
|3
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hatamoto-Mizo.png|125px|border|center]]
 
 
 
'''[[Hatamoto-Mizo|HATAMOTO-MIZO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hatamoto Helmet
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HTM-27Y
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Hauptmann.png|125px|border|center]]
 
 
 
'''[[Hauptmann|HAUPTMANN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HA1-O
 
|95t
 
|Omnimech Assault
 
|0
 
|0
 
|0
 
|1
 
|9
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|HA1-OA
 
|95t
 
|Omnimech Assault
 
|0
 
|0
 
|0
 
|1
 
|10
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|HA1-OB
 
|95t
 
|Omnimech Assault
 
|0
 
|1
 
|0
 
|0
 
|9
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|HA1-OC
 
|95t
 
|Omnimech Assault
 
|0
 
|0
 
|0
 
|1
 
|9
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|HA1-OR
 
|95t
 
|Omnimech Artillery Support
 
|0
 
|0
 
|0
 
|1
 
|9
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hector LAM.png|125px|border|center]]
 
 
 
'''[[Hector_LAM|HECTOR LAM]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HOR-5X
 
|80t
 
|Experimental Super-Heavy LAM
 
|4
 
|2
 
|0
 
|2
 
|0
 
|LAM
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|30.5t
 
|30.5t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Highlander.png|125px|border|center]]
 
 
 
'''[[Highlander|HIGHLANDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Reinforced Legs
 
 
 
DFAs do 60% more damage., 6 Accuracy with Death from Above, 100% Less Death from Above Self Stability Damage taken, 100% Less Death from Above Self Damage taken
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|HGN-694
 
|90t
 
|Ranged Assault & Heavy Cavalry
 
|4
 
|4
 
|0
 
|0
 
|0
 
|LFE
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|69.5t
 
|82.5t
 
|2
 
|3
 
|0
 
|-
 
|HGN-732
 
|90t
 
|Ranged Assault & Heavy Cavalry
 
|1
 
|3
 
|4
 
|2
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-733
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|1
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-733C
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|1
 
|2
 
|4
 
|3
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-733P
 
|90t
 
|Juggernaut, Sniper, & Heavy Cavalry
 
|0
 
|4
 
|3
 
|3
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-734
 
|90t
 
|Ranged Assault & Heavy Cavalry
 
|2
 
|5
 
|2
 
|0
 
|0
 
|LFE
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-736
 
|90t
 
|Ranged Assault & Heavy Cavalry
 
|1
 
|3
 
|4
 
|2
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-739
 
|90t
 
|Ranged Assault & Heavy Cavalry
 
|3
 
|4
 
|3
 
|0
 
|0
 
|LFE
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Imp.png|125px|border|center]]
 
 
 
'''[[Imp|IMP]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Imp Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|IMP-1A
 
|100t
 
|Assault Bruiser
 
|0
 
|7
 
|2
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-1B
 
|100t
 
|Assault Bruiser
 
|0
 
|8
 
|1
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-1C
 
|100t
 
|Assault Bruiser
 
|1
 
|8
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-1X
 
|100t
 
|Assault Bruiser
 
|4
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-2E
 
|100t
 
|Assault Bruiser
 
|0
 
|7
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-3E
 
|100t
 
|Assault Bruiser
 
|0
 
|8
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-4E
 
|100t
 
|Assault Bruiser
 
|0
 
|10
 
|2
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-5E
 
|100t
 
|Assault Bruiser
 
|0
 
|6
 
|4
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Jotunn.png|125px|border|center]]
 
 
 
'''[[Jotunn|JOTUNN]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
 
 
Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.
 
 
 
 
 
|JTN-4Q
 
|95t
 
|Periphery Artillery
 
|4
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|60t
 
|80.5t
 
|3
 
|5
 
|0
 
|-
 
|JTN-5Q
 
|95t
 
|Periphery Artillery
 
|0
 
|0
 
|6
 
|4
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|60t
 
|80.5t
 
|3
 
|5
 
|0
 
|-
 
|JTN-6Q
 
|95t
 
|Periphery Heavy Brawler
 
|4
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|55t
 
|80.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Juggernaut.png|125px|border|center]]
 
 
 
'''[[Juggernaut|JUGGERNAUT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Juggernaut Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|JG-R9T1
 
|90t
 
|Arena Brawler
 
|0
 
|7
 
|0
 
|20
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|61.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|JG-R9T2
 
|90t
 
|Arena Brawler
 
|4
 
|8
 
|0
 
|12
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|61.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|JG-R9T3
 
|90t
 
|Arena Brawler
 
|2
 
|7
 
|1
 
|12
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|61.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|JG-R9X1
 
|90t
 
|Arena Brawler
 
|0
 
|4
 
|0
 
|10
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|43.5t
 
|83.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Katana.png|125px|border|center]]
 
 
 
'''[[Katana|KATANA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Katana Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|CRK-5003-2
 
|85t
 
|Gifted Assault Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5003-C
 
|85t
 
|Gifted Assault Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5003-CM
 
|85t
 
|Gifted Assault Mech
 
|1
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="7"|
 
[[File:King Crab.png|125px|border|center]]
 
 
 
'''[[King_Crab|KING CRAB]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' King Crab Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|KGC-000
 
|100t
 
|Juggernaut & Close Assault
 
|4
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|KGC-0000
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|4
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|65t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|KGC-000v
 
|100t
 
|Juggernaut & Close Assault
 
|6
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|66t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|KGC-001
 
|100t
 
|Juggernaut & Ranged Assault
 
|4
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|KGC-002
 
|100t
 
|Juggernaut & Close Assault
 
|4
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|KGC-005
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|4
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|70t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|KGC-010
 
|100t
 
|Experimental Juggernaut
 
|4
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|70t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:King Crab Royal.png|125px|border|center]]
 
 
 
'''[[King_Crab_Royal|KING CRAB ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' King Crab Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|KGC-000b
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|4
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Legacy.png|125px|border|center]]
 
 
 
'''[[Legacy|LEGACY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Legacy Stabilized Weapons
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|LGC-01
 
|80t
 
|Assault Brawler
 
|4
 
|3
 
|1
 
|3
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|58.5t
 
|73t
 
|3
 
|5
 
|0
 
|-
 
|LGC-02
 
|80t
 
|Assault Brawler
 
|0
 
|5
 
|3
 
|3
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|58.5t
 
|73t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Linesman.png|125px|border|center]]
 
 
 
'''[[Linesman|LINESMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Linesman Stabilized Weapon
 
 
 
-4 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|LMN-1PT
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|2
 
|4
 
|0
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Longbow.png|125px|border|center]]
 
 
 
'''[[Longbow|LONGBOW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Longbow Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|LGB-0H
 
|85t
 
|Hail of Missiles
 
|0
 
|2
 
|26
 
|0
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|LGB-0W
 
|85t
 
|Hail of Missiles
 
|0
 
|0
 
|8
 
|0
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|LGB-0W2
 
|85t
 
|Hail of Missiles
 
|0
 
|0
 
|8
 
|0
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|LGB-10C
 
|85t
 
|Hail of Missiles
 
|0
 
|4
 
|6
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-12C
 
|85t
 
|Hail of Missiles
 
|0
 
|0
 
|6
 
|3
 
|0
 
|XL
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-13NAIS
 
|85t
 
|Project Phoenix
 
|6
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|61.5t
 
|77.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-7Q
 
|85t
 
|Hail of Missiles
 
|0
 
|4
 
|6
 
|0
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-7V
 
|85t
 
|Hail of Missiles
 
|0
 
|8
 
|4
 
|0
 
|0
 
|XL
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-8C
 
|85t
 
|Hail of Missiles
 
|0
 
|4
 
|6
 
|0
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-8Q
 
|85t
 
|Hail of Missiles
 
|0
 
|4
 
|6
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|61.5t
 
|77.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Longbow Primitive.png|125px|border|center]]
 
 
 
'''[[Longbow_Primitive|LONGBOW PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Longbow Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|LGB-0C
 
|85t
 
|Hail of Missiles
 
|0
 
|2
 
|2
 
|1
 
|0
 
|PFE
 
|300
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|41.5t
 
|69.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Mackie.png|125px|border|center]]
 
 
 
'''[[Mackie|MACKIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mackie Improved Communications
 
 
 
Takes the upper sensor slot., +4 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|MSK-10J
 
|100t
 
|The First Battlemech
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-11R
 
|100t
 
|The First Battlemech
 
|2
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-12S
 
|100t
 
|The First Battlemech
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-7A
 
|100t
 
|The First Battlemech
 
|2
 
|6
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-8B
 
|100t
 
|The First Battlemech
 
|3
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-9F
 
|100t
 
|The First Battlemech
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-9H
 
|100t
 
|The First Battlemech
 
|3
 
|4
 
|1
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Mackie Omni.png|125px|border|center]]
 
 
 
'''[[Mackie_Omni|MACKIE OMNI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mackie Improved Communications
 
 
 
Takes the upper sensor slot., +4 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|MSK-9H Prime
 
|100t
 
|The First Battlemech... with a twist!
 
|0
 
|2
 
|0
 
|0
 
|10
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|65.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Mackie Primitive.png|125px|border|center]]
 
 
 
'''[[Mackie_Primitive|MACKIE PRIMITIVE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mackie Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|MSK-5S
 
|100t
 
|The Actual First Battlemech
 
|1
 
|2
 
|0
 
|0
 
|0
 
|PFE
 
|340
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|43.5t
 
|83t
 
|3
 
|5
 
|0
 
|-
 
|MSK-6S
 
|100t
 
|The First Battlemech
 
|1
 
|3
 
|0
 
|0
 
|0
 
|PFE
 
|340
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|43.5t
 
|83t
 
|3
 
|5
 
|0
 
|-
 
|MSK-7S
 
|100t
 
|The First Battlemech
 
|2
 
|3
 
|0
 
|0
 
|0
 
|PFE
 
|300
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|55t
 
|83t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Marauder II.png|125px|border|center]]
 
 
 
'''[[Marauder_II|MARAUDER II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MAD-4A
 
|100t
 
|Sniper & Ranged Assault
 
|0
 
|9
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-4B
 
|100t
 
|Sniper & Ranged Assault
 
|6
 
|5
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-4HB
 
|100t
 
|Rocket Brawler
 
|0
 
|4
 
|9
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-4S
 
|100t
 
|Sniper & Ranged Assault
 
|3
 
|5
 
|0
 
|2
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-5A
 
|100t
 
|Sniper & Ranged Assault
 
|3
 
|7
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-5B
 
|100t
 
|Sniper & Ranged Assault
 
|3
 
|7
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-5C
 
|100t
 
|Sniper & Ranged Assault
 
|3
 
|7
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-5J
 
|100t
 
|Sniper & Ranged Assault
 
|4
 
|0
 
|4
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|MAD-5W
 
|100t
 
|Mobile Close Quarters Assault
 
|0
 
|10
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|MAD-6S
 
|100t
 
|Heavy Knife-Fighter
 
|2
 
|5
 
|2
 
|0
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-7H
 
|100t
 
|Clantech Refit
 
|2
 
|5
 
|2
 
|0
 
|0
 
|cXL
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Marauder II Bounty Hunter.png|125px|border|center]]
 
 
 
'''[[Marauder_II_Bounty_Hunter|MARAUDER II BOUNTY HUNTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MAD-II-BH
 
|100t
 
|Sniper & Ranged Assault
 
|3
 
|7
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Matar.png|125px|border|center]]
 
 
 
'''[[Matar|MATAR]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|SAM-RS
 
|110t
 
|Slow Juggernaut
 
|4
 
|8
 
|0
 
|9
 
|0
 
|STD
 
|220
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|83t
 
|96t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Mauler.png|125px|border|center]]
 
 
 
'''[[Mauler|MAULER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mauler Stabilized Weapon
 
 
 
-4 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|MAL-1R
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|2
 
|4
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-2K
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|0
 
|4
 
|8
 
|0
 
|0
 
|CFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|57.5t
 
|82.5t
 
|4
 
|6
 
|0
 
|-
 
|MAL-2R
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-3R
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|0
 
|4
 
|1
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-3S
 
|90t
 
|Mobile Artillery
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-4R
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|2
 
|4
 
|0
 
|0
 
|LFE
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-5C
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|6
 
|4
 
|0
 
|0
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-C
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|2
 
|4
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Mean Baby.png|125px|border|center]]
 
 
 
'''[[Mean_Baby|MEAN BABY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Annihilator Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|ANH-MB
 
|100t
 
|Gladiator
 
|0
 
|7
 
|4
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Monster.png|125px|border|center]]
 
 
 
'''[[Monster|MONSTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Monster Hardened Cockpit
 
 
 
+3 Injuries resisted, Mech Cowl adds 45 Armor to the Head, Takes the cockpit slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|MNST-3R
 
|150t
 
|Superheavy Prototype
 
|4
 
|2
 
|6
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|108t
 
|132t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Naginata.png|125px|border|center]]
 
 
 
'''[[Naginata|NAGINATA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Naginata Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
|NG-C3A
 
|95t
 
|Command and Fire Support
 
|0
 
|2
 
|5
 
|5
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|NG-C3B
 
|95t
 
|Command and Fire Support
 
|0
 
|3
 
|4
 
|6
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|NG-C3C
 
|95t
 
|Command and Fire Support
 
|0
 
|2
 
|5
 
|5
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Nightstar.png|125px|border|center]]
 
 
 
'''[[Nightstar|NIGHTSTAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Nightstar Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
 
 
Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.
 
 
 
 
 
|NSR-10CS
 
|95t
 
|C3 Network Master
 
|2
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67t
 
|79.5t
 
|3
 
|5
 
|0
 
|-
 
|NSR-10K
 
|95t
 
|Heavy Brawler
 
|0
 
|0
 
|5
 
|5
 
|0
 
|STD
 
|285
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|66.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|NSR-7J
 
|95t
 
|Heavy Brawler
 
|6
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|NSR-9FC
 
|95t
 
|Heavy Sniper
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|55t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|NSR-9J
 
|95t
 
|Heavy Sniper
 
|4
 
|5
 
|3
 
|1
 
|0
 
|XL
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|70t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|NSR-9SS
 
|95t
 
|Heavy Brawler
 
|4
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|70t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Omega.png|125px|border|center]]
 
 
 
'''[[Omega|OMEGA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Omega Command Mech
 
 
 
+2 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHP-X4
 
|150t
 
|Superheavy Prototype
 
|9
 
|4
 
|0
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|119.5t
 
|132t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Primitive Ymir.png|125px|border|center]]
 
 
 
'''[[Primitive_Ymir|PRIMITIVE YMIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ymir Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|BWP-X1
 
|90t
 
|Early Assault Cavalry
 
|1
 
|1
 
|6
 
|3
 
|0
 
|PFE
 
|320
 
|SHS
 
| TYPE NOT FOUND
 
| TYPE NOT FOUND
 
|None
 
|41t
 
|74t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Pulverizer.png|125px|border|center]]
 
 
 
'''[[Pulverizer|PULVERIZER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Pulverizer Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|PUL-2V
 
|90t
 
|Command & Control
 
|0
 
|6
 
|1
 
|0
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|41.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|PUL-3R
 
|90t
 
|Command & Control
 
|0
 
|6
 
|1
 
|0
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|41.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|PUL-4L
 
|90t
 
|Melee Brawler
 
|0
 
|3
 
|3
 
|3
 
|0
 
|LFE
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|PUL-4W
 
|90t
 
|Melee Brawler
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|36.5t
 
|76.5t
 
|4
 
|7
 
|0
 
|-
 
|PUL-5A
 
|90t
 
|Point-Blank Brawler
 
|3
 
|2
 
|0
 
|5
 
|0
 
|LFE
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|PUL C
 
|90t
 
|Command & Control
 
|0
 
|6
 
|1
 
|0
 
|0
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|41.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Rampage.png|125px|border|center]]
 
 
 
'''[[Rampage|RAMPAGE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rampage Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|RMP-2G
 
|85t
 
|Heavy Brawler & Close Assault
 
|1
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|RMP-4G
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|0
 
|2
 
|0
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|60t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|RMP-5G
 
|85t
 
|Heavy Brawler & Close Assault
 
|1
 
|5
 
|4
 
|2
 
|0
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|57t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Red Corsair.png|125px|border|center]]
 
 
 
'''[[Red_Corsair|RED CORSAIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Battlemaster Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BLR-1G-RC
 
|85t
 
|Pirate Clan Mech
 
|0
 
|7
 
|0
 
|2
 
|0
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Standard
 
|None
 
|57t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:REPORT ME.png|125px|border|center]]
 
 
 
'''[[REPORT_ME|REPORT ME]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Charger Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|FALLBACK
 
|80t
 
|You Fucked Up
 
|0
 
|0
 
|0
 
|1
 
|0
 
|STD
 
|400
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Rifleman II.png|125px|border|center]]
 
 
 
'''[[Rifleman_II|RIFLEMAN II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit has a +5 bonus to targeting aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|RFL-3N-2
 
|80t
 
|Anti-Aircraft & Direct-Fire Support
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Rifleman III.png|125px|border|center]]
 
 
 
'''[[Rifleman_III|RIFLEMAN III]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman III MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|RF2-A
 
|90t
 
|Ambush Sniper
 
|8
 
|0
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|78t
 
|2
 
|3
 
|0
 
|-
 
|RF2-B
 
|90t
 
|Ambush Sniper
 
|0
 
|10
 
|0
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|RF2-L
 
|90t
 
|Ambush Sniper
 
|10
 
|0
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|78t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Rising Star.png|125px|border|center]]
 
 
 
'''[[Rising_Star|RISING STAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rising Star Stabilized Weapons
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|RSR-01
 
|80t
 
|Failed SLDF Brawler
 
|4
 
|3
 
|1
 
|3
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|54.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Royal Crockett.png|125px|border|center]]
 
 
 
'''[[Royal_Crockett|ROYAL CROCKETT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crockett Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|CRK-5003-1b
 
|85t
 
|Training Mech
 
|2
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|61.5t
 
|77.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Royal Highlander.png|125px|border|center]]
 
 
 
'''[[Royal_Highlander|ROYAL HIGHLANDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Reinforced Legs
 
 
 
DFAs do 60% more damage., 6 Accuracy with Death from Above, 100% Less Death from Above Self Stability Damage taken, 100% Less Death from Above Self Damage taken
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|HGN-732B
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|2
 
|3
 
|2
 
|3
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Salamander.png|125px|border|center]]
 
 
 
'''[[Salamander|SALAMANDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Salamander Improved Sensors
 
 
 
Takes the upper sensor slot., +15% increased Sensor Range, +20% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|PPR-5S
 
|80t
 
|Heavy Fire Support
 
|0
 
|2
 
|6
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|57.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|PPR-5T
 
|80t
 
|Heavy Fire Support
 
|0
 
|0
 
|6
 
|2
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|73t
 
|5
 
|8
 
|0
 
|-
 
|PPR-6S
 
|80t
 
|Heavy Fire Support
 
|0
 
|2
 
|6
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|PPR-6T
 
|80t
 
|Heavy Fire Support
 
|0
 
|4
 
|4
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|PPR-7S
 
|80t
 
|Heavy Fire Support
 
|0
 
|2
 
|6
 
|0
 
|0
 
|LFE
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Schwerer Gustav.png|125px|border|center]]
 
 
 
'''[[Schwerer_Gustav|SCHWERER GUSTAV]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Schwerer Gustav Hyper-Extending Actuators
 
 
 
8 Accuracy with ranged weapons in this location
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Schwerer Gustav FrankenMech
 
 
 
Takes the lower life support slot., +1 Initiative
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|SG-1X
 
|100t
 
|One-Off FrankenMech
 
|5
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|400
 
|DHS
 
|emod_structureslots_hybrid_slots_0.25 TYPE NOT FOUND
 
|Standard
 
|None
 
|38.5t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Seraph.png|125px|border|center]]
 
 
 
'''[[Seraph|SERAPH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|H-SER-O-CONDITUS
 
|85t
 
|Middle-Weight Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|56t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|H-SER-O-DEICIO
 
|85t
 
|Middle-Weight Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|56t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|H-SER-O-LATERIS
 
|85t
 
|Middle-Weight Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|255
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|56t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|H-SER-O-RAPTUS
 
|85t
 
|Middle-Weight Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|56t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Sleipnir.png|125px|border|center]]
 
 
 
'''[[Sleipnir|SLEIPNIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cyclops Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|CP-S
 
|90t
 
|Gladiator
 
|4
 
|4
 
|1
 
|0
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|60t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Sorcerer.png|125px|border|center]]
 
 
 
'''[[Sorcerer|SORCERER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Sorcerer Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|SRC-1A
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|8
 
|0
 
|1
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-1B
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|5
 
|4
 
|1
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-1C
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|8
 
|2
 
|1
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-1CC
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|10
 
|0
 
|1
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-2D
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|2
 
|4
 
|3
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|55t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-2K
 
|95t
 
|Fast Cavalry Assault
 
|2
 
|6
 
|0
 
|4
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-2L
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|8
 
|0
 
|3
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|53t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Sorcerer IIC.png|125px|border|center]]
 
 
 
'''[[Sorcerer_IIC|SORCERER IIC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Sorcerer Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|SRC-IIC
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|4
 
|4
 
|1
 
|0
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Stalker.png|125px|border|center]]
 
 
 
'''[[Stalker|STALKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stalker Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|STK-3F
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-3F*
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|4
 
|0
 
|0
 
|XL
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-3H
 
|85t
 
|Juggernaut & Heavy Fire Support
 
|0
 
|4
 
|6
 
|0
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-3PA
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-4N
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|8
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-5M
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|5
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-6M
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|7
 
|2
 
|4
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-7D
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|4
 
|1
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-7L
 
|85t
 
|Juggernaut & Ranged Assault
 
|2
 
|0
 
|7
 
|1
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|61.5t
 
|77.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-8S
 
|85t
 
|Juggernaut & Ranged Assault
 
|1
 
|6
 
|0
 
|1
 
|0
 
|LFE
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-8X
 
|85t
 
|Juggernaut & Ranged Assault
 
|1
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Stalker Royal.png|125px|border|center]]
 
 
 
'''[[Stalker_Royal|STALKER ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stalker Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|STK-3Fb
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|2
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Sunder.png|125px|border|center]]
 
 
 
'''[[Sunder|SUNDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|SD1-O
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SD1-OA
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SD1-OB
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SD1-OC
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SD1-OD
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|8
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SD1-OR
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Templar.png|125px|border|center]]
 
 
 
'''[[Templar|TEMPLAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|TLR1-O
 
|85t
 
|Brawler & Close Assault
 
|0
 
|1
 
|0
 
|0
 
|13
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OA
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|13
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OB
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|13
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OC
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|13
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OD
 
|85t
 
|Sniper & Ranged Assault
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OE
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OF
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|13
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OS
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|14
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Thug.png|125px|border|center]]
 
 
 
'''[[Thug|THUG]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thug Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|THG-10E
 
|80t
 
|Heavy Zombie Mech
 
|2
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|THG-11C
 
|80t
 
|Stealth Zombie
 
|2
 
|4
 
|5
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|THG-11E
 
|80t
 
|Heavy Zombie Mech
 
|2
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|THG-12E
 
|80t
 
|Heavy Zombie Mech
 
|2
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|THG-12K
 
|80t
 
|Heavy Zombie Mech
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|THG-13K
 
|80t
 
|Specialist Sniper
 
|0
 
|8
 
|0
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Thug Royal.png|125px|border|center]]
 
 
 
'''[[Thug_Royal|THUG ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thug Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|THG-11Eb
 
|80t
 
|Heavy Zombie Mech
 
|2
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Thunder Hawk.png|125px|border|center]]
 
 
 
'''[[Thunder_Hawk|THUNDER HAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunder Hawk Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|TDK-7KMA
 
|100t
 
|Ranged Assault
 
|4
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|74.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TDK-7S
 
|100t
 
|Ranged Assault
 
|6
 
|4
 
|0
 
|1
 
|0
 
|LFE
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|69.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TDK-7X
 
|100t
 
|Ranged Assault
 
|6
 
|4
 
|0
 
|1
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|74.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TDK-7Y
 
|100t
 
|Ranged Assault
 
|6
 
|4
 
|0
 
|1
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|74.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Titan.png|125px|border|center]]
 
 
 
'''[[Titan|TITAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Titan Reinforcement
 
 
 
50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|TI-1A
 
|100t
 
|Prototyped Juggernaut
 
|0
 
|8
 
|5
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TI-1G
 
|100t
 
|Upgraded Juggernaut
 
|4
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TI-1M
 
|100t
 
|Tip of the Spear
 
|0
 
|2
 
|7
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TI-1T
 
|100t
 
|Melee Juggernaut
 
|0
 
|8
 
|0
 
|3
 
|0
 
|LFE
 
|300
 
|DHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Titan II.png|125px|border|center]]
 
 
 
'''[[Titan_II|TITAN II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Titan Reinforcement
 
 
 
50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|TI-2P
 
|100t
 
|Updated Juggernaut
 
|0
 
|6
 
|5
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Vanquisher.png|125px|border|center]]
 
 
 
'''[[Vanquisher|VANQUISHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Vanquisher Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VQR-2A
 
|100t
 
|Heavy Sniper
 
|4
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|VQR-2B
 
|100t
 
|Heavy Sniper
 
|4
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="14"|
 
[[File:Victor.png|125px|border|center]]
 
 
 
'''[[Victor|VICTOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Victor Rugged
 
 
 
80 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|VTR-10D
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-10L
 
|80t
 
|Heavy Cavalry
 
|3
 
|3
 
|2
 
|4
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|46.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-10S
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|57.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-11D
 
|80t
 
|Heavy Cavalry
 
|3
 
|3
 
|2
 
|3
 
|0
 
|LFE
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-12R
 
|80t
 
|Heavy Cavalry
 
|2
 
|4
 
|4
 
|3
 
|0
 
|STD
 
|330
 
|DHS
 
|Composite
 
|Ferro
 
|None
 
|42.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9A
 
|80t
 
|Heavy Cavalry
 
|2
 
|3
 
|1
 
|5
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9A1
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|1
 
|4
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9B
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9D
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9K
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9PA
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|JRXL
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9S
 
|80t
 
|Heavy Cavalry & Close Assault
 
|2
 
|2
 
|3
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR C
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR-C
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Viking.png|125px|border|center]]
 
 
 
'''[[Viking|VIKING]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Viking Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|VKG-2F
 
|90t
 
|Heavy Fire Support
 
|0
 
|0
 
|6
 
|6
 
|0
 
|STD
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|65t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|VKG-2G
 
|90t
 
|Heavy Fire Support
 
|4
 
|5
 
|0
 
|0
 
|0
 
|STD
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|65t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|VKG-2M
 
|90t
 
|Heavy Fire Support
 
|0
 
|0
 
|8
 
|4
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Xerxes.png|125px|border|center]]
 
 
 
'''[[Xerxes|XERXES]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Xerxes Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|XER-4S
 
|130t
 
|Superheavy Missile Boat
 
|2
 
|0
 
|8
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|99.5t
 
|114t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Ymir.png|125px|border|center]]
 
 
 
'''[[Ymir|YMIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ymir Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|BWP-2B
 
|90t
 
|Early Assault Cavalry
 
|1
 
|1
 
|6
 
|1
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37t
 
|78t
 
|5
 
|7
 
|0
 
|-
 
|BWP-2E
 
|90t
 
|Early Assault Cavalry
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37t
 
|78t
 
|5
 
|7
 
|0
 
|-
 
|BWP-3A
 
|90t
 
|Early Assault Cavalry
 
|0
 
|3
 
|4
 
|2
 
|0
 
|STD
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|37t
 
|78t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="16"|
 
[[File:Zeus.png|125px|border|center]]
 
 
 
'''[[Zeus|ZEUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Zeus Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|ZEU-3SK
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|3
 
|2
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Light
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-5S
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|4
 
|1
 
|1
 
|0
 
|STD
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-5T
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6A
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|5
 
|3
 
|4
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6PA
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|4
 
|1
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6S
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|4
 
|1
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6S-DC
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|4
 
|1
 
|3
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6T
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6Y
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|2
 
|1
 
|3
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-8T
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|2
 
|2
 
|3
 
|0
 
|LFE
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50t
 
|73t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-9S
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-9S2
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|51.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-9S-DC
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-9T
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|5
 
|2
 
|3
 
|0
 
|LFE
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|46t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-X
 
|80t
 
|Prototype Fire Support & Ranged Assault
 
|2
 
|3
 
|3
 
|1
 
|0
 
|XXL
 
|400
 
|DHS
 
|Composite
 
|Reactive
 
|None
 
|49.5t
 
|73t
 
|6
 
|9
 
|0
 
|-
 
|ZEU-X-X
 
|80t
 
|Prototype Fire Support & Ranged Assault
 
|2
 
|2
 
|3
 
|1
 
|0
 
|XXL
 
|400
 
|DHS
 
|Composite
 
|Reactive
 
|None
 
|49.5t
 
|73t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Zeus-X.png|125px|border|center]]
 
 
 
'''[[Zeus-X|ZEUS-X]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Zeus Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|ZEU-9WD
 
|80t
 
|Prototype Fire Support & Ranged Assault
 
|2
 
|6
 
|0
 
|2
 
|0
 
|LFE
 
|320
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|46t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
==Clan Mechs==
 
<div class="mw-collapsible">
 
===Clan Light Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="7"|
 
[[File:Adder.png|125px|border|center]]
 
 
 
'''[[Adder|ADDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|ADR-A
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|ADR-B
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|ADR-C
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|ADR-D
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|ADR-E
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|ADR-H
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|ADR-PRIME
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Arctic Cheetah.png|125px|border|center]]
 
 
 
'''[[Arctic_Cheetah|ARCTIC CHEETAH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|ACH-A
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|ACH-B
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|ACH-C
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|ACH-D
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|ACH-H
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|ACH-Prime
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Cazador.png|125px|border|center]]
 
 
 
'''[[Cazador|CAZADOR]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|CZD-1
 
|35t
 
|Clan MilitiaMech
 
|2
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|175
 
|SHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|21t
 
|30t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Cephalus.png|125px|border|center]]
 
 
 
'''[[Cephalus|CEPHALUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CEP-1
 
|25t
 
|Prototype Turned Skirmisher
 
|0
 
|0
 
|4
 
|0
 
|3
 
|cXXL
 
|150
 
|cDHS
 
|Composite
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|CEP-A
 
|25t
 
|Dedicated E-War Platform
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXXL
 
|150
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|CEP-B
 
|25t
 
|Dedicated E-War Platform
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXXL
 
|150
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|CEP-C
 
|25t
 
|Dedicated E-War Platform
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXXL
 
|150
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|CEP-D
 
|25t
 
|Dedicated E-War Platform
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXXL
 
|150
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|CEP-PRIME
 
|25t
 
|Dedicated E-War Platform
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXXL
 
|150
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Cephalus Prototype.png|125px|border|center]]
 
 
 
'''[[Cephalus_Prototype|CEPHALUS PROTOTYPE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CEP-Proto
 
|25t
 
|Experimental E-War Prototype
 
|0
 
|0
 
|0
 
|4
 
|3
 
|cXXL
 
|150
 
|cDHS
 
|Composite
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Cougar.png|125px|border|center]]
 
 
 
'''[[Cougar|COUGAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|COU-A
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|COU-B
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|COU-C
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|COU-D
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|COU-E
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|COU-H
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|COU-PRIME
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Devil.png|125px|border|center]]
 
 
 
'''[[Devil|DEVIL]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|HOW-3
 
|20t
 
|Second-Line Support
 
|0
 
|3
 
|0
 
|1
 
|0
 
|cXL
 
|120
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Drift Shag.png|125px|border|center]]
 
 
 
'''[[Drift_Shag|DRIFT SHAG]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|DRF-C
 
|30t
 
|Light Raider
 
|0
 
|3
 
|0
 
|4
 
|0
 
|cXL
 
|210
 
|cDHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|25.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Fire Moth.png|125px|border|center]]
 
 
 
'''[[Fire_Moth|FIRE MOTH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|FM-A
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|11
 
|17
 
|0
 
|-
 
|FM-B
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|1
 
|5
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|11
 
|17
 
|0
 
|-
 
|FM-C
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|11
 
|17
 
|0
 
|-
 
|FM-D
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|11
 
|17
 
|0
 
|-
 
|FM-E
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|11
 
|17
 
|0
 
|-
 
|FM-H
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|11
 
|17
 
|0
 
|-
 
|FM-PRIME
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|11
 
|17
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Howler.png|125px|border|center]]
 
 
 
'''[[Howler|HOWLER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|HOW-1
 
|20t
 
|Second-Line Support
 
|0
 
|0
 
|3
 
|1
 
|0
 
|STD
 
|140
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|9t
 
|16t
 
|8
 
|12
 
|0
 
|-
 
|HOW-2
 
|20t
 
|Second-Line Support
 
|0
 
|0
 
|4
 
|1
 
|0
 
|cXL
 
|120
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|HOW-4
 
|20t
 
|Second-Line Support
 
|0
 
|0
 
|3
 
|1
 
|0
 
|STD
 
|140
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|9t
 
|16t
 
|8
 
|12
 
|0
 
|-
 
|HOW-5
 
|20t
 
|Second-Line Support
 
|0
 
|6
 
|0
 
|1
 
|0
 
|STD
 
|140
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|9t
 
|16t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Incubus.png|125px|border|center]]
 
 
 
'''[[Incubus|INCUBUS]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|INC-1
 
|30t
 
|Second Line Garrison
 
|0
 
|5
 
|0
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|INC-2
 
|30t
 
|Second Line Garrison
 
|0
 
|5
 
|0
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|INC-3
 
|30t
 
|Second Line Garrison
 
|0
 
|4
 
|1
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|INC-4
 
|30t
 
|Second Line Garrison
 
|0
 
|5
 
|0
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|INC-5
 
|30t
 
|Second Line Garrison
 
|0
 
|4
 
|1
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|INC-6
 
|30t
 
|Second Line Garrison
 
|0
 
|5
 
|0
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|INC-7
 
|30t
 
|Second Line Garrison
 
|1
 
|4
 
|0
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|INC-8
 
|30t
 
|Second Line Garrison
 
|0
 
|4
 
|1
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Jenner IIC.png|125px|border|center]]
 
 
 
'''[[Jenner_IIC|JENNER IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|JR7-IIC-2
 
|35t
 
|Second-Line Skirmisher
 
|0
 
|2
 
|2
 
|2
 
|0
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|30t
 
|10
 
|15
 
|0
 
|-
 
|JR7-IIC-3
 
|35t
 
|Second-Line Skirmisher
 
|0
 
|0
 
|2
 
|4
 
|0
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|30t
 
|10
 
|15
 
|0
 
|-
 
|JR7-IIC-4
 
|35t
 
|Second-Line Skirmisher
 
|0
 
|0
 
|6
 
|0
 
|0
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|30t
 
|10
 
|15
 
|0
 
|-
 
|JR7-IIC-1
 
|35t
 
|Second-Line Skirmisher
 
|0
 
|0
 
|6
 
|0
 
|0
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|30t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="12"|
 
[[File:Kit Fox.png|125px|border|center]]
 
 
 
'''[[Kit_Fox|KIT FOX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|KFX-A
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|KFX-B
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|KFX-C
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|5
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|KFX-D
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|KFX-E
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|KFX-G
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|KFX-H
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|KFX-J
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|KFX-P
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|KFX-PRIME
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|KFX-S
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|KFX-W
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Locust IIC.png|125px|border|center]]
 
 
 
'''[[Locust_IIC|LOCUST IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|LCT-IIC-1
 
|25t
 
|Light Striker
 
|0
 
|1
 
|0
 
|8
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|10t
 
|20.5t
 
|9
 
|14
 
|0
 
|-
 
|LCT-IIC-2
 
|25t
 
|Light Striker
 
|0
 
|1
 
|4
 
|0
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|10t
 
|20.5t
 
|9
 
|14
 
|0
 
|-
 
|LCT-IIC-3
 
|25t
 
|Light Striker
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|10t
 
|20.5t
 
|9
 
|14
 
|0
 
|-
 
|LCT-IIC-4
 
|25t
 
|Light Striker
 
|0
 
|1
 
|0
 
|6
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|10t
 
|20.5t
 
|9
 
|14
 
|0
 
|-
 
|LCT-IIC-5
 
|25t
 
|Light Striker
 
|0
 
|1
 
|4
 
|0
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|10t
 
|20.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Mist Lynx.png|125px|border|center]]
 
 
 
'''[[Mist_Lynx|MIST LYNX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|MLX-A
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|MLX-B
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|MLX-C
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|MLX-D
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|MLX-E
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|MLX-H
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|MLX-P
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|MLX-PRIME
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Piranha.png|125px|border|center]]
 
 
 
'''[[Piranha|PIRANHA]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|PIR-1
 
|20t
 
|Harrasser
 
|0
 
|2
 
|0
 
|13
 
|0
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|10.5t
 
|16t
 
|10
 
|15
 
|0
 
|-
 
|PIR-2
 
|20t
 
|Harrasser
 
|0
 
|2
 
|0
 
|13
 
|0
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|10.5t
 
|16t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="1"|
 
[[File:UrbanMech.png|125px|border|center]]
 
 
 
'''[[UrbanMech|URBANMECH]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|UM-IIC
 
|30t
 
|Yes, Even The Clans Use It
 
|4
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|90
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|24t
 
|3
 
|5
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Clan Medium Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="2"|
 
[[File:Arctic Wolf.png|125px|border|center]]
 
 
 
'''[[Arctic_Wolf|ARCTIC WOLF]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|ACW-1
 
|40t
 
|Scout & Harasser
 
|0
 
|0
 
|9
 
|0
 
|0
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|24t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|ACW-2
 
|40t
 
|Scout & Harasser
 
|0
 
|1
 
|7
 
|0
 
|0
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|24t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Arctic Wolf Omni.png|125px|border|center]]
 
 
 
'''[[Arctic_Wolf_Omni|ARCTIC WOLF OMNI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|ACW-A
 
|40t
 
|Omni Scout
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|ACW-Prime
 
|40t
 
|Omni Scout
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Black Lanner.png|125px|border|center]]
 
 
 
'''[[Black_Lanner|BLACK LANNER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|BKL-A
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|BKL-B
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|BKL-C
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|BKL-D
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|11
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|BKL-E
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|BKL-H
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|BKL-PRIME
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Clint IIC.png|125px|border|center]]
 
 
 
'''[[Clint_IIC|CLINT IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|CLNT-IIC
 
|40t
 
|Light Brawler
 
|2
 
|3
 
|0
 
|1
 
|0
 
|cXL
 
|240
 
|SHS
 
|Clan Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Conjurer.png|125px|border|center]]
 
 
 
'''[[Conjurer|CONJURER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
| WVR-IIC-2
 
|50t
 
|Not-Named Mech
 
|0
 
|2
 
|2
 
|2
 
|0
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|25.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
| WVR-IIC-3
 
|50t
 
|Not-Named Mech
 
|0
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
| WVR-IIC-4
 
|50t
 
|Not-Named Mech
 
|0
 
|5
 
|2
 
|2
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
| WVR-IIC-5
 
|50t
 
|Not-Named Mech
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22.5t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|WVR-IIC-7
 
|50t
 
|Not-Named Mech
 
|0
 
|3
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22.5t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|WVR-IIC
 
|50t
 
|Not-Named Mech
 
|0
 
|3
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22.5t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Coyotl.png|125px|border|center]]
 
 
 
'''[[Coyotl|COYOTL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|CTY-A
 
|40t
 
|The First OmniMech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|CTY-B
 
|40t
 
|The First OmniMech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|CTY-PRIME
 
|40t
 
|The First OmniMech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Fox.png|125px|border|center]]
 
 
 
'''[[Fox|FOX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Fox MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|CS-1
 
|50t
 
|Early Clan Mech
 
|0
 
|3
 
|4
 
|4
 
|0
 
|cXL
 
|300
 
|DHS
 
|Clan Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Grendel.png|125px|border|center]]
 
 
 
'''[[Grendel|GRENDEL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|GRD-A
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|GRD-B
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|GRD-C
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|GRD-D
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|GRD-E
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|GRD-Prime
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hammerhead.png|125px|border|center]]
 
 
 
'''[[Hammerhead|HAMMERHEAD]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|HHD-1
 
|45t
 
|Shock Trooper
 
|0
 
|3
 
|2
 
|1
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Hardened
 
|None
 
|29t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Hellhound.png|125px|border|center]]
 
 
 
'''[[Hellhound|HELLHOUND]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|HLH-1
 
|50t
 
|Second-Line Trooper
 
|2
 
|3
 
|1
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|HLH-2
 
|50t
 
|Second-Line Trooper
 
|2
 
|2
 
|2
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|31t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|HLH-6
 
|50t
 
|Second-Line Trooper
 
|0
 
|5
 
|1
 
|3
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|HLH-7
 
|50t
 
|Second-Line Trooper
 
|0
 
|3
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22.5t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|HLH-P
 
|50t
 
|Second-Line Trooper
 
|2
 
|3
 
|1
 
|1
 
|0
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Hunchback IIC.png|125px|border|center]]
 
 
 
'''[[Hunchback_IIC|HUNCHBACK IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HBK-IIC-10
 
|50t
 
|Last Gasp Brawler
 
|4
 
|4
 
|0
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-IIC-2
 
|50t
 
|Last Gasp Brawler
 
|0
 
|6
 
|0
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-IIC-3
 
|50t
 
|Last Gasp Brawler
 
|0
 
|3
 
|4
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-IIC-6
 
|50t
 
|Last Gasp Brawler
 
|4
 
|2
 
|0
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
| TYPE NOT FOUND
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-IIC
 
|50t
 
|Last Gasp Brawler
 
|4
 
|2
 
|0
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Huntsman.png|125px|border|center]]
 
 
 
'''[[Huntsman|HUNTSMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HMN-A
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HMN-B
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HMN-C
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HMN-D
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HMN-H
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HMN-PRIME
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|2
 
|10
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Ice Ferret.png|125px|border|center]]
 
 
 
'''[[Ice_Ferret|ICE FERRET]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|IFR-A
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|IFR-B
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|IFR-C
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|IFR-D
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|IFR-E
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|IFR-H
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|IFR-PRIME
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Medusa.png|125px|border|center]]
 
 
 
'''[[Medusa|MEDUSA]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|MED-1
 
|50t
 
|Search-and-Destroy
 
|0
 
|3
 
|3
 
|1
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|MED-2
 
|50t
 
|Search-and-Destroy
 
|0
 
|4
 
|3
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|MED-3
 
|50t
 
|Search-and-Destroy
 
|1
 
|3
 
|2
 
|1
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|MED-4
 
|50t
 
|Search-and-Destroy
 
|0
 
|1
 
|7
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|MED-5
 
|50t
 
|Search-and-Destroy
 
|0
 
|4
 
|3
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Mercury II.png|125px|border|center]]
 
 
 
'''[[Mercury_II|MERCURY II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mercury II Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|MCY-100
 
|40t
 
|Not-Named Mech
 
|0
 
|4
 
|0
 
|6
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|22t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Nova.png|125px|border|center]]
 
 
 
'''[[Nova|NOVA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|NVA-A
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|13
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NVA-B
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NVA-C
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NVA-D
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NVA-E
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NVA-H
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NVA-Prime
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NVA-S
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|11
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Phantom.png|125px|border|center]]
 
 
 
'''[[Phantom|PHANTOM]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|PHN-A
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|10
 
|15
 
|0
 
|-
 
|PHN-B
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|4
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|10
 
|15
 
|0
 
|-
 
|PHN-C
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|10
 
|15
 
|0
 
|-
 
|PHN-D
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|10
 
|15
 
|0
 
|-
 
|PHN-E
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|10
 
|15
 
|0
 
|-
 
|PHN-H
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|10
 
|15
 
|0
 
|-
 
|PHN-Prime
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|4
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|10
 
|15
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Septicemia.png|125px|border|center]]
 
 
 
'''[[Septicemia|SEPTICEMIA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|SPT-1
 
|55t
 
|Garrison Cluster Duelist
 
|0
 
|0
 
|4
 
|1
 
|4
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|33t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SPT-A
 
|55t
 
|Cavalry OmniMech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SPT-B
 
|55t
 
|Cavalry OmniMech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SPT-C
 
|55t
 
|Cavalry OmniMech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SPT-D
 
|55t
 
|Cavalry OmniMech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SPT-PRIME
 
|55t
 
|Cavalry OmniMech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Septicemia Prototype.png|125px|border|center]]
 
 
 
'''[[Septicemia_Prototype|SEPTICEMIA PROTOTYPE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|SPT-Proto
 
|55t
 
|Experimental DFA Platform
 
|0
 
|2
 
|0
 
|1
 
|4
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|33t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Shadow Cat.png|125px|border|center]]
 
 
 
'''[[Shadow_Cat|SHADOW CAT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|SHC-A
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SHC-B
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SHC-C
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SHC-M
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SHC-Prime
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SHC-S
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Stag.png|125px|border|center]]
 
 
 
'''[[Stag|STAG]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stag Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
|STG-14G
 
|45t
 
|Not-Named Mech
 
|0
 
|5
 
|2
 
|3
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Stag II.png|125px|border|center]]
 
 
 
'''[[Stag_II|STAG II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stag Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
|STG-24G
 
|45t
 
|Not-Named Mech
 
|0
 
|8
 
|0
 
|4
 
|0
 
|XL
 
|315
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|22.5t
 
|39.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Stormcrow.png|125px|border|center]]
 
 
 
'''[[Stormcrow|STORMCROW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|SCR-A
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SCR-B
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SCR-C
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SCR-D
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SCR-E
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SCR-H
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SCR-I
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SCR-P
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SCR-Prime
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Vapor Eagle.png|125px|border|center]]
 
 
 
'''[[Vapor_Eagle|VAPOR EAGLE]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VGL-1
 
|55t
 
|Garrison Duelist
 
|0
 
|4
 
|2
 
|4
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30.5t
 
|49t
 
|7
 
|10
 
|0
 
|-
 
|VGL-2
 
|55t
 
|Garrison Duelist
 
|1
 
|3
 
|0
 
|4
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|49t
 
|7
 
|10
 
|0
 
|-
 
|VGL-3
 
|55t
 
|Garrison Duelist
 
|0
 
|5
 
|4
 
|0
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|29.5t
 
|49t
 
|7
 
|10
 
|0
 
|-
 
|VGL-4
 
|55t
 
|Garrison Duelist
 
|0
 
|4
 
|2
 
|3
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30.5t
 
|49t
 
|7
 
|10
 
|0
 
|-
 
|VGL-5
 
|55t
 
|Garrison Duelist
 
|0
 
|4
 
|1
 
|4
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|49t
 
|7
 
|10
 
|0
 
|-
 
|VGL-6
 
|55t
 
|Garrison Duelist
 
|2
 
|3
 
|0
 
|4
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|49t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Viper.png|125px|border|center]]
 
 
 
'''[[Viper|VIPER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|VPR-A
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|VPR-B
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|VPR-C
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|VPR-D
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|VPR-E
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|VPR-H
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|VPR-Prime
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Wyvern IIC.png|125px|border|center]]
 
 
 
'''[[Wyvern_IIC|WYVERN IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|WVE-IIC
 
|45t
 
|Second-Line Support
 
|0
 
|3
 
|2
 
|5
 
|0
 
|STD
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|30.5t
 
|39.5t
 
|4
 
|7
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Clan Heavy Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="4"|
 
[[File:Black Python.png|125px|border|center]]
 
 
 
'''[[Black_Python|BLACK PYTHON]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|BP-1
 
|75t
 
|Striker
 
|0
 
|8
 
|0
 
|6
 
|0
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|BP-2
 
|75t
 
|Striker
 
|2
 
|2
 
|0
 
|7
 
|0
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|BP-5
 
|75t
 
|Striker
 
|4
 
|4
 
|0
 
|2
 
|0
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|BP-5A
 
|75t
 
|Striker
 
|3
 
|2
 
|0
 
|2
 
|0
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Ebon Jaguar.png|125px|border|center]]
 
 
 
'''[[Ebon_Jaguar|EBON JAGUAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|EBJ-A
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EBJ-B
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EBJ-C
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EBJ-D
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EBJ-H
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EBJ-Prime
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EBJ-S
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|42.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Glass Spider.png|125px|border|center]]
 
 
 
'''[[Glass_Spider|GLASS SPIDER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|GLS-1
 
|60t
 
|Formidable AA Platform
 
|4
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|GLS-2
 
|60t
 
|Formidable AA Platform
 
|0
 
|6
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|GLS-3
 
|60t
 
|Formidable AA Platform
 
|0
 
|9
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Hellbringer.png|125px|border|center]]
 
 
 
'''[[Hellbringer|HELLBRINGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|HBR-A
 
|65t
 
|Heavy Cavalry
 
|0
 
|1
 
|0
 
|0
 
|7
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HBR-B
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HBR-C
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HBR-F
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HBR-H
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|2
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HBR-J
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|1
 
|7
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HBR-P
 
|65t
 
|Heavy Cavalry
 
|4
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|HBR-Prime
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|5
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Hellfire.png|125px|border|center]]
 
 
 
'''[[Hellfire|HELLFIRE]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|HLF-1
 
|60t
 
|Heavy Laser Testbed
 
|0
 
|5
 
|3
 
|2
 
|0
 
|STD
 
|240
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|HLF-2
 
|60t
 
|Heavy Laser Testbed
 
|0
 
|5
 
|3
 
|2
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Linebacker.png|125px|border|center]]
 
 
 
'''[[Linebacker|LINEBACKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|LBK-A
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|LBK-B
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|LBK-C
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|LBK-D
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|LBK-E
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|LBK-H
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|LBK-PRIME
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Lupus.png|125px|border|center]]
 
 
 
'''[[Lupus|LUPUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|LUPUS-A
 
|60t
 
|Early Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|LUPUS-B
 
|60t
 
|Early Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|LUPUS-PRIME
 
|60t
 
|Early Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|31t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Mad Dog.png|125px|border|center]]
 
 
 
'''[[Mad_Dog|MAD DOG]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|MDD-A
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|MDD-B
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|MDD-C
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|MDD-D
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|MDD-DD
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|MDD-H
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|MDD-Prime
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Minsk.png|125px|border|center]]
 
 
 
'''[[Minsk|MINSK]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|MNK-101
 
|70t
 
|Heavy Defender
 
|2
 
|0
 
|3
 
|4
 
|0
 
|STD
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|51.5t
 
|63.5t
 
|3
 
|5
 
|0
 
|-
 
|MNK-102
 
|70t
 
|Heavy Defender
 
|2
 
|0
 
|3
 
|6
 
|0
 
|STD
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|51.5t
 
|63.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Night Gyr.png|125px|border|center]]
 
 
 
'''[[Night_Gyr|NIGHT GYR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|NTG-A
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|7
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NTG-B
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|6
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NTG-C
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|7
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NTG-D
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|7
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NTG-E
 
|75t
 
|Fire Support
 
|0
 
|0
 
|1
 
|0
 
|10
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NTG-H
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|6
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NTG-L
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|6
 
|cXL
 
|300
 
|LDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NTG-PRIME
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|6
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Nova Cat.png|125px|border|center]]
 
 
 
'''[[Nova_Cat|NOVA CAT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|NCT-A
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NCT-B
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NCT-C
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NCT-D
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NCT-E
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NCT-M
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|NCT-Prime
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Orion IIC.png|125px|border|center]]
 
 
 
'''[[Orion_IIC|ORION IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|ON1-IIC
 
|75t
 
|Honor for General Kerensky
 
|2
 
|3
 
|3
 
|0
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Rifleman IIC.png|125px|border|center]]
 
 
 
'''[[Rifleman_IIC|RIFLEMAN IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|RFL-IIC-2
 
|65t
 
|Stand-Off Sniper
 
|6
 
|0
 
|0
 
|1
 
|0
 
|STD
 
|260
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|42t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|RFL-IIC-3
 
|65t
 
|Stand-Off Sniper
 
|2
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|195
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|48.5t
 
|58.5t
 
|3
 
|5
 
|0
 
|-
 
|RFL-IIC-4
 
|65t
 
|Stand-Off Sniper
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|195
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|48.5t
 
|58.5t
 
|3
 
|5
 
|0
 
|-
 
|RFL-IIC
 
|65t
 
|Stand-Off Sniper
 
|0
 
|6
 
|0
 
|1
 
|0
 
|STD
 
|195
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|48.5t
 
|58.5t
 
|3
 
|5
 
|0
 
|-
 
|RFL-IIC-X
 
|65t
 
|Stand-Off Sniper
 
|6
 
|0
 
|0
 
|1
 
|0
 
|STD
 
|260
 
|cDHS
 
|Clan Endo
 
| TYPE NOT FOUND
 
|None
 
|42t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Sidewinder.png|125px|border|center]]
 
 
 
'''[[Sidewinder|SIDEWINDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|SW-A
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SW-B
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SW-C
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SW-E
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SW-H
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SW-HH
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SW-PRIME
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Spirit Walker.png|125px|border|center]]
 
 
 
'''[[Spirit_Walker|SPIRIT WALKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|SWK-A
 
|75t
 
|Early OmniMech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SWK-Prime
 
|75t
 
|Early OmniMech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Summoner.png|125px|border|center]]
 
 
 
'''[[Summoner|SUMMONER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|SMN-A
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SMN-B
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SMN-C
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SMN-D
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SMN-E
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SMN-F
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SMN-H
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SMN-M
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SMN-PRIME
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Sun Spider.png|125px|border|center]]
 
 
 
'''[[Sun_Spider|SUN SPIDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|SNS-A
 
|70t
 
|Variable Flanker
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|40.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SNS-B
 
|70t
 
|Variable Flanker
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|40.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SNS-C
 
|70t
 
|Variable Flanker
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|40.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SNS-D
 
|70t
 
|Variable Flanker
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|40.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SNS-PRIME
 
|70t
 
|Variable Flanker
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|40.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Timber Wolf.png|125px|border|center]]
 
 
 
'''[[Timber_Wolf|TIMBER WOLF]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|TW-A
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|TW-B
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|TW-C
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|TW-D
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|TW-E
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|TW-H
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|TW-N
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|TW-PRIME
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|TW-S
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|TW-X
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Vision Quest.png|125px|border|center]]
 
 
 
'''[[Vision_Quest|VISION QUEST]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|VQ-1NC
 
|60t
 
|Symbolism In Motion
 
|2
 
|5
 
|0
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Ferro
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|VQ-1S
 
|60t
 
|Symbolism In Motion
 
|1
 
|1
 
|4
 
|2
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Ferro
 
|None
 
|41.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|VQ-2NC
 
|60t
 
|Symbolism In Motion
 
|2
 
|2
 
|0
 
|3
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|VQ-3NC
 
|60t
 
|Symbolism In Motion
 
|2
 
|5
 
|0
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Clan Assault Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="3"|
 
[[File:Bane.png|125px|border|center]]
 
 
 
'''[[Bane|BANE]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|BNE-1
 
|100t
 
|Withering Fire-Support
 
|10
 
|0
 
|0
 
|4
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|74.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|BNE-2
 
|100t
 
|Withering Fire-Support
 
|10
 
|0
 
|0
 
|4
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|74.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|BNE-3
 
|100t
 
|Withering Fire-Support
 
|0
 
|0
 
|11
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Blood Asp.png|125px|border|center]]
 
 
 
'''[[Blood_Asp|BLOOD ASP]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|BAS-A
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|58t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BAS-B
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|58t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BAS-C
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|58t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BAS-D
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|58t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BAS-PRIME
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|58t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Dire Wolf.png|125px|border|center]]
 
 
 
'''[[Dire_Wolf|DIRE WOLF]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|DW-A
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|DW-B
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|15
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|DW-DS
 
|100t
 
|Too Many PPCs
 
|0
 
|0
 
|0
 
|0
 
|15
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|DW-H
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|DW-PRIME
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|DW-S
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|2
 
|12
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|DW-W
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|DW-X
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Executioner.png|125px|border|center]]
 
 
 
'''[[Executioner|EXECUTIONER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|EXE-A
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EXE-B
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EXE-C
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EXE-D
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EXE-E
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EXE-H
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EXE-PRIME
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Gargoyle.png|125px|border|center]]
 
 
 
'''[[Gargoyle|GARGOYLE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|GAR-A
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|GAR-B
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|GAR-C
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|2
 
|9
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|GAR-D
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|GAR-E
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|GAR-H
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|GAR-PRIME
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Highlander IIC.png|125px|border|center]]
 
 
 
'''[[Highlander_IIC|HIGHLANDER IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HGN-IIC-1
 
|90t
 
|Second-Line Assault
 
|2
 
|3
 
|4
 
|0
 
|0
 
|STD
 
|270
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-IIC-4
 
|90t
 
|Second-Line Assault
 
|2
 
|3
 
|4
 
|0
 
|0
 
|STD
 
|270
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hyperion.png|125px|border|center]]
 
 
 
'''[[Hyperion|HYPERION]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HYP-1
 
|125t
 
|Experimental Juggernaut
 
|5
 
|8
 
|0
 
|1
 
|0
 
|cXXL
 
|375
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|87.5t
 
|92.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Iron Cheetah.png|125px|border|center]]
 
 
 
'''[[Iron_Cheetah|IRON CHEETAH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|IC-A
 
|100t
 
|Last-Ditch Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|11
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|IC-B
 
|100t
 
|Last-Ditch Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|11
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|IC-C
 
|100t
 
|Last-Ditch Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|13
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|IC-D
 
|100t
 
|Last-Ditch Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|IC-PRIME
 
|100t
 
|Last-Ditch Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Kingfisher.png|125px|border|center]]
 
 
 
'''[[Kingfisher|KINGFISHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|KNG-A
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|8
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|KNG-B
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|KNG-C
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|KNG-D
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|KNG-E
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|KNG-H
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|KNG-Prime
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|8
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Kodiak.png|125px|border|center]]
 
 
 
'''[[Kodiak|KODIAK]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|KDK-1
 
|100t
 
|Assault Cavalry
 
|1
 
|9
 
|2
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|55.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|KDK-2
 
|100t
 
|Assault Cavalry
 
|1
 
|9
 
|2
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|55.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|KDK-4
 
|100t
 
|Assault Cavalry
 
|2
 
|5
 
|4
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|55.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|KDK-5
 
|100t
 
|Assault Cavalry
 
|4
 
|11
 
|0
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|55.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Mad Cat MK II.png|125px|border|center]]
 
 
 
'''[[Mad_Cat_MK_II|MAD CAT MK II]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MCII-1
 
|90t
 
|Fast Assault
 
|4
 
|4
 
|4
 
|0
 
|0
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|58t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|MCII-7
 
|90t
 
|Fast Assault
 
|4
 
|4
 
|4
 
|0
 
|0
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|58t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Marauder IIC.png|125px|border|center]]
 
 
 
'''[[Marauder_IIC|MARAUDER IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|MAD-IIC-2
 
|85t
 
|Second-Line Assault
 
|0
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-IIC-3
 
|85t
 
|Second-Line Assault
 
|0
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-IIC-8
 
|85t
 
|Second-Line Assault
 
|0
 
|7
 
|1
 
|1
 
|0
 
|STD
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-IIC-9
 
|85t
 
|Second-Line Assault
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-IIC
 
|85t
 
|Second-Line Assault
 
|0
 
|5
 
|0
 
|4
 
|0
 
|STD
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Naga.png|125px|border|center]]
 
 
 
'''[[Naga|NAGA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|NGA-A
 
|80t
 
|Artillery Support
 
|0
 
|0
 
|2
 
|0
 
|6
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|16.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NGA-B
 
|80t
 
|Artillery Support
 
|0
 
|0
 
|2
 
|0
 
|6
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|16.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NGA-C
 
|80t
 
|Artillery Support
 
|0
 
|0
 
|2
 
|0
 
|6
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|16.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NGA-D
 
|80t
 
|Artillery Support
 
|0
 
|0
 
|2
 
|0
 
|6
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|16.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NGA-PRIME
 
|80t
 
|Artillery Support
 
|0
 
|0
 
|2
 
|0
 
|6
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|16.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Osteon.png|125px|border|center]]
 
 
 
'''[[Osteon|OSTEON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|EON-1
 
|85t
 
|Experimenting Platform
 
|2
 
|2
 
|0
 
|0
 
|6
 
|cXL
 
|255
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|EON-A
 
|85t
 
|Heavy Damage Tank
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|56t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EON-B
 
|85t
 
|Heavy Damage Tank
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|56t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EON-C
 
|85t
 
|Heavy Damage Tank
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|56t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EON-D
 
|85t
 
|Heavy Damage Tank
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|56t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EON-PRIME
 
|85t
 
|Heavy Damage Tank
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|56t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Osteon Prototype.png|125px|border|center]]
 
 
 
'''[[Osteon_Prototype|OSTEON PROTOTYPE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|EON-Proto
 
|85t
 
|Experimental Damage Tank
 
|0
 
|0
 
|5
 
|0
 
|4
 
|cXL
 
|255
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Scylla.png|125px|border|center]]
 
 
 
'''[[Scylla|SCYLLA]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|SCY-1
 
|100t
 
|Assault Cavalry
 
|2
 
|3
 
|4
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Stone Rhino.png|125px|border|center]]
 
 
 
'''[[Stone_Rhino|STONE RHINO]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|STR-1
 
|100t
 
|Incredible Assault
 
|4
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|65t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|STR-2
 
|100t
 
|Incredible Assault
 
|2
 
|6
 
|0
 
|5
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|STR-3
 
|100t
 
|Incredible Assault
 
|0
 
|4
 
|2
 
|3
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|STR-4
 
|100t
 
|Incredible Assault
 
|2
 
|4
 
|4
 
|4
 
|0
 
|cXL
 
|300
 
|SHS
 
|Standard
 
|Clan Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|STR-5
 
|100t
 
|Incredible Assault
 
|4
 
|6
 
|0
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|54.5t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|STR-6
 
|100t
 
|Incredible Assault
 
|0
 
|16
 
|0
 
|1
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|50.5t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|STR-7
 
|100t
 
|Incredible Assault
 
|0
 
|9
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Storm Giant.png|125px|border|center]]
 
 
 
'''[[Storm_Giant|STORM GIANT]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|STM-1
 
|100t
 
|Assault Cavalry
 
|3
 
|0
 
|7
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|55.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|STM-2
 
|100t
 
|Assault Cavalry
 
|3
 
|3
 
|4
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Supernova.png|125px|border|center]]
 
 
 
'''[[Supernova|SUPERNOVA]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|SNV-1
 
|90t
 
|Assault Sniper
 
|0
 
|10
 
|0
 
|0
 
|0
 
|STD
 
|270
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|SNV-2
 
|90t
 
|Assault Sniper
 
|0
 
|5
 
|4
 
|0
 
|0
 
|STD
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|65t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Turkina.png|125px|border|center]]
 
 
 
'''[[Turkina|TURKINA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|TRK-A
 
|95t
 
|Heavy Assault
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|TRK-B
 
|95t
 
|Heavy Assault
 
|0
 
|2
 
|0
 
|0
 
|8
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|TRK-C
 
|95t
 
|Heavy Assault
 
|0
 
|0
 
|0
 
|4
 
|8
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|TRK-D
 
|95t
 
|Heavy Assault
 
|0
 
|2
 
|0
 
|0
 
|7
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|TRK-H
 
|95t
 
|Heavy Assault
 
|0
 
|2
 
|0
 
|0
 
|8
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|TRK-M
 
|95t
 
|Heavy Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|TRK-PRIME
 
|95t
 
|Heavy Assault
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Warhammer IIC.png|125px|border|center]]
 
 
 
'''[[Warhammer_IIC|WARHAMMER IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|WHM-IIC-2
 
|80t
 
|Second-Line Assault
 
|0
 
|3
 
|4
 
|4
 
|0
 
|STD
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|WHM-IIC-3
 
|80t
 
|Second-Line Assault
 
|0
 
|7
 
|0
 
|4
 
|0
 
|STD
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|WHM-IIC-4
 
|80t
 
|Second-Line Assault
 
|0
 
|2
 
|4
 
|5
 
|0
 
|STD
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|WHM-IIC
 
|80t
 
|Second-Line Assault
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Warhawk.png|125px|border|center]]
 
 
 
'''[[Warhawk|WARHAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|WHK-A
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|WHK-B
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|WHK-C
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|WHK-D
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|WHK-F
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|WHK-H
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|WHK-I
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|WHK-PRIME
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|WHK-X
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Widowmaker.png|125px|border|center]]
 
 
 
'''[[Widowmaker|WIDOWMAKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
|DW-BW
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
==Sanctuary Worlds Mechs==
 
<div class="mw-collapsible">
 
===Sanctuary Worlds Light Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="4"|
 
[[File:Blaze.png|125px|border|center]]
 
 
 
'''[[Blaze|BLAZE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Blaze Narrow Profile
 
 
 
+2 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|BLZ-3D
 
|30t
 
|Fast Flanker
 
|0
 
|0
 
|2
 
|5
 
|0
 
|STD
 
|180
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|15.5t
 
|24.5t
 
|7
 
|10
 
|0
 
|-
 
|BLZ-3M
 
|30t
 
|Fast Flanker
 
|2
 
|0
 
|0
 
|4
 
|0
 
|STD
 
|180
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|15.5t
 
|24.5t
 
|7
 
|10
 
|0
 
|-
 
|BLZ-3X
 
|30t
 
|Fast Flanker
 
|0
 
|1
 
|0
 
|6
 
|0
 
|sXL
 
|180
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|19t
 
|24.5t
 
|6
 
|9
 
|0
 
|-
 
|BLZ-4L
 
|30t
 
|Fast Flanker
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|180
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|15.5t
 
|24.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Cheetah.png|125px|border|center]]
 
 
 
'''[[Cheetah|CHEETAH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cheetah Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -5 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CHE-4F
 
|25t
 
|Superfast Raider
 
|0
 
|2
 
|0
 
|6
 
|0
 
|sXL
 
|250
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|10t
 
|19.5t
 
|10
 
|15
 
|0
 
|-
 
|CHE-4M
 
|25t
 
|Superfast Raider
 
|0
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|250
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|10t
 
|19.5t
 
|10
 
|15
 
|0
 
|-
 
|CHE-5F
 
|25t
 
|Superfast Raider
 
|0
 
|0
 
|2
 
|6
 
|0
 
|sXL
 
|225
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|11.5t
 
|19.5t
 
|9
 
|14
 
|0
 
|-
 
|CHE-6G
 
|25t
 
|Superfast Raider
 
|2
 
|2
 
|0
 
|3
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|13t
 
|19.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Commando.png|125px|border|center]]
 
 
 
'''[[Commando|COMMANDO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Commando Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|COM-2G
 
|25t
 
|Light Striker & Scout
 
|4
 
|1
 
|0
 
|1
 
|0
 
|sXL
 
|180
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|14t
 
|19.5t
 
|7
 
|11
 
|0
 
|-
 
|COM-2P
 
|25t
 
|Light Striker & Scout
 
|0
 
|2
 
|2
 
|2
 
|0
 
|sXL
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|14.5t
 
|19.5t
 
|6
 
|9
 
|0
 
|-
 
|COM-2S
 
|25t
 
|Light Striker & Scout
 
|0
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-2V
 
|25t
 
|Light Striker & Scout
 
|0
 
|1
 
|3
 
|2
 
|0
 
|sXL
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|14.5t
 
|19.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Firestarter.png|125px|border|center]]
 
 
 
'''[[Firestarter|FIRESTARTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firestarter Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|FS10-H
 
|35t
 
|Flame Warrior
 
|0
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|210
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|15.5t
 
|27.5t
 
|7
 
|10
 
|0
 
|-
 
|FS10-M
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|15.5t
 
|27.5t
 
|7
 
|10
 
|0
 
|-
 
|FS10-N
 
|35t
 
|Flame Warrior
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|210
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|17t
 
|29t
 
|7
 
|10
 
|0
 
|-
 
|FS10-V
 
|35t
 
|Flame Tank
 
|0
 
|2
 
|0
 
|5
 
|0
 
|sXL
 
|210
 
|sDHS
 
|Endo Carbide
 
|Ferro Vanadium
 
|None
 
|20t
 
|27.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Locust II.png|125px|border|center]]
 
 
 
'''[[Locust_II|LOCUST II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Locust II Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|LCT-2-1V
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|9t
 
|19.5t
 
|9
 
|14
 
|0
 
|-
 
|LCT-2-2D
 
|25t
 
|Light Striker & Scout
 
|0
 
|2
 
|2
 
|2
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|13t
 
|19.5t
 
|8
 
|12
 
|0
 
|-
 
|LCT-2-2L
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|3
 
|3
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|13t
 
|19.5t
 
|8
 
|12
 
|0
 
|-
 
|LCT-2-2V
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|9t
 
|19.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Scrapper.png|125px|border|center]]
 
 
 
'''[[Scrapper|SCRAPPER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Scrapper Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|ARP-3J
 
|35t
 
|Line Combat Mech
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|175
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|20t
 
|29t
 
|5
 
|8
 
|0
 
|-
 
|ARP-4J
 
|35t
 
|Line Combat Mech
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|175
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|20t
 
|29t
 
|5
 
|8
 
|0
 
|-
 
|ARP-4V
 
|35t
 
|Line Combat Mech
 
|2
 
|0
 
|0
 
|5
 
|0
 
|STD
 
|175
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|20t
 
|29t
 
|5
 
|8
 
|0
 
|-
 
|ARP-5J
 
|35t
 
|Line Combat Mech
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|175
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|20t
 
|29t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Stinger II.png|125px|border|center]]
 
 
 
'''[[Stinger_II|STINGER II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stinger II Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|STG-2-3R
 
|25t
 
|Light Scout
 
|0
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|STG-2-3S
 
|25t
 
|Light Scout
 
|2
 
|0
 
|0
 
|3
 
|0
 
|sXL
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|14.5t
 
|19.5t
 
|6
 
|9
 
|0
 
|-
 
|STG-2-4R
 
|25t
 
|Light Scout
 
|0
 
|1
 
|1
 
|3
 
|0
 
|sXL
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|14.5t
 
|19.5t
 
|6
 
|9
 
|0
 
|-
 
|STG-2-5G
 
|25t
 
|Light Scout
 
|0
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Thorn.png|125px|border|center]]
 
 
 
'''[[Thorn|THORN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thorn Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|THE-W2
 
|20t
 
|Pioneering Light Support
 
|0
 
|3
 
|0
 
|2
 
|0
 
|sXL
 
|120
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|11t
 
|15t
 
|6
 
|9
 
|0
 
|-
 
|THE-H
 
|20t
 
|Pioneering Light Support
 
|0
 
|4
 
|0
 
|2
 
|0
 
|DFE
 
|120
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|8t
 
|15t
 
|8
 
|12
 
|0
 
|-
 
|THE-L
 
|20t
 
|Pioneering Light Striker
 
|0
 
|2
 
|2
 
|1
 
|0
 
|sXL
 
|120
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|11t
 
|15t
 
|6
 
|9
 
|0
 
|-
 
|THE-W
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|2
 
|1
 
|0
 
|sXL
 
|120
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|11t
 
|15t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Toro.png|125px|border|center]]
 
 
 
'''[[Toro|TORO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Toro MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|TR-S-6
 
|35t
 
|Refit Fire Support
 
|2
 
|3
 
|2
 
|0
 
|0
 
|XL
 
|175
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|23t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Trooper.png|125px|border|center]]
 
 
 
'''[[Trooper|TROOPER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Trooper Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TP-2D
 
|20t
 
|Light Recon
 
|0
 
|0
 
|2
 
|5
 
|0
 
|sXL
 
|160
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|10t
 
|15t
 
|8
 
|12
 
|0
 
|-
 
|TP-2R
 
|20t
 
|Light Recon
 
|0
 
|1
 
|0
 
|7
 
|0
 
|STD
 
|160
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|TP-3R
 
|20t
 
|Light Recon
 
|0
 
|3
 
|0
 
|4
 
|0
 
|sXL
 
|160
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|10t
 
|15t
 
|8
 
|12
 
|0
 
|-
 
|TP-3S
 
|20t
 
|Light Recon
 
|0
 
|1
 
|0
 
|7
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|8.5t
 
|15t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Wasp II.png|125px|border|center]]
 
 
 
'''[[Wasp_II|WASP II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wasp II Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|WSP-2-1A
 
|25t
 
|Light Scout
 
|0
 
|1
 
|2
 
|2
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|WSP-2-1S
 
|25t
 
|Light Scout
 
|0
 
|0
 
|0
 
|6
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|WSP-2-2A
 
|25t
 
|Light Scout
 
|0
 
|1
 
|2
 
|2
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|WSP-2-3V
 
|25t
 
|Light Scout
 
|0
 
|2
 
|0
 
|3
 
|0
 
|sXL
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|14.5t
 
|19.5t
 
|6
 
|9
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Sanctuary Worlds Medium Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="4"|
 
[[File:Dervish.png|125px|border|center]]
 
 
 
'''[[Dervish|DERVISH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dervish Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DV-10A
 
|55t
 
|Skirmisher
 
|0
 
|6
 
|2
 
|2
 
|0
 
|DFE
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|25.5t
 
|48t
 
|6
 
|10
 
|0
 
|-
 
|DV-10L
 
|55t
 
|Skirmisher
 
|0
 
|4
 
|4
 
|2
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|DV-10M
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|DV-10V
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Griffin.png|125px|border|center]]
 
 
 
'''[[Griffin|GRIFFIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Griffin Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GRF-2F
 
|55t
 
|Mobile 'Fire' Support
 
|0
 
|2
 
|1
 
|4
 
|0
 
|STD
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|GRF-2H
 
|55t
 
|Mobile Fire Support
 
|0
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|GRF-2S
 
|55t
 
|Mobile Fire Support
 
|1
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|GRF-2V
 
|55t
 
|Mobile Fire Support
 
|0
 
|2
 
|4
 
|0
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Hunchback II.png|125px|border|center]]
 
 
 
'''[[Hunchback_II|HUNCHBACK II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hunchback II Battlefists
 
 
 
Punches do 16% more stability damage., Punches do 16% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|HBK-2-4G
 
|50t
 
|Next-Generation Juggernaut
 
|4
 
|2
 
|0
 
|1
 
|0
 
|STD
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|33t
 
|43.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-2-5D
 
|50t
 
|Next-Generation Juggernaut
 
|4
 
|3
 
|0
 
|1
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|43.5t
 
|4
 
|6
 
|0
 
|-
 
|HBK-2-5G
 
|50t
 
|Next-Generation Juggernaut
 
|2
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|250
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|28t
 
|43.5t
 
|5
 
|8
 
|0
 
|-
 
|HBK-2-6B
 
|50t
 
|Next-Generation Juggernaut
 
|4
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|33t
 
|43.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-2-6X
 
|50t
 
|Next-Generation Juggernaut
 
|1
 
|7
 
|0
 
|1
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|43.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Lambda.png|125px|border|center]]
 
 
 
'''[[Lambda|LAMBDA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lambda Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -5 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|LBD-4G
 
|45t
 
|Brawler and Trooper
 
|0
 
|8
 
|0
 
|0
 
|0
 
|DFE
 
|225
 
|sDHS
 
|Endo Carbide
 
|Sanctuary Ferro
 
|None
 
|21t
 
|36.5t
 
|6
 
|10
 
|0
 
|-
 
|LBD-4M
 
|45t
 
|Brawler and Trooper
 
|0
 
|4
 
|2
 
|2
 
|0
 
|sXL
 
|225
 
|sDHS
 
|Endo Carbide
 
|Standard
 
|None
 
|28.5t
 
|36.5t
 
|5
 
|7
 
|0
 
|-
 
|LBD-4S
 
|45t
 
|Brawler and Trooper
 
|3
 
|0
 
|2
 
|3
 
|0
 
|sXL
 
|225
 
|sDHS
 
|Endo Carbide
 
|Sanctuary Ferro
 
|None
 
|28.5t
 
|36.5t
 
|5
 
|7
 
|0
 
|-
 
|LBD-5A
 
|45t
 
|Brawler and Trooper
 
|2
 
|2
 
|2
 
|2
 
|0
 
|sXL
 
|225
 
|sDHS
 
|Endo Carbide
 
|Sanctuary Ferro
 
|None
 
|28.5t
 
|36.5t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Leaper.png|125px|border|center]]
 
 
 
'''[[Leaper|LEAPER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|LPR-3DB
 
|50t
 
|High Maneuverability Flanker
 
|1
 
|4
 
|0
 
|3
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29t
 
|42.5t
 
|6
 
|9
 
|0
 
|-
 
|LPR-3K
 
|50t
 
|High Maneuverability Flanker
 
|2
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29t
 
|42.5t
 
|6
 
|9
 
|0
 
|-
 
|LPR-4K
 
|50t
 
|High Maneuverability Flanker
 
|0
 
|4
 
|2
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29t
 
|42.5t
 
|6
 
|9
 
|0
 
|-
 
|LPR-5K
 
|50t
 
|High Maneuverability Flanker
 
|0
 
|4
 
|0
 
|4
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|28t
 
|42.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Liquidator.png|125px|border|center]]
 
 
 
'''[[Liquidator|LIQUIDATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Liquidator Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|LQD-1L
 
|40t
 
|Hunter-Killer
 
|0
 
|4
 
|0
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|22t
 
|34t
 
|7
 
|11
 
|0
 
|-
 
|LQD-1R
 
|40t
 
|Hunter-Killer
 
|0
 
|2
 
|4
 
|1
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|21t
 
|32t
 
|7
 
|11
 
|0
 
|-
 
|LQD-2G
 
|40t
 
|Hunter-Killer
 
|3
 
|1
 
|0
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|21t
 
|32t
 
|7
 
|11
 
|0
 
|-
 
|LQD-2L
 
|40t
 
|Hunter-Killer
 
|0
 
|2
 
|2
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|23t
 
|34t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Pixie.png|125px|border|center]]
 
 
 
'''[[Pixie|PIXIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Pixie Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|PXI-1
 
|45t
 
|Reimagined Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|21t
 
|38.5t
 
|7
 
|10
 
|0
 
|-
 
|PXI-1G
 
|45t
 
|Reimagined Skirmisher
 
|4
 
|1
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|21t
 
|38.5t
 
|7
 
|10
 
|0
 
|-
 
|PXI-1L
 
|45t
 
|Reimagined Skirmisher
 
|0
 
|5
 
|0
 
|3
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|28t
 
|38.5t
 
|6
 
|9
 
|0
 
|-
 
|PXI-1M
 
|45t
 
|Reimagined Skirmisher
 
|0
 
|5
 
|0
 
|3
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|28t
 
|38.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Scorpion.png|125px|border|center]]
 
 
 
'''[[Scorpion|SCORPION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|SCP-4G
 
|55t
 
|Quad Flanker
 
|0
 
|4
 
|1
 
|1
 
|0
 
|sXL
 
|330
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|31.5t
 
|48t
 
|6
 
|10
 
|0
 
|-
 
|SCP-4L
 
|55t
 
|Quad Flanker
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|330
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|19.5t
 
|48t
 
|7
 
|11
 
|0
 
|-
 
|SCP-4M
 
|55t
 
|Quad Flanker
 
|0
 
|3
 
|1
 
|2
 
|0
 
|sXL
 
|330
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|29.5t
 
|48t
 
|6
 
|10
 
|0
 
|-
 
|SCP-4N
 
|55t
 
|Quad Flanker
 
|0
 
|2
 
|3
 
|1
 
|0
 
|STD
 
|330
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|19.5t
 
|48t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Screecher.png|125px|border|center]]
 
 
 
'''[[Screecher|SCREECHER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|SCRE-B4
 
|40t
 
|Evasive Raider
 
|2
 
|3
 
|0
 
|2
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|17.5t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|SCRE-H4
 
|40t
 
|Evasive Raider
 
|0
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|17.5t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|SCRE-H8
 
|40t
 
|Evasive Raider
 
|0
 
|0
 
|3
 
|3
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|17.5t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|SCRE-H9
 
|40t
 
|Evasive Raider
 
|2
 
|2
 
|0
 
|2
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|17.5t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Shadow Hawk II.png|125px|border|center]]
 
 
 
'''[[Shadow_Hawk_II|SHADOW HAWK II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shadow Hawk II Battlefists
 
 
 
Punches do 20% more stability damage., Punches do 20% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHD-2-2D
 
|55t
 
|Striker Cavalry
 
|2
 
|1
 
|3
 
|2
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|SHD-2-2F
 
|55t
 
|Striker Cavalry
 
|2
 
|1
 
|3
 
|2
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|SHD-2-2H
 
|55t
 
|Striker Cavalry
 
|2
 
|1
 
|3
 
|2
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|SHD-2-3G
 
|55t
 
|Striker Cavalry
 
|2
 
|1
 
|3
 
|2
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Talos.png|125px|border|center]]
 
 
 
'''[[Talos|TALOS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Talos Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TLS-2S
 
|50t
 
|Refit Line Mech
 
|2
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|44.5t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Wolverine.png|125px|border|center]]
 
 
 
'''[[Wolverine|WOLVERINE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wolverine Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|WVR-4D
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|2
 
|2
 
|1
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|WVR-4G
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|WVR-4R
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|27t
 
|45.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-4S
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Sanctuary Worlds Heavy Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="4"|
 
[[File:Archer.png|125px|border|center]]
 
 
 
'''[[Archer|ARCHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Archer Battlefists
 
 
 
Punches do 20% more stability damage., Punches do 20% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|ARC-3B
 
|70t
 
|Heavy Artillery and Fire Support
 
|6
 
|3
 
|0
 
|2
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|ARC-3M
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|0
 
|8
 
|2
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|ARC-3R
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|ARC-3S
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|3
 
|4
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Catapult.png|125px|border|center]]
 
 
 
'''[[Catapult|CATAPULT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Catapult Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|CPLT-S1
 
|65t
 
|Heavy Fire Support
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|38t
 
|54.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-S2
 
|65t
 
|Heavy Fire Support
 
|2
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|260
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|44.5t
 
|54.5t
 
|4
 
|6
 
|0
 
|-
 
|CPLT-S3
 
|65t
 
|Heavy Fire Support
 
|0
 
|6
 
|0
 
|2
 
|0
 
|sXL
 
|260
 
|sDHS
 
|Endo Carbide
 
|Ferro Vanadium
 
|None
 
|44.5t
 
|54.5t
 
|4
 
|6
 
|0
 
|-
 
|CPLT-S4
 
|65t
 
|Heavy Fire Support
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|41t
 
|57.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Guillotine.png|125px|border|center]]
 
 
 
'''[[Guillotine|GUILLOTINE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Guillotine Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|GLT-4H
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|8
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|42.5t
 
|62.5t
 
|4
 
|7
 
|0
 
|-
 
|GLT-4M
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|DFE
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|38.5t
 
|62.5t
 
|5
 
|8
 
|0
 
|-
 
|GLT-4N
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|42.5t
 
|62.5t
 
|4
 
|7
 
|0
 
|-
 
|GLT-4V
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|42.5t
 
|62.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Helepolis.png|125px|border|center]]
 
 
 
'''[[Helepolis|HELEPOLIS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Helepolis Stabilized Weapons
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|HEP-5B
 
|75t
 
|Artillery Support
 
|2
 
|3
 
|2
 
|1
 
|0
 
|STD
 
|225
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|54t
 
|67t
 
|3
 
|5
 
|0
 
|-
 
|HEP-5H
 
|75t
 
|Artillery Support
 
|2
 
|3
 
|3
 
|1
 
|0
 
|STD
 
|225
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|50.5t
 
|63.5t
 
|3
 
|5
 
|0
 
|-
 
|HEP-5J
 
|75t
 
|Artillery Support
 
|2
 
|3
 
|3
 
|1
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|51t
 
|63.5t
 
|4
 
|6
 
|0
 
|-
 
|HEP-5T
 
|75t
 
|Artillery Support
 
|2
 
|5
 
|0
 
|1
 
|0
 
|sXL
 
|225
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|55.5t
 
|63.5t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Marauder.png|125px|border|center]]
 
 
 
'''[[Marauder|MARAUDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MAD-3S
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|5
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Orion.png|125px|border|center]]
 
 
 
'''[[Orion|ORION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Orion Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|ON2-D
 
|75t
 
|Brawler & Close Assault
 
|2
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|45t
 
|67t
 
|4
 
|7
 
|0
 
|-
 
|ON2-G
 
|75t
 
|Brawler & Close Assault
 
|1
 
|4
 
|3
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|54.5t
 
|67t
 
|4
 
|6
 
|0
 
|-
 
|ON2-K
 
|75t
 
|Brawler & Close Assault
 
|2
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|45t
 
|67t
 
|4
 
|7
 
|0
 
|-
 
|ON2-S
 
|75t
 
|Brawler & Close Assault
 
|4
 
|2
 
|0
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|54.5t
 
|67t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Ostroc.png|125px|border|center]]
 
 
 
'''[[Ostroc|OSTROC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostroc Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
|OSR-3G
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|0
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|38.5t
 
|53t
 
|5
 
|7
 
|0
 
|-
 
|OSR-3L
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|35.5t
 
|50t
 
|5
 
|7
 
|0
 
|-
 
|OSR-3M
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|50t
 
|5
 
|7
 
|0
 
|-
 
|OSR-3S
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|26t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Ostwar.png|125px|border|center]]
 
 
 
'''[[Ostwar|OSTWAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostwar Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|OWR-3D
 
|65t
 
|Forgotten Fire Support
 
|0
 
|2
 
|6
 
|1
 
|0
 
|STD
 
|260
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|38t
 
|54.5t
 
|4
 
|7
 
|0
 
|-
 
|OWR-3F
 
|65t
 
|Forgotten Fire Support
 
|0
 
|6
 
|0
 
|3
 
|0
 
|sXL
 
|325
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|41.5t
 
|57.5t
 
|5
 
|7
 
|0
 
|-
 
|OWR-3L
 
|65t
 
|Forgotten Fire Support
 
|0
 
|6
 
|0
 
|3
 
|0
 
|DFE
 
|260
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|34.5t
 
|54.5t
 
|5
 
|8
 
|0
 
|-
 
|OWR-3N
 
|65t
 
|Forgotten Fire Support
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|260
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|38t
 
|54.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Rifleman.png|125px|border|center]]
 
 
 
'''[[Rifleman|RIFLEMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit has a +5 bonus to targeting aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|RFL-4B
 
|60t
 
|Direct Fire Support
 
|4
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|240
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|44t
 
|53t
 
|4
 
|6
 
|0
 
|-
 
|RFL-4GC
 
|60t
 
|Direct Fire Support
 
|0
 
|6
 
|0
 
|2
 
|0
 
|sXL
 
|240
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|44t
 
|53t
 
|4
 
|6
 
|0
 
|-
 
|RFL-4N
 
|60t
 
|Direct Fire Support
 
|4
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|240
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|38.5t
 
|53t
 
|4
 
|7
 
|0
 
|-
 
|RFL-4S
 
|60t
 
|Direct Fire Support
 
|2
 
|4
 
|0
 
|4
 
|0
 
|sXL
 
|240
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|44t
 
|53t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Swooping Falcon.png|125px|border|center]]
 
 
 
'''[[Swooping_Falcon|SWOOPING FALCON]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|SPF-11G
 
|60t
 
|Heavy Raider
 
|0
 
|4
 
|4
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|7
 
|0
 
|-
 
|SPF-11V
 
|60t
 
|Heavy Raider
 
|0
 
|4
 
|4
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|7
 
|0
 
|-
 
|SPF-12D
 
|60t
 
|Heavy Raider
 
|2
 
|2
 
|4
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|7
 
|0
 
|-
 
|SPF-12E
 
|60t
 
|Heavy Raider
 
|0
 
|6
 
|0
 
|4
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|38.5t
 
|51t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Thunder Hammer.png|125px|border|center]]
 
 
 
'''[[Thunder_Hammer|THUNDER HAMMER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunder Hammer Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|THM-4D
 
|70t
 
|Heavy Weapon Platform
 
|3
 
|0
 
|5
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|THM-4R
 
|70t
 
|Heavy Weapon Platform
 
|0
 
|4
 
|5
 
|2
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|THM-4V
 
|70t
 
|Heavy Weapon Platform
 
|0
 
|3
 
|5
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|THM-5R
 
|70t
 
|Heavy Weapon Platform
 
|0
 
|4
 
|4
 
|2
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Thunderbolt.png|125px|border|center]]
 
 
 
'''[[Thunderbolt|THUNDERBOLT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TDR-3E
 
|65t
 
|Line Trooper
 
|2
 
|5
 
|0
 
|2
 
|0
 
|sXL
 
|325
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|38.5t
 
|54.5t
 
|5
 
|7
 
|0
 
|-
 
|TDR-3N
 
|65t
 
|Line Trooper
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|sDHS
 
|Endo Carbide
 
|Ferro Vanadium
 
|None
 
|38t
 
|54.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-3S
 
|65t
 
|Line Trooper
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|38t
 
|54.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-4S
 
|65t
 
|Line Trooper
 
|0
 
|3
 
|2
 
|4
 
|0
 
|sXL
 
|260
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|44.5t
 
|54.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Warhammer.png|125px|border|center]]
 
 
 
'''[[Warhammer|WARHAMMER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Warhammer Rugged
 
 
 
70 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|WHM-5G
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|2
 
|4
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|50.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|WHM-5H
 
|70t
 
|Brawler & Close Assault
 
|2
 
|6
 
|0
 
|2
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|50.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|WHM-5R
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|42.5t
 
|62.5t
 
|4
 
|7
 
|0
 
|-
 
|WHM-5S
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|4
 
|0
 
|DFE
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|38.5t
 
|62.5t
 
|5
 
|8
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Sanctuary Worlds Assault Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="4"|
 
[[File:Banshee.png|125px|border|center]]
 
 
 
'''[[Banshee|BANSHEE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Banshee Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BNC-4D
 
|95t
 
|Heavy Brawler & Sniper
 
|3
 
|3
 
|0
 
|4
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|57t
 
|81.5t
 
|4
 
|6
 
|0
 
|-
 
|BNC-4E
 
|95t
 
|Heavy Brawler & Sniper
 
|2
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|380
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|81.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-4L
 
|95t
 
|Heavy Brawler
 
|2
 
|4
 
|0
 
|4
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|55t
 
|81.5t
 
|4
 
|6
 
|0
 
|-
 
|BNC-4S
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Endo Carbide
 
|Standard
 
|None
 
|54t
 
|81.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Crusher.png|125px|border|center]]
 
 
 
'''[[Crusher|CRUSHER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|CRH-Y4
 
|95t
 
|Firepower From Above
 
|4
 
|1
 
|2
 
|3
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|58.5t
 
|83t
 
|4
 
|6
 
|0
 
|-
 
|CRH-Y6
 
|95t
 
|Firepower From Above
 
|4
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|58.5t
 
|83t
 
|4
 
|6
 
|0
 
|-
 
|CRH-Z4
 
|95t
 
|Firepower From Above
 
|4
 
|3
 
|1
 
|2
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|58.5t
 
|83t
 
|4
 
|6
 
|0
 
|-
 
|CRH-Z8
 
|95t
 
|Firepower From Above
 
|4
 
|3
 
|1
 
|2
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|56.5t
 
|83t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Embrasure.png|125px|border|center]]
 
 
 
'''[[Embrasure|EMBRASURE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Embrasure Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -8 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|EMB-7D
 
|100t
 
|Assault Gunboat
 
|2
 
|4
 
|2
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|EMB-7M
 
|100t
 
|Assault Gunboat
 
|4
 
|5
 
|0
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|EMB-8S
 
|100t
 
|Assault Gunboat
 
|4
 
|3
 
|2
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|EMB-8W
 
|100t
 
|Assault Gunboat
 
|2
 
|4
 
|3
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|76.5t
 
|91t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Emperor.png|125px|border|center]]
 
 
 
'''[[Emperor|EMPEROR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Emperor Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|EMP-5B
 
|90t
 
|All Around Assault
 
|2
 
|7
 
|0
 
|0
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|67.5t
 
|78t
 
|3
 
|4
 
|0
 
|-
 
|EMP-5D
 
|90t
 
|All Around Assault
 
|4
 
|4
 
|0
 
|1
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|72t
 
|82.5t
 
|3
 
|4
 
|0
 
|-
 
|EMP-5F
 
|90t
 
|All Around Assault
 
|4
 
|5
 
|0
 
|1
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Standard
 
|Ferro Vanadium
 
|None
 
|67.5t
 
|78t
 
|3
 
|4
 
|0
 
|-
 
|EMP-5G
 
|90t
 
|All Around Assault
 
|0
 
|8
 
|0
 
|1
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|72t
 
|82.5t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Lithobolos.png|125px|border|center]]
 
 
 
'''[[Lithobolos|LITHOBOLOS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lithobolos Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|LTH-B0
 
|85t
 
|Weapon Testbed
 
|3
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|255
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|56.5t
 
|72.5t
 
|3
 
|5
 
|0
 
|-
 
|LTH-B2
 
|85t
 
|Weapon Testbed
 
|3
 
|6
 
|0
 
|2
 
|0
 
|sXL
 
|255
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|63t
 
|72.5t
 
|3
 
|4
 
|0
 
|-
 
|LTH-B3
 
|85t
 
|Weapon Testbed
 
|4
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|255
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|72.5t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Longbow.png|125px|border|center]]
 
 
 
'''[[Longbow|LONGBOW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Longbow Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|LGB-10S
 
|85t
 
|Artillery Rain
 
|0
 
|2
 
|6
 
|3
 
|0
 
|sXL
 
|255
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|72.5t
 
|3
 
|4
 
|0
 
|-
 
|LGB-9D
 
|85t
 
|Hail of Missiles
 
|0
 
|0
 
|8
 
|3
 
|0
 
|STD
 
|340
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|45.5t
 
|76.5t
 
|4
 
|7
 
|0
 
|-
 
|LGB-9E
 
|85t
 
|Energy Death Machine
 
|0
 
|9
 
|0
 
|3
 
|0
 
|sXL
 
|340
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|59t
 
|76.5t
 
|4
 
|6
 
|0
 
|-
 
|LGB-9Q
 
|85t
 
|Hail of Missiles
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|255
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|60.5t
 
|76.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Mackie.png|125px|border|center]]
 
 
 
'''[[Mackie|MACKIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mackie Improved Communications
 
 
 
Takes the upper sensor slot., +4 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|MSK-7B
 
|100t
 
|The First Battlemech
 
|2
 
|6
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|62t
 
|86t
 
|3
 
|5
 
|0
 
|-
 
|MSK-8A
 
|100t
 
|The First Battlemech
 
|2
 
|4
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|62t
 
|86t
 
|3
 
|5
 
|0
 
|-
 
|MSK-8DD
 
|100t
 
|The First Battlemech
 
|6
 
|2
 
|0
 
|3
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|MSK-8G
 
|100t
 
|The First Battlemech
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|62t
 
|86t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Piledriver.png|125px|border|center]]
 
 
 
'''[[Piledriver|PILEDRIVER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Piledriver Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PLD-4L
 
|100t
 
|Assault Gunboat
 
|2
 
|5
 
|2
 
|3
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|PLD-4R
 
|100t
 
|Assault Gunboat
 
|8
 
|4
 
|0
 
|0
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|72.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|PLD-5G
 
|100t
 
|Assault Gunboat
 
|0
 
|8
 
|0
 
|4
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|76.5t
 
|91t
 
|3
 
|4
 
|0
 
|-
 
|PLD-5R
 
|100t
 
|Assault Gunboat
 
|0
 
|4
 
|6
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Rashnu.png|125px|border|center]]
 
 
 
'''[[Rashnu|RASHNU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rashnu Long-Range Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy to Weapons Fire at Long Range, +2 Accuracy to Weapons Fire at Extreme Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
 
 
Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.
 
 
 
 
 
|RSH-4V
 
|90t
 
|Heavy Bombardment
 
|0
 
|4
 
|4
 
|1
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|66.5t
 
|77t
 
|3
 
|4
 
|0
 
|-
 
|RSH-4Z
 
|90t
 
|Heavy Bombardment
 
|0
 
|4
 
|4
 
|1
 
|0
 
|STD
 
|270
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|59.5t
 
|77t
 
|3
 
|5
 
|0
 
|-
 
|RSH-5B
 
|90t
 
|Heavy Bombardment
 
|4
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|59.5t
 
|77t
 
|3
 
|5
 
|0
 
|-
 
|RSH-5S
 
|90t
 
|Heavy Bombardment
 
|0
 
|4
 
|4
 
|1
 
|0
 
|STD
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|64t
 
|81.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Stalker.png|125px|border|center]]
 
 
 
'''[[Stalker|STALKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stalker Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|STK-3S
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Taranis.png|125px|border|center]]
 
 
 
'''[[Taranis|TARANIS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Taranis Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|TRN-5D
 
|80t
 
|Mobile Armor Support
 
|0
 
|5
 
|2
 
|2
 
|0
 
|DFE
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|39.5t
 
|72t
 
|5
 
|8
 
|0
 
|-
 
|TRN-6L
 
|80t
 
|Mobile Armor Support
 
|0
 
|6
 
|0
 
|3
 
|0
 
|sXL
 
|400
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|41.5t
 
|72t
 
|5
 
|7
 
|0
 
|-
 
|TRN-6S
 
|80t
 
|Mobile Armor Support
 
|0
 
|4
 
|3
 
|2
 
|0
 
|DFE
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|39.5t
 
|72t
 
|5
 
|8
 
|0
 
|-
 
|TRN-7B
 
|80t
 
|Mobile Armor Support
 
|4
 
|2
 
|0
 
|3
 
|0
 
|DFE
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|39.5t
 
|72t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Victor.png|125px|border|center]]
 
 
 
'''[[Victor|VICTOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Victor Rugged
 
 
 
80 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|VTR-10B
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|320
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|41.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|VTR-10F
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|3
 
|0
 
|sXL
 
|400
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|41.5t
 
|72t
 
|5
 
|7
 
|0
 
|-
 
|VTR-10H
 
|80t
 
|Experimental Weapons Platform
 
|4
 
|2
 
|0
 
|3
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|52.5t
 
|68t
 
|4
 
|6
 
|0
 
|-
 
|VTR-10N
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Endo Carbide
 
|Sanctuary Ferro
 
|None
 
|52.5t
 
|68t
 
|4
 
|6
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
==Hero Mechs==
 
<div class="mw-collapsible">
 
===Light Hero Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="1"|
 
[[File:Anansi.png|125px|border|center]]
 
 
 
'''[[Anansi|ANANSI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Spider Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|SDR-A
 
|30t
 
|Gladiator
 
|0
 
|2
 
|2
 
|4
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Audiogoth.png|125px|border|center]]
 
 
 
'''[[Audiogoth|AUDIOGOTH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stiletto Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|STL-AG
 
|15t
 
|Ultralight Gladiator
 
|0
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|90
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|8.5t
 
|11t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Blood Adder.png|125px|border|center]]
 
 
 
'''[[Blood_Adder|BLOOD ADDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|COU-BA
 
|35t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Bonny.png|125px|border|center]]
 
 
 
'''[[Bonny|BONNY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Brigand Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|LDT-AB
 
|25t
 
|Gladiator
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|150
 
|DHS
 
|Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Cinder.png|125px|border|center]]
 
 
 
'''[[Cinder|CINDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|ADR-CN
 
|35t
 
|Gladiator
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Cipher.png|125px|border|center]]
 
 
 
'''[[Cipher|CIPHER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|PIR-CI
 
|20t
 
|Gladiator
 
|0
 
|2
 
|0
 
|13
 
|0
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|10.5t
 
|16t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Commando.png|125px|border|center]]
 
 
 
'''[[Commando|COMMANDO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Commando Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|COM-WB
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|5
 
|0
 
|0
 
|XL
 
|200
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ebon Dragoon.png|125px|border|center]]
 
 
 
'''[[Ebon_Dragoon|EBON DRAGOON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|MLX-ED
 
|25t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ember.png|125px|border|center]]
 
 
 
'''[[Ember|EMBER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firestarter Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|FS9-E
 
|35t
 
|Gladiator
 
|0
 
|0
 
|0
 
|8
 
|0
 
|STD
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Fury.png|125px|border|center]]
 
 
 
'''[[Fury|FURY]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|JR7-IIC-FY
 
|35t
 
|Gladiator
 
|2
 
|2
 
|0
 
|4
 
|0
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|19t
 
|30t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Grinner.png|125px|border|center]]
 
 
 
'''[[Grinner|GRINNER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wolfhound Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|WLF-IIC
 
|35t
 
|Gladiator
 
|0
 
|6
 
|0
 
|0
 
|0
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|23.5t
 
|31t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:K-9.png|125px|border|center]]
 
 
 
'''[[K-9|K-9]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Urbanmech 360 Narrow Profile
 
 
 
+2 Defense against being hit, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
|UM-K9
 
|30t
 
|Gladiator
 
|4
 
|1
 
|0
 
|4
 
|0
 
|STD
 
|60
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|25.5t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Katana Kat.png|125px|border|center]]
 
 
 
'''[[Katana_Kat|KATANA KAT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Panther Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PNT-KK
 
|35t
 
|Gladiator
 
|0
 
|5
 
|1
 
|0
 
|0
 
|XL
 
|145
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|25.5t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Kit Fox.png|125px|border|center]]
 
 
 
'''[[Kit_Fox|KIT FOX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|KFX-BW
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Mothra.png|125px|border|center]]
 
 
 
'''[[Mothra|MOTHRA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|FM-MO
 
|20t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|11
 
|17
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Muhammad.png|125px|border|center]]
 
 
 
'''[[Muhammad|MUHAMMAD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stinger Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|STG-MU
 
|20t
 
|Gladiator
 
|0
 
|3
 
|0
 
|1
 
|0
 
|XXL
 
|120
 
|DHS
 
|Clan Endo
 
|Standard
 
|None
 
|12.5t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ostprey.png|125px|border|center]]
 
 
 
'''[[Ostprey|OSTPREY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostscout Super Sensors
 
 
 
Takes the upper sensor slot., +30% increased Sensor Range, +30% increased Sight Range, The Ostscout's targeting systems are so good that they provide +1 accuracy against enemies within a 150 meter radius of the Ostscout.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|OTT-OP
 
|35t
 
|Pure Gladiator
 
|0
 
|2
 
|0
 
|3
 
|0
 
|XXL
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|30t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Oxide.png|125px|border|center]]
 
 
 
'''[[Oxide|OXIDE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Jenner Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|JR7-O
 
|35t
 
|Unique FrankenMech
 
|0
 
|0
 
|4
 
|0
 
|0
 
|STD
 
|235
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Pirates' Bane.png|125px|border|center]]
 
 
 
'''[[Pirates'_Bane|PIRATES' BANE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Locust Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|LCT-PB
 
|20t
 
|Gladiator
 
|0
 
|0
 
|0
 
|6
 
|0
 
|XL
 
|190
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Praying Mantis.png|125px|border|center]]
 
 
 
'''[[Praying_Mantis|PRAYING MANTIS]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|MTS-P
 
|30t
 
|Gladiator
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Clan Ferro
 
|None
 
|11t
 
|21.5t
 
|11
 
|17
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Purifier.png|125px|border|center]]
 
 
 
'''[[Purifier|PURIFIER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|KFX-PR
 
|30t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Sabre.png|125px|border|center]]
 
 
 
'''[[Sabre|SABRE]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|INC-SA
 
|30t
 
|Gladiator
 
|3
 
|0
 
|3
 
|2
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Sekhmet.png|125px|border|center]]
 
 
 
'''[[Sekhmet|SEKHMET]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Osiris Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|OSR-SE
 
|30t
 
|Gladiator
 
|3
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Shard.png|125px|border|center]]
 
 
 
'''[[Shard|SHARD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|ACH-SH
 
|30t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Taz.png|125px|border|center]]
 
 
 
'''[[Taz|TAZ]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Anubis Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|ABS-TZ
 
|30t
 
|Gladiator
 
|0
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Tazerface.png|125px|border|center]]
 
 
 
'''[[Tazerface|TAZERFACE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firefly Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|FFL-TF
 
|30t
 
|Gladiator
 
|2
 
|3
 
|0
 
|5
 
|0
 
|XL
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:The Bug Zapper.png|125px|border|center]]
 
 
 
'''[[The_Bug_Zapper|THE BUG ZAPPER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hollander Stabilized Weapon
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BZK-BZ
 
|35t
 
|Gladiator
 
|0
 
|4
 
|0
 
|1
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Reflective
 
|None
 
|23.5t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:The Death's Knell.png|125px|border|center]]
 
 
 
'''[[The_Death's_Knell|THE DEATH'S KNELL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Commando Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|COM-TDK
 
|25t
 
|Gladiator
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|175
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|10.5t
 
|19.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Tippytoes.png|125px|border|center]]
 
 
 
'''[[Tippytoes|TIPPYTOES]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|LCT-IIC-TT
 
|25t
 
|Gladiator
 
|0
 
|1
 
|0
 
|8
 
|0
 
|XXL
 
|245
 
|pDHS
 
|Clan Endo
 
|Ferro Lamellor
 
|None
 
|17t
 
|23t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Yellowjacket.png|125px|border|center]]
 
 
 
'''[[Yellowjacket|YELLOWJACKET]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wasp Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|WSP-YJ
 
|20t
 
|Gladiator
 
|0
 
|0
 
|0
 
|14
 
|0
 
|cXL
 
|120
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Medium Hero Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="1"|
 
[[File:Belial.png|125px|border|center]]
 
 
 
'''[[Belial|BELIAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Uziel Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 5 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|UZL-BE
 
|50t
 
|Gladiator
 
|0
 
|4
 
|3
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|31t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Bellonarius.png|125px|border|center]]
 
 
 
'''[[Bellonarius|BELLONARIUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|BKL-BL
 
|55t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Beowulf.png|125px|border|center]]
 
 
 
'''[[Beowulf|BEOWULF]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|GRD-BW
 
|45t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Big Iron.png|125px|border|center]]
 
 
 
'''[[Big_Iron|BIG IRON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hollander Stabilized Weapon
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BZK-BI
 
|45t
 
|Gladiator
 
|3
 
|2
 
|0
 
|0
 
|0
 
|cXL
 
|225
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|31.5t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Blood Kit.png|125px|border|center]]
 
 
 
'''[[Blood_Kit|BLOOD KIT]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|ACW-BK
 
|40t
 
|Gladiator
 
|2
 
|4
 
|3
 
|0
 
|0
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|23t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Breaker.png|125px|border|center]]
 
 
 
'''[[Breaker|BREAKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|NVA-BK
 
|50t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Deathwish.png|125px|border|center]]
 
 
 
'''[[Deathwish|DEATHWISH]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HBK-IIC-DW
 
|50t
 
|Gladiator
 
|1
 
|5
 
|0
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Entferner.png|125px|border|center]]
 
 
 
'''[[Entferner|ENTFERNER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Blitzkrieg 360 Narrow Profile
 
 
 
+1 Defense against being hit, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|BTZ-ENT
 
|50t
 
|Gladiator
 
|4
 
|0
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|25.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Frenzy.png|125px|border|center]]
 
 
 
'''[[Frenzy|FRENZY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dervish Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DV-FR
 
|55t
 
|Gladiator
 
|0
 
|0
 
|8
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ghillie.png|125px|border|center]]
 
 
 
'''[[Ghillie|GHILLIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Enforcer Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|ENF-GH
 
|50t
 
|Gladiator
 
|1
 
|4
 
|0
 
|1
 
|0
 
|XL
 
|250
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|32.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Golden Boy.png|125px|border|center]]
 
 
 
'''[[Golden_Boy|GOLDEN BOY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Kintaro Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|KTO-GB
 
|55t
 
|Gladiator
 
|0
 
|3
 
|5
 
|0
 
|0
 
|XL
 
|220
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|38.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Grid Iron.png|125px|border|center]]
 
 
 
'''[[Grid_Iron|GRID IRON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hunchback Battlefists
 
 
 
Punches do 16% more stability damage., Punches do 16% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|HBK-GI
 
|50t
 
|Gladiator
 
|2
 
|2
 
|1
 
|1
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:High Roller.png|125px|border|center]]
 
 
 
'''[[High_Roller|HIGH ROLLER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bushwacker Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|BSW-HR
 
|55t
 
|Gladiator
 
|1
 
|5
 
|1
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hunchback IIC.png|125px|border|center]]
 
 
 
'''[[Hunchback_IIC|HUNCHBACK IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HBK-IIC-TR
 
|50t
 
|Last Gasp Brawler
 
|4
 
|2
 
|0
 
|0
 
|0
 
|cXL
 
|255
 
|cDHS
 
|Clan Endo
 
|Stealth
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Lacerator.png|125px|border|center]]
 
 
 
'''[[Lacerator|LACERATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|SCR-LC
 
|55t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Loup de Guerre.png|125px|border|center]]
 
 
 
'''[[Loup_de_Guerre|LOUP DE GUERRE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Trebuchet Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TBT-LG
 
|50t
 
|Gladiator
 
|0
 
|2
 
|4
 
|1
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|28.5t
 
|44.5t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Medusa.png|125px|border|center]]
 
 
 
'''[[Medusa|MEDUSA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|VPR-M
 
|40t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Mishipeshu.png|125px|border|center]]
 
 
 
'''[[Mishipeshu|MISHIPESHU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|SHC-MI
 
|45t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|4
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Nachthammer.png|125px|border|center]]
 
 
 
'''[[Nachthammer|NACHTHAMMER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Blitzkrieg 360 Narrow Profile
 
 
 
+1 Defense against being hit, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|BTZ-NCT
 
|50t
 
|Gladiator
 
|0
 
|0
 
|4
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|25.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Nap Time.png|125px|border|center]]
 
 
 
'''[[Nap_Time|NAP TIME]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Osprey Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|OSP-NP
 
|55t
 
|Gladiator
 
|2
 
|3
 
|2
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Pakhet.png|125px|border|center]]
 
 
 
'''[[Pakhet|PAKHET]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HMN-PA
 
|50t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Paralyzer.png|125px|border|center]]
 
 
 
'''[[Paralyzer|PARALYZER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hellspawn Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HSN-7D2
 
|45t
 
|Gladiator
 
|0
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Quarantine.png|125px|border|center]]
 
 
 
'''[[Quarantine|QUARANTINE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wolverine Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|WVR-Q
 
|55t
 
|Gladiator
 
|1
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Rainbow Crow.png|125px|border|center]]
 
 
 
'''[[Rainbow_Crow|RAINBOW CROW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|IFR-RC
 
|45t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|4
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Rival.png|125px|border|center]]
 
 
 
'''[[Rival|RIVAL]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VGL-RI
 
|55t
 
|Gladiator
 
|3
 
|2
 
|1
 
|0
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|31.5t
 
|49t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Shock.png|125px|border|center]]
 
 
 
'''[[Shock|SHOCK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Sha Yu Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|SYU-SHK
 
|40t
 
|Gladiator
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|24t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Sirocco.png|125px|border|center]]
 
 
 
'''[[Sirocco|SIROCCO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|X-PRT-O-SIROCCO
 
|45t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|6
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Clan Ferro
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Sparky.png|125px|border|center]]
 
 
 
'''[[Sparky|SPARKY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Griffin Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GRF-1E
 
|55t
 
|Gladiator
 
|0
 
|6
 
|0
 
|0
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:St. Ives Blues.png|125px|border|center]]
 
 
 
'''[[St._Ives_Blues|ST. IVES BLUES]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Vindicator Rugged
 
 
 
45 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|VND-2SIB
 
|45t
 
|Gladiator
 
|0
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|225
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|31.5t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:The Arrow.png|125px|border|center]]
 
 
 
'''[[The_Arrow|THE ARROW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Blackjack Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BJ-A
 
|45t
 
|Gladiator
 
|0
 
|3
 
|0
 
|6
 
|0
 
|STD
 
|235
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|25.5t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:The Cheat.png|125px|border|center]]
 
 
 
'''[[The_Cheat|THE CHEAT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|SPT-TC
 
|55t
 
|Gladiator
 
|0
 
|5
 
|0
 
|0
 
|6
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:The Gray Death.png|125px|border|center]]
 
 
 
'''[[The_Gray_Death|THE GRAY DEATH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shadow Hawk Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHD-GD
 
|55t
 
|Gladiator
 
|1
 
|4
 
|3
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:The Worthwhile.png|125px|border|center]]
 
 
 
'''[[The_Worthwhile|THE WORTHWHILE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Whitworth Rugged
 
 
 
40 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|WTH-WW
 
|40t
 
|Gladiator
 
|0
 
|2
 
|4
 
|1
 
|0
 
|XXL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|28t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:The X5.png|125px|border|center]]
 
 
 
'''[[The_X5|THE X5]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' CDA-X5 Reinforced Structure
 
 
 
+20% Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CDA-X5
 
|40t
 
|Custom Prototype
 
|0
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|330
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|15.5t
 
|6.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Torchie.png|125px|border|center]]
 
 
 
'''[[Torchie|TORCHIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hazard Rugged
 
 
 
45 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|HZD-TRC
 
|45t
 
|MORE FIRE!
 
|0
 
|0
 
|2
 
|8
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Clan Ferro
 
|None
 
|23t
 
|33.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Toxic Septicemia.png|125px|border|center]]
 
 
 
'''[[Toxic_Septicemia|TOXIC SEPTICEMIA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|SPT-TX
 
|55t
 
|Gladiator
 
|0
 
|0
 
|2
 
|1
 
|6
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Trail Mix.png|125px|border|center]]
 
 
 
'''[[Trail_Mix|TRAIL MIX]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|HLH-TM
 
|50t
 
|Gladiator
 
|0
 
|3
 
|2
 
|3
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Triple-F Burgermech.png|125px|border|center]]
 
 
 
'''[[Triple-F_Burgermech|TRIPLE-F BURGERMECH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hoplite Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
|FFF-YUM
 
|55t
 
|Taking You to Flavortown
 
|0
 
|4
 
|4
 
|4
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Tsar Bomba.png|125px|border|center]]
 
 
 
'''[[Tsar_Bomba|TSAR BOMBA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bombard Stabilized Weapons
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|BMB-TB
 
|50t
 
|The Big Boomer
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Wyandotte.png|125px|border|center]]
 
 
 
'''[[Wyandotte|WYANDOTTE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Huron Warrior Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HUR-WO-WY
 
|50t
 
|Gladiator
 
|0
 
|5
 
|1
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Yen-Lo-Wang.png|125px|border|center]]
 
 
 
'''[[Yen-Lo-Wang|YEN-LO-WANG]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Centurion Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|CN9-YLW2
 
|50t
 
|Gladiator
 
|2
 
|4
 
|0
 
|1
 
|0
 
|XL
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|38t
 
|5
 
|7
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Heavy Hero Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="1"|
 
[[File:Acid Trip.png|125px|border|center]]
 
 
 
'''[[Acid_Trip|ACID TRIP]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|AV1-AT
 
|70t
 
|Gladiator
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Akulakhan.png|125px|border|center]]
 
 
 
'''[[Akulakhan|AKULAKHAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dagoth Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|DGH-AK
 
|65t
 
|Wrath of the Sixth House
 
|0
 
|5
 
|4
 
|4
 
|0
 
|cXL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|40.5t
 
|59.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Bandit.png|125px|border|center]]
 
 
 
'''[[Bandit|BANDIT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|MDD-BA
 
|60t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Blockhead.png|125px|border|center]]
 
 
 
'''[[Blockhead|BLOCKHEAD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bellerophon Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|BEL-BH
 
|60t
 
|Gladiator
 
|0
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Boomstick.png|125px|border|center]]
 
 
 
'''[[Boomstick|BOOMSTICK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Helepolis Stabilized Weapons
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|HEP-BM
 
|75t
 
|"Artillery"
 
|2
 
|3
 
|3
 
|1
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Ferro
 
|None
 
|35t
 
|49.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Bounty Hunter II.png|125px|border|center]]
 
 
 
'''[[Bounty_Hunter_II|BOUNTY HUNTER II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MAD-BH2
 
|75t
 
|Gladiator
 
|3
 
|7
 
|0
 
|0
 
|0
 
|XL
 
|225
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|56.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Butterbee.png|125px|border|center]]
 
 
 
'''[[Butterbee|BUTTERBEE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Catapult Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|CPLT-BB
 
|65t
 
|Gladiator
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|40t
 
|56.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Cataphract.png|125px|border|center]]
 
 
 
'''[[Cataphract|CATAPHRACT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cataphract Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|CTF-FR
 
|70t
 
|Brawler & Close Assault
 
|1
 
|4
 
|1
 
|4
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|41.5t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Chironex.png|125px|border|center]]
 
 
 
'''[[Chironex|CHIRONEX]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|RFL-IIC-CH
 
|65t
 
|Gladiator
 
|2
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|195
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|48.5t
 
|58.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Cobra Cat.png|125px|border|center]]
 
 
 
'''[[Cobra_Cat|COBRA CAT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|NCT-CC
 
|70t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Corsair.png|125px|border|center]]
 
 
 
'''[[Corsair|CORSAIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Corsair Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|COR-TB
 
|75t
 
|Scrapped-Together Frankenmech
 
|6
 
|3
 
|0
 
|0
 
|0
 
|XL
 
|225
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|56.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Dante.png|125px|border|center]]
 
 
 
'''[[Dante|DANTE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostroc Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
|OSR-DN
 
|60t
 
|Gladiator
 
|0
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|36.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Esprit De Corps.png|125px|border|center]]
 
 
 
'''[[Esprit_De_Corps|ESPRIT DE CORPS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|EBJ-EC
 
|65t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Firebrand.png|125px|border|center]]
 
 
 
'''[[Firebrand|FIREBRAND]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' JagerMech Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit ignores +3 evasion on aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|JM6-FB
 
|65t
 
|Gladiator
 
|2
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|56.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Flame.png|125px|border|center]]
 
 
 
'''[[Flame|FLAME]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dragon Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DRG-FLAME
 
|60t
 
|Gladiator
 
|1
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hangover.png|125px|border|center]]
 
 
 
'''[[Hangover|HANGOVER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thanatos Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|TNS-HA
 
|75t
 
|Gladiator
 
|0
 
|8
 
|5
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37.5t
 
|66t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ilya Muromets.png|125px|border|center]]
 
 
 
'''[[Ilya_Muromets|ILYA MUROMETS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cataphract Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|CTF-IM
 
|70t
 
|Custom Refit
 
|3
 
|2
 
|0
 
|1
 
|0
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|35t
 
|46t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Incineration.png|125px|border|center]]
 
 
 
'''[[Incineration|INCINERATION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Flashman Rugged
 
 
 
75 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|FLS-IN
 
|75t
 
|Gladiator
 
|0
 
|0
 
|0
 
|35
 
|0
 
|XL
 
|375
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|34t
 
|62.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Invictus.png|125px|border|center]]
 
 
 
'''[[Invictus|INVICTUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Champion Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CHP-INV
 
|60t
 
|Gladiator
 
|0
 
|2
 
|7
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|38.5t
 
|52t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ion Raptor.png|125px|border|center]]
 
 
 
'''[[Ion_Raptor|ION RAPTOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ion Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|ION-1R
 
|70t
 
|Gladiator
 
|0
 
|6
 
|4
 
|2
 
|0
 
|cXL
 
|280
 
|LDHS
 
|Clan Endo
 
|Standard
 
|None
 
|52.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:IV-Four.png|125px|border|center]]
 
 
 
'''[[IV-Four|IV-FOUR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quickdraw Improved Communications
 
 
 
Takes the upper sensor slot., +3 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|QKD-IV4
 
|60t
 
|Gladiator
 
|2
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|42t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Jade Kite.png|125px|border|center]]
 
 
 
'''[[Jade_Kite|JADE KITE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|NTG-JK
 
|75t
 
|Gladiator
 
|0
 
|0
 
|1
 
|0
 
|10
 
|cXL
 
|300
 
|LDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Manul.png|125px|border|center]]
 
 
 
'''[[Manul|MANUL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|SNS-ML
 
|70t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|40.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Marauder.png|125px|border|center]]
 
 
 
'''[[Marauder|MARAUDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MAD-3TL
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|5
 
|2
 
|0
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|50t
 
|68t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Mjolnir.png|125px|border|center]]
 
 
 
'''[[Mjolnir|MJOLNIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Grasshopper Rugged
 
 
 
70 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|GHR-MJ
 
|70t
 
|Gladiator
 
|1
 
|7
 
|0
 
|3
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|51.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Partisan.png|125px|border|center]]
 
 
 
'''[[Partisan|PARTISAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Black Knight Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BL-P-KNT
 
|75t
 
|Gladiator
 
|1
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44t
 
|68t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Powerhouse.png|125px|border|center]]
 
 
 
'''[[Powerhouse|POWERHOUSE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Roughneck Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|RGH-PH
 
|65t
 
|Gladiator
 
|3
 
|2
 
|3
 
|2
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|47.5t
 
|57.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Pride.png|125px|border|center]]
 
 
 
'''[[Pride|PRIDE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|SMN-PD
 
|70t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Protector.png|125px|border|center]]
 
 
 
'''[[Protector|PROTECTOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Orion Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' SLDF SpecOps Suite
 
 
 
+10% increased Sensor Range, +10% increased Sight Range, +1 increased Resolve gain for all Lance Members, +1 Initiative, +1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the lower life support slot., Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|ON1-P
 
|75t
 
|Gladiator
 
|1
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40.5t
 
|62.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Red Reaper.png|125px|border|center]]
 
 
 
'''[[Red_Reaper|RED REAPER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Black Knight Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BL-X-KNT
 
|75t
 
|Gladiator
 
|0
 
|8
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|37t
 
|51.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Redline.png|125px|border|center]]
 
 
 
'''[[Redline|REDLINE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|LBK-RL
 
|65t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Sköll.png|125px|border|center]]
 
 
 
'''[[Sköll|SKÖLL]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|ON1-IIC-SK
 
|75t
 
|Gladiator
 
|2
 
|5
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Sledge.png|125px|border|center]]
 
 
 
'''[[Sledge|SLEDGE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Penetrator Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PTR-SL
 
|75t
 
|Gladiator
 
|0
 
|8
 
|0
 
|3
 
|0
 
|LFE
 
|200
 
|DHS
 
|Standard
 
|Heavy
 
|None
 
|56t
 
|64.5t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Sol Invictus.png|125px|border|center]]
 
 
 
'''[[Sol_Invictus|SOL INVICTUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Penetrator Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PTR-SI
 
|75t
 
|Gladiator
 
|0
 
|8
 
|4
 
|1
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Stormcloud.png|125px|border|center]]
 
 
 
'''[[Stormcloud|STORMCLOUD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crusader Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|CRD-SC
 
|65t
 
|Gladiator...?
 
|0
 
|2
 
|6
 
|3
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:The Prick.png|125px|border|center]]
 
 
 
'''[[The_Prick|THE PRICK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bombardier Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|BMB-PRK
 
|65t
 
|That Jackass's Mech
 
|0
 
|0
 
|6
 
|3
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|40.5t
 
|58.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Tiburon.png|125px|border|center]]
 
 
 
'''[[Tiburon|TIBURON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|LUPUS-TB
 
|60t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|8
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|31t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Timber Wolf.png|125px|border|center]]
 
 
 
'''[[Timber_Wolf|TIMBER WOLF]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|TW-RV
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Top Dog.png|125px|border|center]]
 
 
 
'''[[Top_Dog|TOP DOG]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TDR-TD
 
|65t
 
|Gladiator
 
|0
 
|10
 
|0
 
|0
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|35t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Twin.png|125px|border|center]]
 
 
 
'''[[Twin|TWIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shootist Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|ST-TW
 
|70t
 
|Gladiator
 
|2
 
|5
 
|0
 
|1
 
|0
 
|cXL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Valkyrie II.png|125px|border|center]]
 
 
 
'''[[Valkyrie_II|VALKYRIE II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Valkyrie II Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|VLK-II-SH
 
|60t
 
|Heavy Striker
 
|0
 
|9
 
|0
 
|3
 
|0
 
|cXL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35.5t
 
|48t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Virago.png|125px|border|center]]
 
 
 
'''[[Virago|VIRAGO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|HBR-VI
 
|65t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Void.png|125px|border|center]]
 
 
 
'''[[Void|VOID]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|HLF-VO
 
|60t
 
|Gladiator
 
|2
 
|3
 
|1
 
|2
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Warrant.png|125px|border|center]]
 
 
 
'''[[Warrant|WARRANT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|TW-WAR
 
|75t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Assault Hero Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="1"|
 
[[File:Alpha.png|125px|border|center]]
 
 
 
'''[[Alpha|ALPHA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MAD-AL
 
|100t
 
|Gladiator
 
|4
 
|3
 
|3
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Boiler.png|125px|border|center]]
 
 
 
'''[[Boiler|BOILER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|SNV-BR
 
|90t
 
|Gladiator
 
|2
 
|5
 
|3
 
|0
 
|0
 
|STD
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|65t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Cherbi.png|125px|border|center]]
 
 
 
'''[[Cherbi|CHERBI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|EXE-CH
 
|95t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Deathstrike.png|125px|border|center]]
 
 
 
'''[[Deathstrike|DEATHSTRIKE]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MCII-DS
 
|90t
 
|Gladiator
 
|2
 
|6
 
|2
 
|0
 
|0
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|58t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Dillinger.png|125px|border|center]]
 
 
 
'''[[Dillinger|DILLINGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thug Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|THG-DIL
 
|80t
 
|Gladiator
 
|2
 
|4
 
|4
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Direct Deposit.png|125px|border|center]]
 
 
 
'''[[Direct_Deposit|DIRECT DEPOSIT]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|BNE-D
 
|100t
 
|Gladiator
 
|0
 
|0
 
|11
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|56.5t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Dragon Slayer.png|125px|border|center]]
 
 
 
'''[[Dragon_Slayer|DRAGON SLAYER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Victor Rugged
 
 
 
80 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|VTR-DS
 
|80t
 
|Gladiator
 
|3
 
|4
 
|2
 
|1
 
|0
 
|XL
 
|330
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Fizban.png|125px|border|center]]
 
 
 
'''[[Fizban|FIZBAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Sorcerer Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|SRC-FZ
 
|95t
 
|Gladiator
 
|2
 
|6
 
|0
 
|4
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Clan Ferro
 
|None
 
|55.5t
 
|77.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Gesen.png|125px|border|center]]
 
 
 
'''[[Gesen|GESEN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Goliath Torso Turret
 
 
 
This piece of equipment gives the carrying mech perfect 360 degree firing arcs., 4 Accuracy with ranged weapons in this location
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|GOL-GS
 
|80t
 
|Quad Gladiator
 
|2
 
|4
 
|0
 
|4
 
|0
 
|cXL
 
|240
 
|DHS
 
|Standard
 
|Hardened
 
|None
 
|60t
 
|69t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Heavy Metal.png|125px|border|center]]
 
 
 
'''[[Heavy_Metal|HEAVY METAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Reinforced Legs
 
 
 
DFAs do 60% more damage., 6 Accuracy with Death from Above, 100% Less Death from Above Self Stability Damage taken, 100% Less Death from Above Self Damage taken
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|HGN-HM
 
|90t
 
|Rock'n'Roll
 
|2
 
|3
 
|2
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|56t
 
|68t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hellslinger.png|125px|border|center]]
 
 
 
'''[[Hellslinger|HELLSLINGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Battlemaster Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BLR-1GHE
 
|85t
 
|Gladiator
 
|0
 
|6
 
|3
 
|2
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Johanne.png|125px|border|center]]
 
 
 
'''[[Johanne|JOHANNE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HA1-JO
 
|95t
 
|Gladiator
 
|0
 
|0
 
|0
 
|1
 
|9
 
|STD
 
|285
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Kaiju.png|125px|border|center]]
 
 
 
'''[[Kaiju|KAIJU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' King Crab Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|KGC-KJ
 
|100t
 
|Gladiator
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Keats.png|125px|border|center]]
 
 
 
'''[[Keats|KEATS]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HYP-K
 
|125t
 
|Gladiator
 
|5
 
|8
 
|0
 
|1
 
|0
 
|cXXL
 
|375
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|87.5t
 
|87.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Keeper.png|125px|border|center]]
 
 
 
'''[[Keeper|KEEPER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HGN-IIC-KP
 
|90t
 
|Gladiator
 
|4
 
|1
 
|4
 
|0
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|72t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Kin Wolf.png|125px|border|center]]
 
 
 
'''[[Kin_Wolf|KIN WOLF]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|GAR-KW
 
|80t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:King Crab.png|125px|border|center]]
 
 
 
'''[[King_Crab|KING CRAB]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' King Crab Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|KGC-BD
 
|100t
 
|Juggernaut & Ranged Assault
 
|4
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|73.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Knockout.png|125px|border|center]]
 
 
 
'''[[Knockout|KNOCKOUT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mauler Stabilized Weapon
 
 
 
-4 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|MAL-KO
 
|90t
 
|Gladiator
 
|2
 
|4
 
|4
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Maul.png|125px|border|center]]
 
 
 
'''[[Maul|MAUL]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|WHM-IIC-ML
 
|80t
 
|Gladiator
 
|2
 
|5
 
|2
 
|4
 
|0
 
|STD
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Merciless.png|125px|border|center]]
 
 
 
'''[[Merciless|MERCILESS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Emperor Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|EMP-MC
 
|90t
 
|Gladiator
 
|2
 
|7
 
|0
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Clan Ferro
 
|None
 
|68.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Misery.png|125px|border|center]]
 
 
 
'''[[Misery|MISERY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stalker Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|STK-M
 
|85t
 
|Gladiator
 
|1
 
|5
 
|2
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|61.5t
 
|77.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Nanuq.png|125px|border|center]]
 
 
 
'''[[Nanuq|NANUQ]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|WHK-NQ
 
|85t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Number Seven.png|125px|border|center]]
 
 
 
'''[[Number_Seven|NUMBER SEVEN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Charger Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|CGR-N7
 
|80t
 
|Lucky Charm
 
|0
 
|8
 
|0
 
|1
 
|0
 
|STD
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Olympus.png|125px|border|center]]
 
 
 
'''[[Olympus|OLYMPUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Zeus Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|ZEU-X-OL
 
|80t
 
|Gladiator
 
|2
 
|3
 
|3
 
|1
 
|0
 
|XXL
 
|400
 
|LDHS
 
|Composite
 
|Reactive
 
|None
 
|51.5t
 
|73t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Pretty Baby.png|125px|border|center]]
 
 
 
'''[[Pretty_Baby|PRETTY BABY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Awesome Battlefists
 
 
 
Punches do +16% more stability damage., Punches do +16% more damage., Punch attacks have +4 accuracy., +1 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AWS-PB
 
|80t
 
|Gladiator
 
|0
 
|5
 
|3
 
|2
 
|0
 
|XL
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|48.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Rancor.png|125px|border|center]]
 
 
 
'''[[Rancor|RANCOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|BAS-RA
 
|90t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|58t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ravager.png|125px|border|center]]
 
 
 
'''[[Ravager|RAVAGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Corsair Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|COR-RA
 
|95t
 
|Pirate Gladiator...?
 
|3
 
|7
 
|0
 
|0
 
|0
 
|XL
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|70t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Scorch.png|125px|border|center]]
 
 
 
'''[[Scorch|SCORCH]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|MAD-IIC-SC
 
|85t
 
|Gladiator
 
|2
 
|2
 
|4
 
|2
 
|0
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|57t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Shugo.png|125px|border|center]]
 
 
 
'''[[Shugo|SHUGO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hatamoto Helmet
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HTM-SG
 
|80t
 
|Gladiator
 
|4
 
|0
 
|4
 
|1
 
|0
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|58.5t
 
|73t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Siren.png|125px|border|center]]
 
 
 
'''[[Siren|SIREN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Banshee Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BNC-SR
 
|95t
 
|Gladiator
 
|2
 
|7
 
|1
 
|2
 
|0
 
|XL
 
|380
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|57.5t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Skokomish.png|125px|border|center]]
 
 
 
'''[[Skokomish|SKOKOMISH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Skokomish Agility
 
 
 
+2 Evasion Pips gained from movement, +20% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|ZEU-SK
 
|80t
 
|Legendary Flanker?
 
|1
 
|2
 
|4
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|73t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Spirit Bear.png|125px|border|center]]
 
 
 
'''[[Spirit_Bear|SPIRIT BEAR]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|KDK-SB
 
|100t
 
|Gladiator
 
|2
 
|4
 
|4
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|88t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:SplatterHawk.png|125px|border|center]]
 
 
 
'''[[SplatterHawk|SPLATTERHAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunder Hawk Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|TDK-SPH
 
|100t
 
|Gladiator
 
|4
 
|4
 
|3
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:The Boar's Head.png|125px|border|center]]
 
 
 
'''[[The_Boar's_Head|THE BOAR'S HEAD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Atlas Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AS7-BH
 
|100t
 
|Gladiator
 
|2
 
|8
 
|2
 
|0
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ultraviolet.png|125px|border|center]]
 
 
 
'''[[Ultraviolet|ULTRAVIOLET]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|DW-UV
 
|100t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|13
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Wolf Phoenix.png|125px|border|center]]
 
 
 
'''[[Wolf_Phoenix|WOLF PHOENIX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Nightstar Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
 
 
Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.
 
 
 
 
 
|NSR-WP
 
|95t
 
|Gladiator
 
|0
 
|4
 
|5
 
|1
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Wrath.png|125px|border|center]]
 
 
 
'''[[Wrath|WRATH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Fafnir Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|FNR-WR
 
|100t
 
|Gladiator
 
|2
 
|5
 
|5
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|66.5t
 
|90.5t
 
|3
 
|5
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
==Other Mechs==
 
<div class="mw-collapsible">
 
===Quad Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="3"|
 
[[File:Barghest.png|125px|border|center]]
 
 
 
'''[[Barghest|BARGHEST]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Barghest Torso Turret
 
 
 
This piece of equipment gives the carrying mech perfect 360 degree firing arcs., 4 Accuracy with ranged weapons in this location
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|BGS-1T
 
|70t
 
|Heavy Assault
 
|3
 
|3
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|BGS-2T
 
|70t
 
|Heavy Assault
 
|3
 
|3
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|BGS-3T
 
|70t
 
|Heavy Assault
 
|3
 
|3
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Goliath.png|125px|border|center]]
 
 
 
'''[[Goliath|GOLIATH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Goliath Torso Turret
 
 
 
This piece of equipment gives the carrying mech perfect 360 degree firing arcs., 4 Accuracy with ranged weapons in this location
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|GOL-1H
 
|80t
 
|Quad Assault
 
|0
 
|2
 
|4
 
|5
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|GOL-2H
 
|80t
 
|Rocket Quad
 
|0
 
|2
 
|8
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|GOL-3M
 
|80t
 
|Quad Assault
 
|2
 
|0
 
|4
 
|3
 
|0
 
|XL
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|GOL-3M2
 
|80t
 
|Quad Assault
 
|2
 
|0
 
|4
 
|3
 
|0
 
|XL
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|GOL-4S
 
|80t
 
|Quad Assault
 
|2
 
|3
 
|2
 
|2
 
|0
 
|LFE
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|48t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|GOL-5D
 
|80t
 
|Quad Assault
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Great Turtle.png|125px|border|center]]
 
 
 
'''[[Great_Turtle|GREAT TURTLE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Compact Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., Weighs +40% of 1/10 Chassis Tonnage, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
 
 
 
Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times
 
 
 
 
 
|GTR-1
 
|100t
 
|Indestructible Tank
 
|2
 
|6
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|61t
 
|85t
 
|3
 
|4
 
|0
 
|-
 
|GTR-2
 
|100t
 
|Indestructible Tank
 
|0
 
|10
 
|0
 
|2
 
|0
 
|CFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|47.5t
 
|81t
 
|4
 
|7
 
|0
 
|-
 
|GTR-3
 
|100t
 
|Experimental Tank
 
|3
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|56t
 
|80t
 
|3
 
|5
 
|0
 
|-
 
|GTR-4
 
|100t
 
|Indestructible Tank
 
|0
 
|6
 
|4
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|63t
 
|85t
 
|4
 
|6
 
|0
 
|-
 
|GTR-5
 
|100t
 
|Indestructible Tank
 
|4
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|61t
 
|85t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Santa's Sled.png|125px|border|center]]
 
 
 
'''[[Santa's_Sled|SANTA'S SLED]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Goliath Torso Turret
 
 
 
This piece of equipment gives the carrying mech perfect 360 degree firing arcs., 4 Accuracy with ranged weapons in this location
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|GOL-SS
 
|80t
 
|Seasons Beatings
 
|0
 
|6
 
|0
 
|6
 
|0
 
|STD
 
|320
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Scorpion.png|125px|border|center]]
 
 
 
'''[[Scorpion|SCORPION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|SCP-12C
 
|55t
 
|Quad Flanker
 
|0
 
|3
 
|1
 
|2
 
|0
 
|XL
 
|330
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|7
 
|11
 
|0
 
|-
 
|SCP-12M
 
|55t
 
|Quad Flanker
 
|0
 
|2
 
|3
 
|1
 
|0
 
|LFE
 
|330
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26.5t
 
|49t
 
|7
 
|11
 
|0
 
|-
 
|SCP-12S
 
|55t
 
|Quad Flanker
 
|1
 
|1
 
|3
 
|0
 
|0
 
|LFE
 
|330
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26.5t
 
|49t
 
|7
 
|11
 
|0
 
|-
 
|SCP-12W
 
|55t
 
|Quad Flanker
 
|0
 
|3
 
|1
 
|2
 
|0
 
|XL
 
|330
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|7
 
|11
 
|0
 
|-
 
|SCP-1N
 
|55t
 
|Quad Flanker
 
|0
 
|2
 
|3
 
|0
 
|0
 
|STD
 
|330
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18t
 
|46.5t
 
|7
 
|11
 
|0
 
|-
 
|SCP-1O
 
|55t
 
|Quad Flanker
 
|0
 
|2
 
|3
 
|0
 
|0
 
|STD
 
|330
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|18t
 
|46.5t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Sirocco.png|125px|border|center]]
 
 
 
'''[[Sirocco|SIROCCO]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|SRC-3C
 
|95t
 
|Quad Assault
 
|2
 
|7
 
|0
 
|2
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|SRC-3X
 
|95t
 
|Quad Assault
 
|2
 
|6
 
|2
 
|2
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|63t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|SRC-4X
 
|95t
 
|Quad Assault
 
|1
 
|5
 
|2
 
|1
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|33t
 
|52.5t
 
|3
 
|5
 
|0
 
|-
 
|SRC-5C
 
|95t
 
|Quad Assault
 
|2
 
|5
 
|2
 
|4
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Tarantula.png|125px|border|center]]
 
 
 
'''[[Tarantula|TARANTULA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|ZPH-1A
 
|25t
 
|Quad Scout
 
|0
 
|2
 
|1
 
|2
 
|0
 
|XL
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|13t
 
|19.5t
 
|10
 
|15
 
|0
 
|-
 
|ZPH-1G
 
|25t
 
|Quad Scout
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo-Composite
 
|Standard
 
|None
 
|13.5t
 
|20t
 
|10
 
|15
 
|0
 
|-
 
|ZPH-2A
 
|25t
 
|Quad Scout
 
|0
 
|2
 
|1
 
|2
 
|0
 
|XL
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|13t
 
|19.5t
 
|10
 
|15
 
|0
 
|-
 
|ZPH-3A
 
|25t
 
|Quad Scout
 
|0
 
|4
 
|1
 
|1
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|ZPH-4A
 
|25t
 
|Quad Scout
 
|0
 
|4
 
|1
 
|0
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Community Content Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="1"|
 
[[File:Alpha SH.png|125px|border|center]]
 
 
 
'''[[Alpha_SH|ALPHA SH]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MAD-AL-SH
 
|150t
 
|Superheavy Prototype
 
|1
 
|10
 
|0
 
|5
 
|0
 
|XL
 
|375
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|103.5t
 
|132t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Atlas.png|125px|border|center]]
 
 
 
'''[[Atlas|ATLAS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Atlas Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Atlas Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AS7-RG
 
|100t
 
|Juggernaut & Assault
 
|1
 
|2
 
|6
 
|3
 
|0
 
|cXXL
 
|400
 
|cDHS
 
|Standard
 
|Heavy
 
|None
 
|60.5t
 
|87t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Atlas II.png|125px|border|center]]
 
 
 
'''[[Atlas_II|ATLAS II]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AS7-D-MA
 
|100t
 
|Juggernaut
 
|4
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|70.5t
 
|83t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Atlas-N2K Proto.png|125px|border|center]]
 
 
 
'''[[Atlas-N2K_Proto|ATLAS-N2K PROTO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Atlas Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|Atlas-N2K-Proto
 
|100t
 
|Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Banshee.png|125px|border|center]]
 
 
 
'''[[Banshee|BANSHEE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Banshee Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BNC-SB
 
|95t
 
|Heavy Brawler & Sniper
 
|1
 
|9
 
|1
 
|7
 
|0
 
|XL
 
|400
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|46t
 
|82.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Bard.png|125px|border|center]]
 
 
 
'''[[Bard|BARD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bushwacker Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|BSW-PF1
 
|55t
 
|Battlefield Control
 
|6
 
|0
 
|2
 
|1
 
|0
 
|XL
 
|275
 
|SHS
 
|Standard
 
|Stealth
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Barghest.png|125px|border|center]]
 
 
 
'''[[Barghest|BARGHEST]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Barghest Torso Turret
 
 
 
This piece of equipment gives the carrying mech perfect 360 degree firing arcs., 4 Accuracy with ranged weapons in this location
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|BGS-1ZP
 
|70t
 
|Heavy Assault
 
|0
 
|3
 
|3
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="5"|
 
[[File:BattleHammer.png|125px|border|center]]
 
 
 
'''[[BattleHammer|BATTLEHAMMER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|BHA-1A
 
|85t
 
|Heavy Brawler & Sniper
 
|2
 
|5
 
|2
 
|6
 
|0
 
|cXL
 
|340
 
|DHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|47.5t
 
|65.5t
 
|4
 
|7
 
|0
 
|-
 
|BHA-2D
 
|85t
 
|Brawler & Sniper
 
|2
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BHA-2G
 
|85t
 
|Heavy Brawler & Sniper
 
|2
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|340
 
|DHS
 
|Endo-Composite
 
|Ferro
 
|None
 
|55t
 
|75.5t
 
|4
 
|7
 
|0
 
|-
 
|BHA-3D ERA
 
|85t
 
|Brawler & Sniper
 
|2
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|340
 
|DHS
 
|Standard
 
|Reactive
 
|None
 
|57.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BHA-3D LR
 
|85t
 
|Brawler & Sniper
 
|2
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|340
 
|DHS
 
|Standard
 
|Reflective
 
|None
 
|57.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:BattleMaster.png|125px|border|center]]
 
 
 
'''[[BattleMaster|BATTLEMASTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Battlemaster Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BLR-GSD
 
|85t
 
|Invisible Assault
 
|0
 
|5
 
|0
 
|4
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|35t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Behemoth II.png|125px|border|center]]
 
 
 
'''[[Behemoth_II|BEHEMOTH II]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BM-2
 
|100t
 
|Experimental Weapons Platform
 
|4
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|65t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Black Knight Royal.png|125px|border|center]]
 
 
 
'''[[Black_Knight_Royal|BLACK KNIGHT ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Black Knight Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BL-6B-LJP
 
|75t
 
|Rotary Weapon Testbed
 
|0
 
|10
 
|0
 
|5
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Black Marauder.png|125px|border|center]]
 
 
 
'''[[Black_Marauder|BLACK MARAUDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MAD-BM
 
|75t
 
|Legendary Monster
 
|3
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Blackjack.png|125px|border|center]]
 
 
 
'''[[Blackjack|BLACKJACK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Blackjack Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BJ-1M
 
|50t
 
|Pirate Custom
 
|8
 
|0
 
|2
 
|2
 
|0
 
|XL
 
|170
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38.5t
 
|44.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Blood Asp.png|125px|border|center]]
 
 
 
'''[[Blood_Asp|BLOOD ASP]]'''
 
 
 
|BAS-MA
 
|100t
 
|Experimental Assault
 
|0
 
|4
 
|4
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Standard
 
|Clan Hardened
 
|None
 
|54.5t
 
|65t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Bombard.png|125px|border|center]]
 
 
 
'''[[Bombard|BOMBARD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bombard Stabilized Weapons
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|BMB-SB
 
|50t
 
|Arena Fighter
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Brigand.png|125px|border|center]]
 
 
 
'''[[Brigand|BRIGAND]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Brigand Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|LDT-WTF
 
|25t
 
|Pirate Testbed
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|100
 
|pDHS
 
|Composite
 
|Standard
 
|None
 
|16.5t
 
|20.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Catapult.png|125px|border|center]]
 
 
 
'''[[Catapult|CATAPULT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Catapult Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|CPLT-C4CIR
 
|65t
 
|Heavy Fire Support
 
|0
 
|2
 
|4
 
|3
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C4CR
 
|65t
 
|Heavy Fire Support
 
|0
 
|2
 
|4
 
|3
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Celestial Champion.png|125px|border|center]]
 
 
 
'''[[Celestial_Champion|CELESTIAL CHAMPION]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|CEL-OH
 
|30t
 
|Next Generation Scout
 
|0
 
|3
 
|2
 
|1
 
|0
 
|3GE
 
|210
 
|3GHS
 
|3G Endo
 
|3G Ferro
 
|None
 
|14.5t
 
|14.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Chameleon.png|125px|border|center]]
 
 
 
'''[[Chameleon|CHAMELEON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Chameleon Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|CLN-7D
 
|50t
 
|Heavy Scout & Trainer
 
|0
 
|2
 
|0
 
|7
 
|0
 
|XXL
 
|300
 
|pDHS
 
|Standard
 
|Stealth
 
|None
 
|31.5t
 
|42t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Cicada.png|125px|border|center]]
 
 
 
'''[[Cicada|CICADA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cicada Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CDA-TF
 
|40t
 
|Scout & Harasser
 
|0
 
|4
 
|0
 
|4
 
|0
 
|XXL
 
|300
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|25.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Corsair.png|125px|border|center]]
 
 
 
'''[[Corsair|CORSAIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Corsair Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|COR-7A2
 
|95t
 
|Heavy Frankenmech
 
|2
 
|3
 
|0
 
|4
 
|0
 
|JRXL
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|70t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-MKD
 
|75t
 
|Scrapped-Together Frankenmech
 
|6
 
|3
 
|0
 
|0
 
|0
 
|cXXL
 
|250
 
|cDHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|57t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Crosscut IIC.png|125px|border|center]]
 
 
 
'''[[Crosscut_IIC|CROSSCUT IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|ED-IIC
 
|30t
 
|Tricked Out IndustrialMech
 
|0
 
|2
 
|0
 
|5
 
|0
 
|cXXL
 
|300
 
|SHS
 
|Standard
 
|Clan Standard
 
|None
 
|8.5t
 
|19t
 
|11
 
|17
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Dervish IIC.png|125px|border|center]]
 
 
 
'''[[Dervish_IIC|DERVISH IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DV-IIC
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|29.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Dragon Fire.png|125px|border|center]]
 
 
 
'''[[Dragon_Fire|DRAGON FIRE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dragon Fire Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|DGR-MKD
 
|75t
 
|Sniper & Ranged Assault
 
|4
 
|5
 
|0
 
|1
 
|0
 
|emod_engineslots_light_center_unique TYPE NOT FOUND
 
|300
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|50.5t
 
|50.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ebon Legatus.png|125px|border|center]]
 
 
 
'''[[Ebon_Legatus|EBON LEGATUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Black Knight Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BL-EB-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|9
 
|0
 
|5
 
|0
 
|cXXL
 
|395
 
|cDHS
 
|Endo
 
|Ferro Lamellor
 
|None
 
|40.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Enfield.png|125px|border|center]]
 
 
 
'''[[Enfield|ENFIELD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Enfield Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|END-6Z
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|36t
 
|45.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Enforcer II.png|125px|border|center]]
 
 
 
'''[[Enforcer_II|ENFORCER II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Enforcer Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|ENF-SB
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|1
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|34.5t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Executioner II.png|125px|border|center]]
 
 
 
'''[[Executioner_II|EXECUTIONER II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' XL Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs -30% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|EXE-II-PRIME
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|14
 
|cXL
 
|380
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|47t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Fafnir.png|125px|border|center]]
 
 
 
'''[[Fafnir|FAFNIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Fafnir Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|FNR-5R
 
|100t
 
|Incredible Direct-Fire Support
 
|4
 
|3
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|FNR-6X
 
|100t
 
|Incredible Direct-Fire Support
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Composite
 
|Standard
 
|None
 
|75.5t
 
|90t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Firestarter.png|125px|border|center]]
 
 
 
'''[[Firestarter|FIRESTARTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firestarter Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|FS9-1M
 
|35t
 
|Scout & Disabler
 
|2
 
|2
 
|0
 
|6
 
|0
 
|cXL
 
|180
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|23t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|FS9-SB
 
|35t
 
|Scout & Disabler
 
|2
 
|2
 
|0
 
|6
 
|0
 
|XL
 
|200
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|22t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Grand Dragon.png|125px|border|center]]
 
 
 
'''[[Grand_Dragon|GRAND DRAGON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Grand Dragon Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DRG-FR
 
|60t
 
|Skirmisher & Brawler
 
|1
 
|4
 
|2
 
|5
 
|0
 
|XXL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Grasshopper.png|125px|border|center]]
 
 
 
'''[[Grasshopper|GRASSHOPPER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Grasshopper Rugged
 
 
 
70 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|GHR-10K
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|4
 
|4
 
|4
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|35t
 
|55t
 
|5
 
|7
 
|0
 
|-
 
|GHR-1M
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|2
 
|5
 
|1
 
|12
 
|0
 
|XXL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Great Turtle.png|125px|border|center]]
 
 
 
'''[[Great_Turtle|GREAT TURTLE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Compact Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., Weighs +40% of 1/10 Chassis Tonnage, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
 
 
 
Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times
 
 
 
 
 
|GTR-C
 
|100t
 
|Indestructible Tank
 
|0
 
|6
 
|4
 
|2
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Hardened
 
|None
 
|70.5t
 
|85t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hermes II.png|125px|border|center]]
 
 
 
'''[[Hermes_II|HERMES II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hermes II Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|HER-MKD
 
|40t
 
|Heavy Scout
 
|3
 
|3
 
|0
 
|1
 
|0
 
|cXL
 
|240
 
|DHS
 
|Endo
 
|Clan Ferro
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Highlander.png|125px|border|center]]
 
 
 
'''[[Highlander|HIGHLANDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Reinforced Legs
 
 
 
DFAs do 60% more damage., 6 Accuracy with Death from Above, 100% Less Death from Above Self Stability Damage taken, 100% Less Death from Above Self Damage taken
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|HGN-IB
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|2
 
|5
 
|2
 
|3
 
|0
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|65.5t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Highlander IIC.png|125px|border|center]]
 
 
 
'''[[Highlander_IIC|HIGHLANDER IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HGN-IIC-MKD
 
|90t
 
|Second-Line Assault
 
|0
 
|2
 
|6
 
|0
 
|0
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|66t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hollander.png|125px|border|center]]
 
 
 
'''[[Hollander|HOLLANDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hollander Stabilized Weapon
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BZK-F4
 
|35t
 
|Escort
 
|1
 
|3
 
|0
 
|4
 
|0
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|20t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hunchback.png|125px|border|center]]
 
 
 
'''[[Hunchback|HUNCHBACK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hunchback Battlefists
 
 
 
Punches do 16% more stability damage., Punches do 16% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|HBK-DIE
 
|50t
 
|Suicide Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|DHS
 
|Composite
 
|Heavy Ferro
 
|None
 
|35.5t
 
|46t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hyperion.png|125px|border|center]]
 
 
 
'''[[Hyperion|HYPERION]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HYP-GB
 
|125t
 
|Experimental Juggernaut
 
|8
 
|5
 
|0
 
|1
 
|0
 
|cXXL
 
|375
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|91.5t
 
|92.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Icarus II.png|125px|border|center]]
 
 
 
'''[[Icarus_II|ICARUS II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Icarus II Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|ICR-2R
 
|40t
 
|Age of War Striker
 
|2
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|200
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|33t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:JagerMech.png|125px|border|center]]
 
 
 
'''[[JagerMech|JAGERMECH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' JagerMech Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit ignores +3 evasion on aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|JM6-SB
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|45.5t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:King Crab.png|125px|border|center]]
 
 
 
'''[[King_Crab|KING CRAB]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' King Crab Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|KGC-005b5b
 
|100t
 
|Snibing and Snabbing
 
|2
 
|4
 
|4
 
|6
 
|0
 
|XL
 
|400
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|43.5t
 
|73t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Kodiak.png|125px|border|center]]
 
 
 
'''[[Kodiak|KODIAK]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|KDK-BN
 
|100t
 
|Assault Cavalry
 
|2
 
|1
 
|6
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|58.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Lao Hu.png|125px|border|center]]
 
 
 
'''[[Lao_Hu|LAO HU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lao Hu MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|LHU-SB
 
|75t
 
|Flexible Cavalry Support
 
|0
 
|4
 
|5
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Linesman.png|125px|border|center]]
 
 
 
'''[[Linesman|LINESMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Linesman Stabilized Weapon
 
 
 
-4 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|LMN-SB
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|2
 
|4
 
|0
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|56.5t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Lion of Nemea.png|125px|border|center]]
 
 
 
'''[[Lion_of_Nemea|LION OF NEMEA]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MCII-85
 
|85t
 
|Fast Assault
 
|0
 
|8
 
|4
 
|0
 
|0
 
|cXL
 
|340
 
|pDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|59.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Locust.png|125px|border|center]]
 
 
 
'''[[Locust|LOCUST]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Locust Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
|LCT-0D
 
|15t
 
|Ultralight Striker
 
|0
 
|1
 
|0
 
|6
 
|0
 
|XL
 
|130
 
|SHS
 
|Endo
 
|Heavy Ferro
 
|None
 
|6.5t
 
|11t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Lynx.png|125px|border|center]]
 
 
 
'''[[Lynx|LYNX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lynx MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|LNX-SB
 
|55t
 
|Raider & Striker
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Mackie.png|125px|border|center]]
 
 
 
'''[[Mackie|MACKIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mackie Improved Communications
 
 
 
Takes the upper sensor slot., +4 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|MSK-MKD
 
|100t
 
|The First Battlemech
 
|4
 
|2
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Mad Cat.png|125px|border|center]]
 
 
 
'''[[Mad_Cat|MAD CAT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MC-PRIME
 
|75t
 
|Twist On The Iconic Timber Wolf
 
|0
 
|0
 
|0
 
|0
 
|11
 
|STD
 
|225
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|52.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Mad Dog Streaker.png|125px|border|center]]
 
 
 
'''[[Mad_Dog_Streaker|MAD DOG STREAKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|MDD-ST
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Marauder.png|125px|border|center]]
 
 
 
'''[[Marauder|MARAUDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MAD-1M
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|5
 
|1
 
|0
 
|0
 
|cXL
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-6W
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|2
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Composite
 
|Standard
 
|None
 
|55.5t
 
|66t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Marauder II.png|125px|border|center]]
 
 
 
'''[[Marauder_II|MARAUDER II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Improved Targeting
 
 
 
Takes the lower sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MAD-MR
 
|100t
 
|Sniper & Ranged Assault
 
|8
 
|6
 
|0
 
|0
 
|0
 
|cXXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|65.5t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Marauder II Omni.png|125px|border|center]]
 
 
 
'''[[Marauder_II_Omni|MARAUDER II OMNI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Improved Targeting
 
 
 
Takes the lower sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' XL Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs -30% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MAD-LJP-O
 
|100t
 
|Sniper & Ranged Assault
 
|0
 
|0
 
|0
 
|0
 
|14
 
|cXL
 
|300
 
|pDHS
 
|Standard
 
|Ferro Lamellor
 
|None
 
|75.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Marauder Omni.png|125px|border|center]]
 
 
 
'''[[Marauder_Omni|MARAUDER OMNI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Compact Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs +40% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MAD-BR-O
 
|75t
 
|Omni-rauder
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Ferro Lamellor
 
|None
 
|50.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|MAD-BR-OA
 
|75t
 
|Omni-rauder
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Ferro Lamellor
 
|None
 
|50.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Matar.png|125px|border|center]]
 
 
 
'''[[Matar|MATAR]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|SAM-3G
 
|110t
 
|Slow Juggernaut
 
|8
 
|8
 
|4
 
|6
 
|0
 
|3G-XXL
 
|400
 
|3GHS
 
|3G Endo
 
|3G Hardened
 
|None
 
|74t
 
|101.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Mongoose.png|125px|border|center]]
 
 
 
'''[[Mongoose|MONGOOSE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mongoose Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|MON-88
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|LFE
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|12t
 
|20.5t
 
|14
 
|21
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Monster LAM.png|125px|border|center]]
 
 
 
'''[[Monster_LAM|MONSTER LAM]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|MNST-3R-LAM
 
|150t
 
|Superheavy... LAM?
 
|6
 
|8
 
|4
 
|6
 
|0
 
|LAM
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|83t
 
|83t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Monster LAM Omni.png|125px|border|center]]
 
 
 
'''[[Monster_LAM_Omni|MONSTER LAM OMNI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|MNST-3R-LAM-PRIME
 
|150t
 
|Superheavy... LAM... Omni?!
 
|0
 
|2
 
|0
 
|0
 
|14
 
|LAM
 
|300
 
|pDHS
 
|Standard
 
|Standard
 
|None
 
|83t
 
|N/A
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Nightstar.png|125px|border|center]]
 
 
 
'''[[Nightstar|NIGHTSTAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Nightstar Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
 
 
Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.
 
 
 
 
 
|NSR-1M
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|2
 
|1
 
|0
 
|cXL
 
|325
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Olympian.png|125px|border|center]]
 
 
 
'''[[Olympian|OLYMPIAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Olympian Battlefists
 
 
 
Punches do +20% more stability damage., Punches do +20% more damage., Punch attacks have +4 accuracy., +1 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|OLM-1MX
 
|120t
 
|Superheavy Prototype
 
|0
 
|8
 
|4
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|73t
 
|105t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Omega.png|125px|border|center]]
 
 
 
'''[[Omega|OMEGA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Omega Command Mech
 
 
 
+2 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHP-SB
 
|150t
 
|Superheavy Prototype
 
|0
 
|10
 
|0
 
|1
 
|0
 
|cXL
 
|400
 
|pDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|95.5t
 
|132t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Omega IIC.png|125px|border|center]]
 
 
 
'''[[Omega_IIC|OMEGA IIC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Omega Command Mech
 
 
 
+2 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHP-X1
 
|150t
 
|Superheavy Prototype
 
|9
 
|4
 
|0
 
|1
 
|0
 
|cXXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Standard
 
|None
 
|109t
 
|132.5t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Panther.png|125px|border|center]]
 
 
 
'''[[Panther|PANTHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Panther Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PNT-SB
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|2
 
|0
 
|XL
 
|170
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|25t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Quickdraw.png|125px|border|center]]
 
 
 
'''[[Quickdraw|QUICKDRAW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quickdraw Hyper-Extending Actuators
 
 
 
4 Accuracy with ranged weapons in this location
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|QKD-SB
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|310
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|37.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Ragnarok.png|125px|border|center]]
 
 
 
'''[[Ragnarok|RAGNAROK]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|RGNK-2
 
|100t
 
|Blakist Test-Bed
 
|2
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|200
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|65t
 
|75.5t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Reconquista.png|125px|border|center]]
 
 
 
'''[[Reconquista|RECONQUISTA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Reconquista Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|RCQ-1C
 
|75t
 
|Periphery Brawler
 
|4
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Regret.png|125px|border|center]]
 
 
 
'''[[Regret|REGRET]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cicada Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CDA-RGT
 
|40t
 
|Last Resort
 
|2
 
|1
 
|2
 
|4
 
|0
 
|JRXL
 
|300
 
|DHS
 
|Endo
 
|Light
 
|None
 
|22.5t
 
|35t
 
|8
 
|13
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Riesigenwaffenkampfer.png|125px|border|center]]
 
 
 
'''[[Riesigenwaffenkampfer|RIESIGENWAFFENKAMPFER]]'''
 
 
 
|RWK-3GR
 
|55t
 
|Next Generation Medium Cavalry
 
|0
 
|6
 
|0
 
|1
 
|0
 
|3GE
 
|275
 
|3GHS
 
|3G Endo
 
|3G Ferro
 
|None
 
|37t
 
|37t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Roughneck.png|125px|border|center]]
 
 
 
'''[[Roughneck|ROUGHNECK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Roughneck Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|RGH-GB
 
|65t
 
|Militarized Loadermech
 
|2
 
|2
 
|2
 
|3
 
|0
 
|XL
 
|325
 
|DHS
 
|Clan Endo
 
| TYPE NOT FOUND
 
|None
 
|42.5t
 
|58.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Scorch SH.png|125px|border|center]]
 
 
 
'''[[Scorch_SH|SCORCH SH]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|MAD-IIC-SH
 
|150t
 
|Superheavy Prototype
 
|4
 
|2
 
|8
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|108t
 
|132t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Scorpion.png|125px|border|center]]
 
 
 
'''[[Scorpion|SCORPION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|SCP-14K
 
|55t
 
|Quad Flanker
 
|0
 
|4
 
|0
 
|1
 
|0
 
|LFE
 
|330
 
|DHS
 
|Endo-Composite
 
|Standard
 
|None
 
|22t
 
|47.5t
 
|10
 
|16
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Shadow Hawk.png|125px|border|center]]
 
 
 
'''[[Shadow_Hawk|SHADOW HAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shadow Hawk Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHD-7D
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|1
 
|3
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD-MKD
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|4
 
|4
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|40.5t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Shootist IIC.png|125px|border|center]]
 
 
 
'''[[Shootist_IIC|SHOOTIST IIC]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|ST-IIC
 
|70t
 
|Stealth Bodyguard
 
|2
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Clan Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Skald.png|125px|border|center]]
 
 
 
'''[[Skald|SKALD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TDR-PF2
 
|65t
 
|Battlefield Control & Brawler
 
|5
 
|1
 
|2
 
|1
 
|0
 
|LFE
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|42t
 
|55.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Smokey.png|125px|border|center]]
 
 
 
'''[[Smokey|SMOKEY]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|KDK-SMK
 
|100t
 
|Gladiator
 
|4
 
|3
 
|0
 
|8
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|60.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Stalker Royal.png|125px|border|center]]
 
 
 
'''[[Stalker_Royal|STALKER ROYAL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stalker Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|STK-3DC
 
|85t
 
|Juggernaut & Ranged Assault
 
|1
 
|6
 
|2
 
|0
 
|0
 
|cXL
 
|255
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Stormcrow.png|125px|border|center]]
 
 
 
'''[[Stormcrow|STORMCROW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|SCR-K
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Super Valkyrie.png|125px|border|center]]
 
 
 
'''[[Super_Valkyrie|SUPER VALKYRIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Valkyrie Improved Communications
 
 
 
Takes the upper sensor slot., +1 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VLK-QS-X
 
|35t
 
|High Mobility Fire Support
 
|0
 
|3
 
|3
 
|1
 
|0
 
|XL
 
|200
 
|pDHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|26t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Supernova.png|125px|border|center]]
 
 
 
'''[[Supernova|SUPERNOVA]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|SNV-P
 
|90t
 
|Hot Weather Sniper
 
|6
 
|2
 
|2
 
|0
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|71t
 
|81.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Surtur.png|125px|border|center]]
 
 
 
'''[[Surtur|SURTUR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Surtur Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|SUR-X1
 
|55t
 
|Rapid-Response Cavalry
 
|0
 
|2
 
|2
 
|7
 
|0
 
|XL
 
|330
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30.5t
 
|49t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Talos II.png|125px|border|center]]
 
 
 
'''[[Talos_II|TALOS II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Talos II Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|TLS-5T
 
|70t
 
|Heavy Trooper
 
|2
 
|0
 
|4
 
|3
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|5
 
|7
 
|0
 
|-
 
|TLS-5T1
 
|70t
 
|Heavy Trooper
 
|2
 
|0
 
|4
 
|3
 
|0
 
|LFE
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45t
 
|60t
 
|5
 
|7
 
|0
 
|-
 
|TLS-5T2
 
|70t
 
|Heavy Trooper
 
|0
 
|2
 
|4
 
|2
 
|0
 
|LFE
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45t
 
|60t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Tarantula.png|125px|border|center]]
 
 
 
'''[[Tarantula|TARANTULA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|ZPH-C
 
|25t
 
|Quad Scout
 
|0
 
|4
 
|1
 
|0
 
|0
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Ferro
 
|None
 
|11t
 
|20.5t
 
|12
 
|19
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Thug.png|125px|border|center]]
 
 
 
'''[[Thug|THUG]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thug Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|THG-SB
 
|80t
 
|Specialist Sniper
 
|0
 
|8
 
|0
 
|0
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Toyama.png|125px|border|center]]
 
 
 
'''[[Toyama|TOYAMA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Toyama Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|TYM-MKD
 
|75t
 
|Multi-Role BattleMech
 
|2
 
|5
 
|2
 
|0
 
|0
 
|cXL
 
|350
 
|DHS
 
|Endo
 
|Clan Ferro
 
|None
 
|45t
 
|68t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:UrbanKing.png|125px|border|center]]
 
 
 
'''[[UrbanKing|URBANKING]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|URK-SH1
 
|120t
 
|4 Urbies In A Trenchcoat
 
|4
 
|0
 
|2
 
|4
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|83t
 
|97.5t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:UrbanLord.png|125px|border|center]]
 
 
 
'''[[UrbanLord|URBANLORD]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|UBL-20
 
|70t
 
|Next Generation Heavy Assault
 
|3
 
|3
 
|0
 
|2
 
|0
 
|3GE
 
|280
 
|3GHS
 
|3G Endo
 
|3G Ferro
 
|None
 
|45.5t
 
|45.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:UrbanMech.png|125px|border|center]]
 
 
 
'''[[UrbanMech|URBANMECH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Urbanmech 360 Narrow Profile
 
 
 
+2 Defense against being hit, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|UM-R68R
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|3
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R69R
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|3
 
|3
 
|0
 
|LFE
 
|90
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20.5t
 
|24t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Valkyrie IIC.png|125px|border|center]]
 
 
 
'''[[Valkyrie_IIC|VALKYRIE IIC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Valkyrie Improved Communications
 
 
 
Takes the upper sensor slot., +1 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VLK-IIC
 
|35t
 
|High Mobility Fire Support
 
|0
 
|3
 
|2
 
|1
 
|0
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|30t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Vanquisher.png|125px|border|center]]
 
 
 
'''[[Vanquisher|VANQUISHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Vanquisher Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VQR-SB
 
|100t
 
|Heavy Sniper
 
|4
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|69t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Victor.png|125px|border|center]]
 
 
 
'''[[Victor|VICTOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Victor Rugged
 
 
 
80 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|VTR-MKD
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|1
 
|4
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|51.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Von Rohrs LAM.png|125px|border|center]]
 
 
 
'''[[Von_Rohrs_LAM|VON ROHRS LAM]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Von Rohrs MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|VON-4RH-LAM
 
|65t
 
|Well It Flies I Guess
 
|0
 
|3
 
|2
 
|3
 
|0
 
|LAM
 
|290
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29t
 
|27.5t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Vulture.png|125px|border|center]]
 
 
 
'''[[Vulture|VULTURE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|MDD-R
 
|60t
 
|Experimental Weapons Platform
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|240
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|10t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|}
 
 
 
</div>
 

Latest revision as of 23:39, 5 June 2023

This guide assumes you are running the native linux version BattleTech. If you installed the windows version and got it running through wine, parts of this guide may still be helpful, but it won't work exactly step by step.

1. Preparation.

All of these steps are necessary. Seriously, don't skip them - you'll get weird errors later on even if installing the mod seems to succeed at first.

1.1. Install Wine and winetricks

You'll need to install Wine in order to run the installer. On debian-based systems (such as Ubuntu), you can install it with

$ sudo apt-get install wine winetricks

Other distributions will have their own commands along similar lines.

1.2. Install dotnet 4.7.2

Installing BTA also requires dotnet 4.7.2. If you fail to install dotnet, you won't notice issues until you try to actually run the game. Do not skip this step.

$ winetricks dotnet472

1.3. Raising the open files limit

Most distributions default to a limit of 1024 open files at once, but you'll need to raise this for your user by editing /etc/security/limits.conf

$ sudo nano /etc/security/limits.conf

Insert these lines at the bottom of the file:

*               hard    nofile          32768
*               soft    nofile          32768

You'll need to log out and log back in, or restart your computer for this change to take effect.

2. Install BTA

2.1. Locate your BattleTech install and create the Mods directory

For Steam on Debian-based distributions, BattleTech is installed at ~/.steam/debian-installation/steamapps/common/BATTLETECH.

For GOG installs, the path will be something like `~/GOG Games/BATTLETECH/game`.

You want the folder containing the BattleTech binary and a folder for BattleTech_Data. For example, on my system:

$ ls -l ~/Games/BATTLETECH/game
total 27788
-rwxrwxr-x   1 <owner> <group_owner> 27147344 <modified_date> BattleTech
drwx------   8 <owner> <group_owner>    20480 <modified_date> BattleTech_Data
...more stuff...

In this directory, you'll need to create a Mods folder.

$ mkdir ~/Games/BATTLETECH/game/Mods

2.2. Setup an installer directory and download the installer.

You will need a directory to host the installer and cache outside the game directory. For purposes of this guide, we'll use BTAInstaller in your home directory, but feel free to use any other location outside of the game directory (and outside of .steam).

This location will need at least 40gb of free space. The cache is big.

$ mkdir ~/BTAInstaller
$ cd ~/BTAInstaller

Download the installer into this directory and unzip it, either using [this link](https://www.bta3062.com/files/BTAdvancedLauncher.php) or by running:

$ wget https://www.bta3062.com/files/BTAdvancedLauncher.php -O BTAdvancedLauncher.zip
$ unzip BTAdvancedLauncher.zip

You should end up with BTAdvancedLauncher.exe in your install folder.

$ ls -l ~/BTAInstaller
-rw-rw-rw- 1 bluewinds bluewinds 42516095 Jan  6 17:14 BTAdvancedLauncher.exe
-rw-rw-r-- 1 bluewinds bluewinds 42295941 Feb  3 13:57 BTAdvancedLauncher.zip

2.3 Configure the installer

Run the BTAInstaller:

$ wine ~/BTAInstaller/BTAdvancedLauncher.exe

At the bottom left of the installer, click "Advanced Mode".

You can then edit the "Install Target". Hit "Browse", and navigate to the location of the Mods folder you created in step 2.1. Also edit the "Checkout Workspace". Hit "Browse", and navigate to the installer directory you created in step 2.2.

2.4 Install!

You can now click "Update/Install BTA" to start the process.

When prompted to configure your game, be sure to select "Old Fire / Linux" at the bottom. Select *only* the addons for DLC you own - enabling addons for DLC you haven't installed will lock up the game when you try to play. Multithreading and Corgi's Perfix can improve performance.

When it asks for the location of the BattleTech Binary ("Unable to locate BattleTech.exe"), navigate to your BattleTech install (see step 2.1) and select the "BattleTech" file.

2.5 Enable ModTek 3.x

Steam on Linux

   Note These instructions are based on the Steam Guide for BepInEx.

Instead of running the run.sh script directly, you need to ask Steam to run it for you.

Right mouse click on the game in the Steam library -> Properties... -> SET LAUNCH OPTIONS.

Launch options for Linux:

   ./run.sh %command%

GOG on Linux

Modify the start.sh script from GOG to execute the run.sh script from ModTek/UnityDoorstop instead of BattleTech.

   #chmod +x "BattleTech"
   #./"BattleTech"
   ./run.sh

Proton/Wine on Linux

Using Proton or Wine is also supported, make sure the winhttp.dll from UnityDoorstop is loaded by setting the override to native, builtin.

Troubleshooting

Issue: The BTA Launcher will not run at step 2.1 and you get error message "MESA-INTEL:warning: processor code name Vulkan Support is incomplete"

Likely cause: Older hardware that OpenGL struggles with.

Solution: Run the following command in terminal before running the BTA Launcher with wine:

$ export MESA_GL_VERSION_OVERRIDE=4.5

Issue: The Launcher gives you the error message "non-folder object in selection" when trying to point the Install Target to the correct folder through the Launcher's "browse" button

Likely cause: Unknown

Solution: Edit the BTALauncherSettings.xml to apply the correct path, then restart the launcher to load up the correct path.

Issue: The game loads but the main menu doesn’t say “BattleTech ADVANCED - 3062” and the ModTek version doesn’t show up under the game version next to the CREDITs button

Likely cause: ModTek isn’t patched into the game correctly.

This can happen if dotnet is incorrectly installed or was not installed before the BTA installer was run.

Solution: Install dotnet472 with winetricks and (re)run the installer.

$ winetricks dotnet472

Run the installer, and "Update/Install BTA" again.

Issue: BattleTech refuses to launch/crashes to desktop immediately

Likely cause: Libc library conflict. The system libc is likely newer than, and incompatible with, the libc included in BattleTech’s native Linux distribution.

Solution: Remove libc.so.6 from the BattleTech game directory. This forces BattleTech to use the system libc.

$ mkdir -p "${BTA_ROOT}/../BattleTech_Data/Plugins/x86_64/"
$ mv "${BT_ROOT}/BattleTech_Data/Plugins/x86_64/libc.so.6" "${BTA_ROOT}/../BattleTech_Data/Plugins/x86_64/"

Issue: My Battletech directory is hidden, and I can't select it in the installer

Likely cause: Wine is not configured to show hidden paths, such as those beginning with a dot.

Solution: Run winecfg and select the Drives tab. Check "Show dot files" at the bottom. Now hidden folders (such as ~/.steam) will be visible in the installer.

Issue: The game wont run, or briefly runs and quits.

Open a terminal in the BattleTech dir where your binary for the game is located, you should see the run.sh there. Run this command to convert the line endings from windows to unix

   sed -i -e 's/\r$//' run.sh

and mark the script as executable, and finally run the game.

Issue: Not listed here

There are a few Linux users on the BTA Discord channel, you can ask for help in General Chat, message Indigo#8200 directly or open a support ticket with #ticketbot to get help resolving issues with BTA. For general issues with BattleTech on Linux, there are several forums available by searching your favorite search engine.