Difference between revisions of "User:Fulmir"

From BTAWiki
Jump to navigation Jump to search
 
(42 intermediate revisions by the same user not shown)
Line 1: Line 1:
=This is a Scratch Space=
+
<div id="" class="" style="clear: right; margin: -1em 0 0 10px; float: right; padding: 10px; background: transparent; width: 200px; ">__TOC__</div>
  
 +
This guide assumes you are running the native linux version BattleTech. If you installed the windows version and got it running through wine, parts of this guide may still be helpful, but it won't work exactly step by step.
  
==Inner Sphere Mechs==
+
= 1. Preparation. =
<div class="mw-collapsible">
+
<span style="color:#7d0000;font-weight: bold;font-size: 18px;">All of these steps are necessary. Seriously, don't skip them - you'll get weird errors later on even if installing the mod seems to succeed at first.</span>
===Inner Sphere Light Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="5"|
 
[[File:Anubis.png|125px|border|center]]
 
  
'''[[Anubis|ANUBIS]]'''
+
== 1.1. Install Wine and winetricks ==
 +
You'll need to install Wine in order to run the installer. On debian-based systems (such as Ubuntu), you can install it with
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Anubis Easy to Maintain
+
$ sudo apt-get install wine winetricks
  
This quirk permits extremely fast and easy refits.
+
Other distributions will have their own commands along similar lines.
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
+
== 1.2. Install dotnet 4.7.2 ==
 +
Installing BTA also requires dotnet 4.7.2. If you fail to install dotnet, you won't notice issues until you try to actually run the game. '''Do not skip this step'''.
  
Gains 1 bonus evasion on movement
+
$ winetricks dotnet472
 +
== 1.3. Raising the open files limit ==
 +
Most distributions default to a limit of 1024 open files at once, but you'll need to raise this for your user by editing /etc/security/limits.conf
  
 +
$ sudo nano /etc/security/limits.conf
  
|ABS-2L
+
Insert these lines at the bottom of the file:
|30t
 
|Light Support
 
|0
 
|0
 
|2
 
|4
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|ABS-3D
 
|30t
 
|Light Fire Support
 
|0
 
|4
 
|0
 
|0
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|ABS-3L
 
|30t
 
|Light Fire Support
 
|0
 
|0
 
|4
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|ABS-3R
 
|30t
 
|Light Fire Support
 
|0
 
|0
 
|5
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|ABS-3T
 
|30t
 
|Light Fire Support
 
|0
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Brigand.png|125px|border|center]]
 
  
'''[[Brigand|BRIGAND]]'''
+
*              hard    nofile          32768
 +
*              soft    nofile          32768
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Brigand Nimble Jumper
+
You'll need to log out and log back in, or restart your computer for this change to take effect.
  
+20% Jump Distance
+
= 2. Install BTA =
 +
== 2.1. Locate your BattleTech install and create the Mods directory ==
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
+
For Steam on Debian-based distributions, BattleTech is installed at ~/.steam/debian-installation/steamapps/common/BATTLETECH.
  
15% more jumping distance
+
For GOG installs, the path will be something like `~/GOG Games/BATTLETECH/game`.
  
 +
You want the folder containing the BattleTech binary and a folder for BattleTech_Data. For example, on my system:
  
|LDT-1
+
$ ls -l ~/Games/BATTLETECH/game
|25t
+
total 27788
|Pirate Mech
+
-rwxrwxr-x  1 <owner> <group_owner> 27147344 <modified_date> BattleTech
|0
+
drwx------   8 <owner> <group_owner>    20480 <modified_date> BattleTech_Data
|4
+
...more stuff...
|0
 
|2
 
|0
 
|STD
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|LDT-X1
 
|25t
 
|Pirate Mech
 
|0
 
|6
 
|0
 
|0
 
|0
 
|STD
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|LDT-X2
 
|25t
 
|Pirate Mech
 
|0
 
|2
 
|4
 
|0
 
|0
 
|STD
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="13"|
 
[[File:Commando.png|125px|border|center]]
 
  
'''[[Commando|COMMANDO]]'''
+
In this directory, you'll need to create a Mods folder.
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Commando Rugged Structure
+
$ mkdir ~/Games/BATTLETECH/game/Mods
  
+50% Structure Points, 50% Resistance against Critical Hits
+
== 2.2. Setup an installer directory and download the installer. ==
 +
You will need a directory to host the installer and cache '''outside the game directory'''. For purposes of this guide, we'll use BTAInstaller in your home directory, but feel free to use any other location outside of the game directory (and outside of .steam).
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Commando Narrow Profile
+
This location will need at least 40gb of free space. The cache is big.
  
+1 Evasion Pips gained from movement, +1 Defense against being hit
+
$ mkdir ~/BTAInstaller
 +
$ cd ~/BTAInstaller
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
+
Download the installer into this directory and unzip it, either using [this link](https://www.bta3062.com/files/BTAdvancedLauncher.php) or by running:
  
+2 bonus against being hit
+
$ wget https://www.bta3062.com/files/BTAdvancedLauncher.php -O BTAdvancedLauncher.zip
 +
$ unzip BTAdvancedLauncher.zip
  
 +
You should end up with BTAdvancedLauncher.exe in your install folder.
  
|COM-1A
+
$ ls -l ~/BTAInstaller
|25t
 
|Light Sniper & Scout
 
|0
 
|1
 
|0
 
|0
 
|0
 
|PFE
 
|120
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|8.5t
 
|15.5t
 
|4
 
|7
 
|0
 
|-
 
|COM-1AK
 
|25t
 
|Light Sniper & Scout
 
|0
 
|2
 
|0
 
|1
 
|0
 
|PFE
 
|120
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|8.5t
 
|15.5t
 
|4
 
|7
 
|0
 
|-
 
|COM-1B
 
|25t
 
|Light Sniper & Scout
 
|0
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-1C
 
|25t
 
|Light Sniper & Scout
 
|1
 
|1
 
|0
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-1D
 
|25t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-2D
 
|25t
 
|Light Striker & Scout
 
|0
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-2D-BI
 
|25t
 
|Light Striker & Scout
 
|0
 
|6
 
|0
 
|7
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-3A
 
|25t
 
|Light Striker & Scout
 
|0
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-4H
 
|25t
 
|Light Striker & Scout
 
|0
 
|2
 
|8
 
|0
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-5S
 
|25t
 
|Light Striker & Scout
 
|0
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-7C
 
|25t
 
|Light Striker & Scout
 
|2
 
|0
 
|0
 
|2
 
|0
 
|LFE
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-7S
 
|25t
 
|Light Striker & Scout
 
|0
 
|2
 
|3
 
|0
 
|0
 
|LFE
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-7X
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Crosscut.png|125px|border|center]]
 
  
'''[[Crosscut|CROSSCUT]]'''
+
-rw-rw-rw- 1 bluewinds bluewinds 42516095 Jan  6 17:14 BTAdvancedLauncher.exe
 +
-rw-rw-r-- 1 bluewinds bluewinds 42295941 Feb  3 13:57 BTAdvancedLauncher.zip
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Industrial Mech Quirk
+
== 2.3 Configure the installer ==
 +
Run the BTAInstaller:
  
Physical weapon attacks have 4 accuracy., Physical weapons hit 2 more times per attack., Punchs hit 2 more times per attack., Charges do 40% less self-damage., 40% Less Death from Above Self Damage taken, -40% Stability Damage taken
+
$ wine ~/BTAInstaller/BTAdvancedLauncher.exe
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
+
At the bottom left of the installer, click "Advanced Mode".
  
Kicks, punches, and physical weapon attacks deal 15% more damage.
+
You can then edit the "Install Target". Hit "Browse", and navigate to the location of the Mods folder you created in step 2.1.
 +
Also edit the "Checkout Workspace". Hit "Browse", and navigate to the installer directory you created in step 2.2.
  
 +
== 2.4 Install! ==
 +
You can now click "Update/Install BTA" to start the process.
  
|ED-X2
+
When prompted to configure your game, be sure to select "Old Fire / Linux" at the bottom. Select *only* the addons for DLC you own - enabling addons for DLC you haven't installed will lock up the game when you try to play. Multithreading and Corgi's Perfix can improve performance.
|30t
 
|Industrial LoggerMech
 
|0
 
|0
 
|0
 
|7
 
|0
 
|ICE
 
|120
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|7t
 
|17t
 
|3
 
|5
 
|0
 
|-
 
|ED-X4D
 
|30t
 
|Industrial DemolitionMech
 
|0
 
|0
 
|0
 
|3
 
|0
 
|ICE
 
|110
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|6t
 
|15t
 
|2
 
|4
 
|0
 
|-
 
|ED-X6
 
|30t
 
|Militarized IndustrialMech
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|11t
 
|17t
 
|4
 
|7
 
|0
 
|-
 
|ED-X7
 
|30t
 
|Militarized IndustrialMech
 
|2
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|110
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|11.5t
 
|17t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Cyclone.png|125px|border|center]]
 
  
'''[[Cyclone|CYCLONE]]'''
+
When it asks for the location of the BattleTech Binary ("Unable to locate BattleTech.exe"), navigate to your BattleTech install (see step 2.1) and select the "BattleTech" file.
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Cyclone Easy to Maintain
+
== 2.5 Enable ModTek 3.x ==
 +
=== Steam on Linux ===
  
This quirk permits extremely fast and easy refits.
+
    Note These instructions are based on the Steam Guide for BepInEx.
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
+
Instead of running the run.sh script directly, you need to ask Steam to run it for you.
  
Gains 1 bonus evasion on movement
+
Right mouse click on the game in the Steam library -> Properties... -> SET LAUNCH OPTIONS.
  
 +
Launch options for Linux:
  
|CYC-A1
+
    ./run.sh %command%
|30t
 
|Engine Sales Platform
 
|0
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|8
 
|12
 
|0
 
|-
 
|CYC-A3
 
|30t
 
|Engine Sales Platform
 
|0
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|CYC-A3P
 
|30t
 
|Engine Sales Platform
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|CYC-B2
 
|30t
 
|Engine Sales Platform
 
|0
 
|4
 
|2
 
|0
 
|0
 
|LFE
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|CYC-C1
 
|30t
 
|Engine Sales Platform
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|25.5t
 
|8
 
|12
 
|0
 
|-
 
|CYC-D1
 
|30t
 
|Engine Sales Platform
 
|4
 
|2
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|CYC-HS
 
|30t
 
|Arena Knife-Fighter
 
|0
 
|2
 
|0
 
|6
 
|0
 
|XL
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16t
 
|23.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Dig_King.png|125px|border|center]]
 
  
'''[[Dig_King|DIG KING]]'''
+
=== GOG on Linux ===
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Industrial Mech Quirk
+
Modify the start.sh script from GOG to execute the run.sh script from ModTek/UnityDoorstop instead of BattleTech.
  
Physical weapon attacks have 4 accuracy., Physical weapons hit 2 more times per attack., Punchs hit 2 more times per attack., Charges do 40% less self-damage., 40% Less Death from Above Self Damage taken, -40% Stability Damage taken
+
    #chmod +x "BattleTech"
 +
    #./"BattleTech"
 +
    ./run.sh
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Dig King Improved Life Support
+
=== Proton/Wine on Linux ===
  
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
+
Using Proton or Wine is also supported, make sure the winhttp.dll from UnityDoorstop is loaded by setting the override to native, builtin.
  
|RCL-1
+
= Troubleshooting =
|35t
+
== Issue: The BTA Launcher will not run at step 2.1 and you get error message "MESA-INTEL:warning: processor code name Vulkan Support is incomplete" ==
|Industrial MiningMech
+
Likely cause: Older hardware that OpenGL struggles with.
|0
 
|0
 
|0
 
|6
 
|0
 
|FCE
 
|140
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|6t
 
|14t
 
|4
 
|7
 
|0
 
|-
 
|RCL-1B
 
|35t
 
|Upgunned MiningMech
 
|0
 
|2
 
|0
 
|4
 
|0
 
|FCE
 
|140
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|7t
 
|15t
 
|4
 
|7
 
|0
 
|-
 
|RCL-1M
 
|35t
 
|Upgunned MiningMech
 
|2
 
|0
 
|0
 
|4
 
|0
 
|FCE
 
|140
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|8t
 
|16t
 
|4
 
|7
 
|0
 
|-
 
|RCL-1X
 
|35t
 
|Upgunned MiningMech
 
|0
 
|4
 
|0
 
|2
 
|0
 
|FCE
 
|140
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|9t
 
|17t
 
|4
 
|7
 
|0
 
|-
 
|RCL-2
 
|35t
 
|Militarized IndustrialMech
 
|1
 
|2
 
|5
 
|4
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|22t
 
|29.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Falcon.png|125px|border|center]]
 
  
'''[[Falcon|FALCON]]'''
+
Solution: Run the following command in terminal before running the BTA Launcher with wine:
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Falcon Narrow Profile
+
$ export MESA_GL_VERSION_OVERRIDE=4.5
 +
== Issue: The Launcher gives you the error message "non-folder object in selection" when trying to point the Install Target to the correct folder through the Launcher's "browse" button ==
 +
Likely cause: Unknown
  
+1 Evasion Pips gained from movement, +1 Defense against being hit
+
Solution: Edit the BTALauncherSettings.xml to apply the correct path, then restart the launcher to load up the correct path.
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
+
== Issue: The game loads but the main menu doesn’t say “BattleTech ADVANCED - 3062” and the ModTek version doesn’t show up under the game version next to the CREDITs button ==
  
-24 Heat at the end of the Turn
+
Likely cause: ModTek isn’t patched into the game correctly.
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
+
This can happen if dotnet is incorrectly installed or was not installed before the BTA installer was run.
  
+1 bonus on weapon attacks
+
Solution: Install dotnet472 with winetricks and (re)run the installer.
  
 +
$ winetricks dotnet472
 +
Run the installer, and "Update/Install BTA" again.
 +
== Issue: BattleTech refuses to launch/crashes to desktop immediately ==
  
|FLC-4N
+
Likely cause: Libc library conflict. The system libc is likely newer than, and incompatible with, the libc included in BattleTech’s native Linux distribution.
|30t
 
|Bughunter
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|FLC-4Nb
 
|30t
 
|Bughunter
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|FLC-4Nb-PP
 
|30t
 
|Bughunter
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|FLC-4Nb-PP2
 
|30t
 
|Bughunter
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|FLC-4P
 
|30t
 
|Bughunter
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|FLC-5P
 
|30t
 
|Bughunter
 
|0
 
|4
 
|0
 
|3
 
|0
 
|LFE
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|FLC-6C
 
|30t
 
|Bughunter
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|180
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Fireball.png|125px|border|center]]
 
  
'''[[Fireball|FIREBALL]]'''
+
Solution: Remove libc.so.6 from the BattleTech game directory. This forces BattleTech to use the system libc.
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Fireball Narrow Profile
+
$ mkdir -p "${BTA_ROOT}/../BattleTech_Data/Plugins/x86_64/"
 +
$ mv "${BT_ROOT}/BattleTech_Data/Plugins/x86_64/libc.so.6" "${BTA_ROOT}/../BattleTech_Data/Plugins/x86_64/"
 +
== Issue: My Battletech directory is hidden, and I can't select it in the installer ==
  
+1 Evasion Pips gained from movement, +1 Defense against being hit
+
Likely cause: Wine is not configured to show hidden paths, such as those beginning with a dot.
  
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
+
Solution: Run winecfg and select the Drives tab. Check "Show dot files" at the bottom. Now hidden folders (such as ~/.steam) will be visible in the installer.
  
15% boost to sprint speed!
+
== Issue: The game wont run, or briefly runs and quits. ==
  
 +
Open a terminal in the BattleTech dir where your binary for the game is located, you should see the run.sh there.  Run this command to convert the line endings from windows to unix
  
|ALM-7D
+
    sed -i -e 's/\r$//' run.sh
|20t
 
|Super Rapid Response
 
|0
 
|0
 
|1
 
|3
 
|0
 
|XL
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|8t
 
|16t
 
|12
 
|19
 
|0
 
|-
 
|ALM-8D
 
|20t
 
|Super Rapid Response
 
|0
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|8t
 
|16t
 
|12
 
|19
 
|0
 
|-
 
|ALM-9D
 
|20t
 
|Super Rapid Response
 
|0
 
|1
 
|1
 
|2
 
|0
 
|XL
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|8t
 
|16t
 
|12
 
|19
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Firebee.png|125px|border|center]]
 
  
'''[[Firebee|FIREBEE]]'''
+
and mark the script as executable, and finally run the game.
  
'''[[Mech_Quirks|Mech Quirk: ]]''' Firebee Improved Cooling
+
== Issue: Not listed here ==
  
Takes the upper sensor slot., This component generates -3 Heat per Turn
+
There are a few Linux users on the [https://discord.com/invite/g5nCYAV BTA Discord channel], you can ask for help in General Chat, message Indigo#8200 directly or open a support ticket with #ticketbot to get help resolving issues with BTA. For general issues with BattleTech on Linux, there are several forums available by searching your favorite search engine.
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firebee Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|FRB-1B
 
|35t
 
|Flanker and Harasser
 
|0
 
|0
 
|6
 
|2
 
|0
 
|XL
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22.5t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|FRB-2A
 
|35t
 
|Flanker and Harasser
 
|0
 
|1
 
|8
 
|0
 
|0
 
|XL
 
|175
 
|pDHS
 
|Standard
 
|Standard
 
|None
 
|23t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|FRB-2E
 
|35t
 
|Flanker and Harasser
 
|0
 
|2
 
|6
 
|0
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|FRB-2L
 
|35t
 
|Flanker and Harasser
 
|0
 
|8
 
|0
 
|0
 
|0
 
|XL
 
|175
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|23t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|FRB-2S
 
|35t
 
|Flanker and Harasser
 
|0
 
|1
 
|4
 
|4
 
|0
 
|XL
 
|175
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|24.5t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|WAM-B
 
|35t
 
|Flanker and Harasser
 
|0
 
|0
 
|4
 
|0
 
|0
 
|PFE
 
|175
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|14t
 
|24.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Firefly.png|125px|border|center]]
 
 
 
'''[[Firefly|FIREFLY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firefly Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|FFL-3A
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|19t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-3PP
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|19t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-3PP2
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-3PP3
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-3SLE
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|19t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-4A
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-4B
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|FFL-4C
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|FFL-4D
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|LFE
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|19t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|FFL-4DA
 
|30t
 
|Assault Scout
 
|0
 
|4
 
|2
 
|5
 
|0
 
|LFE
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|19t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Firestarter.png|125px|border|center]]
 
 
 
'''[[Firestarter|FIRESTARTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firestarter Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|FS9-A
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-C
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|210
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|16.5t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-H
 
|35t
 
|Scout & Disabler
 
|2
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-J
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|FS9-K
 
|35t
 
|Scout & Disabler
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-M
 
|35t
 
|Scout & Scout Hunter
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-P
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|2
 
|6
 
|0
 
|STD
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|FS9-Q
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|FS9-S
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|FS9-S1
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|18t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Flea.png|125px|border|center]]
 
 
 
'''[[Flea|FLEA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Flea Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|FLE-14
 
|15t
 
|Ultralight Recon
 
|0
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|135
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|4t
 
|10.5t
 
|10
 
|15
 
|0
 
|-
 
|FLE-18
 
|15t
 
|Ultralight Recon
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|145
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|6.5t
 
|11t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Flea.png|125px|border|center]]
 
 
 
'''[[Flea|FLEA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Flea Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Trooper Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|FLE-4
 
|20t
 
|Recon and Backstabber
 
|0
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|FLE-15
 
|20t
 
|Recon and Backstabber
 
|2
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|FLE-16
 
|20t
 
|Hyperfast Recon
 
|0
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6t
 
|15t
 
|10
 
|15
 
|0
 
|-
 
|FLE-17
 
|20t
 
|Recon and Backstabber
 
|2
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|FLE-19
 
|20t
 
|Recon and Backstabber
 
|0
 
|0
 
|0
 
|7
 
|0
 
|XL
 
|120
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|11t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|FLE-21
 
|20t
 
|Recon and Backstabber
 
|0
 
|0
 
|2
 
|9
 
|0
 
|XL
 
|120
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|12t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|TP-1R
 
|20t
 
|Recon and Anti-Infantry
 
|0
 
|1
 
|0
 
|4
 
|0
 
|PFE
 
|100
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|6t
 
|11t
 
|5
 
|8
 
|0
 
|-
 
|FLE-FA
 
|20t
 
|Recon and Backstabber
 
|0
 
|0
 
|0
 
|10
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Gulon.png|125px|border|center]]
 
 
 
'''[[Gulon|GULON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Industrial Mech Quirk
 
 
 
Physical weapon attacks have 4 accuracy., Physical weapons hit 2 more times per attack., Punchs hit 2 more times per attack., Charges do 40% less self-damage., 40% Less Death from Above Self Damage taken, -40% Stability Damage taken
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|GLN-1A
 
|25t
 
|MiningMech
 
|0
 
|1
 
|0
 
|4
 
|0
 
|Fission
 
|100
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|8t
 
|14.5t
 
|4
 
|7
 
|0
 
|-
 
|GLN-1B
 
|25t
 
|SecurityMech
 
|0
 
|1
 
|0
 
|4
 
|0
 
|Fission
 
|100
 
|SHS
 
|Standard
 
|Industrial
 
|None
 
|8t
 
|14.5t
 
|4
 
|7
 
|0
 
|-
 
|GLN-2A
 
|25t
 
|MiningMech
 
|0
 
|3
 
|0
 
|4
 
|0
 
|XL
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|14.5t
 
|4
 
|7
 
|0
 
|-
 
|GLN-2B
 
|25t
 
|MiningMech
 
|1
 
|0
 
|0
 
|6
 
|0
 
|XL
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|14.5t
 
|4
 
|7
 
|0
 
|-
 
|GLN-2C
 
|25t
 
|MiningMech
 
|0
 
|1
 
|1
 
|5
 
|0
 
|XL
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|14.5t
 
|4
 
|7
 
|0
 
|-
 
|GLN-3A
 
|25t
 
|MiningMech
 
|0
 
|0
 
|3
 
|3
 
|0
 
|XL
 
|125
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13.5t
 
|17.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Hermes.png|125px|border|center]]
 
 
 
'''[[Hermes|HERMES]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hermes Improved Communications
 
 
 
Takes the upper sensor slot., +1 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|HER-1A
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|24t
 
|10
 
|15
 
|0
 
|-
 
|HER-1B
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|24t
 
|10
 
|15
 
|0
 
|-
 
|HER-1S
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-1Sb
 
|30t
 
|Royal Scout
 
|0
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-3S
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-3S1
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-3S2
 
|30t
 
|Fragile Scout
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-4K
 
|30t
 
|Scout & Harasser
 
|0
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-4M
 
|30t
 
|Scout & Harasser
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|HER-4S
 
|30t
 
|Scout & Harasser
 
|0
 
|5
 
|0
 
|1
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Hollander.png|125px|border|center]]
 
 
 
'''[[Hollander|HOLLANDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hollander Stabilized Weapon
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BZK-D2
 
|35t
 
|Sniper
 
|2
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|BZK-F3
 
|35t
 
|Sniper
 
|3
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|175
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|21t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|BZK-G1
 
|35t
 
|Sniper
 
|2
 
|3
 
|0
 
|0
 
|0
 
|STD
 
|175
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|21t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|BZK-H3
 
|35t
 
|Sniper
 
|0
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|210
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|BZK-K7
 
|35t
 
|Sniper
 
|0
 
|2
 
|3
 
|1
 
|0
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|24.5t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|BZK-T100
 
|35t
 
|Sniper
 
|3
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|175
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|21t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Hornet.png|125px|border|center]]
 
 
 
'''[[Hornet|HORNET]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hornet Narrow Profile
 
 
 
+2 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|HNT-151
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|15t
 
|5
 
|8
 
|0
 
|-
 
|HNT-152
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|15t
 
|5
 
|8
 
|0
 
|-
 
|HNT-161
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|12t
 
|16t
 
|5
 
|8
 
|0
 
|-
 
|HNT-171
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|12t
 
|16t
 
|5
 
|8
 
|0
 
|-
 
|HNT-175
 
|20t
 
|Light Striker & Scout
 
|1
 
|2
 
|0
 
|1
 
|0
 
|LFE
 
|120
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|HNT-191
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Standard
 
|Light
 
|None
 
|11t
 
|15t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Hussar.png|125px|border|center]]
 
 
 
'''[[Hussar|HUSSAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hussar Improved Communications
 
 
 
Takes the upper sensor slot., +1 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|HSR-200-D
 
|30t
 
|Scout & Harasser
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|6.5t
 
|24t
 
|10
 
|15
 
|0
 
|-
 
|HSR-200-Db
 
|30t
 
|Scout & Harasser
 
|0
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|13.5t
 
|24t
 
|10
 
|15
 
|0
 
|-
 
|HSR-300-D
 
|30t
 
|Scout & Harasser
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|24t
 
|10
 
|15
 
|0
 
|-
 
|HSR-350-D
 
|30t
 
|Scout & Harasser
 
|0
 
|3
 
|0
 
|1
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|HSR-400-D
 
|30t
 
|Scout & Harasser
 
|2
 
|0
 
|0
 
|3
 
|0
 
|XL
 
|240
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|15t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|HSR-500-D
 
|30t
 
|Scout & Harasser
 
|0
 
|2
 
|0
 
|3
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|25.5t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Jackrabbit.png|125px|border|center]]
 
 
 
'''[[Jackrabbit|JACKRABBIT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Jackrabbit Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|JKR-8T
 
|25t
 
|Infantry Support
 
|2
 
|0
 
|3
 
|3
 
|0
 
|STD
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|JKR-9R
 
|25t
 
|Infantry Support
 
|0
 
|3
 
|3
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|JKR-9W
 
|25t
 
|Infantry Support
 
|2
 
|1
 
|3
 
|3
 
|0
 
|STD
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|20.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Javelin.png|125px|border|center]]
 
 
 
'''[[Javelin|JAVELIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Javelin Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|JVN-10A
 
|30t
 
|Close Support
 
|0
 
|0
 
|2
 
|3
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-10F
 
|30t
 
|Scout & Ambusher
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-10N
 
|30t
 
|Scout & Ambusher
 
|2
 
|0
 
|4
 
|0
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-10P
 
|30t
 
|Scout & Ambusher
 
|0
 
|0
 
|4
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-11A
 
|30t
 
|Scout & Ambusher
 
|0
 
|7
 
|0
 
|0
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-11B
 
|30t
 
|Scout & Ambusher
 
|0
 
|0
 
|2
 
|6
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|15t
 
|24t
 
|7
 
|10
 
|0
 
|-
 
|JVN-11D
 
|30t
 
|Scout & Ambusher
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|JVN-12M
 
|30t
 
|Scout & Ambusher
 
|2
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Jenner.png|125px|border|center]]
 
 
 
'''[[Jenner|JENNER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Jenner Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|JR7-A
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|3
 
|0
 
|2
 
|0
 
|STD
 
|245
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-C
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|245
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|13.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-D
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|245
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-DS
 
|35t
 
|Fast Skirmisher
 
|0
 
|4
 
|2
 
|0
 
|0
 
|XXL
 
|250
 
|DHS
 
|Composite
 
|Ferro
 
|None
 
|22.5t
 
|30t
 
|8
 
|12
 
|0
 
|-
 
|JR7-F
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|245
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-K
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|245
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|13.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-M
 
|35t
 
|Fast Striker Cavalry
 
|0
 
|2
 
|2
 
|2
 
|0
 
|LFE
 
|245
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|30t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="16"|
 
[[File:Locust.png|125px|border|center]]
 
 
 
'''[[Locust|LOCUST]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Locust Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|LCT-1E
 
|20t
 
|Light Striker & Scout
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1L
 
|20t
 
|Light Fire Support
 
|2
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1M
 
|20t
 
|Extremely Fast Scout
 
|0
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1PA
 
|20t
 
|Extremely Fast Scout
 
|0
 
|2
 
|2
 
|2
 
|0
 
|JRXL
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|10t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1S
 
|20t
 
|Light Striker & Scout
 
|0
 
|1
 
|4
 
|1
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1V
 
|20t
 
|Light Fire Support
 
|2
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1V2
 
|20t
 
|Light Fire Support
 
|0
 
|1
 
|4
 
|1
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-1Vb
 
|20t
 
|Scout and Flanker
 
|0
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|11t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|LCT-3D
 
|20t
 
|Scout and Flanker
 
|0
 
|0
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|LCT-3M
 
|20t
 
|Scout and Flanker
 
|0
 
|1
 
|0
 
|5
 
|0
 
|STD
 
|160
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|LCT-3S
 
|20t
 
|Scout and Flanker
 
|0
 
|1
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|8t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|LCT-3V
 
|20t
 
|Light Fire Support
 
|2
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|LCT-4H
 
|20t
 
|Light Tank
 
|0
 
|1
 
|0
 
|6
 
|0
 
|XXL
 
|160
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|12t
 
|16t
 
|7
 
|11
 
|0
 
|-
 
|LCT-4P
 
|20t
 
|Scout and Flanker
 
|2
 
|3
 
|0
 
|0
 
|0
 
|XL
 
|160
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|11t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|LCT-5M
 
|20t
 
|Project Phoenix
 
|0
 
|3
 
|0
 
|5
 
|0
 
|XL
 
|240
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|7t
 
|16t
 
|14
 
|21
 
|0
 
|-
 
|LCT C
 
|20t
 
|Golden Century Refit
 
|2
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Malak.png|125px|border|center]]
 
 
 
'''[[Malak|MALAK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' XL Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs -30% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|C-MK-O-CONDITUS
 
|30t
 
|Maneuverable Omni-Scout
 
|0
 
|0
 
|0
 
|0
 
|8
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|C-MK-O-DEICIO
 
|30t
 
|Maneuverable Omni-Scout
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|C-MK-O-LATERUS
 
|30t
 
|Maneuverable Omni-Scout
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|C-MK-O-RAPTUS
 
|30t
 
|Maneuverable Omni-Scout
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Mantis.png|125px|border|center]]
 
 
 
'''[[Mantis|MANTIS]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|MTS-T2
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Reflective
 
|None
 
|11.5t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|MTS-T3
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Reactive
 
|None
 
|11.5t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|SA-MN2
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|MTS-S
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|MTS-T
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|11.5t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|SA-MN
 
|30t
 
|Melee Solaris Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|21.5t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Mongoose.png|125px|border|center]]
 
 
 
'''[[Mongoose|MONGOOSE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mongoose Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|MON-66
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|200
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|10t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|MON-66b
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|14t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|MON-67
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|19.5t
 
|10
 
|15
 
|0
 
|-
 
|MON-68
 
|25t
 
|Scout
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|10.5t
 
|19.5t
 
|8
 
|13
 
|0
 
|-
 
|MON-69
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|200
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|10t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|MON-70
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|200
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|10t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|MON-77
 
|25t
 
|Elemental Hunter
 
|0
 
|0
 
|0
 
|8
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Night_Hawk.png|125px|border|center]]
 
 
 
'''[[Night_Hawk|NIGHT HAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Night Hawk Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|NTK-2Q
 
|35t
 
|Rapid Response
 
|0
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|NTK-2Q-EC
 
|35t
 
|Rapid Response
 
|0
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|NTK-2S
 
|35t
 
|Rapid Response
 
|0
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Nyx_Prototype.png|125px|border|center]]
 
 
 
'''[[Nyx_Prototype|NYX PROTOTYPE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Nyx Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|NX-60
 
|30t
 
|Super-Fast Scout
 
|0
 
|4
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|25.5t
 
|11
 
|17
 
|0
 
|-
 
|NX-65
 
|30t
 
|Super-Fast Scout
 
|0
 
|4
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Heavy Ferro
 
|None
 
|13t
 
|25.5t
 
|11
 
|17
 
|0
 
|-
 
|NX-70
 
|30t
 
|Super-Fast Scout
 
|0
 
|0
 
|3
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|13t
 
|25.5t
 
|11
 
|17
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Osiris.png|125px|border|center]]
 
 
 
'''[[Osiris|OSIRIS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Osiris Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|OSR-3D
 
|30t
 
|Extremely Fast Hit and Run Mech
 
|3
 
|5
 
|2
 
|4
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|OSR-4C
 
|30t
 
|Stealth Hit and Run Mech
 
|0
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|15t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|OSR-4D
 
|30t
 
|Extremely Fast Hit and Run Mech
 
|0
 
|6
 
|2
 
|4
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Ostscout.png|125px|border|center]]
 
 
 
'''[[Ostscout|OSTSCOUT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostscout Super Sensors
 
 
 
Takes the upper sensor slot., +30% increased Sensor Range, +30% increased Sight Range, The Ostscout's targeting systems are so good that they provide +1 accuracy against enemies within a 150 meter radius of the Ostscout.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|OTT-7J
 
|35t
 
|Pure Recon
 
|0
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|28.5t
 
|9
 
|14
 
|0
 
|-
 
|OTT-7Jb
 
|35t
 
|Pure Recon
 
|0
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|11t
 
|30t
 
|9
 
|14
 
|0
 
|-
 
|OTT-7K
 
|35t
 
|Pure Recon
 
|0
 
|0
 
|0
 
|2
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|28.5t
 
|9
 
|14
 
|0
 
|-
 
|OTT-9CS
 
|35t
 
|Pure Recon
 
|0
 
|2
 
|0
 
|3
 
|0
 
|XL
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19t
 
|30t
 
|9
 
|14
 
|0
 
|-
 
|OTT-9S
 
|35t
 
|Pure Recon
 
|0
 
|2
 
|0
 
|3
 
|0
 
|LFE
 
|280
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|15t
 
|30t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Owens.png|125px|border|center]]
 
 
 
'''[[Owens|OWENS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|OW-1 A
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 B
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 C
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 D
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 E
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 Prime
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|5
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|OW-1 R
 
|35t
 
|Fast E-War Support
 
|0
 
|0
 
|0
 
|1
 
|7
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|rowspan="12"|
 
[[File:Panther.png|125px|border|center]]
 
 
 
'''[[Panther|PANTHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Panther Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PNT-8Z
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|140
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|28.5t
 
|4
 
|7
 
|0
 
|-
 
|PNT-9ALAG
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|2
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|PNT-9M
 
|35t
 
|Light Zombie Brawler
 
|0
 
|0
 
|2
 
|3
 
|0
 
|CFE
 
|140
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|PNT-9PA
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|0
 
|0
 
|STD
 
|140
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|28.5t
 
|4
 
|7
 
|0
 
|-
 
|PNT-9R
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|0
 
|0
 
|STD
 
|140
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|28.5t
 
|4
 
|7
 
|0
 
|-
 
|PNT-10K
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|2
 
|0
 
|STD
 
|140
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|PNT-10KA
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|2
 
|0
 
|STD
 
|140
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|PNT-11PA
 
|35t
 
|Sniper & Light Brawler
 
|2
 
|0
 
|2
 
|0
 
|0
 
|XL
 
|140
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|24t
 
|28.5t
 
|4
 
|7
 
|0
 
|-
 
|PNT-11S
 
|35t
 
|Sniper & Light Brawler
 
|2
 
|0
 
|2
 
|0
 
|0
 
|XL
 
|140
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|24t
 
|28.5t
 
|4
 
|7
 
|0
 
|-
 
|PNT-12A
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|2
 
|0
 
|STD
 
|140
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|PNT-C
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|145
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|PNT-CA
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|145
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Raptor.png|125px|border|center]]
 
 
 
'''[[Raptor|RAPTOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|RTX1-O
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OA
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OB
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OC
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OD
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|8
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OE
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|4
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OF
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|RTX1-OR
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|175
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|15t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Rattlesnake.png|125px|border|center]]
 
 
 
'''[[Rattlesnake|RATTLESNAKE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rattlesnake Rugged
 
 
 
35 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|JR7-31
 
|35t
 
|Trojan BattleMech
 
|0
 
|7
 
|0
 
|1
 
|0
 
|XL
 
|245
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|19.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|JR7-31P
 
|35t
 
|Trojan BattleMech
 
|0
 
|7
 
|0
 
|1
 
|0
 
|XL
 
|245
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|19.5t
 
|28.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Raven.png|125px|border|center]]
 
 
 
'''[[Raven|RAVEN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Raven Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|RVN-1X
 
|35t
 
|Recon & Electronic Warfare
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|21t
 
|5
 
|8
 
|0
 
|-
 
|RVN-2X
 
|35t
 
|Extremely Fast Scout
 
|0
 
|5
 
|3
 
|4
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|RVN-3L
 
|35t
 
|Extremely Fast Scout
 
|0
 
|4
 
|3
 
|4
 
|0
 
|XL
 
|210
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|RVN-3M
 
|35t
 
|Extremely Fast Scout
 
|0
 
|2
 
|4
 
|3
 
|0
 
|XL
 
|210
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|RVN-3X
 
|35t
 
|Recon & Electronic Warfare
 
|0
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12t
 
|21t
 
|5
 
|8
 
|0
 
|-
 
|RVN-4L
 
|35t
 
|Stealth Scout
 
|0
 
|4
 
|3
 
|4
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|RVN-4LC
 
|35t
 
|Stealth Scout
 
|0
 
|4
 
|3
 
|5
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|21t
 
|28.5t
 
|7
 
|10
 
|0
 
|-
 
|RVN-4LX
 
|35t
 
|Experimental Stealth
 
|0
 
|4
 
|3
 
|4
 
|0
 
|XL
 
|210
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|19.5t
 
|27t
 
|7
 
|10
 
|0
 
|-
 
|RVN-4X
 
|35t
 
|Extremely Fast Scout
 
|2
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|RVN-5X
 
|35t
 
|Mobile Artillery Support
 
|3
 
|2
 
|0
 
|1
 
|0
 
|STD
 
|175
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|21t
 
|30t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Razorback.png|125px|border|center]]
 
 
 
'''[[Razorback|RAZORBACK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Razorback Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|RZK-9S
 
|30t
 
|Light Support
 
|0
 
|2
 
|1
 
|4
 
|0
 
|LFE
 
|180
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|RZK-9T
 
|30t
 
|Light Support
 
|0
 
|6
 
|0
 
|0
 
|0
 
|LFE
 
|180
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|RZK-10R
 
|30t
 
|Light Support
 
|0
 
|4
 
|0
 
|2
 
|0
 
|LFE
 
|180
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|25.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Spider.png|125px|border|center]]
 
 
 
'''[[Spider|SPIDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Spider Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|SDR-5D
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|SDR-5K
 
|30t
 
|Extremely Maneuverable Scout
 
|2
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|SDR-5V
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|24t
 
|9
 
|14
 
|0
 
|-
 
|SDR-7C
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|1
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-7K
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|13.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-7K2
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|13.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-7M
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-7PA
 
|30t
 
|Extremely Maneuverable Scout
 
|2
 
|2
 
|1
 
|0
 
|0
 
|JRXL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|16.5t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-8M
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|SDR-C
 
|30t
 
|Extremely Maneuverable Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|11t
 
|25.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Stiletto.png|125px|border|center]]
 
 
 
'''[[Stiletto|STILETTO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stiletto Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|STL-7D
 
|15t
 
|Ultralight Recon
 
|0
 
|0
 
|2
 
|3
 
|0
 
|STD
 
|90
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|10.5t
 
|7
 
|10
 
|0
 
|-
 
|STL-7P
 
|15t
 
|Ultralight Recon
 
|0
 
|0
 
|2
 
|3
 
|0
 
|STD
 
|90
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|10.5t
 
|7
 
|10
 
|0
 
|-
 
|STL-9K
 
|15t
 
|Ultralight Recon
 
|0
 
|1
 
|2
 
|3
 
|0
 
|XL
 
|90
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|8.5t
 
|11t
 
|7
 
|10
 
|0
 
|-
 
|STL-10K
 
|15t
 
|Ultralight Recon
 
|0
 
|1
 
|2
 
|3
 
|0
 
|STD
 
|90
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|7t
 
|11t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Stinger.png|125px|border|center]]
 
 
 
'''[[Stinger|STINGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stinger Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|STG-3G
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|STG-3Gb
 
|20t
 
|Light Scout
 
|0
 
|3
 
|0
 
|1
 
|0
 
|XL
 
|140
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|11.5t
 
|16t
 
|8
 
|12
 
|0
 
|-
 
|STG-3P
 
|20t
 
|Light Scout
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|STG-3R
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|STG-4G
 
|20t
 
|Light Scout
 
|0
 
|0
 
|2
 
|1
 
|0
 
|XL
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|STG-5M
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|STG-5R
 
|20t
 
|Light Scout
 
|0
 
|1
 
|2
 
|2
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|STG-5T
 
|20t
 
|Light Scout
 
|0
 
|0
 
|2
 
|2
 
|0
 
|XL
 
|120
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|11t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|STG-6L
 
|20t
 
|Project Phoenix
 
|0
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|8t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|STG-6S
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|140
 
|SHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|8t
 
|15t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Stinger_LAM.png|125px|border|center]]
 
 
 
'''[[Stinger_LAM|STINGER LAM]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|STG-A1
 
|30t
 
|LAM
 
|0
 
|3
 
|0
 
|3
 
|0
 
|LAM
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|9.5t
 
|7
 
|11
 
|0
 
|-
 
|STG-A5
 
|30t
 
|LAM
 
|0
 
|3
 
|0
 
|3
 
|0
 
|LAM
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|9.5t
 
|7
 
|11
 
|0
 
|-
 
|STG-A10
 
|30t
 
|LAM
 
|0
 
|1
 
|0
 
|5
 
|0
 
|LAM
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|9.5t
 
|7
 
|11
 
|0
 
|-
 
|STG-H1
 
|30t
 
|LAM
 
|0
 
|0
 
|2
 
|4
 
|0
 
|LAM
 
|150
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|11t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Talon.png|125px|border|center]]
 
 
 
'''[[Talon|TALON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Talon Rugged
 
 
 
35 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TLN-5V
 
|35t
 
|Scout & Disabler
 
|0
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|9
 
|14
 
|0
 
|-
 
|TLN-5W
 
|35t
 
|Scout & Disabler
 
|0
 
|4
 
|0
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|9
 
|14
 
|0
 
|-
 
|TLN-5W-EC
 
|35t
 
|Scout & Disabler
 
|0
 
|4
 
|0
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|28.5t
 
|9
 
|14
 
|0
 
|-
 
|TLN-5Z
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|3
 
|0
 
|LFE
 
|245
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|30t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Thorn.png|125px|border|center]]
 
 
 
'''[[Thorn|THORN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thorn Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|THE-N1
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|120
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|12t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|THE-N
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|2
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|THE-Nb
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|0
 
|3
 
|0
 
|XL
 
|120
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|12t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|THE-S
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|2
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|THE-T
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|2
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Toro.png|125px|border|center]]
 
 
 
'''[[Toro|TORO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Toro Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Toro MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|TR-A-1
 
|35t
 
|Light Fire Support
 
|0
 
|1
 
|2
 
|0
 
|0
 
|PFE
 
|145
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|16.5t
 
|24.5t
 
|4
 
|7
 
|0
 
|-
 
|TR-A-6
 
|35t
 
|Light Fire Support
 
|0
 
|3
 
|4
 
|0
 
|0
 
|STD
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19.5t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|TR-A-8
 
|35t
 
|Light Fire Support
 
|2
 
|3
 
|2
 
|0
 
|0
 
|XL
 
|175
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|23t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="16"|
 
[[File:UrbanMech.png|125px|border|center]]
 
 
 
'''[[UrbanMech|URBANMECH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Urbanmech 360 Narrow Profile
 
 
 
+2 Defense against being hit, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|UM-R25
 
|30t
 
|Ambusher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Endo
 
|Stealth
 
|None
 
|23t
 
|25.5t
 
|2
 
|3
 
|0
 
|-
 
|UM-R29
 
|30t
 
|Ambusher
 
|0
 
|2
 
|0
 
|2
 
|0
 
|XXL
 
|290
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|16.5t
 
|5t
 
|14
 
|22
 
|0
 
|-
 
|UM-R60
 
|30t
 
|Heavy Defender
 
|4
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R60C
 
|30t
 
|Heavy Defender
 
|3
 
|0
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R60L
 
|30t
 
|Heavy Defender
 
|2
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R60SB
 
|30t
 
|Heavy Defender
 
|2
 
|0
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|25.5t
 
|2
 
|3
 
|0
 
|-
 
|UM-R60X
 
|30t
 
|Heavy Defender
 
|3
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R63
 
|30t
 
|Heavy Defender
 
|4
 
|1
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R68
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|3
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R70
 
|30t
 
|Heavy Defender
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R71
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|3
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R72
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|3
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R90
 
|30t
 
|Heavy Defender
 
|0
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|100
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|24t
 
|3
 
|5
 
|0
 
|-
 
|UM-R100X
 
|30t
 
|Heavy Defender
 
|2
 
|0
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|25.5t
 
|2
 
|3
 
|0
 
|-
 
|UM-RM-Prime
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|0
 
|0
 
|4
 
|XL
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|22t
 
|22t
 
|2
 
|3
 
|0
 
|-
 
|UM-XMAS
 
|30t
 
|Heavy Defender
 
|0
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|60
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Valiant.png|125px|border|center]]
 
 
 
'''[[Valiant|VALIANT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Valiant Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|V4-LNT-K5
 
|30t
 
|Light Melee Skirmisher
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|20t
 
|7
 
|10
 
|0
 
|-
 
|V4-LNT-K7
 
|30t
 
|Light Melee Skirmisher
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|10t
 
|22t
 
|8
 
|12
 
|0
 
|-
 
|V4-LNT-L2
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|5
 
|2
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|16.5t
 
|24t
 
|8
 
|12
 
|0
 
|-
 
|V4-LNT-L7
 
|30t
 
|Light Skirmisher
 
|3
 
|2
 
|0
 
|1
 
|0
 
|LFE
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|19t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|V4-LNT-M4
 
|30t
 
|Light Mortar Support
 
|2
 
|3
 
|0
 
|2
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|13t
 
|22t
 
|7
 
|10
 
|0
 
|-
 
|V4-LNT-M6
 
|30t
 
|Light Melee Skirmisher
 
|0
 
|0
 
|4
 
|2
 
|0
 
|XL
 
|210
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|11.5t
 
|19t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Valkyrie.png|125px|border|center]]
 
 
 
'''[[Valkyrie|VALKYRIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Valkyrie Improved Communications
 
 
 
Takes the upper sensor slot., +1 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VLK-QD1
 
|30t
 
|Light Fire Support
 
|0
 
|2
 
|3
 
|1
 
|0
 
|XL
 
|150
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|VLK-QD3
 
|30t
 
|Light Skirmisher
 
|0
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|210
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|13.5t
 
|25.5t
 
|8
 
|12
 
|0
 
|-
 
|VLK-QA
 
|30t
 
|Light Fire Support
 
|0
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|VLK-QD
 
|30t
 
|Light Fire Support
 
|0
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|150
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|18t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|VLK-QF
 
|30t
 
|Light Fire Support
 
|0
 
|0
 
|2
 
|2
 
|0
 
|STD
 
|150
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|16.5t
 
|24t
 
|5
 
|8
 
|0
 
|-
 
|VLK-QQ
 
|30t
 
|Light Fire Support
 
|1
 
|0
 
|2
 
|1
 
|0
 
|XL
 
|150
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|25.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="13"|
 
[[File:Wasp.png|125px|border|center]]
 
 
 
'''[[Wasp|WASP]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wasp Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wasp Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|WSP-1
 
|20t
 
|Light Scout
 
|0
 
|1
 
|0
 
|0
 
|0
 
|PFE
 
|95
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|6t
 
|11t
 
|4
 
|7
 
|0
 
|-
 
|WSP-1A
 
|20t
 
|Light Scout
 
|0
 
|1
 
|1
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-1D
 
|20t
 
|Light Scout
 
|0
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-1K
 
|20t
 
|Light Scout
 
|0
 
|1
 
|0
 
|1
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-1L
 
|20t
 
|Light Scout
 
|0
 
|0
 
|1
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-1S
 
|20t
 
|Light Scout
 
|0
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|WSP-1W
 
|20t
 
|Light Scout
 
|0
 
|0
 
|0
 
|6
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-3L
 
|20t
 
|Project Phoenix
 
|0
 
|1
 
|1
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Stealth
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|WSP-3M
 
|20t
 
|Light Scout
 
|0
 
|1
 
|1
 
|0
 
|0
 
|STD
 
|120
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|10t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|WSP-3S
 
|20t
 
|Light Scout
 
|0
 
|2
 
|1
 
|1
 
|0
 
|LFE
 
|120
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|11t
 
|16t
 
|7
 
|10
 
|0
 
|-
 
|WSP-3W
 
|20t
 
|Light Scout
 
|0
 
|0
 
|0
 
|6
 
|0
 
|STD
 
|120
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|9t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|WSP-4T
 
|20t
 
|Light Scout
 
|0
 
|3
 
|4
 
|0
 
|0
 
|XL
 
|100
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|13.5t
 
|16t
 
|5
 
|8
 
|0
 
|-
 
|WSP-4W
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|3
 
|0
 
|LFE
 
|120
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|10t
 
|15t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Wasp_LAM.png|125px|border|center]]
 
 
 
'''[[Wasp_LAM|WASP LAM]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|WSP-100
 
|30t
 
|LAM
 
|0
 
|1
 
|6
 
|1
 
|0
 
|LAM
 
|155
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|10t
 
|10t
 
|6
 
|9
 
|0
 
|-
 
|WSP-100A
 
|30t
 
|LAM
 
|0
 
|1
 
|2
 
|1
 
|0
 
|LAM
 
|155
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|11t
 
|6
 
|9
 
|0
 
|-
 
|WSP-100B
 
|30t
 
|LAM
 
|0
 
|1
 
|1
 
|1
 
|0
 
|LAM
 
|155
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|11t
 
|6
 
|9
 
|0
 
|-
 
|WSP-103
 
|30t
 
|LAM
 
|0
 
|3
 
|0
 
|2
 
|0
 
|LAM
 
|155
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|11t
 
|11t
 
|6
 
|9
 
|0
 
|-
 
|WSP-105
 
|30t
 
|LAM
 
|0
 
|2
 
|1
 
|1
 
|0
 
|LAM
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|9.5t
 
|6
 
|9
 
|0
 
|-
 
|WSP-105M
 
|30t
 
|LAM
 
|0
 
|2
 
|1
 
|1
 
|0
 
|LAM
 
|175
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|9.5t
 
|9.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Wolfhound.png|125px|border|center]]
 
 
 
'''[[Wolfhound|WOLFHOUND]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wolfhound Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|WLF-1
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|29.5t
 
|7
 
|10
 
|0
 
|-
 
|WLF-1A
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|6
 
|0
 
|1
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|29.5t
 
|7
 
|10
 
|0
 
|-
 
|WLF-1B
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|210
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|29.5t
 
|7
 
|10
 
|0
 
|-
 
|WLF-2
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|210
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|29.5t
 
|7
 
|10
 
|0
 
|-
 
|WLF-3S
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|0
 
|3
 
|0
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|21t
 
|31t
 
|7
 
|10
 
|0
 
|-
 
|WLF-4
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|23.5t
 
|31t
 
|7
 
|10
 
|0
 
|-
 
|WLF-4W
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|210
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|19t
 
|31t
 
|7
 
|10
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Inner Sphere Medium Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="8"|
 
[[File:Assassin.png|125px|border|center]]
 
 
 
'''[[Assassin|ASSASSIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Assassin Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|ASN-21
 
|40t
 
|Hunter-Killer & Ambusher
 
|0
 
|3
 
|5
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|ASN-23
 
|40t
 
|Flanker and Missile Support
 
|0
 
|3
 
|5
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|ASN-30
 
|40t
 
|Hunter-Killer & Ambusher
 
|3
 
|2
 
|0
 
|0
 
|0
 
|LFE
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|20t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|ASN-45
 
|40t
 
|Light Hunter and Fast Brawler
 
|0
 
|0
 
|4
 
|4
 
|0
 
|XL
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|24t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|ASN-55
 
|40t
 
|Hunter-Killer & Ambusher
 
|0
 
|3
 
|4
 
|0
 
|0
 
|LFE
 
|280
 
|DHS
 
|Composite
 
|Stealth
 
|None
 
|20t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|ASN-65
 
|40t
 
|Hunter-Killer & Ambusher
 
|0
 
|3
 
|4
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|24t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|ASN-101
 
|40t
 
|Flanker and Assassin
 
|0
 
|2
 
|4
 
|3
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|ASN-SB
 
|40t
 
|Flanker and Missile Support
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|14t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Blackjack.png|125px|border|center]]
 
 
 
'''[[Blackjack|BLACKJACK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Blackjack Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BJ-1
 
|45t
 
|Fire Support & Skirmisher
 
|2
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-1DB
 
|45t
 
|Fire Support & Skirmisher
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-1DC
 
|45t
 
|Fire Support & Skirmisher
 
|2
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-1PA
 
|45t
 
|Fire Support & Skirmisher
 
|4
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-1X
 
|45t
 
|Brawler & Disabler
 
|0
 
|4
 
|0
 
|6
 
|0
 
|STD
 
|225
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|24.5t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|BJ-2
 
|45t
 
|Fire Support & Skirmisher
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-2M
 
|45t
 
|Medium Sniper
 
|0
 
|4
 
|0
 
|6
 
|0
 
|STD
 
|225
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|24.5t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|BJ-3
 
|45t
 
|Fire Support & Skirmisher
 
|0
 
|6
 
|0
 
|1
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-3X
 
|45t
 
|Fire Support & Skirmisher
 
|0
 
|2
 
|0
 
|5
 
|0
 
|XL
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|32t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-4
 
|45t
 
|Fire Support & Skirmisher
 
|4
 
|2
 
|0
 
|1
 
|0
 
|LFE
 
|180
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|30t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|BJ-5
 
|45t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|39.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Blackjack_Omni.png|125px|border|center]]
 
 
 
'''[[Blackjack_Omni|BLACKJACK OMNI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BJ2-O
 
|50t
 
|Brawler
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OA
 
|50t
 
|Omni Fire Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OB
 
|50t
 
|Omni Fire Support
 
|0
 
|0
 
|0
 
|0
 
|6
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OC
 
|50t
 
|Omni Fire Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OD
 
|50t
 
|Omni Fire Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OE
 
|50t
 
|Omni Sniper
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OF
 
|50t
 
|Omni Brawler
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|BJ2-OR
 
|50t
 
|Brawler
 
|0
 
|0
 
|0
 
|0
 
|7
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Blitzkrieg.png|125px|border|center]]
 
 
 
'''[[Blitzkrieg|BLITZKRIEG]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Blitzkrieg 360 Narrow Profile
 
 
 
+1 Defense against being hit, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|BTZ-3F
 
|50t
 
|Lightning War
 
|4
 
|0
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|25.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|BTZ-5F
 
|50t
 
|Lightning War
 
|0
 
|0
 
|4
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|25.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|BTZ-6F
 
|50t
 
|Lightning War
 
|0
 
|4
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|21.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|BTZ-ENT
 
|50t
 
|Gladiator
 
|4
 
|0
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|25.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|BTZ-NCT
 
|50t
 
|Gladiator
 
|0
 
|0
 
|4
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|25.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Bombard.png|125px|border|center]]
 
 
 
'''[[Bombard|BOMBARD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bombard Stabilized Weapons
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|BMB-010
 
|50t
 
|Arena Fighter
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|100
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|44.5t
 
|2
 
|3
 
|0
 
|-
 
|BMB-013
 
|50t
 
|Arena Fighter
 
|0
 
|4
 
|4
 
|2
 
|0
 
|XL
 
|100
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|44.5t
 
|2
 
|3
 
|0
 
|-
 
|BMB-018
 
|50t
 
|Arena Fighter
 
|4
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|BMB-020
 
|50t
 
|Arena Fighter
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|100
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|44.5t
 
|2
 
|3
 
|0
 
|-
 
|BMB-022
 
|50t
 
|Arena Fighter
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Buccaneer.png|125px|border|center]]
 
 
 
'''[[Buccaneer|BUCCANEER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Buccaneer Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BCN-3R
 
|55t
 
|Accelerated Brawler
 
|0
 
|6
 
|1
 
|3
 
|0
 
|XL
 
|330
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|26t
 
|42.5t
 
|7
 
|10
 
|0
 
|-
 
|BCN-5W
 
|55t
 
|Accelerated Brawler
 
|3
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|31.5t
 
|42.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Bushwacker.png|125px|border|center]]
 
 
 
'''[[Bushwacker|BUSHWACKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bushwacker Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|BSW-H1
 
|55t
 
|Guerrilla Prototype
 
|2
 
|2
 
|3
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|BSW-L1
 
|55t
 
|Guerrilla Prototype
 
|3
 
|3
 
|0
 
|3
 
|0
 
|LFE
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|BSW-S2
 
|55t
 
|Guerrilla Prototype
 
|3
 
|3
 
|3
 
|4
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|BSW-W1
 
|55t
 
|Guerrilla Prototype
 
|2
 
|3
 
|3
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|BSW-X0
 
|55t
 
|Skirmisher & Cavalry
 
|1
 
|1
 
|3
 
|5
 
|0
 
|STD
 
|220
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|BSW-X1
 
|55t
 
|Guerrilla Prototype
 
|2
 
|7
 
|2
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|BSW-X2
 
|55t
 
|Guerrilla Prototype
 
|4
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Centurion.png|125px|border|center]]
 
 
 
'''[[Centurion|CENTURION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Centurion Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|CN10-B
 
|55t
 
|Brawler & General Assault
 
|1
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|49t
 
|4
 
|7
 
|0
 
|-
 
|CN10-D
 
|55t
 
|Brawler & General Assault
 
|3
 
|2
 
|3
 
|0
 
|0
 
|XL
 
|220
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41t
 
|49t
 
|4
 
|7
 
|0
 
|-
 
|CN10-J
 
|55t
 
|Brawler & General Assault
 
|1
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|49t
 
|4
 
|7
 
|0
 
|-
 
|CN10-W
 
|55t
 
|Brawler & General Assault
 
|1
 
|3
 
|1
 
|1
 
|0
 
|XL
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|41t
 
|49t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Centurion.png|125px|border|center]]
 
 
 
'''[[Centurion|CENTURION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Centurion Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Centurion Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|CN9-A
 
|50t
 
|Brawler & General Assault
 
|1
 
|2
 
|3
 
|1
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|CN9-AH
 
|50t
 
|Brawler & General Assault
 
|2
 
|0
 
|2
 
|2
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|CN9-AL
 
|50t
 
|Brawler & General Assault
 
|0
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|CN9-AS
 
|50t
 
|Brawler & General Assault
 
|1
 
|2
 
|3
 
|1
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|CN9-D
 
|50t
 
|Brawler & General Assault
 
|1
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|CN9-D3D
 
|50t
 
|Brawler & General Assault
 
|2
 
|2
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|CN9-D4D
 
|50t
 
|Brawler & General Assault
 
|2
 
|2
 
|2
 
|1
 
|0
 
|XL
 
|250
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|CN9-D5
 
|50t
 
|Brawler & General Assault
 
|2
 
|3
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|31t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|CN9-H
 
|50t
 
|Brawler & General Assault
 
|1
 
|1
 
|5
 
|0
 
|0
 
|PFE
 
|200
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|25.5t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|CN9-PA
 
|50t
 
|Brawler & General Assault
 
|1
 
|1
 
|3
 
|1
 
|0
 
|PFE
 
|200
 
|SHS
 
|Standard
 
|Primitive
 
|None
 
|29.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|CN9-S
 
|50t
 
|Mirror, Mirror
 
|1
 
|2
 
|3
 
|1
 
|0
 
|FCE
 
|150
 
|SHS
 
|Standard
 
|Light
 
|None
 
|33t
 
|42t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Chameleon.png|125px|border|center]]
 
 
 
'''[[Chameleon|CHAMELEON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Chameleon Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|CLN-7V
 
|50t
 
|Heavy Scout & Trainer
 
|0
 
|7
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|42t
 
|7
 
|11
 
|0
 
|-
 
|CLN-7W
 
|50t
 
|Heavy Scout
 
|0
 
|7
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|42t
 
|7
 
|11
 
|0
 
|-
 
|CLN-7Z
 
|50t
 
|Heavy Scout
 
|0
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|42t
 
|7
 
|11
 
|0
 
|-
 
|TRC-4B
 
|50t
 
|Heavy Scout & Trainer
 
|0
 
|7
 
|0
 
|6
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|41t
 
|7
 
|11
 
|0
 
|-
 
|TRC-4C
 
|50t
 
|Heavy Scout & Trainer
 
|0
 
|7
 
|0
 
|6
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|41t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Chimera.png|125px|border|center]]
 
 
 
'''[[Chimera|CHIMERA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Chimera Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|CMA-1S
 
|40t
 
|Mid-Range Flanker
 
|0
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|CMA-3G
 
|40t
 
|Mid-Range Flanker
 
|1
 
|1
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|CMA-C
 
|40t
 
|Mid-Range Flanker
 
|0
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Cicada.png|125px|border|center]]
 
 
 
'''[[Cicada|CICADA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cicada Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CDA-2A
 
|40t
 
|Scout & Harasser
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|33t
 
|10
 
|15
 
|0
 
|-
 
|CDA-2B
 
|40t
 
|Scout & Harasser
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|6.5t
 
|33t
 
|10
 
|15
 
|0
 
|-
 
|CDA-2PA
 
|40t
 
|Scout & Harasser
 
|0
 
|3
 
|0
 
|3
 
|0
 
|JRXL
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|33t
 
|10
 
|15
 
|0
 
|-
 
|CDA-3C
 
|40t
 
|Scout & Sniper
 
|4
 
|1
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13t
 
|33t
 
|8
 
|13
 
|0
 
|-
 
|CDA-3F
 
|40t
 
|Scout & Harasser
 
|0
 
|6
 
|0
 
|4
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|19.5t
 
|35t
 
|10
 
|15
 
|0
 
|-
 
|CDA-3G
 
|40t
 
|Scout & Harasser
 
|0
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|19.5t
 
|35t
 
|10
 
|15
 
|0
 
|-
 
|CDA-3M
 
|40t
 
|Scout & Harasser
 
|1
 
|5
 
|0
 
|4
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|17.5t
 
|33t
 
|10
 
|15
 
|0
 
|-
 
|CDA-3S
 
|40t
 
|Scout & Sniper
 
|0
 
|0
 
|4
 
|0
 
|0
 
|XL
 
|280
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|24t
 
|35t
 
|8
 
|13
 
|0
 
|-
 
|CDA-4G
 
|40t
 
|Scout & Harasser
 
|0
 
|3
 
|2
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|19.5t
 
|35t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Clint.png|125px|border|center]]
 
 
 
'''[[Clint|CLINT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clint Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|CLNT-1-2R
 
|40t
 
|Sniper & Light Brawler
 
|1
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-2-3T
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-2-3U
 
|40t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-2-4T
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-2-4U
 
|40t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|240
 
|pDHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-3-3T
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|CLNT-5U
 
|40t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|0
 
|3
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Crab.png|125px|border|center]]
 
 
 
'''[[Crab|CRAB]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crab Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|CRB-20
 
|50t
 
|Direct-Fire Support
 
|0
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|CRB-27
 
|50t
 
|Direct-Fire Support
 
|0
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|CRB-27b
 
|50t
 
|Raider
 
|0
 
|6
 
|0
 
|3
 
|0
 
|STD
 
|250
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|CRB-27sl
 
|50t
 
|Jumpcrab
 
|0
 
|7
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|CRB-28
 
|50t
 
|Direct-Fire Support
 
|0
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|245
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35.5t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|CRB-30
 
|50t
 
|Direct-Fire Support
 
|0
 
|7
 
|0
 
|1
 
|0
 
|XL
 
|250
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|32.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|CRB-44K
 
|50t
 
|Urban Pacification
 
|0
 
|4
 
|0
 
|7
 
|0
 
|LFE
 
|250
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|CRB-45
 
|50t
 
|Direct-Fire Support
 
|0
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|29.5t
 
|42t
 
|7
 
|10
 
|0
 
|-
 
|CRB-C
 
|50t
 
|Direct-Fire Support
 
|0
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|CRB-HD
 
|50t
 
|Indestructible Brawler
 
|0
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|250
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|29t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Dervish.png|125px|border|center]]
 
 
 
'''[[Dervish|DERVISH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dervish Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dervish Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DV-1S
 
|55t
 
|Skirmisher
 
|0
 
|0
 
|4
 
|2
 
|0
 
|PFE
 
|255
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|23.5t
 
|42.5t
 
|4
 
|7
 
|0
 
|-
 
|DV-6M
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|DV-6MD
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|XL
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|DV-7D
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|30.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|DV-8D
 
|55t
 
|Skirmisher
 
|0
 
|4
 
|4
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|DV-9D
 
|55t
 
|Skirmisher
 
|0
 
|4
 
|4
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|DV-10K
 
|55t
 
|Skirmisher
 
|0
 
|0
 
|8
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Enfield.png|125px|border|center]]
 
 
 
'''[[Enfield|ENFIELD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Enfield Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|END-6J
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|45.5t
 
|5
 
|8
 
|0
 
|-
 
|END-6J-EC
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|45.5t
 
|5
 
|8
 
|0
 
|-
 
|END-6Q
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|45.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Enforcer_III.png|125px|border|center]]
 
 
 
'''[[Enforcer_III|ENFORCER III]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Enforcer Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|ENF-3R
 
|50t
 
|Fire Support & Skirmisher
 
|1
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|ENF-4AS
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|ENF-4R
 
|50t
 
|Fire Support & Skirmisher
 
|1
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|ENF-5D
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|250
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|32.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|ENF-5PA
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|3
 
|0
 
|JRXL
 
|250
 
|SHS
 
|Standard
 
|Heavy
 
|None
 
|32.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|ENF-6G
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|1
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|ENF-6H
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|ENF-6M
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|ENF-6T
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|0
 
|0
 
|XL
 
|290
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32.5t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:ExcavatorMech.png|125px|border|center]]
 
 
 
'''[[ExcavatorMech|EXCAVATORMECH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Excavator Reinforcement
 
 
 
50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Industrial Mech Quirk
 
 
 
Physical weapon attacks have 4 accuracy., Physical weapons hit 2 more times per attack., Punchs hit 2 more times per attack., Charges do 40% less self-damage., 40% Less Death from Above Self Damage taken, -40% Stability Damage taken
 
 
 
|EXV-1X
 
|50t
 
|Excavation IndustrialMech
 
|1
 
|0
 
|2
 
|5
 
|0
 
|ICE
 
|150
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|24t
 
|37t
 
|2
 
|4
 
|0
 
|-
 
|EXV-4K
 
|50t
 
|Excavation IndustrialMech
 
|4
 
|1
 
|1
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|26.5t
 
|37t
 
|4
 
|7
 
|0
 
|-
 
|EXV-5K
 
|50t
 
|Excavation IndustrialMech
 
|0
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|200
 
|SHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|26.5t
 
|37t
 
|4
 
|7
 
|0
 
|-
 
|EXV-8T
 
|50t
 
|Excavation IndustrialMech
 
|2
 
|2
 
|3
 
|3
 
|0
 
|LFE
 
|200
 
|SHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|32.5t
 
|41t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Firestarter.png|125px|border|center]]
 
 
 
'''[[Firestarter|FIRESTARTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|FS9-O
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|5
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OA
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|4
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OB
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|5
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OC
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|5
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OD
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|5
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OF
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|5
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OR
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|6
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|FS9-OX
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|2
 
|6
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|22t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Gladiator.png|125px|border|center]]
 
 
 
'''[[Gladiator|GLADIATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Gladiator Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Gladiator Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|GLD-1R
 
|55t
 
|Striker & Cavalry
 
|0
 
|3
 
|0
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|27.5t
 
|42.5t
 
|4
 
|7
 
|0
 
|-
 
|GLD-2R
 
|55t
 
|Striker & Cavalry
 
|0
 
|3
 
|1
 
|3
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GLD-3R
 
|55t
 
|Striker & Cavalry
 
|0
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GLD-4R
 
|55t
 
|Striker & Cavalry
 
|0
 
|4
 
|1
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="13"|
 
[[File:Griffin.png|125px|border|center]]
 
 
 
'''[[Griffin|GRIFFIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Griffin Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GRF-1DS
 
|55t
 
|Sniper & Fire Support
 
|0
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-1N
 
|55t
 
|Sniper & Fire Support
 
|0
 
|3
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-1RG
 
|55t
 
|Royal Protection
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-1S
 
|55t
 
|Striker & Skirmisher
 
|0
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-1TL
 
|55t
 
|Striker & Skirmisher
 
|0
 
|3
 
|0
 
|4
 
|0
 
|LFE
 
|275
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|31.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-2N
 
|55t
 
|Striker & Skirmisher
 
|0
 
|2
 
|4
 
|3
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|GRF-2NG
 
|55t
 
|Striker & Skirmisher
 
|0
 
|2
 
|4
 
|3
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|GRF-3M
 
|55t
 
|Sniper & Fire Support
 
|0
 
|2
 
|2
 
|4
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-3RG
 
|55t
 
|Royal Protection
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-5M
 
|55t
 
|Sniper & Fire Support
 
|2
 
|0
 
|2
 
|4
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|GRF-6CS
 
|55t
 
|Sniper & Fire Support
 
|0
 
|6
 
|2
 
|1
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|GRF-6CV
 
|55t
 
|Sniper & Fire Support
 
|0
 
|3
 
|3
 
|0
 
|0
 
|LFE
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|GRF-6S
 
|55t
 
|Sniper & Fire Support
 
|0
 
|4
 
|2
 
|1
 
|0
 
|LFE
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Hatchetman.png|125px|border|center]]
 
 
 
'''[[Hatchetman|HATCHETMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hatchetman Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|HCT-3F
 
|45t
 
|Brawler & Skirmisher
 
|1
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25.5t
 
|34.5t
 
|4
 
|7
 
|0
 
|-
 
|HCT-3X
 
|45t
 
|Brawler
 
|0
 
|2
 
|2
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25.5t
 
|34.5t
 
|4
 
|7
 
|0
 
|-
 
|HCT-4TL
 
|45t
 
|Brawler
 
|0
 
|2
 
|2
 
|4
 
|0
 
|STD
 
|200
 
|SHS
 
|Composite
 
|Standard
 
|None
 
|26t
 
|36.5t
 
|6
 
|9
 
|0
 
|-
 
|HCT-5D
 
|45t
 
|Brawler & Skirmisher
 
|2
 
|2
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|34.5t
 
|4
 
|7
 
|0
 
|-
 
|HCT-5DD
 
|45t
 
|Brawler & Skirmisher
 
|2
 
|3
 
|0
 
|1
 
|0
 
|XL
 
|225
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|34.5t
 
|5
 
|8
 
|0
 
|-
 
|HCT-5S
 
|45t
 
|Brawler & Skirmisher
 
|2
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|180
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|29t
 
|34.5t
 
|4
 
|7
 
|0
 
|-
 
|HCT-6D
 
|45t
 
|Brawler & Skirmisher
 
|2
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|225
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|28.5t
 
|36.5t
 
|5
 
|8
 
|0
 
|-
 
|HCT-6S
 
|45t
 
|Brawler & Skirmisher
 
|2
 
|4
 
|2
 
|0
 
|0
 
|LFE
 
|180
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|34.5t
 
|4
 
|7
 
|0
 
|-
 
|HCT-6X
 
|45t
 
|Experimental Brawler
 
|2
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|225
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|28.5t
 
|36.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Hazard.png|125px|border|center]]
 
 
 
'''[[Hazard|HAZARD]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hazard Rugged
 
 
 
45 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|HZD-2C
 
|45t
 
|'Fire' Support
 
|0
 
|0
 
|2
 
|8
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|33.5t
 
|7
 
|10
 
|0
 
|-
 
|HZD-3C
 
|45t
 
|'Fire' Support
 
|0
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Hellspawn.png|125px|border|center]]
 
 
 
'''[[Hellspawn|HELLSPAWN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hellspawn Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HSN-7D
 
|45t
 
|Fast Fire Support
 
|0
 
|5
 
|3
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|HSN-7X
 
|45t
 
|Deep Raider
 
|0
 
|0
 
|3
 
|5
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|HSN-8E
 
|45t
 
|Fast Fire Support
 
|0
 
|5
 
|3
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|HSN-9F
 
|45t
 
|Fragile Brawler
 
|0
 
|5
 
|3
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Hephaestus.png|125px|border|center]]
 
 
 
'''[[Hephaestus|HEPHAESTUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|HAE-O
 
|55t
 
|Omni Testbed
 
|0
 
|3
 
|0
 
|0
 
|6
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|HAE-OA
 
|55t
 
|Omni Testbed
 
|0
 
|0
 
|0
 
|0
 
|10
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|HAE-OB
 
|55t
 
|Omni Testbed
 
|0
 
|0
 
|0
 
|0
 
|10
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|HAE-OC
 
|55t
 
|Omni Testbed
 
|0
 
|1
 
|0
 
|0
 
|8
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|HAE-OD
 
|55t
 
|Omni Testbed
 
|0
 
|1
 
|0
 
|0
 
|8
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|HAE-OE
 
|55t
 
|Omni Testbed
 
|0
 
|0
 
|0
 
|1
 
|8
 
|FCE
 
|220
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Hermes_II.png|125px|border|center]]
 
 
 
'''[[Hermes_II|HERMES II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hermes II Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|HER-2M
 
|40t
 
|Heavy Scout
 
|0
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|13t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|HER-2S
 
|40t
 
|Heavy Scout
 
|2
 
|3
 
|0
 
|1
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|HER-4K
 
|40t
 
|Heavy Scout
 
|0
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|HER-5C
 
|40t
 
|Heavy Scout & Level II Support
 
|0
 
|5
 
|2
 
|0
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|HER-5ME
 
|40t
 
|Specialist Sniper
 
|3
 
|0
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|HER-5S
 
|40t
 
|Heavy Scout
 
|3
 
|3
 
|0
 
|1
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|HER-6D
 
|40t
 
|Heavy Scout
 
|3
 
|3
 
|0
 
|1
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Hollander_II.png|125px|border|center]]
 
 
 
'''[[Hollander_II|HOLLANDER II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hollander Stabilized Weapon
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BZK-F5
 
|45t
 
|Sniper
 
|2
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|225
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|26.5t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|BZK-F7
 
|45t
 
|Sniper
 
|3
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|225
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|26.5t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Hoplite.png|125px|border|center]]
 
 
 
'''[[Hoplite|HOPLITE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hoplite Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HOP-4B
 
|55t
 
|Infantry Support
 
|0
 
|3
 
|3
 
|0
 
|0
 
|STD
 
|220
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP-4Bb
 
|55t
 
|Infantry Support
 
|0
 
|3
 
|3
 
|1
 
|0
 
|STD
 
|220
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP-4C
 
|55t
 
|Infantry Support
 
|3
 
|0
 
|3
 
|0
 
|0
 
|STD
 
|220
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP-4Cb
 
|55t
 
|Infantry Support
 
|2
 
|0
 
|3
 
|2
 
|0
 
|STD
 
|220
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP-4D
 
|55t
 
|Infantry Support
 
|3
 
|0
 
|3
 
|0
 
|0
 
|STD
 
|220
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP-4W
 
|55t
 
|Experimental Support
 
|3
 
|0
 
|3
 
|2
 
|0
 
|LFE
 
|220
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|36t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|HOP C
 
|55t
 
|Infantry Support
 
|2
 
|3
 
|2
 
|1
 
|0
 
|STD
 
|220
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|33.5t
 
|46.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="17"|
 
[[File:Hunchback.png|125px|border|center]]
 
 
 
'''[[Hunchback|HUNCHBACK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hunchback Battlefists
 
 
 
Punches do 16% more stability damage., Punches do 16% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|HBK-2CS4C
 
|50t
 
|Heavy Ranged Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4G
 
|50t
 
|Juggernaut & Close Assault
 
|4
 
|2
 
|0
 
|1
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4H
 
|50t
 
|Juggernaut & Close Assault
 
|1
 
|5
 
|0
 
|4
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4J
 
|50t
 
|Juggernaut & Close Assault
 
|0
 
|6
 
|2
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4N
 
|50t
 
|Juggernaut & Close Assault
 
|1
 
|5
 
|2
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4P
 
|50t
 
|Juggernaut & Close Assault
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4PA
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-4SP
 
|50t
 
|Juggernaut & Close Assault
 
|0
 
|5
 
|2
 
|5
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5H
 
|50t
 
|Juggernaut & Close Assault
 
|2
 
|2
 
|3
 
|1
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5M
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5N
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5PA
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|JRXL
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5S
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|4
 
|0
 
|1
 
|0
 
|LFE
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5SG
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|4
 
|0
 
|1
 
|0
 
|LFE
 
|200
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|34t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-5SS
 
|50t
 
|Juggernaut & Close Assault
 
|0
 
|3
 
|2
 
|4
 
|0
 
|LFE
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32.5t
 
|44.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-6N
 
|50t
 
|Juggernaut & Close Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|HBK-6S
 
|50t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Huron_Warrior.png|125px|border|center]]
 
 
 
'''[[Huron_Warrior|HURON WARRIOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Huron Warrior Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HUR-WO-R4L
 
|50t
 
|Fire Support & Skirmisher
 
|1
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|250
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HUR-WO-R4M
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|4
 
|0
 
|0
 
|0
 
|XL
 
|250
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HUR-WO-R4N
 
|50t
 
|Fire Support & Skirmisher
 
|0
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HUR-WO-R4O
 
|50t
 
|Fire Support & Skirmisher
 
|1
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HUR-WO-R5H
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|31t
 
|40.5t
 
|5
 
|8
 
|0
 
|-
 
|HUR-WO-R5X
 
|50t
 
|Fire Support & Skirmisher
 
|0
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Icarus_II.png|125px|border|center]]
 
 
 
'''[[Icarus_II|ICARUS II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Icarus II Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Icarus Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|ICR-1R
 
|40t
 
|Age of War Striker
 
|1
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|ICR-1S
 
|40t
 
|Age of War Striker
 
|2
 
|3
 
|0
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|ICR-1X
 
|40t
 
|Age of War Striker
 
|0
 
|1
 
|2
 
|3
 
|0
 
|PFE
 
|195
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|17t
 
|29t
 
|4
 
|7
 
|0
 
|-
 
|ICR-2M
 
|40t
 
|Age of War Striker
 
|0
 
|4
 
|2
 
|1
 
|0
 
|LFE
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|24.5t
 
|33t
 
|5
 
|8
 
|0
 
|-
 
|ICR-2PA
 
|40t
 
|Age of War Striker
 
|2
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|35t
 
|4
 
|7
 
|0
 
|-
 
|ICR-2S
 
|40t
 
|Age of War Striker
 
|2
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|35t
 
|4
 
|7
 
|0
 
|-
 
|ICR-2T
 
|40t
 
|Age of War Striker
 
|0
 
|1
 
|4
 
|2
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|28.5t
 
|35t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Kintaro.png|125px|border|center]]
 
 
 
'''[[Kintaro|KINTARO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Kintaro Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|KTO-17
 
|55t
 
|Skirmisher and Fire Support
 
|0
 
|4
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|KTO-18
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|2
 
|5
 
|0
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-18PA
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|2
 
|5
 
|0
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-19
 
|55t
 
|Skirmisher and Assassin
 
|0
 
|2
 
|5
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-19b
 
|55t
 
|Skirmisher and Assassin
 
|0
 
|2
 
|5
 
|1
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-19b-EC
 
|55t
 
|Skirmisher and Assassin
 
|0
 
|2
 
|5
 
|1
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-19s
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|2
 
|5
 
|2
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|KTO-20
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|3
 
|4
 
|0
 
|0
 
|STD
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-21
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|2
 
|5
 
|1
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|KTO-C
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|3
 
|4
 
|0
 
|0
 
|STD
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|KTO-K
 
|55t
 
|Juggernaut & Close Assault
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Lynx.png|125px|border|center]]
 
 
 
'''[[Lynx|LYNX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lynx MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|LNX-8Q
 
|55t
 
|Raider & Striker
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|LNX-9C
 
|55t
 
|Raider & Striker
 
|0
 
|6
 
|3
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|LNX-9Q
 
|55t
 
|Raider & Striker
 
|0
 
|8
 
|0
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|LNX-9R
 
|55t
 
|Raider & Striker
 
|0
 
|9
 
|0
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Mushu.png|125px|border|center]]
 
 
 
'''[[Mushu|MUSHU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mushu Super-Compact Gyro
 
 
 
This mech has a limited spread of Omni Hardpoints, restricted to the following locations only: Center Torso. All other hardpoints on this mech behave normally.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|MHU-2R
 
|45t
 
|Walking Gun Platform
 
|0
 
|0
 
|0
 
|6
 
|3
 
|CFE
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|MHU-3R
 
|45t
 
|Walking Gun Platform
 
|0
 
|0
 
|0
 
|6
 
|3
 
|CFE
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|MHU-4R
 
|45t
 
|Walking Gun Platform
 
|0
 
|0
 
|0
 
|6
 
|3
 
|CFE
 
|180
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Osprey.png|125px|border|center]]
 
 
 
'''[[Osprey|OSPREY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Osprey Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|OSP-05
 
|55t
 
|Downgraded Skirmisher
 
|2
 
|3
 
|2
 
|1
 
|0
 
|STD
 
|220
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|46.5t
 
|5
 
|7
 
|0
 
|-
 
|OSP-15
 
|55t
 
|Urban Skirmisher
 
|2
 
|3
 
|2
 
|0
 
|0
 
|XL
 
|220
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41t
 
|49t
 
|5
 
|7
 
|0
 
|-
 
|OSP-25
 
|55t
 
|Urban Skirmisher
 
|2
 
|3
 
|2
 
|0
 
|0
 
|XL
 
|220
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41t
 
|49t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="20"|
 
[[File:Phoenix_Hawk.png|125px|border|center]]
 
 
 
'''[[Phoenix_Hawk|PHOENIX HAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Phoenix Hawk Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|PXH-1
 
|45t
 
|Scout & Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-1b
 
|45t
 
|Scout & Skirmisher
 
|0
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-1bC
 
|45t
 
|Tukayyid Skirmisher
 
|0
 
|4
 
|1
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-1c
 
|45t
 
|Scout & Skirmisher
 
|0
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-1D
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-1EC
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|3
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-1K
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-2
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-2K
 
|45t
 
|Scout & Skirmisher
 
|0
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|20t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-3D
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-3K
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-3M
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-3PL
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|0
 
|3
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-3S
 
|45t
 
|Scout & Skirmisher
 
|0
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-4L
 
|45t
 
|Project Phoenix
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|22t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-4X
 
|45t
 
|Scout & Skirmisher
 
|0
 
|6
 
|0
 
|0
 
|0
 
|LFE
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|23.5t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-5L
 
|45t
 
|Project Phoenix
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|22t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-6D
 
|45t
 
|Scout & Skirmisher
 
|0
 
|6
 
|0
 
|1
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-7CS
 
|45t
 
|Scout & Skirmisher
 
|0
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|PXH-7S
 
|45t
 
|Scout & Skirmisher
 
|0
 
|6
 
|0
 
|2
 
|0
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|25.5t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Phoenix_Hawk_LAM.png|125px|border|center]]
 
 
 
'''[[Phoenix_Hawk_LAM|PHOENIX HAWK LAM]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|PHX-HK1
 
|50t
 
|LAM
 
|0
 
|5
 
|0
 
|4
 
|0
 
|LAM
 
|250
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|19t
 
|6
 
|9
 
|0
 
|-
 
|PHX-HK1R
 
|50t
 
|LAM
 
|0
 
|4
 
|0
 
|4
 
|0
 
|LAM
 
|250
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|19t
 
|6
 
|9
 
|0
 
|-
 
|PHX-HK2
 
|50t
 
|LAM
 
|0
 
|4
 
|0
 
|4
 
|0
 
|LAM
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|19t
 
|6
 
|9
 
|0
 
|-
 
|PHX-HK2M
 
|50t
 
|LAM
 
|0
 
|4
 
|2
 
|0
 
|0
 
|LAM
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|19t
 
|6
 
|9
 
|0
 
|-
 
|PHX-HK3
 
|50t
 
|LAM
 
|0
 
|4
 
|2
 
|0
 
|0
 
|LAM
 
|250
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|19t
 
|19t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Phoenix.png|125px|border|center]]
 
 
 
'''[[Phoenix_Primitive|PRIMITIVE PHOENIX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Phoenix Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Phoenix Torso Turret
 
 
 
+2 Accuracy with ranged weapons in this location
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|PX-1KC
 
|50t
 
|Retrotech Skirmisher
 
|1
 
|0
 
|2
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|23t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|PX-1KL
 
|50t
 
|Retrotech Skirmisher
 
|0
 
|1
 
|1
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|23t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|PX-1KR
 
|50t
 
|Retrotech Skirmisher
 
|1
 
|0
 
|2
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|23t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|PX-1KT
 
|50t
 
|Retrotech Skirmisher
 
|0
 
|0
 
|3
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|23t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|PX-1R
 
|50t
 
|Age of War Skirmisher
 
|0
 
|1
 
|2
 
|0
 
|0
 
|PFE
 
|220
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|23t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|PX-3R
 
|50t
 
|Early Skirmisher
 
|0
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|PX-4R
 
|50t
 
|Early Skirmisher
 
|2
 
|0
 
|2
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Preta.png|125px|border|center]]
 
 
 
'''[[Preta|PRETA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|X-PRT-O-CONDITUS
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|0
 
|6
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|X-PRT-O-DEICIO
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|0
 
|6
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|X-PRT-O-LATERIS
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|0
 
|6
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|X-PRT-O-RAPTUS
 
|45t
 
|Fire Support & Brawler
 
|0
 
|0
 
|0
 
|0
 
|6
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Rifleman.png|125px|border|center]]
 
 
 
'''[[Rifleman|RIFLEMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit has a +5 bonus to targeting aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|RFL-1N
 
|50t
 
|Anti-Aircraft & Direct-Fire Support
 
|0
 
|6
 
|0
 
|0
 
|0
 
|PFE
 
|235
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|21.5t
 
|38t
 
|4
 
|7
 
|0
 
|-
 
|RFL-2N
 
|50t
 
|Anti-Aircraft & Direct-Fire Support
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Sentinel.png|125px|border|center]]
 
 
 
'''[[Sentinel|SENTINEL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Sentinel Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|STN-1S
 
|40t
 
|Sniper & Light Brawler
 
|1
 
|0
 
|1
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-3K
 
|40t
 
|Sniper & Light Brawler
 
|1
 
|0
 
|1
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-3KA
 
|40t
 
|Sniper & Light Brawler
 
|0
 
|2
 
|1
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-3KB
 
|40t
 
|Sniper & Light Brawler
 
|0
 
|2
 
|1
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-3L
 
|40t
 
|Sniper & Light Brawler
 
|1
 
|0
 
|1
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-3Lb
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|2
 
|0
 
|1
 
|0
 
|XL
 
|240
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|STN-3M
 
|40t
 
|Sniper & Light Brawler
 
|1
 
|1
 
|1
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|STN-4D
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|2
 
|1
 
|2
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|20.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|STN-C
 
|40t
 
|Sniper & Light Brawler
 
|2
 
|0
 
|2
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Sha_Yu.png|125px|border|center]]
 
 
 
'''[[Sha_Yu|SHA YU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Sha Yu Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|SYU-2B
 
|40t
 
|Scout & Harasser
 
|0
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|23t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|SYU-4B
 
|40t
 
|Scout & Harasser
 
|0
 
|5
 
|1
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|23t
 
|35t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="16"|
 
[[File:Shadow_Hawk.png|125px|border|center]]
 
 
 
'''[[Shadow_Hawk|SHADOW HAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shadow Hawk Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shadow Hawk Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHD-1R
 
|55t
 
|Striker Cavalry
 
|1
 
|1
 
|0
 
|0
 
|0
 
|PFE
 
|270
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|22t
 
|42.5t
 
|4
 
|7
 
|0
 
|-
 
|SHD-2D
 
|55t
 
|Striker Cavalry
 
|1
 
|3
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2D2
 
|55t
 
|Striker Cavalry
 
|1
 
|3
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2H
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2Hb
 
|55t
 
|Line Assault
 
|2
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|30.5t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2Ht
 
|55t
 
|Elemental Hunter
 
|0
 
|3
 
|5
 
|0
 
|0
 
|STD
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2K
 
|55t
 
|Skirmisher & Cavalry
 
|0
 
|3
 
|2
 
|4
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-2PA
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|SHD-5D
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|31.5t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD-5M
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|1
 
|3
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD-5S
 
|55t
 
|Long Term Deep Raider
 
|0
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|330
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|49.5t
 
|7
 
|10
 
|0
 
|-
 
|SHD-6S
 
|55t
 
|Mobile Artillery
 
|2
 
|4
 
|1
 
|0
 
|0
 
|LFE
 
|250
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|37.5t
 
|50t
 
|4
 
|7
 
|0
 
|-
 
|SHD-7CS
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|4
 
|4
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD-7M
 
|55t
 
|Project Phoenix
 
|1
 
|3
 
|3
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD-11CS
 
|55t
 
|Skirmisher & Cavalry
 
|0
 
|6
 
|4
 
|2
 
|0
 
|LFE
 
|275
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|35t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD C
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|47.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Starslayer.png|125px|border|center]]
 
 
 
'''[[Starslayer|STARSLAYER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Starslayer Rugged
 
 
 
50 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|STY-2C
 
|50t
 
|Skirmisher
 
|0
 
|5
 
|1
 
|1
 
|0
 
|STD
 
|250
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|STY-2C-EC
 
|50t
 
|Skirmisher
 
|0
 
|5
 
|1
 
|1
 
|0
 
|STD
 
|250
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|42t
 
|5
 
|8
 
|0
 
|-
 
|STY-3C
 
|50t
 
|Skirmisher
 
|0
 
|5
 
|1
 
|1
 
|0
 
|STD
 
|250
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|STY-3D
 
|50t
 
|Skirmisher
 
|0
 
|6
 
|1
 
|0
 
|0
 
|STD
 
|250
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Strider.png|125px|border|center]]
 
 
 
'''[[Strider|STRIDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|SR1-O
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|5
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-A
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|6
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-B
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|5
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-C
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|5
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-D
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|6
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-E
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|5
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-F
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|6
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SR1-O-R
 
|40t
 
|Omni Striker
 
|0
 
|0
 
|0
 
|0
 
|6
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Swordsman.png|125px|border|center]]
 
 
 
'''[[Swordsman|SWORDSMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Swordsman Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Swordsman Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|SWD-1
 
|40t
 
|Age of War Trooper
 
|1
 
|2
 
|2
 
|1
 
|0
 
|PFE
 
|135
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|21.5t
 
|29t
 
|3
 
|5
 
|0
 
|-
 
|SWD-2
 
|40t
 
|Age of War Trooper
 
|1
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|SWD-3
 
|40t
 
|Light Trooper
 
|1
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|35t
 
|4
 
|7
 
|0
 
|-
 
|SWD-4
 
|40t
 
|Light Trooper
 
|1
 
|3
 
|2
 
|0
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|35t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Talos.png|125px|border|center]]
 
 
 
'''[[Talos|TALOS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Talos Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TLS-1B
 
|50t
 
|General Line Mech
 
|2
 
|0
 
|4
 
|2
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|42t
 
|5
 
|7
 
|0
 
|-
 
|TLS-1T
 
|50t
 
|General Line Mech
 
|2
 
|3
 
|0
 
|2
 
|0
 
|LFE
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36t
 
|44.5t
 
|5
 
|7
 
|0
 
|-
 
|TLS-2B
 
|50t
 
|General Line Mech
 
|2
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|44.5t
 
|5
 
|7
 
|0
 
|-
 
|TLS-3G
 
|50t
 
|General Line Mech
 
|1
 
|6
 
|0
 
|0
 
|0
 
|LFE
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|6
 
|9
 
|0
 
|-
 
|TLS-3M
 
|50t
 
|Melee Line Mech
 
|0
 
|0
 
|5
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|39.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Trebuchet.png|125px|border|center]]
 
 
 
'''[[Trebuchet|TREBUCHET]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Trebuchet Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TBT-3C
 
|50t
 
|Fire Support
 
|0
 
|5
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|7
 
|11
 
|0
 
|-
 
|TBT-5J
 
|50t
 
|Fire Support
 
|0
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|TBT-5K
 
|50t
 
|Fire Support
 
|2
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|TBT-5N
 
|50t
 
|Fire Support
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|TBT-5PA
 
|50t
 
|Fire Support
 
|0
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|44.5t
 
|6
 
|9
 
|0
 
|-
 
|TBT-5S
 
|50t
 
|Fire Support
 
|0
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|TBT-7K
 
|50t
 
|Fire Support
 
|2
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|26.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|TBT-7M
 
|50t
 
|Fire Support
 
|0
 
|4
 
|3
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|6
 
|9
 
|0
 
|-
 
|TBT-9K
 
|50t
 
|Fire Support
 
|0
 
|4
 
|3
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|6
 
|9
 
|0
 
|-
 
|TBT-10K
 
|50t
 
|Fire Support
 
|2
 
|3
 
|1
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|32.5t
 
|42t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Uziel.png|125px|border|center]]
 
 
 
'''[[Uziel|UZIEL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Uziel Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 5 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|UZL-2S
 
|50t
 
|Flanker and All-Range Combat
 
|0
 
|5
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|UZL-3M
 
|50t
 
|Flanker
 
|0
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|UZL-3S
 
|50t
 
|Flanker and All-Range Combat
 
|1
 
|5
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|31t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|UZL-4C
 
|50t
 
|Ambusher
 
|0
 
|0
 
|5
 
|3
 
|0
 
|CFE
 
|200
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|29.5t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|UZL-4K
 
|50t
 
|Flanker and Harasser
 
|0
 
|0
 
|3
 
|3
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Vindicator.png|125px|border|center]]
 
 
 
'''[[Vindicator|VINDICATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Vindicator Rugged
 
 
 
45 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|VND-1AA
 
|45t
 
|Fire Support & Brawler
 
|0
 
|4
 
|1
 
|3
 
|0
 
|STD
 
|225
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|24.5t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|VND-1R
 
|45t
 
|Fire Support & Brawler
 
|0
 
|5
 
|1
 
|2
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|VND-1SIC
 
|45t
 
|Fire Support & Brawler
 
|0
 
|5
 
|1
 
|2
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|VND-1X
 
|45t
 
|Fire Support & Brawler
 
|2
 
|3
 
|1
 
|4
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|VND-2AN
 
|45t
 
|Fire Support & Brawler
 
|0
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|VND-2MC
 
|45t
 
|Flanker
 
|0
 
|4
 
|1
 
|0
 
|0
 
|XXL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|29.5t
 
|37.5t
 
|7
 
|10
 
|0
 
|-
 
|VND-2SIC
 
|45t
 
|Fire Support & Test Platform
 
|2
 
|4
 
|0
 
|1
 
|0
 
|LFE
 
|225
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|5
 
|8
 
|0
 
|-
 
|VND-3L
 
|45t
 
|Fire Support & Brawler
 
|0
 
|5
 
|1
 
|3
 
|0
 
|STD
 
|180
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|VND-4L
 
|45t
 
|Fire Support & Brawler
 
|0
 
|5
 
|1
 
|3
 
|0
 
|XL
 
|225
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|29.5t
 
|37.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Vulcan.png|125px|border|center]]
 
 
 
'''[[Vulcan|VULCAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Vulcan Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|VL-2T
 
|40t
 
|Close Support & Anti Personnel
 
|3
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|VL-5T
 
|40t
 
|Close Support & Anti Personnel
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18.5t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|VT-5M
 
|40t
 
|Close Support & Skirmisher
 
|0
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|20.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|VT-5S
 
|40t
 
|Close Support & Recon
 
|1
 
|2
 
|0
 
|4
 
|0
 
|XL
 
|240
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|24t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|VT-5TL
 
|40t
 
|Close Support & Skirmisher
 
|1
 
|0
 
|1
 
|4
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|23t
 
|35t
 
|9
 
|14
 
|0
 
|-
 
|VT-6B
 
|40t
 
|Close Support & Skirmisher
 
|0
 
|0
 
|4
 
|2
 
|0
 
|LFE
 
|240
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|21t
 
|33t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Whitworth.png|125px|border|center]]
 
 
 
'''[[Whitworth|WHITWORTH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Whitworth Rugged
 
 
 
40 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|WTH-0
 
|40t
 
|Civilian Reaper
 
|0
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|WTH-1
 
|40t
 
|Light Fire Support
 
|0
 
|3
 
|2
 
|0
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|WTH-1H
 
|40t
 
|Light 'Fire' Support
 
|0
 
|3
 
|9
 
|0
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|WTH-1S
 
|40t
 
|Light Brawling
 
|0
 
|3
 
|2
 
|0
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|WTH-2
 
|40t
 
|Light Fire Support
 
|0
 
|3
 
|2
 
|0
 
|0
 
|STD
 
|160
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|33t
 
|4
 
|7
 
|0
 
|-
 
|WTH-2A
 
|40t
 
|Light Brawling
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|160
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27t
 
|35t
 
|4
 
|7
 
|0
 
|-
 
|WTH-2H
 
|40t
 
|Light Fire Support
 
|0
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|22.5t
 
|33t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="16"|
 
[[File:Wolverine.png|125px|border|center]]
 
 
 
'''[[Wolverine|WOLVERINE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wolverine Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wolverine Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|WVR-1R
 
|55t
 
|Skirmisher
 
|1
 
|1
 
|0
 
|0
 
|0
 
|PFE
 
|255
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|23.5t
 
|42.5t
 
|4
 
|7
 
|0
 
|-
 
|WVR-3R
 
|55t
 
|Skirmisher
 
|1
 
|1
 
|1
 
|0
 
|0
 
|PFE
 
|255
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|23.5t
 
|42.5t
 
|4
 
|7
 
|0
 
|-
 
|WVR-6D
 
|55t
 
|Striker & Cavalry
 
|2
 
|1
 
|0
 
|4
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-6K
 
|55t
 
|Skirmisher
 
|0
 
|5
 
|1
 
|2
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-6M
 
|55t
 
|Striker & Cavalry
 
|0
 
|3
 
|2
 
|4
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-6R
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-6T
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|275
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-7D
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-7H
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|30.5t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|WVR-7K
 
|55t
 
|Skirmisher
 
|0
 
|3
 
|2
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-7M
 
|55t
 
|Skirmisher
 
|0
 
|4
 
|1
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-8C
 
|55t
 
|Skirmisher
 
|0
 
|4
 
|2
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|WVR-8D
 
|55t
 
|Project Phoenix
 
|2
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|WVR-8K
 
|55t
 
|Skirmisher
 
|0
 
|3
 
|2
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-8S
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|2
 
|3
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|WVR-9D
 
|55t
 
|Project Phoenix
 
|2
 
|3
 
|3
 
|1
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37t
 
|49t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Wraith.png|125px|border|center]]
 
 
 
'''[[Wraith|WRAITH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wraith Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|TR1
 
|55t
 
|Backstabbing Assassin
 
|0
 
|6
 
|0
 
|1
 
|0
 
|XL
 
|385
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|TR2
 
|55t
 
|Backstabbing Assassin
 
|0
 
|6
 
|0
 
|1
 
|0
 
|XL
 
|385
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|TR3
 
|55t
 
|Backstabbing Assassin
 
|0
 
|6
 
|0
 
|1
 
|0
 
|XL
 
|385
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|TR4
 
|55t
 
|Backstabbing Assassin
 
|0
 
|6
 
|0
 
|1
 
|0
 
|XL
 
|385
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|23t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Wyvern.png|125px|border|center]]
 
 
 
'''[[Wyvern|WYVERN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wyvern Rugged
 
 
 
45 Structure Points
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|WVE-5N
 
|45t
 
|Fire Support & Brawler
 
|0
 
|1
 
|3
 
|3
 
|0
 
|STD
 
|180
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|30.5t
 
|39.5t
 
|4
 
|7
 
|0
 
|-
 
|WVE-5Nb
 
|45t
 
|Fire Support & Brawler
 
|0
 
|2
 
|3
 
|2
 
|0
 
|XL
 
|180
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|34t
 
|39.5t
 
|4
 
|7
 
|0
 
|-
 
|WVE-6N
 
|45t
 
|Fire Support & Brawler
 
|0
 
|1
 
|3
 
|3
 
|0
 
|STD
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28.5t
 
|37.5t
 
|4
 
|7
 
|0
 
|-
 
|WVE-9N
 
|45t
 
|Fire Support & Brawler
 
|0
 
|3
 
|3
 
|1
 
|0
 
|STD
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30.5t
 
|39.5t
 
|4
 
|7
 
|0
 
|-
 
|WVE-10N
 
|45t
 
|Fire Support & Brawler
 
|0
 
|3
 
|3
 
|1
 
|0
 
|STD
 
|180
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30.5t
 
|39.5t
 
|4
 
|7
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Inner Sphere Heavy Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="7"|
 
[[File:Anvil.png|125px|border|center]]
 
 
 
'''[[Anvil|ANVIL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Anvil Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|ANV-3M
 
|60t
 
|Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-3N
 
|60t
 
|Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|LFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|34.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-3R
 
|60t
 
|Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-5M
 
|60t
 
|Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-5Q
 
|60t
 
|Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-6M
 
|60t
 
|Brawler
 
|0
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|ANV-8M
 
|60t
 
|Mobile Artillery
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="17"|
 
[[File:Archer.png|125px|border|center]]
 
 
 
'''[[Archer|ARCHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Archer Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Archer Battlefists
 
 
 
Punches do 20% more stability damage., Punches do 20% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|ARC-1A
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|2
 
|2
 
|0
 
|0
 
|PFE
 
|260
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|36.5t
 
|56t
 
|3
 
|5
 
|0
 
|-
 
|ARC-2K
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-2R
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-2Rb
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-2S
 
|70t
 
|Heavy Artillery and Brawler
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-2W
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-4M
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-5CS
 
|70t
 
|Tukayyid Artillery
 
|0
 
|4
 
|4
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|51.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-5R
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-5S
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|4
 
|6
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-5W
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|0
 
|7
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-6Q
 
|70t
 
|Experimental Arena Fighter
 
|0
 
|4
 
|4
 
|1
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-6S
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|2
 
|6
 
|1
 
|0
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC-6W
 
|70t
 
|Rockets For Days
 
|0
 
|4
 
|10
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ARC-7L
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|210
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|48t
 
|60t
 
|3
 
|5
 
|0
 
|-
 
|ARC-8M
 
|70t
 
|Project Phoenix
 
|0
 
|7
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ARC C
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Argus.png|125px|border|center]]
 
 
 
'''[[Argus|ARGUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Argus Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|AGS-2D
 
|60t
 
|Heavy Striker
 
|0
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|AGS-3M
 
|60t
 
|Heavy Striker
 
|0
 
|1
 
|2
 
|6
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|AGS-4D
 
|60t
 
|Heavy Striker
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Avatar.png|125px|border|center]]
 
 
 
'''[[Avatar|AVATAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|AV1-O
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OA
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OB
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OC
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OC3
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|1
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|43t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OD
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OE
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OF
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OG
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|8
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|AV1-OR
 
|70t
 
|First Generation Omnimech
 
|0
 
|2
 
|0
 
|0
 
|9
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Axman.png|125px|border|center]]
 
 
 
'''[[Axman|AXMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Axman Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AXM-1N
 
|65t
 
|Heavy Melee Specialist
 
|2
 
|4
 
|0
 
|0
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|42.5t
 
|52.5t
 
|4
 
|7
 
|0
 
|-
 
|AXM-1TL
 
|65t
 
|Heavy Melee Specialist
 
|2
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|260
 
|DHS
 
|Composite
 
|Hardened
 
|None
 
|45.5t
 
|55.5t
 
|3
 
|5
 
|0
 
|-
 
|AXM-2N
 
|65t
 
|Heavy Melee Specialist
 
|0
 
|4
 
|3
 
|0
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|42.5t
 
|52.5t
 
|4
 
|7
 
|0
 
|-
 
|AXM-3N
 
|65t
 
|Heavy Melee Specialist
 
|1
 
|3
 
|2
 
|3
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|AXM-3S
 
|65t
 
|Heavy Melee Specialist
 
|3
 
|3
 
|0
 
|0
 
|0
 
|LFE
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|52.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Battleaxe.png|125px|border|center]]
 
 
 
'''[[Battleaxe|BATTLEAXE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Battleaxe Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Battleaxe Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BKX-1X
 
|70t
 
|Primitive Line Mech
 
|0
 
|2
 
|3
 
|2
 
|0
 
|PFE
 
|245
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|38.5t
 
|56t
 
|3
 
|5
 
|0
 
|-
 
|BKX-7K
 
|70t
 
|Early Assault
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|5
 
|7
 
|0
 
|-
 
|BKX-7NC
 
|70t
 
|Early Assault
 
|0
 
|2
 
|5
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|5
 
|7
 
|0
 
|-
 
|BKX-8K
 
|70t
 
|Resurrected Early BattleMech
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Bellerophon.png|125px|border|center]]
 
 
 
'''[[Bellerophon|BELLEROPHON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bellerophon Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bellerophon Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|BEL-1X
 
|60t
 
|Early Experimental Mech
 
|0
 
|2
 
|1
 
|0
 
|0
 
|PFE
 
|265
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|27t
 
|47t
 
|4
 
|7
 
|0
 
|-
 
|BEL-2S
 
|60t
 
|Resurrected Early Mech
 
|0
 
|3
 
|3
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|BEL-3Q
 
|60t
 
|Resurrected Early Mech
 
|0
 
|11
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|BEL-3S
 
|60t
 
|Resurrected Early Mech
 
|3
 
|0
 
|4
 
|1
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|BEL-4S
 
|60t
 
|Resurrected Early Mech
 
|0
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Black_Hawk-KU.png|125px|border|center]]
 
 
 
'''[[Black_Hawk-KU|BLACK HAWK-KU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|BHKU-O
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OA
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OB
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OC
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OD
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OE
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OR
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BHKU-OX
 
|60t
 
|Skirmisher Omni
 
|0
 
|0
 
|0
 
|0
 
|14
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Black_Knight.png|125px|border|center]]
 
 
 
'''[[Black_Knight|BLACK KNIGHT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Black Knight Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BL-6-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|BL-6B-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|9
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|BL-7-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|8
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|BL-7-KNT-L
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|8
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|BL-7PA-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|8
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|BL-9-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|8
 
|0
 
|5
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50.5t
 
|65t
 
|4
 
|7
 
|0
 
|-
 
|BL-10X-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|2
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|47t
 
|61.5t
 
|4
 
|7
 
|0
 
|-
 
|BL-12-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|9
 
|0
 
|5
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Bombardier.png|125px|border|center]]
 
 
 
'''[[Bombardier|BOMBARDIER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bombardier Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|BMB-10D
 
|65t
 
|Fire Support
 
|0
 
|0
 
|6
 
|3
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|5
 
|7
 
|0
 
|-
 
|BMB-12D
 
|65t
 
|Fire Support
 
|0
 
|0
 
|6
 
|3
 
|0
 
|XL
 
|325
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|55.5t
 
|6
 
|9
 
|0
 
|-
 
|BMB-14C
 
|65t
 
|Fire Support
 
|0
 
|0
 
|6
 
|3
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|58.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Cataphract.png|125px|border|center]]
 
 
 
'''[[Cataphract|CATAPHRACT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cataphract Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|CTF-0X
 
|70t
 
|Electronic Warfare Prototype
 
|1
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|52.5t
 
|4
 
|7
 
|0
 
|-
 
|CTF-1PA
 
|70t
 
|Sniper & Fire Support
 
|2
 
|2
 
|1
 
|3
 
|0
 
|JRXL
 
|225
 
|SHS
 
|Standard
 
|Heavy
 
|None
 
|52t
 
|60t
 
|3
 
|5
 
|0
 
|-
 
|CTF-1X
 
|70t
 
|Brawler & Close Assault
 
|1
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|38t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|CTF-2X
 
|70t
 
|Brawler & Close Assault
 
|1
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|38t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|CTF-3AA
 
|70t
 
|Brawler & Close Assault
 
|5
 
|0
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|44.5t
 
|63.5t
 
|5
 
|7
 
|0
 
|-
 
|CTF-3D
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|0
 
|3
 
|0
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|CTF-3L
 
|70t
 
|Brawler & Close Assault
 
|1
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|CTF-4K
 
|70t
 
|Brawler & Close Assault
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|CTF-4L
 
|70t
 
|Armored Sniper
 
|2
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|44.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|CTF-4X
 
|70t
 
|Sniper & Fire Support
 
|2
 
|2
 
|1
 
|3
 
|0
 
|STD
 
|225
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|47t
 
|60t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="14"|
 
[[File:Catapult.png|125px|border|center]]
 
 
 
'''[[Catapult|CATAPULT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Catapult Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|CPLT-A1
 
|65t
 
|Heavy Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C1
 
|65t
 
|Heavy Fire Support
 
|0
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C1b
 
|65t
 
|Heavy Fire Support
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C2
 
|65t
 
|Mixed Fire Support
 
|2
 
|2
 
|4
 
|0
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C3
 
|65t
 
|Artillery Support
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C4
 
|65t
 
|Heavy Fire Support
 
|0
 
|2
 
|4
 
|4
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C4C
 
|65t
 
|Heavy Fire Support
 
|0
 
|2
 
|4
 
|3
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C5
 
|65t
 
|Artillery Support
 
|0
 
|6
 
|2
 
|0
 
|0
 
|STD
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-H2
 
|65t
 
|Heavy 'Fire' Support
 
|0
 
|3
 
|8
 
|1
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-K2
 
|65t
 
|Sniper & Direct-Fire Support
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-K2K
 
|65t
 
|Sniper & Direct-Fire Support
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|325
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|CPLT-K3
 
|65t
 
|Sniper & Direct-Fire Support
 
|0
 
|6
 
|0
 
|4
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-K5
 
|65t
 
|Sniper & Direct-Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-K6X
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|2
 
|0
 
|4
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Champion.png|125px|border|center]]
 
 
 
'''[[Champion|CHAMPION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Champion Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CHP-1N
 
|60t
 
|Heavy Recon and Striker
 
|4
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|29t
 
|51t
 
|6
 
|9
 
|0
 
|-
 
|CHP-1N2
 
|60t
 
|Heavy Recon and Striker
 
|4
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|29t
 
|51t
 
|6
 
|9
 
|0
 
|-
 
|CHP-1Nb
 
|60t
 
|Heavy Recon and Sniper
 
|2
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|32t
 
|54t
 
|6
 
|9
 
|0
 
|-
 
|CHP-2N
 
|60t
 
|Heavy Recon and Striker
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|51t
 
|6
 
|9
 
|0
 
|-
 
|CHP-2X
 
|60t
 
|Heavy Recon and Striker
 
|2
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41.5t
 
|54t
 
|6
 
|9
 
|0
 
|-
 
|CHP-2XS
 
|60t
 
|Heavy Recon and Command
 
|2
 
|2
 
|4
 
|2
 
|0
 
|XXL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|54t
 
|6
 
|9
 
|0
 
|-
 
|CHP-3N
 
|60t
 
|Heavy Recon and Striker
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|38.5t
 
|51t
 
|6
 
|9
 
|0
 
|-
 
|CHP-3P
 
|60t
 
|Heavy Recon and Striker
 
|2
 
|4
 
|3
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41.5t
 
|54t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Corsair.png|125px|border|center]]
 
 
 
'''[[Corsair|CORSAIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Corsair Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|COR-4A
 
|75t
 
|Scrapped-Together Frankenmech
 
|6
 
|3
 
|0
 
|0
 
|0
 
|STD
 
|225
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-4R
 
|75t
 
|Scrapped-Together Frankenmech
 
|2
 
|2
 
|1
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="18"|
 
[[File:Crusader.png|125px|border|center]]
 
 
 
'''[[Crusader|CRUSADER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crusader Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|CRD-1R
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|58.5t
 
|3
 
|5
 
|0
 
|-
 
|CRD-2R
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|58.5t
 
|3
 
|5
 
|0
 
|-
 
|CRD-3D
 
|65t
 
|Multi-Role and Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-3K
 
|65t
 
|Multi-Role and Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-3L
 
|65t
 
|Multi-Role and Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-3PA
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|5
 
|2
 
|0
 
|JRXL
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-3R
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|5
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-4BR
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|5
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-4D
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-4K
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-5M
 
|65t
 
|Multi-Role and Fire Support
 
|0
 
|2
 
|4
 
|4
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-5S
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|5
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-5TL
 
|65t
 
|Close Range Brawler
 
|0
 
|2
 
|4
 
|4
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|48.5t
 
|58.5t
 
|5
 
|7
 
|0
 
|-
 
|CRD-6D
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|58.5t
 
|5
 
|8
 
|0
 
|-
 
|CRD-6T
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|12
 
|0
 
|2
 
|0
 
|XL
 
|325
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|CRD-7L
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|195
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|45.5t
 
|55.5t
 
|3
 
|5
 
|0
 
|-
 
|CRD-7MK
 
|65t
 
|Multi-Role and Fire Support
 
|0
 
|1
 
|6
 
|4
 
|0
 
|XL
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CRD-8S
 
|65t
 
|Heavy Skirmisher & Brawler
 
|1
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Dagoth.png|125px|border|center]]
 
 
 
'''[[Dagoth|DAGOTH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dagoth Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|DGH-BM02
 
|65t
 
|Arena Brawler
 
|2
 
|6
 
|0
 
|4
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|55t
 
|6
 
|9
 
|0
 
|-
 
|DGH-FR18
 
|65t
 
|Arena Brawler
 
|0
 
|6
 
|2
 
|3
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36.5t
 
|52.5t
 
|6
 
|9
 
|0
 
|-
 
|DGH-GY03
 
|65t
 
|Arena Brawler
 
|4
 
|3
 
|0
 
|4
 
|0
 
|XL
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|54.5t
 
|5
 
|7
 
|0
 
|-
 
|DGH-HR20
 
|65t
 
|Arena Brawler
 
|0
 
|8
 
|0
 
|3
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35.5t
 
|51.5t
 
|6
 
|9
 
|0
 
|-
 
|DGH-TB02
 
|65t
 
|Arena Brawler
 
|3
 
|1
 
|3
 
|4
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38t
 
|55t
 
|6
 
|9
 
|0
 
|-
 
|DGH-UR02
 
|65t
 
|Arena Brawler
 
|4
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|33t
 
|49t
 
|9
 
|14
 
|0
 
|-
 
|DGH-AK
 
|65t
 
|Wrath of the Sixth House
 
|0
 
|5
 
|4
 
|4
 
|0
 
|cXL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|40.5t
 
|59.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Deva.png|125px|border|center]]
 
 
 
'''[[Deva|DEVA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Heavy Duty Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -40% Stability Damage taken, Weighs +20% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|X-DVA-O-CONDITUS
 
|70t
 
|Heavy Fire Support
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-DVA-O-DEICIO
 
|70t
 
|Heavy Fire Support
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-DVA-O-LATERUS
 
|70t
 
|Heavy Fire Support
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-DVA-O-RAPTUS
 
|70t
 
|Heavy Fire Support
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Dragon.png|125px|border|center]]
 
 
 
'''[[Dragon|DRAGON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dragon Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Grand Dragon Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DRG-1C
 
|60t
 
|Skirmisher & Brawler
 
|2
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|30t
 
|52t
 
|5
 
|8
 
|0
 
|-
 
|DRG-1G
 
|60t
 
|Skirmisher & Brawler
 
|0
 
|5
 
|2
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|DRG-1N
 
|60t
 
|Skirmisher & Brawler
 
|2
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|30t
 
|52t
 
|5
 
|8
 
|0
 
|-
 
|DRG-1PA
 
|60t
 
|Skirmisher & Brawler
 
|2
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Light
 
|None
 
|30t
 
|52t
 
|5
 
|8
 
|0
 
|-
 
|DRG-5K
 
|60t
 
|Skirmisher & Brawler
 
|0
 
|5
 
|2
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|27.5t
 
|51t
 
|7
 
|10
 
|0
 
|-
 
|DRG-5N
 
|60t
 
|Skirmisher & Brawler
 
|2
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|30t
 
|52t
 
|5
 
|8
 
|0
 
|-
 
|DRG-7K
 
|60t
 
|Skirmisher & Brawler
 
|0
 
|6
 
|2
 
|3
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|DRG-7N
 
|60t
 
|Skirmisher & Brawler
 
|3
 
|1
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|55t
 
|5
 
|8
 
|0
 
|-
 
|DRG-7TROG
 
|60t
 
|Skirmisher & Brawler
 
|0
 
|4
 
|2
 
|5
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|55t
 
|5
 
|8
 
|0
 
|-
 
|DRG-8D
 
|60t
 
|Skirmisher & Brawler
 
|3
 
|4
 
|2
 
|0
 
|0
 
|LFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|37.5t
 
|55t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Dragon_Fire.png|125px|border|center]]
 
 
 
'''[[Dragon_Fire|DRAGON FIRE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dragon Fire Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|DGR-3F
 
|75t
 
|Sniper & Ranged Assault
 
|4
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|DGR-4F
 
|75t
 
|Sniper & Ranged Assault
 
|4
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|DGR-4X
 
|75t
 
|Sniper & Ranged Assault
 
|4
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|55.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|DGR-6F
 
|75t
 
|Mobile Fire-Support
 
|0
 
|5
 
|4
 
|1
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|40.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|DGR-6FC
 
|75t
 
|Sniper & Ranged Assault
 
|4
 
|5
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|54.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Dragoon.png|125px|border|center]]
 
 
 
'''[[Dragoon|DRAGOON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dragoon Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|AEM-01
 
|70t
 
|Lost Trooper 'Mech
 
|6
 
|8
 
|0
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|AEM-002
 
|70t
 
|Lost Trooper 'Mech
 
|2
 
|9
 
|0
 
|2
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|41t
 
|60t
 
|5
 
|8
 
|0
 
|-
 
|AEM-003
 
|70t
 
|Lost Trooper 'Mech
 
|0
 
|3
 
|6
 
|4
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|AEM-004
 
|70t
 
|Lost Trooper 'Mech
 
|2
 
|3
 
|7
 
|1
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Flashman.png|125px|border|center]]
 
 
 
'''[[Flashman|FLASHMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Flashman Rugged
 
 
 
75 Structure Points
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Flashman Compact Rugged
 
 
 
75 Structure Points, Weighs +40% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|FLS-7K
 
|75t
 
|Flashbulb Skirmisher
 
|0
 
|9
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|FLS-8K
 
|75t
 
|Flashbulb Skirmisher
 
|0
 
|9
 
|0
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36t
 
|64.5t
 
|5
 
|8
 
|0
 
|-
 
|FLS-9B
 
|75t
 
|Flashbulb Skirmisher
 
|0
 
|6
 
|0
 
|4
 
|0
 
|LFE
 
|375
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|29t
 
|65t
 
|5
 
|8
 
|0
 
|-
 
|FLS-9C
 
|75t
 
|Flashbulb Skirmisher
 
|0
 
|9
 
|0
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|FLS-C
 
|75t
 
|Flashbulb Skirmisher
 
|0
 
|9
 
|0
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36t
 
|64.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Grasshopper.png|125px|border|center]]
 
 
 
'''[[Grasshopper|GRASSHOPPER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Grasshopper Rugged
 
 
 
70 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|GHR-4R
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GHR-5H
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GHR-5J
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GHR-5N
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|8
 
|0
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GHR-6J
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|10
 
|1
 
|0
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|GHR-6K
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|GHR-C
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Grigori.png|125px|border|center]]
 
 
 
'''[[Grigori|GRIGORI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' XL Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs -30% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|X-GRG-O-CONDITUS
 
|60t
 
|Mid-Range Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|240
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|37.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-GRG-O-DEICIO
 
|60t
 
|Mid-Range Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|240
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|37.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-GRG-O-LATERIS
 
|60t
 
|Mid-Range Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|240
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|37.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|X-GRG-O-RAPTUS
 
|60t
 
|Mid-Range Support
 
|0
 
|0
 
|0
 
|0
 
|7
 
|LFE
 
|240
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|37.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Guillotine.png|125px|border|center]]
 
 
 
'''[[Guillotine|GUILLOTINE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Guillotine Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|GLT-3N
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|GLT-4L
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GLT-4P
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GLT-5M
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|GLT-8D
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|8
 
|1
 
|3
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Hecatoncheires.png|125px|border|center]]
 
 
 
'''[[Hecatoncheires|HECATONCHEIRES]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hecatoncheires Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HEC-4C
 
|65t
 
|Dedicated Electronic Warfare
 
|1
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|HEC-4H
 
|65t
 
|Repurposed E-War Platform
 
|2
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|HEC-5C
 
|65t
 
|Dedicated Electronic Warfare
 
|1
 
|5
 
|3
 
|1
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Hector.png|125px|border|center]]
 
 
 
'''[[Hector|HECTOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hector Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hector Improved Communications
 
 
 
Takes the upper sensor slot., +3 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HOR-1B
 
|70t
 
|Age of War Heavy
 
|0
 
|2
 
|0
 
|2
 
|0
 
|PFE
 
|315
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|26t
 
|56t
 
|4
 
|7
 
|0
 
|-
 
|HOR-1C
 
|70t
 
|Age of War Heavy
 
|0
 
|2
 
|0
 
|2
 
|0
 
|PFE
 
|315
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|26t
 
|56t
 
|4
 
|7
 
|0
 
|-
 
|HOR-2B
 
|70t
 
|Age of War Heavy
 
|0
 
|6
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|HOR-3G
 
|70t
 
|Age of War Heavy
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Helepolis.png|125px|border|center]]
 
 
 
'''[[Helepolis|HELEPOLIS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Helepolis Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Helepolis Stabilized Weapons
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|HEP-1H
 
|75t
 
|Primitive Artillery Support
 
|1
 
|2
 
|1
 
|0
 
|0
 
|PFE
 
|180
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|50t
 
|60.5t
 
|2
 
|3
 
|0
 
|-
 
|HEP-2C
 
|75t
 
|Artillery Support
 
|2
 
|0
 
|3
 
|2
 
|0
 
|STD
 
|225
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55t
 
|68t
 
|3
 
|5
 
|0
 
|-
 
|HEP-2G
 
|75t
 
|Artillery Support
 
|0
 
|1
 
|6
 
|0
 
|0
 
|STD
 
|225
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|HEP-2H
 
|75t
 
|Artillery Support
 
|2
 
|3
 
|3
 
|0
 
|0
 
|STD
 
|225
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|HEP-2I
 
|75t
 
|Artillery Support
 
|4
 
|5
 
|0
 
|0
 
|0
 
|STD
 
|225
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|HEP-2L
 
|75t
 
|Bodyguard Support
 
|0
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|HEP-3H
 
|75t
 
|Artillery Support
 
|2
 
|3
 
|3
 
|0
 
|0
 
|STD
 
|225
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Helios.png|125px|border|center]]
 
 
 
'''[[Helios|HELIOS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Helios Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HEL-3D
 
|60t
 
|Assault Bodyguard
 
|2
 
|2
 
|2
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|HEL-4A
 
|60t
 
|Assault Bodyguard
 
|0
 
|5
 
|2
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|HEL-C
 
|60t
 
|Assault Bodyguard
 
|2
 
|2
 
|2
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Ion.png|125px|border|center]]
 
 
 
'''[[Ion|ION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ion Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|ION-2R
 
|70t
 
|Arena Combat
 
|0
 
|7
 
|4
 
|0
 
|0
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|47.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ION-3R
 
|70t
 
|Arena Combat
 
|4
 
|4
 
|0
 
|0
 
|0
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ION-4R
 
|70t
 
|Arena Combat
 
|0
 
|4
 
|4
 
|0
 
|0
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|47.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|ION-5R
 
|70t
 
|Arena Combat
 
|2
 
|5
 
|4
 
|0
 
|0
 
|XL
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="10"|
 
[[File:JagerMech.png|125px|border|center]]
 
 
 
'''[[JagerMech|JAGERMECH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' JagerMech Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit ignores +3 evasion on aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|JM6-A
 
|65t
 
|Fire Support
 
|2
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-B
 
|65t
 
|Fire Support
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-D3
 
|65t
 
|Sniper & Direct-Fire Support
 
|2
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|40.5t
 
|58.5t
 
|5
 
|8
 
|0
 
|-
 
|JM6-DD
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|260
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-DG
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-DGr
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-E
 
|65t
 
|Long Range Fire Support
 
|4
 
|4
 
|0
 
|4
 
|0
 
|LFE
 
|250
 
|SHS
 
|Endo
 
|Stealth
 
|None
 
|46t
 
|58.5t
 
|3
 
|5
 
|0
 
|-
 
|JM6-H
 
|65t
 
|Sniper & Direct-Fire Support
 
|2
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-PA
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|JM6-S
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:JagerMech_II.png|125px|border|center]]
 
 
 
'''[[JagerMech_II|JAGERMECH II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' JagerMech Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit ignores +3 evasion on aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|JM7-D
 
|70t
 
|Sniper & Direct-Fire Support
 
|2
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|JM7-F
 
|70t
 
|Sniper & Direct-Fire Support
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|JM7-L
 
|70t
 
|Sniper & Direct-Fire Support
 
|4
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Koschei.png|125px|border|center]]
 
 
 
'''[[Koschei|KOSCHEI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Koschei Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|KSC-3I
 
|65t
 
|Heavy Skirmisher
 
|2
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|325
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|56.5t
 
|5
 
|8
 
|0
 
|-
 
|KSC-3L
 
|65t
 
|Heavy Skirmisher
 
|0
 
|2
 
|2
 
|4
 
|0
 
|STD
 
|325
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|28t
 
|56.5t
 
|5
 
|8
 
|0
 
|-
 
|KSC-4I
 
|65t
 
|Heavy Skirmisher
 
|2
 
|4
 
|0
 
|6
 
|0
 
|STD
 
|325
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|31t
 
|59.5t
 
|5
 
|8
 
|0
 
|-
 
|KSC-4L
 
|65t
 
|Heavy Skirmisher
 
|0
 
|2
 
|2
 
|4
 
|0
 
|STD
 
|325
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|31t
 
|59.5t
 
|5
 
|8
 
|0
 
|-
 
|KSC-5MC
 
|65t
 
|Heavy Skirmisher
 
|2
 
|3
 
|0
 
|5
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|40.5t
 
|59.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Lancelot.png|125px|border|center]]
 
 
 
'''[[Lancelot|LANCELOT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lancelot Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|LNC25-01
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|27.5t
 
|51t
 
|7
 
|10
 
|0
 
|-
 
|LNC25-01sl
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|51t
 
|7
 
|10
 
|0
 
|-
 
|LNC25-01X
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|30.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|LNC25-02
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|LNC25-03
 
|60t
 
|Fast Response Fire Support
 
|2
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|LNC25-04
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|LNC25-05
 
|60t
 
|Fast Response Fire Support
 
|0
 
|3
 
|0
 
|6
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|29.5t
 
|51t
 
|7
 
|10
 
|0
 
|-
 
|LNC25-07
 
|60t
 
|Fast Response Fire Support
 
|0
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Lao_Hu.png|125px|border|center]]
 
 
 
'''[[Lao_Hu|LAO HU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lao Hu MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|LHU-2A
 
|75t
 
|Cavalry Artillery
 
|0
 
|5
 
|3
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|LHU-2B
 
|75t
 
|Sniper & Ranged Assault
 
|1
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|LHU-3B
 
|75t
 
|Sniper & Ranged Assault
 
|1
 
|3
 
|2
 
|1
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|LHU-3C
 
|75t
 
|Sniper & Ranged Assault
 
|1
 
|3
 
|3
 
|2
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|LHU-3M
 
|75t
 
|Flexible Cavalry Support
 
|0
 
|3
 
|5
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Liberty.png|125px|border|center]]
 
 
 
'''[[Liberty|LIBERTY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|LBT-O
 
|65t
 
|Periphery Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|LBT-OA
 
|65t
 
|Periphery Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|LBT-OB
 
|65t
 
|Periphery Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|LBT-OC
 
|65t
 
|Periphery Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|LBT-OD
 
|65t
 
|Periphery Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Loader_King.png|125px|border|center]]
 
 
 
'''[[Loader_King|LOADER KING]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Industrial Crane
 
 
 
This item is a physical weapon and uses physical weapon melee mechanics., This item is a physical weapon and always makes the target unsteady on a successful hit., This physical weapon does 80 damage., This physical weapon does 40 stability damage.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Loader King Industrial Claw
 
 
 
Physical weapons do 20% more damage., Physical weapons do 20% more stability damage.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Industrial Mech Quirk
 
 
 
Physical weapon attacks have 4 accuracy., Physical weapons hit 2 more times per attack., Punchs hit 2 more times per attack., Charges do 40% less self-damage., 40% Less Death from Above Self Damage taken, -40% Stability Damage taken
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|LDR-K-1
 
|65t
 
|Actually a Loadermech
 
|2
 
|0
 
|0
 
|5
 
|0
 
|FCE
 
|260
 
|SHS
 
|Gear_structureslots_Reinforced TYPE NOT FOUND
 
|Industrial
 
|None
 
|31t
 
|50.5t
 
|4
 
|7
 
|0
 
|-
 
|LDR-K-2
 
|65t
 
|Actually a Loadermech
 
|0
 
|0
 
|4
 
|5
 
|0
 
|FCE
 
|260
 
|SHS
 
|Gear_structureslots_Reinforced TYPE NOT FOUND
 
|Industrial
 
|None
 
|31t
 
|50.5t
 
|4
 
|7
 
|0
 
|-
 
|LDR-K-3
 
|65t
 
|Actually a Loadermech
 
|0
 
|5
 
|0
 
|4
 
|0
 
|FCE
 
|260
 
|SHS
 
|Gear_structureslots_Reinforced TYPE NOT FOUND
 
|Industrial
 
|None
 
|31t
 
|50.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="20"|
 
[[File:Marauder.png|125px|border|center]]
 
 
 
'''[[Marauder|MARAUDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MAD-1R
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-2R
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|5
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-3D
 
|75t
 
|Sniper & Ranged Assault
 
|0
 
|7
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-3L
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-3M
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-3M-DC
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-3R
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|5
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-4X
 
|75t
 
|Experimental Brawler
 
|0
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5CS
 
|75t
 
|Tukayyid Ranged Assault
 
|3
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5D
 
|75t
 
|Sniper & Ranged Assault
 
|0
 
|7
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5D-DC
 
|75t
 
|Sniper & Ranged Assault
 
|0
 
|7
 
|0
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5L
 
|75t
 
|Project Phoenix
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|40.5t
 
|64.5t
 
|5
 
|7
 
|0
 
|-
 
|MAD-5M
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5R
 
|75t
 
|Project Phoenix
 
|2
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5S
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5T
 
|75t
 
|Mobile Close Assault
 
|2
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|MAD-5X
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|MAD-6D
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|0
 
|0
 
|6
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-9S
 
|75t
 
|Ranged Assault
 
|2
 
|4
 
|0
 
|3
 
|0
 
|LFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|MAD C
 
|75t
 
|Sniper & Ranged Assault
 
|2
 
|5
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Merlin.png|125px|border|center]]
 
 
 
'''[[Merlin|MERLIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Merlin Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|MLN-1A
 
|60t
 
|Heavy Trooper
 
|0
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|MLN-1B
 
|60t
 
|Heavy Trooper
 
|0
 
|3
 
|1
 
|2
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|MLN-1C
 
|60t
 
|Heavy Trooper
 
|0
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|MLN-2A
 
|60t
 
|Heavy Trooper
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|MLN-2B
 
|60t
 
|Heavy Trooper
 
|4
 
|1
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|MLN-2C
 
|60t
 
|Heavy Trooper
 
|0
 
|4
 
|3
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="15"|
 
[[File:Orion.png|125px|border|center]]
 
 
 
'''[[Orion|ORION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Orion Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Orion Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|ON1-C
 
|75t
 
|Primitive Brawler & Assault
 
|1
 
|2
 
|0
 
|0
 
|0
 
|PFE
 
|330
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|27t
 
|60.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-H
 
|75t
 
|Primitive Brawler & Assault
 
|1
 
|2
 
|3
 
|0
 
|0
 
|PFE
 
|270
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|40t
 
|60.5t
 
|3
 
|5
 
|0
 
|-
 
|ON1-K
 
|75t
 
|Brawler & Close Assault
 
|1
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-M
 
|75t
 
|Brawler & Close Assault
 
|1
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-M-DC
 
|75t
 
|Brawler & Close Assault
 
|1
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-MA
 
|75t
 
|Brawler & Close Assault
 
|1
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-MB
 
|75t
 
|Brawler & Close Assault
 
|1
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-MC
 
|75t
 
|Brawler & Close Assault
 
|1
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-MD
 
|75t
 
|Brawler & Close Assault
 
|1
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-R
 
|75t
 
|Brawler & Close Assault
 
|2
 
|0
 
|7
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-V
 
|75t
 
|Brawler & Close Assault
 
|2
 
|2
 
|3
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-V-DC
 
|75t
 
|Brawler & Close Assault
 
|2
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON1-VA
 
|75t
 
|Brawler & Close Assault
 
|2
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|ON2-M
 
|75t
 
|Heavy Fire Support
 
|1
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|46t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|ON2-MD2
 
|75t
 
|Brawler & Close Assault
 
|3
 
|3
 
|3
 
|2
 
|0
 
|LFE
 
|300
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|48.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Ostroc.png|125px|border|center]]
 
 
 
'''[[Ostroc|OSTROC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostroc Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostroc Mk.II Shoulder Jump Jet (H)
 
 
 
Moves 2 hexes per Walk MP., Produces 2 heat per hex jumped., This jump jet can be fitted on a 'Mech no smaller than 120 tons., This jump jet can be fitted on a 'Mech no larger than 170 tons., When using this jump jet type, a mech can mount a number of max jump jets equal to 2 times its Walk MP (i.e. if Walk MP is 4 and Max JJ Count is 1, the mech can mount 4 JJs; if Walk MP is 4 and Max JJ Count is 1.5, the mech can mount 6 JJs)., This component explodes for 120 damage when destroyed
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|OSR-2C
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-2CB
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|2
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-2D
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-2L
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-2M
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-3C
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-3J
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|4
 
|2
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-4C
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OSR-4L
 
|60t
 
|Project Phoenix
 
|0
 
|6
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|OSR-9C
 
|60t
 
|Technology Testbed
 
|0
 
|4
 
|2
 
|4
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|48t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Ostsol.png|125px|border|center]]
 
 
 
'''[[Ostsol|OSTSOL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostsol Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|OTL-4C
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|0
 
|6
 
|0
 
|XL
 
|300
 
|pDHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|OTL-4D
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|0
 
|6
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-4F
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-4PA
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|0
 
|6
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-5M
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|0
 
|6
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-5X
 
|60t
 
|Sniper Cavalry
 
|4
 
|2
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-7M
 
|60t
 
|Striker Cavalry
 
|2
 
|6
 
|0
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|OTL-8D
 
|60t
 
|Project Phoenix
 
|2
 
|5
 
|0
 
|3
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|33.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|OTL-8M
 
|60t
 
|Striker Cavalry
 
|0
 
|7
 
|0
 
|5
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|32.5t
 
|54t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Ostwar.png|125px|border|center]]
 
 
 
'''[[Ostwar|OSTWAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostwar Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostwar Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|OWR-2M
 
|65t
 
|Primitive Fire Support
 
|0
 
|2
 
|3
 
|0
 
|0
 
|PFE
 
|235
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|35t
 
|51.5t
 
|3
 
|5
 
|0
 
|-
 
|OWR-2MB
 
|65t
 
|Heavy Fire Support
 
|0
 
|5
 
|2
 
|5
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|58.5t
 
|5
 
|8
 
|0
 
|-
 
|OWR-2N
 
|65t
 
|Fire Support
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|OWR-2Q
 
|65t
 
|Fire Support
 
|0
 
|2
 
|4
 
|3
 
|0
 
|LFE
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|42t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Penetrator.png|125px|border|center]]
 
 
 
'''[[Penetrator|PENETRATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Penetrator Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PTR-4D
 
|75t
 
|Energy Zombie
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|PTR-4F
 
|75t
 
|Energy Zombie
 
|0
 
|6
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|PTR-6M
 
|75t
 
|Energy Zombie
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|PTR-6S
 
|75t
 
|Energy Zombie
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|PTR-6T
 
|75t
 
|Energy Zombie
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Perseus.png|125px|border|center]]
 
 
 
'''[[Perseus|PERSEUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|P1-A
 
|75t
 
|Direct Fire Support
 
|0
 
|0
 
|0
 
|1
 
|9
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|P1-B
 
|75t
 
|Direct Fire Support
 
|0
 
|0
 
|0
 
|1
 
|10
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|P1-C
 
|75t
 
|Direct Fire Support
 
|0
 
|3
 
|1
 
|0
 
|10
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|P1-D
 
|75t
 
|Direct Fire Support
 
|0
 
|0
 
|0
 
|1
 
|10
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|P1-Prime
 
|75t
 
|Direct Fire Support
 
|0
 
|4
 
|0
 
|1
 
|10
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|P1-W
 
|75t
 
|Direct Fire Support
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Prometheus.png|125px|border|center]]
 
 
 
'''[[Prometheus|PROMETHEUS]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|PMTH-1
 
|75t
 
|Experimental Frankenmech
 
|0
 
|3
 
|4
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Cobbled Endo
 
|Ferro
 
|None
 
|40.5t
 
|67t
 
|5
 
|8
 
|0
 
|-
 
|PMTH-2
 
|75t
 
|Frankenmech
 
|0
 
|3
 
|4
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Composite
 
|Ferro
 
|None
 
|38.5t
 
|67t
 
|5
 
|8
 
|0
 
|-
 
|PMTH-3
 
|75t
 
|Frankenmech
 
|3
 
|2
 
|4
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Composite
 
|Ferro
 
|None
 
|43.5t
 
|67t
 
|5
 
|8
 
|0
 
|-
 
|PMTH-4
 
|75t
 
|Frankenmech
 
|2
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Composite
 
|Ferro
 
|None
 
|52.5t
 
|67t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Quickdraw.png|125px|border|center]]
 
 
 
'''[[Quickdraw|QUICKDRAW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quickdraw Hyper-Extending Actuators
 
 
 
4 Accuracy with ranged weapons in this location
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|QKD-4G
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-4H
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-5A
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|1
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|29t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-5K
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-5K2
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-5M
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|2
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|QKD-6C
 
|60t
 
|Striker Cavalry
 
|2
 
|4
 
|0
 
|3
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|33.5t
 
|51t
 
|8
 
|12
 
|0
 
|-
 
|QKD-6M
 
|60t
 
|Striker Cavalry
 
|0
 
|2
 
|0
 
|3
 
|0
 
|LFE
 
|360
 
|DHS
 
|Endo
 
|Heavy Ferro
 
|None
 
|22t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|QKD-8K
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|30t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|QKD-C
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|27t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Rakshasa.png|125px|border|center]]
 
 
 
'''[[Rakshasa|RAKSHASA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rakshasa Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|MDG-1A
 
|75t
 
|Brawler & Close Assault
 
|4
 
|6
 
|2
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|MDG-1B
 
|75t
 
|Brawler & Close Assault
 
|4
 
|6
 
|2
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|MDG-2A
 
|75t
 
|Brawler & Close Assault
 
|2
 
|6
 
|0
 
|3
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|MDG-2R
 
|75t
 
|Brawler & Close Assault
 
|0
 
|5
 
|4
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="13"|
 
[[File:Rifleman.png|125px|border|center]]
 
 
 
'''[[Rifleman|RIFLEMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit has a +5 bonus to targeting aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman Improved Communications
 
 
 
Takes the upper sensor slot., +3 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|RFL-3C
 
|60t
 
|Direct-Fire Support
 
|4
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-3N
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|4
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-3R
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|4
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-4D
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-5CS
 
|60t
 
|Tukayyid AA Support
 
|2
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|RFL-5D
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|0
 
|8
 
|0
 
|0
 
|0
 
|XL
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|42t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-5L
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|0
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|RFL-5M
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|2
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|42t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|RFL-6M
 
|60t
 
|Direct-Fire Support
 
|2
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|RFL-6X
 
|60t
 
|Project Phoenix
 
|4
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|RFL-7M
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|2
 
|8
 
|0
 
|1
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|RFL-8D
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|2
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|45t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|RFL C
 
|60t
 
|Anti-Aircraft & Direct-Fire Support
 
|4
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|51t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Roughneck.png|125px|border|center]]
 
 
 
'''[[Roughneck|ROUGHNECK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Roughneck Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|RGH-1A
 
|65t
 
|Militarized Loadermech
 
|2
 
|1
 
|2
 
|5
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|RGH-1B
 
|65t
 
|Militarized Loadermech
 
|2
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|RGH-1C
 
|65t
 
|Militarized Loadermech
 
|2
 
|0
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|RGH-3A
 
|65t
 
|Militarized Loadermech
 
|0
 
|7
 
|0
 
|1
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|RGH-4A
 
|65t
 
|Militarized Loadermech
 
|2
 
|2
 
|2
 
|3
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|RGH-4T
 
|65t
 
|Urban Brawler
 
|2
 
|1
 
|2
 
|5
 
|0
 
|STD
 
|305
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Shootist.png|125px|border|center]]
 
 
 
'''[[Shootist|SHOOTIST]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shootist Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|ST-8A
 
|70t
 
|Heavy Bodyguard
 
|2
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ST-8C
 
|70t
 
|Heavy Bodyguard
 
|2
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|ST-9C
 
|70t
 
|Heavy Bodyguard
 
|2
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Super_Griffin.png|125px|border|center]]
 
 
 
'''[[Super_Griffin|SUPER GRIFFIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Griffin Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Griffin Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GRF-1A
 
|60t
 
|Primitive Sniper & Fire Support
 
|0
 
|1
 
|1
 
|0
 
|0
 
|PFE
 
|290
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|23t
 
|47t
 
|4
 
|7
 
|0
 
|-
 
|GRF-2N-X
 
|60t
 
|Sniper & Fire Support
 
|0
 
|4
 
|3
 
|3
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|30.5t
 
|45t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Thanatos.png|125px|border|center]]
 
 
 
'''[[Thanatos|THANATOS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thanatos Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|TNS-4S
 
|75t
 
|Brawler & Close Assault
 
|0
 
|6
 
|7
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|TNS-4T
 
|75t
 
|Brawler & Close Assault
 
|3
 
|4
 
|3
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|TNS-5M
 
|75t
 
|Extreme Range Sniper
 
|5
 
|2
 
|1
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Thunder.png|125px|border|center]]
 
 
 
'''[[Thunder|THUNDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunder Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|THR-1L
 
|70t
 
|Heavy Brawler
 
|2
 
|4
 
|1
 
|0
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|5
 
|8
 
|0
 
|-
 
|THR-2L
 
|70t
 
|Heavy Brawler
 
|2
 
|3
 
|1
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|40t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|THR-3L
 
|70t
 
|Artillery Support
 
|0
 
|4
 
|3
 
|0
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|40t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="20"|
 
[[File:Thunderbolt.png|125px|border|center]]
 
 
 
'''[[Thunderbolt|THUNDERBOLT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt MultiTrac+TC
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Breaching Shot ignores COVER and GUARDED when firing a single Weapon at a target, Enables the targeting of specific locations during Precise Strikes., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TDR-1C
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|4
 
|2
 
|2
 
|0
 
|PFE
 
|200
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|39t
 
|51.5t
 
|3
 
|5
 
|0
 
|-
 
|TDR-5D
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|0
 
|2
 
|4
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5L
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5LS
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5PA
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5S
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5Sb
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5SE
 
|65t
 
|Heavy Skirmisher
 
|0
 
|5
 
|2
 
|3
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-5SS
 
|65t
 
|Heavy Striker & Disabler
 
|0
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-7M
 
|65t
 
|Heavy Skirmisher & Brawler
 
|2
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-7SE
 
|65t
 
|Heavy Sniper
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|42t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-8M
 
|65t
 
|Heavy Skirmisher & Brawler
 
|1
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-8SS
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-9M
 
|65t
 
|Heavy Sniper
 
|2
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-9NAIS
 
|65t
 
|Heavy Brawler
 
|2
 
|3
 
|3
 
|2
 
|0
 
|XL
 
|325
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38.5t
 
|57.5t
 
|5
 
|8
 
|0
 
|-
 
|TDR-9S
 
|65t
 
|Heavy Striker & Disabler
 
|0
 
|6
 
|1
 
|5
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-9SE
 
|65t
 
|Heavy Skirmisher
 
|0
 
|5
 
|2
 
|5
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-9W
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|5
 
|2
 
|3
 
|0
 
|STD
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-10SE
 
|65t
 
|Heavy Brawler
 
|0
 
|5
 
|1
 
|2
 
|0
 
|STD
 
|260
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41t
 
|57.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR C
 
|65t
 
|Heavy Skirmisher & Brawler
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Valkyrie_II.png|125px|border|center]]
 
 
 
'''[[Valkyrie_II|VALKYRIE II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Valkyrie II Improved Sensors
 
 
 
Takes the upper sensor slot., +10% increased Sensor Range, +15% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|VLK-II-1A
 
|60t
 
|Heavy Recon and Striker
 
|0
 
|3
 
|2
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|33.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|VLK-II-1M
 
|60t
 
|Heavy Striker
 
|0
 
|9
 
|0
 
|3
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|27.5t
 
|48t
 
|7
 
|10
 
|0
 
|-
 
|VLK-II-2A
 
|60t
 
|Heavy Recon and Striker
 
|0
 
|7
 
|0
 
|1
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|31.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|VLK-II-2L
 
|60t
 
|Heavy Recon and Striker
 
|4
 
|2
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|VLK-II-2S
 
|60t
 
|Heavy Recon and Striker
 
|0
 
|3
 
|2
 
|3
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|30.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|VLK-II-3X
 
|60t
 
|Arena Charger
 
|0
 
|8
 
|0
 
|2
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|24.5t
 
|47t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Von_Rohrs.png|125px|border|center]]
 
 
 
'''[[Von_Rohrs|VON ROHRS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Von Rohrs MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|VON-4RH-5
 
|65t
 
|Age of War Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|325
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|VON-4RH-6
 
|65t
 
|Age of War Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|325
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|25t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|VON-4RH-7
 
|65t
 
|Modernized Fire Support
 
|0
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|325
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|VON-4RH-9
 
|65t
 
|Modernized Fire Support
 
|2
 
|2
 
|3
 
|1
 
|0
 
|XL
 
|325
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|55.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="19"|
 
[[File:Warhammer.png|125px|border|center]]
 
 
 
'''[[Warhammer|WARHAMMER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Warhammer Rugged
 
 
 
70 Structure Points
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|WHM C 2
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-4L
 
|70t
 
|Project Phoenix
 
|0
 
|9
 
|1
 
|7
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|49t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-6D
 
|70t
 
|Brawler & Close Assault
 
|2
 
|6
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-6K
 
|70t
 
|Brawler & Close Assault
 
|0
 
|6
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-6L
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-6PA
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Heavy
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-6R
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-6Rb
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7A
 
|70t
 
|Brawler & Close Assault
 
|0
 
|6
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7CS
 
|70t
 
|Tukayyid Brawler
 
|0
 
|6
 
|3
 
|2
 
|0
 
|XL
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|48t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7H
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|1
 
|0
 
|LFE
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7K
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|2
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7M
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7M-DC
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-7S
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|2
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM-8D
 
|70t
 
|Project Phoenix
 
|0
 
|8
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|63.5t
 
|4
 
|7
 
|0
 
|-
 
|WHM-9D
 
|70t
 
|Brawler & Close Assault
 
|2
 
|6
 
|0
 
|2
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|40.5t
 
|63.5t
 
|5
 
|8
 
|0
 
|-
 
|WHM-9S
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|2
 
|0
 
|LFE
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|44t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|WHM C
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|1
 
|6
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Woden.png|125px|border|center]]
 
 
 
'''[[Woden|WODEN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Woden Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|WDN-2Y
 
|60t
 
|Heavy FrankenMech
 
|2
 
|2
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|emod_structureslots_hybrid_slots_0.25 TYPE NOT FOUND
 
|Standard
 
|None
 
|37.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|WDN-3Y
 
|60t
 
|Heavy FrankenMech
 
|2
 
|3
 
|2
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|emod_structureslots_hybrid_slots_0.25 TYPE NOT FOUND
 
|Standard
 
|None
 
|37.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Yeoman.png|125px|border|center]]
 
 
 
'''[[Yeoman|YEOMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Yeoman Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|YMN-6Y
 
|60t
 
|Pure Missile Support
 
|0
 
|0
 
|6
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|YMN-7Y-AR
 
|60t
 
|Pure Missile Support
 
|0
 
|0
 
|6
 
|0
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|42t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|YMN-8Y
 
|60t
 
|Pure Missile Support
 
|0
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|YMN-9Y
 
|60t
 
|Pure Missile Support
 
|0
 
|2
 
|4
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|39.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|YMN-10-OR
 
|60t
 
|Pure Missile Support
 
|0
 
|0
 
|6
 
|0
 
|0
 
|LFE
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|54t
 
|4
 
|7
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Inner Sphere Assault Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="2"|
 
[[File:Albatross.png|125px|border|center]]
 
 
 
'''[[Albatross|ALBATROSS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Albatross Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|ALB-3U
 
|95t
 
|Assault Trooper
 
|1
 
|5
 
|2
 
|2
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|54t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|ALB-4U
 
|95t
 
|Assault Trooper
 
|1
 
|4
 
|2
 
|3
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|54t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Annihilator.png|125px|border|center]]
 
 
 
'''[[Annihilator|ANNIHILATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Annihilator Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Annihilator Compact Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons, Weighs +40% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|ANH-1A
 
|100t
 
|Juggernaut & Siege Mech
 
|6
 
|6
 
|0
 
|1
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-1A4
 
|100t
 
|Artillery Siege Mech
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-1E
 
|100t
 
|Juggernaut & Siege Mech
 
|0
 
|12
 
|0
 
|0
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-1G
 
|100t
 
|Juggernaut & Siege Mech
 
|6
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-1X
 
|100t
 
|Juggernaut & Siege Mech
 
|6
 
|4
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-2A
 
|100t
 
|Juggernaut & Siege Mech
 
|8
 
|6
 
|0
 
|0
 
|0
 
|STD
 
|200
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|2
 
|3
 
|0
 
|-
 
|ANH-2G
 
|100t
 
|Juggernaut & Siege Mech
 
|8
 
|0
 
|0
 
|0
 
|0
 
|STD
 
|200
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|81.5t
 
|92t
 
|2
 
|3
 
|0
 
|-
 
|ANH-3A
 
|100t
 
|Juggernaut & Siege Mech
 
|8
 
|6
 
|0
 
|2
 
|0
 
|CFE
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|68t
 
|83t
 
|2
 
|4
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Archangel.png|125px|border|center]]
 
 
 
'''[[Archangel|ARCHANGEL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Compact Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs +40% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|C-ANG-CONDITUS
 
|100t
 
|Indestructible Zombie
 
|0
 
|0
 
|0
 
|0
 
|10
 
|CFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|C-ANG-DEICIO
 
|100t
 
|Indestructible Zombie
 
|0
 
|0
 
|0
 
|0
 
|10
 
|CFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|C-ANG-LATERIS
 
|100t
 
|Indestructible Zombie
 
|0
 
|0
 
|0
 
|0
 
|10
 
|CFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|C-ANG-RAPTUS
 
|100t
 
|Indestructible Zombie
 
|0
 
|0
 
|0
 
|0
 
|10
 
|CFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|rowspan="18"|
 
[[File:Atlas.png|125px|border|center]]
 
 
 
'''[[Atlas|ATLAS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Atlas Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AS7 C
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-A
 
|100t
 
|Juggernaut & Assault
 
|1
 
|2
 
|6
 
|3
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-C
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-CM
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|3
 
|2
 
|3
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-D
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-D-DC
 
|100t
 
|Command 'Mech, Juggernaut & Close Assault
 
|2
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|65t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-D-H
 
|100t
 
|Juggernaut
 
|2
 
|5
 
|3
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-D-H2
 
|100t
 
|Juggernaut
 
|2
 
|4
 
|3
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-D-HT
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|6
 
|2
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-K
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-K-DC
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-R
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|6
 
|3
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-RS
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|65t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-S
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-S2
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|0
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-S3-DC
 
|100t
 
|Juggernaut & Ranged Assault
 
|2
 
|4
 
|2
 
|4
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS7-S3
 
|100t
 
|Juggernaut & Ranged Assault
 
|2
 
|4
 
|2
 
|4
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|AS8-S
 
|100t
 
|Juggernaut & Ranged Assault
 
|4
 
|0
 
|4
 
|4
 
|0
 
|LFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|72.5t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Awesome.png|125px|border|center]]
 
 
 
'''[[Awesome|AWESOME]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Awesome Battlefists
 
 
 
Punches do +16% more stability damage., Punches do +16% more damage., Punch attacks have +4 accuracy., +1 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AWS-8Q
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|7
 
|0
 
|1
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|AWS-8R
 
|80t
 
|Heavy Fire Support & Defender
 
|0
 
|3
 
|4
 
|3
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|AWS-8T
 
|80t
 
|Heavy Fire Support & Defender
 
|0
 
|5
 
|2
 
|3
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|AWS-8V
 
|80t
 
|Heavy Fire Support & Defender
 
|0
 
|5
 
|2
 
|4
 
|0
 
|STD
 
|250
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|AWS-9M
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|8
 
|2
 
|2
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|AWS-9Ma
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|7
 
|0
 
|3
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46.5t
 
|64t
 
|4
 
|7
 
|0
 
|-
 
|AWS-9Q
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|8
 
|0
 
|1
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|54.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|AWS-10Q
 
|80t
 
|Heavy Flanker
 
|0
 
|8
 
|0
 
|1
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|38.5t
 
|73t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="12"|
 
[[File:Banshee.png|125px|border|center]]
 
 
 
'''[[Banshee|BANSHEE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Banshee Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Banshee Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BNC-1E
 
|95t
 
|Heavy Brawler & Sniper
 
|1
 
|3
 
|0
 
|1
 
|0
 
|PFE
 
|330
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|45t
 
|78.5t
 
|3
 
|5
 
|0
 
|-
 
|BNC-3E
 
|95t
 
|Heavy Brawler & Sniper
 
|3
 
|3
 
|0
 
|6
 
|0
 
|STD
 
|380
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3EA
 
|95t
 
|Heavy Brawler & Sniper
 
|3
 
|4
 
|0
 
|6
 
|0
 
|STD
 
|380
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3M
 
|95t
 
|Heavy Brawler & Sniper
 
|0
 
|8
 
|0
 
|6
 
|0
 
|STD
 
|380
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3MC
 
|95t
 
|Heavy Brawler & Sniper
 
|3
 
|3
 
|0
 
|6
 
|0
 
|STD
 
|380
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3PA
 
|95t
 
|Heavy Brawler & Sniper
 
|1
 
|9
 
|1
 
|7
 
|0
 
|JRXL
 
|380
 
|SHS
 
|Standard
 
|Heavy
 
|None
 
|58t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3Q
 
|95t
 
|Heavy Brawler & Juggernaut
 
|6
 
|0
 
|0
 
|3
 
|0
 
|STD
 
|380
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-3S
 
|95t
 
|Heavy Brawler & Sniper
 
|1
 
|9
 
|1
 
|7
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|BNC-5S
 
|95t
 
|Heavy Brawler & Sniper
 
|1
 
|7
 
|1
 
|5
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|54t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-6S
 
|95t
 
|Heavy Brawler & Sniper
 
|6
 
|0
 
|0
 
|3
 
|0
 
|LFE
 
|380
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|BNC-6T
 
|95t
 
|Heavy Periphery Brawler
 
|3
 
|6
 
|3
 
|1
 
|0
 
|LFE
 
|380
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|BNC-7S
 
|95t
 
|Heavy Brawler & Sniper
 
|2
 
|6
 
|1
 
|3
 
|0
 
|LFE
 
|380
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="15"|
 
[[File:BattleMaster.png|125px|border|center]]
 
 
 
'''[[BattleMaster|BATTLEMASTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Battlemaster Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BLR-1D
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|0
 
|3
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-1G
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-1G-DC
 
|85t
 
|Command 'Mech, Heavy Brawler, & Close Assault
 
|2
 
|5
 
|1
 
|3
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-1GB
 
|85t
 
|Heavy Brawler & Close Assault
 
|0
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-1GBC
 
|85t
 
|Heavy Brawler & Close Assault
 
|0
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-1Gc
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-1S
 
|85t
 
|Heavy Brawler & Close Assault
 
|0
 
|4
 
|5
 
|2
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-2C
 
|85t
 
|Command 'Mech, Heavy Brawler, & Close Assault
 
|0
 
|5
 
|1
 
|4
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-3M
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|1
 
|3
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-3M-DC
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|1
 
|3
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-3S
 
|85t
 
|Heavy Brawler & Close Assault
 
|0
 
|6
 
|2
 
|1
 
|0
 
|XL
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-4S
 
|85t
 
|Heavy Brawler & Close Assault
 
|1
 
|6
 
|1
 
|2
 
|0
 
|LFE
 
|340
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|46t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-5K
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|3
 
|2
 
|2
 
|0
 
|LFE
 
|340
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|46t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-5M
 
|85t
 
|Heavy Brawler & Close Assault
 
|1
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BLR-K3
 
|85t
 
|Heavy Brawler & Close Assault
 
|0
 
|8
 
|1
 
|3
 
|0
 
|XL
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Berserker.png|125px|border|center]]
 
 
 
'''[[Berserker|BERSERKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Berserker Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BRZ-A3
 
|100t
 
|Melee Monster
 
|0
 
|7
 
|0
 
|2
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|85t
 
|5
 
|7
 
|0
 
|-
 
|BRZ-B3
 
|100t
 
|Melee Monster
 
|0
 
|2
 
|4
 
|2
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|85t
 
|5
 
|7
 
|0
 
|-
 
|BRZ-C3
 
|100t
 
|Melee Monster
 
|0
 
|7
 
|0
 
|2
 
|0
 
|LFE
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|36.5t
 
|85t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Bull_Shark.png|125px|border|center]]
 
 
 
'''[[Bull_Shark|BULL SHARK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bullshark Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|BSK-M3
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|190
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|73t
 
|82.5t
 
|2
 
|3
 
|0
 
|-
 
|BSK-M4
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|290
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|BSK-M5
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|290
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|BSK-M6
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|4
 
|0
 
|0
 
|LFE
 
|290
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|66t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|BSK-M7
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|4
 
|0
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Reflective
 
|None
 
|65t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|BSK-MAZ
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|285
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|66.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="13"|
 
[[File:Charger.png|125px|border|center]]
 
 
 
'''[[Charger|CHARGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Charger Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|CGR-1A1
 
|80t
 
|Heavy Scout & Harasser
 
|0
 
|5
 
|0
 
|5
 
|0
 
|STD
 
|400
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|CGR-1A5
 
|80t
 
|Assault & Brawler
 
|2
 
|3
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|CGR-1A9
 
|80t
 
|Support & Skirmisher
 
|0
 
|5
 
|1
 
|4
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|CGR-1B1
 
|80t
 
|Heavy Scout & Harasser
 
|0
 
|6
 
|0
 
|4
 
|0
 
|LFE
 
|400
 
|DHS
 
|Endo
 
|Heavy Ferro
 
|None
 
|27.5t
 
|73t
 
|5
 
|8
 
|0
 
|-
 
|CGR-1L
 
|80t
 
|Heavy Scout & Sniper
 
|0
 
|5
 
|0
 
|5
 
|0
 
|STD
 
|400
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|12.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|CGR-1PA1
 
|80t
 
|Heavy Scout & Harasser
 
|0
 
|5
 
|0
 
|5
 
|0
 
|JRXL
 
|400
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|38.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|CGR-1R1
 
|80t
 
|Reinforced Arena Brawler
 
|0
 
|1
 
|0
 
|8
 
|0
 
|LFE
 
|350
 
|DHS
 
|Gear_structureslots_Reinforced TYPE NOT FOUND
 
|Standard
 
|None
 
|38.5t
 
|67t
 
|4
 
|7
 
|0
 
|-
 
|CGR-2A2
 
|80t
 
|Heavy Scout & Harasser
 
|0
 
|2
 
|5
 
|3
 
|0
 
|STD
 
|400
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|12.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|CGR-3K
 
|80t
 
|Support & Skirmisher
 
|0
 
|5
 
|1
 
|4
 
|0
 
|XL
 
|400
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|36.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|CGR-4A4
 
|80t
 
|Assault & Brawler
 
|2
 
|4
 
|2
 
|0
 
|0
 
|LFE
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|46t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|CGR-SA5
 
|80t
 
|Assault & Brawler
 
|1
 
|5
 
|2
 
|2
 
|0
 
|LFE
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|CGR-C
 
|80t
 
|Support & Skirmisher
 
|0
 
|4
 
|2
 
|3
 
|0
 
|XL
 
|400
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|36.5t
 
|69t
 
|5
 
|8
 
|0
 
|-
 
|CGR-SB
 
|80t
 
|Assault & Brawler
 
|0
 
|5
 
|0
 
|5
 
|0
 
|STD
 
|240
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|54.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Corsair.png|125px|border|center]]
 
 
 
'''[[Corsair|CORSAIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Corsair Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|COR-5R
 
|95t
 
|Heavy Frankenmech
 
|1
 
|5
 
|2
 
|0
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-5T
 
|95t
 
|Heavy Frankenmech
 
|6
 
|5
 
|0
 
|0
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-6R
 
|95t
 
|Heavy Frankenmech
 
|1
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-7A
 
|95t
 
|Heavy Frankenmech
 
|3
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-7R
 
|95t
 
|Heavy Frankenmech
 
|1
 
|2
 
|5
 
|0
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|COR-8R
 
|95t
 
|Heavy Frankenmech
 
|3
 
|5
 
|1
 
|0
 
|0
 
|STD
 
|285
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|66.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Crockett.png|125px|border|center]]
 
 
 
'''[[Crockett|CROCKETT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crockett Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Katana Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|CRK-5003-0
 
|85t
 
|Training Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5003-1
 
|85t
 
|Training Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5003-1b
 
|85t
 
|Training Mech
 
|2
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|61.5t
 
|77.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5003-3
 
|85t
 
|Training Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5003-2
 
|85t
 
|Gifted Assault Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5003-C
 
|85t
 
|Gifted Assault Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5003-CM
 
|85t
 
|Gifted Assault Mech
 
|1
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|CRK-5004-1
 
|85t
 
|Training Mech
 
|1
 
|4
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Cyclops.png|125px|border|center]]
 
 
 
'''[[Cyclops|CYCLOPS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cyclops Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|CP-10-HQ
 
|90t
 
|Command & Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|23t
 
|64t
 
|4
 
|7
 
|0
 
|-
 
|CP-10-Q
 
|90t
 
|Fire Support
 
|0
 
|3
 
|7
 
|1
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-10-Z
 
|90t
 
|Command & Fire Support
 
|4
 
|6
 
|2
 
|0
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-10-Z-DC
 
|90t
 
|Command & Fire Support
 
|1
 
|6
 
|2
 
|0
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-11-A
 
|90t
 
|Command & Fire Support
 
|3
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-11-A-DC
 
|90t
 
|Command & Fire Support
 
|3
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-11-C
 
|90t
 
|Command & Fire Support
 
|3
 
|4
 
|1
 
|1
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-11-G
 
|90t
 
|Command & Fire Support
 
|2
 
|3
 
|3
 
|0
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|44.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|CP-11-H
 
|90t
 
|Fire Support
 
|2
 
|2
 
|6
 
|1
 
|0
 
|STD
 
|360
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|41t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|CP-12-K
 
|90t
 
|Command & Fire Support
 
|2
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|CP-13-M
 
|90t
 
|Command & Close-Range Firepower
 
|0
 
|5
 
|6
 
|0
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|43.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Devastator.png|125px|border|center]]
 
 
 
'''[[Devastator|DEVASTATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Devastator MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|DVS-1D
 
|100t
 
|Steel Wall
 
|4
 
|6
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|DVS-2
 
|100t
 
|Steel Wall
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|DVS-2-EC
 
|100t
 
|Steel Wall
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|DVS-3
 
|100t
 
|Steel Wall
 
|4
 
|5
 
|0
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Emperor.png|125px|border|center]]
 
 
 
'''[[Emperor|EMPEROR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Emperor Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Emperor Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|EMP-1A
 
|90t
 
|All Around Assault
 
|2
 
|3
 
|0
 
|0
 
|0
 
|PFE
 
|320
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|43t
 
|74t
 
|3
 
|5
 
|0
 
|-
 
|EMP-5A
 
|90t
 
|All Around Assault
 
|2
 
|7
 
|0
 
|0
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|61.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|EMP-5P
 
|90t
 
|All Around Assault
 
|0
 
|8
 
|0
 
|1
 
|0
 
|XL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|59t
 
|83.5t
 
|4
 
|7
 
|0
 
|-
 
|EMP-6A
 
|90t
 
|All Around Assault
 
|2
 
|7
 
|0
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|68.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|EMP-6A-EC
 
|90t
 
|All Around Assault
 
|2
 
|6
 
|1
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|68.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|EMP-6M
 
|90t
 
|All Around Assault
 
|4
 
|7
 
|0
 
|3
 
|0
 
|LFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|69.5t
 
|83.5t
 
|3
 
|5
 
|0
 
|-
 
|EMP-7AIV
 
|90t
 
|All Around Assault
 
|0
 
|7
 
|2
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|68.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|EMP-7G
 
|90t
 
|All Around Assault
 
|6
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|68.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Fafnir.png|125px|border|center]]
 
 
 
'''[[Fafnir|FAFNIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Fafnir Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|FNR-5
 
|100t
 
|Incredible Direct-Fire Support
 
|6
 
|3
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|70t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|FNR-5B
 
|100t
 
|Incredible Direct-Fire Support
 
|4
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|FNR-6
 
|100t
 
|Incredible Direct-Fire Support
 
|0
 
|5
 
|4
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|70t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Grand_Titan.png|125px|border|center]]
 
 
 
'''[[Grand_Titan|GRAND TITAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Grand Titan Improved Communications
 
 
 
Takes the upper sensor slot., +4 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|T-IT-N10M
 
|100t
 
|Fast Juggernaut
 
|0
 
|4
 
|3
 
|3
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|T-IT-N11M
 
|100t
 
|Fast Juggernaut
 
|2
 
|5
 
|2
 
|2
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|92t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Gunslinger.png|125px|border|center]]
 
 
 
'''[[Gunslinger|GUNSLINGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Gunslinger Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GUN-1ERD
 
|85t
 
|Heavy Sniper
 
|2
 
|6
 
|0
 
|3
 
|0
 
|XL
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|GUN-2ERD
 
|85t
 
|Heavy Sniper
 
|2
 
|6
 
|0
 
|4
 
|0
 
|XL
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Hatamoto-Chi.png|125px|border|center]]
 
 
 
'''[[Hatamoto-Chi|HATAMOTO-CHI]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hatamoto Helmet
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HTM-26T
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|6
 
|6
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|HTM-27T
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|6
 
|6
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|HTM-27U
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|HTM-27V
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|5
 
|6
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|HTM-27W
 
|80t
 
|Heavy Sniper & Defender
 
|3
 
|6
 
|3
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|HTM-27Y
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|HTM-28T
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|6
 
|6
 
|0
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|54.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|HTM-31K
 
|80t
 
|Stealth City Fighter
 
|4
 
|0
 
|0
 
|5
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Stealth
 
|None
 
|54.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|HTM-C
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|8
 
|0
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|HTM-CM
 
|80t
 
|Heavy Sniper & Defender
 
|0
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Hauptmann.png|125px|border|center]]
 
 
 
'''[[Hauptmann|HAUPTMANN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HA1-O
 
|95t
 
|Omnimech Assault
 
|0
 
|0
 
|0
 
|1
 
|9
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|HA1-OA
 
|95t
 
|Omnimech Assault
 
|0
 
|0
 
|0
 
|1
 
|10
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|HA1-OB
 
|95t
 
|Omnimech Assault
 
|0
 
|1
 
|0
 
|0
 
|9
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|HA1-OC
 
|95t
 
|Omnimech Assault
 
|0
 
|0
 
|0
 
|1
 
|9
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|HA1-OR
 
|95t
 
|Omnimech Artillery Support
 
|0
 
|0
 
|0
 
|1
 
|9
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Highlander.png|125px|border|center]]
 
 
 
'''[[Highlander|HIGHLANDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Reinforced Legs
 
 
 
DFAs do 60% more damage., 6 Accuracy with Death from Above, 100% Less Death from Above Self Stability Damage taken, 100% Less Death from Above Self Damage taken
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|HGN-694
 
|90t
 
|Ranged Assault & Heavy Cavalry
 
|4
 
|4
 
|0
 
|0
 
|0
 
|LFE
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|69.5t
 
|82.5t
 
|2
 
|3
 
|0
 
|-
 
|HGN-732
 
|90t
 
|Ranged Assault & Heavy Cavalry
 
|1
 
|3
 
|4
 
|2
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-732B
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|2
 
|3
 
|2
 
|3
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-733
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|1
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-733C
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|1
 
|2
 
|4
 
|3
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-733P
 
|90t
 
|Juggernaut, Sniper, & Heavy Cavalry
 
|0
 
|4
 
|3
 
|3
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-734
 
|90t
 
|Ranged Assault & Heavy Cavalry
 
|2
 
|5
 
|2
 
|0
 
|0
 
|LFE
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-736
 
|90t
 
|Ranged Assault & Heavy Cavalry
 
|1
 
|3
 
|4
 
|2
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|HGN-739
 
|90t
 
|Ranged Assault & Heavy Cavalry
 
|3
 
|4
 
|3
 
|0
 
|0
 
|LFE
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Imp.png|125px|border|center]]
 
 
 
'''[[Imp|IMP]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Imp Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|IMP-1A
 
|100t
 
|Assault Bruiser
 
|0
 
|7
 
|2
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-1B
 
|100t
 
|Assault Bruiser
 
|0
 
|8
 
|1
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-1C
 
|100t
 
|Assault Bruiser
 
|1
 
|8
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-1X
 
|100t
 
|Assault Bruiser
 
|4
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-2E
 
|100t
 
|Assault Bruiser
 
|0
 
|7
 
|2
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-3E
 
|100t
 
|Assault Bruiser
 
|0
 
|8
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-4E
 
|100t
 
|Assault Bruiser
 
|0
 
|10
 
|2
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|IMP-5E
 
|100t
 
|Assault Bruiser
 
|0
 
|6
 
|4
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Jotunn.png|125px|border|center]]
 
 
 
'''[[Jotunn|JOTUNN]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
 
 
Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.
 
 
 
 
 
|JTN-4Q
 
|95t
 
|Periphery Artillery
 
|4
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|61t
 
|81.5t
 
|3
 
|5
 
|0
 
|-
 
|JTN-5Q
 
|95t
 
|Periphery Artillery
 
|0
 
|0
 
|6
 
|4
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|61t
 
|81.5t
 
|3
 
|5
 
|0
 
|-
 
|JTN-6Q
 
|95t
 
|Periphery Heavy Brawler
 
|4
 
|3
 
|0
 
|3
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|56t
 
|81.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Juggernaut.png|125px|border|center]]
 
 
 
'''[[Juggernaut|JUGGERNAUT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Juggernaut Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|JG-R9T1
 
|90t
 
|Arena Brawler
 
|0
 
|7
 
|0
 
|20
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|61.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|JG-R9T2
 
|90t
 
|Arena Brawler
 
|4
 
|8
 
|0
 
|12
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|61.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|JG-R9T3
 
|90t
 
|Arena Brawler
 
|2
 
|7
 
|1
 
|12
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|61.5t
 
|79t
 
|3
 
|5
 
|0
 
|-
 
|JG-R9X1
 
|90t
 
|Arena Brawler
 
|0
 
|4
 
|0
 
|10
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|43.5t
 
|83.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:King_Crab.png|125px|border|center]]
 
 
 
'''[[King_Crab|KING CRAB]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' King Crab Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|KGC-000
 
|100t
 
|Juggernaut & Close Assault
 
|4
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|KGC-0000
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|4
 
|4
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|65t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|KGC-000b
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|4
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|KGC-001
 
|100t
 
|Juggernaut & Ranged Assault
 
|4
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|KGC-002
 
|100t
 
|Juggernaut & Close Assault
 
|4
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|KGC-005
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|4
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|70t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|KGC-010
 
|100t
 
|Experimental Juggernaut
 
|4
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|70t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Legacy.png|125px|border|center]]
 
 
 
'''[[Legacy|LEGACY]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Legacy Stabilized Weapons
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rising Star Stabilized Weapons
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|LGC-01
 
|80t
 
|Assault Brawler
 
|4
 
|3
 
|1
 
|3
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|58.5t
 
|73t
 
|3
 
|5
 
|0
 
|-
 
|LGC-02
 
|80t
 
|Assault Brawler
 
|0
 
|5
 
|3
 
|3
 
|0
 
|STD
 
|240
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|58.5t
 
|73t
 
|3
 
|5
 
|0
 
|-
 
|RSR-01
 
|80t
 
|Failed SLDF Brawler
 
|4
 
|3
 
|1
 
|3
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|54.5t
 
|69t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Longbow.png|125px|border|center]]
 
 
 
'''[[Longbow|LONGBOW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Longbow Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Longbow Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|LGB-0C
 
|85t
 
|Hail of Missiles
 
|0
 
|2
 
|2
 
|1
 
|0
 
|PFE
 
|300
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|41.5t
 
|69.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-0H
 
|85t
 
|Hail of Missiles
 
|0
 
|2
 
|26
 
|0
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|LGB-0W
 
|85t
 
|Hail of Missiles
 
|0
 
|0
 
|8
 
|0
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|LGB-0W2
 
|85t
 
|Hail of Missiles
 
|0
 
|0
 
|8
 
|0
 
|0
 
|STD
 
|340
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|39.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|LGB-7Q
 
|85t
 
|Hail of Missiles
 
|0
 
|4
 
|6
 
|0
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-7V
 
|85t
 
|Hail of Missiles
 
|0
 
|8
 
|4
 
|0
 
|0
 
|XL
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-8C
 
|85t
 
|Hail of Missiles
 
|0
 
|4
 
|6
 
|0
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-8Q
 
|85t
 
|Hail of Missiles
 
|0
 
|4
 
|6
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|61.5t
 
|77.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-10C
 
|85t
 
|Hail of Missiles
 
|0
 
|4
 
|6
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-12C
 
|85t
 
|Hail of Missiles
 
|0
 
|0
 
|6
 
|3
 
|0
 
|XL
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-13NAIS
 
|85t
 
|Project Phoenix
 
|6
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|61.5t
 
|77.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Mackie.png|125px|border|center]]
 
 
 
'''[[Mackie|MACKIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mackie Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mackie Improved Communications
 
 
 
Takes the upper sensor slot., +4 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|MSK-5S
 
|100t
 
|The Actual First Battlemech
 
|1
 
|2
 
|0
 
|0
 
|0
 
|PFE
 
|340
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|43.5t
 
|83t
 
|3
 
|5
 
|0
 
|-
 
|MSK-6S
 
|100t
 
|The First Battlemech
 
|1
 
|3
 
|0
 
|0
 
|0
 
|PFE
 
|340
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|43.5t
 
|83t
 
|3
 
|5
 
|0
 
|-
 
|MSK-7A
 
|100t
 
|The First Battlemech
 
|2
 
|6
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-7S
 
|100t
 
|The First Battlemech
 
|2
 
|3
 
|0
 
|0
 
|0
 
|PFE
 
|300
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|55t
 
|83t
 
|3
 
|5
 
|0
 
|-
 
|MSK-8B
 
|100t
 
|The First Battlemech
 
|3
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-9F
 
|100t
 
|The First Battlemech
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-9H
 
|100t
 
|The First Battlemech
 
|3
 
|4
 
|1
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-9H Prime
 
|100t
 
|The First Battlemech... with a twist!
 
|0
 
|2
 
|0
 
|0
 
|10
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|65.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|MSK-10J
 
|100t
 
|The First Battlemech
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-11R
 
|100t
 
|The First Battlemech
 
|2
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MSK-12S
 
|100t
 
|The First Battlemech
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="11"|
 
[[File:Marauder_II.png|125px|border|center]]
 
 
 
'''[[Marauder_II|MARAUDER II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MAD-4A
 
|100t
 
|Sniper & Ranged Assault
 
|0
 
|9
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-4B
 
|100t
 
|Sniper & Ranged Assault
 
|6
 
|5
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-4HB
 
|100t
 
|Rocket Brawler
 
|0
 
|4
 
|9
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-4S
 
|100t
 
|Sniper & Ranged Assault
 
|3
 
|5
 
|0
 
|2
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-5A
 
|100t
 
|Sniper & Ranged Assault
 
|3
 
|7
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-5B
 
|100t
 
|Sniper & Ranged Assault
 
|3
 
|7
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-5C
 
|100t
 
|Sniper & Ranged Assault
 
|3
 
|7
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-5J
 
|100t
 
|Sniper & Ranged Assault
 
|4
 
|0
 
|4
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|MAD-5W
 
|100t
 
|Mobile Close Quarters Assault
 
|0
 
|10
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|MAD-6S
 
|100t
 
|Heavy Knife-Fighter
 
|2
 
|5
 
|2
 
|0
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|MAD-7H
 
|100t
 
|Clantech Refit
 
|2
 
|5
 
|2
 
|0
 
|0
 
|cXL
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Mauler.png|125px|border|center]]
 
 
 
'''[[Mauler|MAULER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Linesman Stabilized Weapon
 
 
 
-4 Recoil with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mauler Stabilized Weapon
 
 
 
-4 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|LMN-1PT
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|2
 
|4
 
|0
 
|0
 
|STD
 
|270
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-1R
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|2
 
|4
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-2K
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|0
 
|4
 
|8
 
|0
 
|0
 
|CFE
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|57.5t
 
|82.5t
 
|4
 
|6
 
|0
 
|-
 
|MAL-2R
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|4
 
|2
 
|0
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-3R
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|0
 
|4
 
|1
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-3S
 
|90t
 
|Mobile Artillery
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-4R
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|2
 
|4
 
|0
 
|0
 
|LFE
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-5C
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|6
 
|4
 
|0
 
|0
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|MAL-C
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|2
 
|4
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Naginata.png|125px|border|center]]
 
 
 
'''[[Naginata|NAGINATA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Naginata Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
|NG-C3A
 
|95t
 
|Command and Fire Support
 
|0
 
|2
 
|5
 
|5
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|NG-C3B
 
|95t
 
|Command and Fire Support
 
|0
 
|3
 
|4
 
|6
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|NG-C3C
 
|95t
 
|Command and Fire Support
 
|0
 
|2
 
|5
 
|5
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Nightstar.png|125px|border|center]]
 
 
 
'''[[Nightstar|NIGHTSTAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Nightstar Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
 
 
Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.
 
 
 
 
 
|NSR-7J
 
|95t
 
|Heavy Brawler
 
|6
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|NSR-9FC
 
|95t
 
|Heavy Sniper
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|55t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|NSR-9J
 
|95t
 
|Heavy Sniper
 
|4
 
|5
 
|3
 
|1
 
|0
 
|XL
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|70t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|NSR-9SS
 
|95t
 
|Heavy Brawler
 
|4
 
|5
 
|0
 
|3
 
|0
 
|XL
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|70t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|NSR-10CS
 
|95t
 
|C3 Network Master
 
|2
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67t
 
|79.5t
 
|3
 
|5
 
|0
 
|-
 
|NSR-10K
 
|95t
 
|Heavy Brawler
 
|0
 
|0
 
|5
 
|5
 
|0
 
|STD
 
|285
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|66.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Pulverizer.png|125px|border|center]]
 
 
 
'''[[Pulverizer|PULVERIZER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Pulverizer Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|PUL-2V
 
|90t
 
|Command & Control
 
|0
 
|6
 
|1
 
|0
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|41.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|PUL-3R
 
|90t
 
|Command & Control
 
|0
 
|6
 
|1
 
|0
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|41.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|PUL-4L
 
|90t
 
|Melee Brawler
 
|0
 
|3
 
|3
 
|3
 
|0
 
|LFE
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|PUL-4W
 
|90t
 
|Melee Brawler
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|360
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|36.5t
 
|76.5t
 
|4
 
|7
 
|0
 
|-
 
|PUL-5A
 
|90t
 
|Point-Blank Brawler
 
|3
 
|2
 
|0
 
|5
 
|0
 
|LFE
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|53.5t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Rampage.png|125px|border|center]]
 
 
 
'''[[Rampage|RAMPAGE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rampage Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|RMP-2G
 
|85t
 
|Heavy Brawler & Close Assault
 
|1
 
|7
 
|1
 
|2
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|RMP-4G
 
|85t
 
|Heavy Brawler & Close Assault
 
|2
 
|7
 
|0
 
|2
 
|0
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|60t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|RMP-5G
 
|85t
 
|Heavy Brawler & Close Assault
 
|1
 
|5
 
|4
 
|2
 
|0
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|57t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Rifleman_III.png|125px|border|center]]
 
 
 
'''[[Rifleman_III|RIFLEMAN III]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman III MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|RF2-A
 
|90t
 
|Ambush Sniper
 
|8
 
|0
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|78t
 
|2
 
|3
 
|0
 
|-
 
|RF2-B
 
|90t
 
|Ambush Sniper
 
|0
 
|10
 
|0
 
|0
 
|0
 
|XL
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|67.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|RF2-L
 
|90t
 
|Ambush Sniper
 
|10
 
|0
 
|0
 
|0
 
|0
 
|XL
 
|180
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|72.5t
 
|78t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Salamander.png|125px|border|center]]
 
 
 
'''[[Salamander|SALAMANDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Salamander Improved Sensors
 
 
 
Takes the upper sensor slot., +15% increased Sensor Range, +20% increased Sight Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|PPR-5S
 
|80t
 
|Heavy Fire Support
 
|0
 
|2
 
|6
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|57.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|PPR-5T
 
|80t
 
|Heavy Fire Support
 
|0
 
|0
 
|6
 
|2
 
|0
 
|XL
 
|400
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|42.5t
 
|73t
 
|5
 
|8
 
|0
 
|-
 
|PPR-6S
 
|80t
 
|Heavy Fire Support
 
|0
 
|2
 
|6
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|PPR-6T
 
|80t
 
|Heavy Fire Support
 
|0
 
|4
 
|4
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|PPR-7S
 
|80t
 
|Heavy Fire Support
 
|0
 
|2
 
|6
 
|0
 
|0
 
|LFE
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Seraph.png|125px|border|center]]
 
 
 
'''[[Seraph|SERAPH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|H-SER-O-CONDITUS
 
|85t
 
|Middle-Weight Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|56t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|H-SER-O-DEICIO
 
|85t
 
|Middle-Weight Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|56t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|H-SER-O-LATERIS
 
|85t
 
|Middle-Weight Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|255
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|56t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|H-SER-O-RAPTUS
 
|85t
 
|Middle-Weight Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|LFE
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|56t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Sorcerer.png|125px|border|center]]
 
 
 
'''[[Sorcerer|SORCERER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Sorcerer Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|SRC-1A
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|8
 
|0
 
|1
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-1B
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|5
 
|4
 
|1
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-1C
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|8
 
|2
 
|1
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-1CC
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|10
 
|0
 
|1
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-2D
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|2
 
|4
 
|3
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|55t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-2K
 
|95t
 
|Fast Cavalry Assault
 
|2
 
|6
 
|0
 
|4
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|77.5t
 
|4
 
|7
 
|0
 
|-
 
|SRC-2L
 
|95t
 
|Fast Cavalry Assault
 
|0
 
|8
 
|0
 
|3
 
|0
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|53t
 
|82.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="12"|
 
[[File:Stalker.png|125px|border|center]]
 
 
 
'''[[Stalker|STALKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stalker Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|STK-3F
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-3F*
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|4
 
|0
 
|0
 
|XL
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-3Fb
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|2
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-3H
 
|85t
 
|Juggernaut & Heavy Fire Support
 
|0
 
|4
 
|6
 
|0
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-3PA
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|4
 
|0
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-4N
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|8
 
|3
 
|2
 
|0
 
|STD
 
|255
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-5M
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|5
 
|0
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-6M
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|7
 
|2
 
|4
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-7D
 
|85t
 
|Juggernaut & Ranged Assault
 
|0
 
|6
 
|4
 
|1
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-7L
 
|85t
 
|Juggernaut & Ranged Assault
 
|2
 
|0
 
|7
 
|1
 
|0
 
|STD
 
|255
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|61.5t
 
|77.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-8S
 
|85t
 
|Juggernaut & Ranged Assault
 
|1
 
|6
 
|0
 
|1
 
|0
 
|LFE
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|STK-8X
 
|85t
 
|Juggernaut & Ranged Assault
 
|1
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|255
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57.5t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Sunder.png|125px|border|center]]
 
 
 
'''[[Sunder|SUNDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|SD1-O
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SD1-OA
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SD1-OB
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SD1-OC
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|10
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SD1-OD
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|8
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|SD1-OR
 
|90t
 
|First-Gen Assault Omni
 
|0
 
|0
 
|0
 
|0
 
|9
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|52.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Templar.png|125px|border|center]]
 
 
 
'''[[Templar|TEMPLAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|TLR1-O
 
|85t
 
|Brawler & Close Assault
 
|0
 
|1
 
|0
 
|0
 
|13
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OA
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|13
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OB
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|13
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OC
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|13
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OD
 
|85t
 
|Sniper & Ranged Assault
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OE
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OF
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|13
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|56.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|TLR1-OS
 
|85t
 
|Brawler & Close Assault
 
|0
 
|0
 
|0
 
|0
 
|14
 
|XL
 
|340
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|52t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Thug.png|125px|border|center]]
 
 
 
'''[[Thug|THUG]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thug Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|THG-10E
 
|80t
 
|Heavy Zombie Mech
 
|2
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|THG-11C
 
|80t
 
|Stealth Zombie
 
|2
 
|4
 
|5
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|THG-11E
 
|80t
 
|Heavy Zombie Mech
 
|2
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|THG-11Eb
 
|80t
 
|Heavy Zombie Mech
 
|2
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|THG-12E
 
|80t
 
|Heavy Zombie Mech
 
|2
 
|4
 
|4
 
|0
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|THG-12K
 
|80t
 
|Heavy Zombie Mech
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|THG-13K
 
|80t
 
|Specialist Sniper
 
|0
 
|8
 
|0
 
|0
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|55.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Thunder_Hawk.png|125px|border|center]]
 
 
 
'''[[Thunder_Hawk|THUNDER HAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunder Hawk Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|TDK-7KMA
 
|100t
 
|Ranged Assault
 
|4
 
|4
 
|3
 
|1
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|74.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TDK-7S
 
|100t
 
|Ranged Assault
 
|6
 
|4
 
|0
 
|1
 
|0
 
|LFE
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|69.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TDK-7X
 
|100t
 
|Ranged Assault
 
|6
 
|4
 
|0
 
|1
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|74.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TDK-7Y
 
|100t
 
|Ranged Assault
 
|6
 
|4
 
|0
 
|1
 
|0
 
|XL
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|74.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Titan.png|125px|border|center]]
 
 
 
'''[[Titan|TITAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Titan Reinforcement
 
 
 
50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|TI-1A
 
|100t
 
|Prototyped Juggernaut
 
|0
 
|8
 
|5
 
|0
 
|0
 
|STD
 
|300
 
|SHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TI-1G
 
|100t
 
|Upgraded Juggernaut
 
|4
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|72.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TI-1M
 
|100t
 
|Tip of the Spear
 
|0
 
|2
 
|7
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TI-1T
 
|100t
 
|Melee Juggernaut
 
|0
 
|8
 
|0
 
|3
 
|0
 
|LFE
 
|300
 
|DHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|67.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|TI-2P
 
|100t
 
|Updated Juggernaut
 
|0
 
|6
 
|5
 
|1
 
|0
 
|STD
 
|300
 
|DHS
 
| TYPE NOT FOUND
 
|Standard
 
|None
 
|63t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Vanquisher.png|125px|border|center]]
 
 
 
'''[[Vanquisher|VANQUISHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Vanquisher Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VQR-2A
 
|100t
 
|Heavy Sniper
 
|4
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|VQR-2B
 
|100t
 
|Heavy Sniper
 
|4
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="14"|
 
[[File:Victor.png|125px|border|center]]
 
 
 
'''[[Victor|VICTOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Victor Rugged
 
 
 
80 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|VTR-9A
 
|80t
 
|Heavy Cavalry
 
|2
 
|3
 
|1
 
|5
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9A1
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|1
 
|4
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9B
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9D
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9K
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9PA
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|JRXL
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|53.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR-9S
 
|80t
 
|Heavy Cavalry & Close Assault
 
|2
 
|2
 
|3
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR-10D
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-10L
 
|80t
 
|Heavy Cavalry
 
|3
 
|3
 
|2
 
|4
 
|0
 
|STD
 
|320
 
|DHS
 
|Endo
 
|Stealth
 
|None
 
|46.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-10S
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|2
 
|0
 
|XL
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|57.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-11D
 
|80t
 
|Heavy Cavalry
 
|3
 
|3
 
|2
 
|3
 
|0
 
|LFE
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR-12R
 
|80t
 
|Heavy Cavalry
 
|2
 
|4
 
|4
 
|3
 
|0
 
|STD
 
|330
 
|DHS
 
|Composite
 
|Ferro
 
|None
 
|42.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|VTR C
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|4
 
|7
 
|0
 
|-
 
|VTR-C
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|44.5t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Viking.png|125px|border|center]]
 
 
 
'''[[Viking|VIKING]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Viking Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|VKG-2F
 
|90t
 
|Heavy Fire Support
 
|0
 
|0
 
|6
 
|6
 
|0
 
|STD
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|65t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|VKG-2G
 
|90t
 
|Heavy Fire Support
 
|4
 
|5
 
|0
 
|0
 
|0
 
|STD
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|65t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|VKG-2M
 
|90t
 
|Heavy Fire Support
 
|0
 
|0
 
|8
 
|4
 
|0
 
|STD
 
|270
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|60.5t
 
|78t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Ymir.png|125px|border|center]]
 
 
 
'''[[Ymir|YMIR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ymir Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ymir Rugged Structure
 
 
 
+50% Structure Points, 50% Resistance against Critical Hits
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|BWP-2B
 
|90t
 
|Early Assault Cavalry
 
|1
 
|1
 
|6
 
|1
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37t
 
|78t
 
|5
 
|7
 
|0
 
|-
 
|BWP-2E
 
|90t
 
|Early Assault Cavalry
 
|0
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|360
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|37t
 
|78t
 
|5
 
|7
 
|0
 
|-
 
|BWP-3A
 
|90t
 
|Early Assault Cavalry
 
|0
 
|3
 
|4
 
|2
 
|0
 
|STD
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|37t
 
|78t
 
|5
 
|7
 
|0
 
|-
 
|BWP-X1
 
|90t
 
|Early Assault Cavalry
 
|1
 
|1
 
|6
 
|3
 
|0
 
|PFE
 
|320
 
|SHS
 
| TYPE NOT FOUND
 
|Primitive
 
|None
 
|41t
 
|74t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="14"|
 
[[File:Zeus.png|125px|border|center]]
 
 
 
'''[[Zeus|ZEUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Zeus Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|ZEU-3SK
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|3
 
|2
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Light
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-5S
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|4
 
|1
 
|1
 
|0
 
|STD
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-5T
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6A
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|5
 
|3
 
|4
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6PA
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|4
 
|1
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6S
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|4
 
|1
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6S-DC
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|4
 
|1
 
|3
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6T
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-6Y
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|2
 
|1
 
|3
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-8T
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|2
 
|2
 
|3
 
|0
 
|LFE
 
|320
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50t
 
|73t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-9S
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-9S2
 
|80t
 
|Fire Support & Ranged Assault
 
|2
 
|3
 
|2
 
|2
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|51.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-9S-DC
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-9T
 
|80t
 
|Fire Support & Ranged Assault
 
|0
 
|5
 
|2
 
|3
 
|0
 
|LFE
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|46t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Zeus.png|125px|border|center]]
 
 
 
'''[[Zeus|ZEUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Zeus Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|ZEU-9WD
 
|80t
 
|Prototype Fire Support & Ranged Assault
 
|2
 
|6
 
|0
 
|2
 
|0
 
|LFE
 
|320
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|46t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|ZEU-X
 
|80t
 
|Prototype Fire Support & Ranged Assault
 
|2
 
|3
 
|3
 
|1
 
|0
 
|XXL
 
|400
 
|DHS
 
|Composite
 
|Reactive
 
|None
 
|49.5t
 
|73t
 
|6
 
|9
 
|0
 
|-
 
|ZEU-X-X
 
|80t
 
|Prototype Fire Support & Ranged Assault
 
|2
 
|2
 
|3
 
|1
 
|0
 
|XXL
 
|400
 
|DHS
 
|Composite
 
|Reactive
 
|None
 
|49.5t
 
|73t
 
|6
 
|9
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
==Clan Mechs==
 
<div class="mw-collapsible">
 
===Clan Light Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="7"|
 
[[File:Adder.png|125px|border|center]]
 
 
 
'''[[Adder|ADDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|ADR-A
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|ADR-B
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|ADR-C
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|ADR-D
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|ADR-E
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|ADR-H
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|ADR-PRIME
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|1
 
|6
 
|cXL
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Arctic_Cheetah.png|125px|border|center]]
 
 
 
'''[[Arctic_Cheetah|ARCTIC CHEETAH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|ACH-A
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|ACH-B
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|ACH-C
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|ACH-D
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|ACH-H
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|ACH-Prime
 
|30t
 
|Light Line Mech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Cephalus.png|125px|border|center]]
 
 
 
'''[[Cephalus|CEPHALUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CEP-1
 
|25t
 
|Prototype Turned Skirmisher
 
|0
 
|0
 
|4
 
|0
 
|3
 
|cXXL
 
|150
 
|cDHS
 
|Composite
 
|Clan Ferro
 
|None
 
|13.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|CEP-A
 
|25t
 
|Dedicated E-War Platform
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXXL
 
|150
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|CEP-B
 
|25t
 
|Dedicated E-War Platform
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXXL
 
|150
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|CEP-C
 
|25t
 
|Dedicated E-War Platform
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXXL
 
|150
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|CEP-D
 
|25t
 
|Dedicated E-War Platform
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXXL
 
|150
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|CEP-PRIME
 
|25t
 
|Dedicated E-War Platform
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXXL
 
|150
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|CEP-Proto
 
|25t
 
|Experimental E-War Prototype
 
|0
 
|0
 
|0
 
|4
 
|3
 
|cXXL
 
|150
 
|cDHS
 
|Composite
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Cougar.png|125px|border|center]]
 
 
 
'''[[Cougar|COUGAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|COU-A
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|COU-B
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|COU-C
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|COU-D
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|COU-E
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|COU-H
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|COU-PRIME
 
|35t
 
|Light Fire Support
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Fire_Moth.png|125px|border|center]]
 
 
 
'''[[Fire_Moth|FIRE MOTH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|FM-A
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|14
 
|21
 
|0
 
|-
 
|FM-B
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|1
 
|5
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|14
 
|21
 
|0
 
|-
 
|FM-C
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|14
 
|21
 
|0
 
|-
 
|FM-D
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|14
 
|21
 
|0
 
|-
 
|FM-E
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|14
 
|21
 
|0
 
|-
 
|FM-H
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|14
 
|21
 
|0
 
|-
 
|FM-PRIME
 
|20t
 
|Super-Fast Scout
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|8.5t
 
|N/A
 
|14
 
|21
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Howler.png|125px|border|center]]
 
 
 
'''[[Howler|HOWLER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|HOW-1
 
|20t
 
|Second-Line Support
 
|0
 
|0
 
|3
 
|1
 
|0
 
|STD
 
|140
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|9t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|HOW-2
 
|20t
 
|Second-Line Support
 
|0
 
|0
 
|4
 
|1
 
|0
 
|cXL
 
|120
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12t
 
|16t
 
|8
 
|12
 
|0
 
|-
 
|HOW-3
 
|20t
 
|Second-Line Support
 
|0
 
|3
 
|0
 
|1
 
|0
 
|cXL
 
|120
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12t
 
|16t
 
|8
 
|12
 
|0
 
|-
 
|HOW-4
 
|20t
 
|Second-Line Support
 
|0
 
|0
 
|3
 
|1
 
|0
 
|STD
 
|140
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|9t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|HOW-5
 
|20t
 
|Second-Line Support
 
|0
 
|6
 
|0
 
|1
 
|0
 
|STD
 
|140
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|9t
 
|16t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Incubus.png|125px|border|center]]
 
 
 
'''[[Incubus|INCUBUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|INC-1
 
|30t
 
|Second Line Garrison
 
|0
 
|5
 
|0
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|12
 
|19
 
|0
 
|-
 
|INC-2
 
|30t
 
|Second Line Garrison
 
|0
 
|5
 
|0
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|12
 
|19
 
|0
 
|-
 
|INC-3
 
|30t
 
|Second Line Garrison
 
|0
 
|4
 
|1
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|12
 
|19
 
|0
 
|-
 
|INC-4
 
|30t
 
|Second Line Garrison
 
|0
 
|5
 
|0
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|12
 
|19
 
|0
 
|-
 
|INC-5
 
|30t
 
|Second Line Garrison
 
|0
 
|4
 
|1
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|12
 
|19
 
|0
 
|-
 
|INC-6
 
|30t
 
|Second Line Garrison
 
|0
 
|5
 
|0
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|12
 
|19
 
|0
 
|-
 
|INC-7
 
|30t
 
|Second Line Garrison
 
|1
 
|4
 
|0
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|12
 
|19
 
|0
 
|-
 
|INC-8
 
|30t
 
|Second Line Garrison
 
|0
 
|4
 
|1
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|25.5t
 
|12
 
|19
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Jenner_IIC.png|125px|border|center]]
 
 
 
'''[[Jenner_IIC|JENNER IIC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|JR7-IIC-2
 
|35t
 
|Second-Line Skirmisher
 
|0
 
|2
 
|2
 
|2
 
|0
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|30t
 
|12
 
|19
 
|0
 
|-
 
|JR7-IIC-3
 
|35t
 
|Second-Line Skirmisher
 
|0
 
|0
 
|2
 
|4
 
|0
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|30t
 
|12
 
|19
 
|0
 
|-
 
|JR7-IIC-4
 
|35t
 
|Second-Line Skirmisher
 
|0
 
|0
 
|6
 
|0
 
|0
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|30t
 
|12
 
|19
 
|0
 
|-
 
|JR7-IIC-1
 
|35t
 
|Second-Line Skirmisher
 
|0
 
|0
 
|6
 
|0
 
|0
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15t
 
|30t
 
|12
 
|19
 
|0
 
|-
 
|rowspan="12"|
 
[[File:Kit_Fox.png|125px|border|center]]
 
 
 
'''[[Kit_Fox|KIT FOX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|KFX-A
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-B
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-C
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|5
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-D
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-E
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-G
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-H
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-J
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-P
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-PRIME
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-S
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-W
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Locust_IIC.png|125px|border|center]]
 
 
 
'''[[Locust_IIC|LOCUST IIC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|LCT-IIC-1
 
|25t
 
|Light Striker
 
|0
 
|1
 
|0
 
|8
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|10t
 
|20.5t
 
|11
 
|16
 
|0
 
|-
 
|LCT-IIC-2
 
|25t
 
|Light Striker
 
|0
 
|1
 
|4
 
|0
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|10t
 
|20.5t
 
|11
 
|16
 
|0
 
|-
 
|LCT-IIC-3
 
|25t
 
|Light Striker
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|10t
 
|20.5t
 
|11
 
|16
 
|0
 
|-
 
|LCT-IIC-4
 
|25t
 
|Light Striker
 
|0
 
|1
 
|0
 
|6
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|10t
 
|20.5t
 
|11
 
|16
 
|0
 
|-
 
|LCT-IIC-5
 
|25t
 
|Light Striker
 
|0
 
|1
 
|4
 
|0
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|10t
 
|20.5t
 
|11
 
|16
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Mist_Lynx.png|125px|border|center]]
 
 
 
'''[[Mist_Lynx|MIST LYNX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|MLX-A
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|MLX-B
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|MLX-C
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|MLX-D
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|MLX-E
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|MLX-H
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|MLX-P
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|MLX-PRIME
 
|25t
 
|Light Workhorse
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|175
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|11t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Mongoose.png|125px|border|center]]
 
 
 
'''[[Mongoose|MONGOOSE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|MON C2
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14t
 
|20.5t
 
|11
 
|16
 
|0
 
|-
 
|MON C
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14t
 
|20.5t
 
|11
 
|16
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Piranha.png|125px|border|center]]
 
 
 
'''[[Piranha|PIRANHA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|PIR-1
 
|20t
 
|Harrasser
 
|0
 
|2
 
|0
 
|13
 
|0
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|10.5t
 
|16t
 
|12
 
|19
 
|0
 
|-
 
|PIR-2
 
|20t
 
|Harrasser
 
|0
 
|2
 
|0
 
|13
 
|0
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|10.5t
 
|16t
 
|12
 
|19
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Stinger.png|125px|border|center]]
 
 
 
'''[[Stinger|STINGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|STG C 2
 
|20t
 
|Light Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|120
 
|SHS
 
|Clan Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|8
 
|12
 
|0
 
|-
 
|STG C
 
|20t
 
|Light Scout
 
|0
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|120
 
|SHS
 
|Clan Endo
 
|Standard
 
|None
 
|10t
 
|16t
 
|8
 
|12
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Clan Medium Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="4"|
 
[[File:Arctic_Wolf.png|125px|border|center]]
 
 
 
'''[[Arctic_Wolf|ARCTIC WOLF]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|ACW-1
 
|40t
 
|Scout & Harasser
 
|0
 
|0
 
|9
 
|0
 
|0
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|24t
 
|35t
 
|9
 
|14
 
|0
 
|-
 
|ACW-2
 
|40t
 
|Scout & Harasser
 
|0
 
|1
 
|7
 
|0
 
|0
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|24t
 
|35t
 
|9
 
|14
 
|0
 
|-
 
|ACW-A
 
|40t
 
|Omni Scout
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|26t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|ACW-Prime
 
|40t
 
|Omni Scout
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|26t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Black_Lanner.png|125px|border|center]]
 
 
 
'''[[Black_Lanner|BLACK LANNER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|BKL-A
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|BKL-B
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|BKL-C
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|BKL-D
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|11
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|BKL-E
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|BKL-H
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|BKL-PRIME
 
|55t
 
|Front-Line Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|385
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Conjurer.png|125px|border|center]]
 
 
 
'''[[Conjurer|CONJURER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
| WVR-IIC-2
 
|50t
 
|Not-Named Mech
 
|0
 
|2
 
|2
 
|2
 
|0
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|25.5t
 
|44.5t
 
|9
 
|14
 
|0
 
|-
 
| WVR-IIC-3
 
|50t
 
|Not-Named Mech
 
|0
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
| WVR-IIC-4
 
|50t
 
|Not-Named Mech
 
|0
 
|5
 
|2
 
|2
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
| WVR-IIC-5
 
|50t
 
|Not-Named Mech
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|WVR-IIC-7
 
|50t
 
|Not-Named Mech
 
|0
 
|3
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|WVR-IIC
 
|50t
 
|Not-Named Mech
 
|0
 
|3
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Coyotl.png|125px|border|center]]
 
 
 
'''[[Coyotl|COYOTL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|CTY-A
 
|40t
 
|The First OmniMech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|CTY-B
 
|40t
 
|The First OmniMech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|CTY-PRIME
 
|40t
 
|The First OmniMech
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Grendel.png|125px|border|center]]
 
 
 
'''[[Grendel|GRENDEL]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|GRD-A
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|GRD-B
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|GRD-C
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|GRD-D
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|GRD-E
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|GRD-Prime
 
|45t
 
|Recon and Raiding
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|21t
 
|N/A
 
|9
 
|14
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Hellhound.png|125px|border|center]]
 
 
 
'''[[Hellhound|HELLHOUND]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|HLH-1
 
|50t
 
|Second-Line Trooper
 
|2
 
|3
 
|1
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|HLH-2
 
|50t
 
|Second-Line Trooper
 
|2
 
|2
 
|2
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|31t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|HLH-6
 
|50t
 
|Second-Line Trooper
 
|0
 
|5
 
|1
 
|3
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|HLH-7
 
|50t
 
|Second-Line Trooper
 
|0
 
|3
 
|2
 
|3
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|22.5t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|HLH-P
 
|50t
 
|Second-Line Trooper
 
|2
 
|3
 
|1
 
|1
 
|0
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|35t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Hunchback_IIC.png|125px|border|center]]
 
 
 
'''[[Hunchback_IIC|HUNCHBACK IIC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HBK-IIC-2
 
|50t
 
|Last Gasp Brawler
 
|0
 
|6
 
|0
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|38t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HBK-IIC-3
 
|50t
 
|Last Gasp Brawler
 
|0
 
|3
 
|4
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|38t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HBK-IIC-6
 
|50t
 
|Last Gasp Brawler
 
|4
 
|2
 
|0
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|38t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HBK-IIC-10
 
|50t
 
|Last Gasp Brawler
 
|4
 
|4
 
|0
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|38t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HBK-IIC
 
|50t
 
|Last Gasp Brawler
 
|4
 
|2
 
|0
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|38t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Huntsman.png|125px|border|center]]
 
 
 
'''[[Huntsman|HUNTSMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|HMN-A
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HMN-B
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HMN-C
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HMN-D
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HMN-H
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HMN-PRIME
 
|50t
 
|Flexible Front-Line Omnimech
 
|0
 
|0
 
|0
 
|2
 
|10
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Ice_Ferret.png|125px|border|center]]
 
 
 
'''[[Ice_Ferret|ICE FERRET]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|IFR-A
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|IFR-B
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|IFR-C
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|IFR-D
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|IFR-E
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|IFR-H
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|IFR-PRIME
 
|45t
 
|Super-Fast Recon
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|17t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Medusa.png|125px|border|center]]
 
 
 
'''[[Medusa|MEDUSA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|MED-1
 
|50t
 
|Search-and-Destroy
 
|0
 
|3
 
|3
 
|1
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|MED-2
 
|50t
 
|Search-and-Destroy
 
|0
 
|4
 
|3
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|MED-3
 
|50t
 
|Search-and-Destroy
 
|1
 
|3
 
|2
 
|1
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|MED-4
 
|50t
 
|Search-and-Destroy
 
|0
 
|1
 
|7
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|MED-5
 
|50t
 
|Search-and-Destroy
 
|0
 
|4
 
|3
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30t
 
|44.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Night_Chanter.png|125px|border|center]]
 
 
 
'''[[Night_Chanter|NIGHT CHANTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|NCH-A
 
|45t
 
|Early OmniMech
 
|0
 
|0
 
|0
 
|2
 
|5
 
|STD
 
|225
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NHC-Prime
 
|45t
 
|Early OmniMech
 
|0
 
|0
 
|0
 
|1
 
|6
 
|STD
 
|225
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|24.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Nova.png|125px|border|center]]
 
 
 
'''[[Nova|NOVA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|NVA-A
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|13
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NVA-B
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NVA-C
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NVA-D
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NVA-E
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NVA-H
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NVA-Prime
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NVA-S
 
|50t
 
|Medium Workhorse
 
|0
 
|0
 
|0
 
|0
 
|11
 
|cXL
 
|250
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|26t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Phantom.png|125px|border|center]]
 
 
 
'''[[Phantom|PHANTOM]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|PHN-A
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|12
 
|19
 
|0
 
|-
 
|PHN-B
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|4
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|12
 
|19
 
|0
 
|-
 
|PHN-C
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|12
 
|19
 
|0
 
|-
 
|PHN-D
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|12
 
|19
 
|0
 
|-
 
|PHN-E
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|12
 
|19
 
|0
 
|-
 
|PHN-H
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|12
 
|19
 
|0
 
|-
 
|PHN-Prime
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|4
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|12.5t
 
|N/A
 
|12
 
|19
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Septicemia.png|125px|border|center]]
 
 
 
'''[[Septicemia|SEPTICEMIA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|SPT-1
 
|55t
 
|Garrison Cluster Duelist
 
|0
 
|0
 
|4
 
|1
 
|4
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|33t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SPT-A
 
|55t
 
|Cavalry OmniMech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SPT-B
 
|55t
 
|Cavalry OmniMech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SPT-C
 
|55t
 
|Cavalry OmniMech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SPT-D
 
|55t
 
|Cavalry OmniMech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SPT-PRIME
 
|55t
 
|Cavalry OmniMech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SPT-Proto
 
|55t
 
|Experimental DFA Platform
 
|0
 
|2
 
|0
 
|1
 
|4
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|33t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SPT-TC
 
|55t
 
|Gladiator
 
|0
 
|5
 
|0
 
|0
 
|6
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SPT-TX
 
|55t
 
|Gladiator
 
|0
 
|0
 
|2
 
|1
 
|6
 
|cXL
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|37t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Shadow_Cat.png|125px|border|center]]
 
 
 
'''[[Shadow_Cat|SHADOW CAT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|SHC-A
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SHC-B
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SHC-C
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SHC-M
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SHC-Prime
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SHC-S
 
|45t
 
|Recon in Force
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|24t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Stag.png|125px|border|center]]
 
 
 
'''[[Stag|STAG]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stag Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
|STG-14G
 
|45t
 
|Not-Named Mech
 
|0
 
|5
 
|2
 
|3
 
|0
 
|XL
 
|270
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|29t
 
|39.5t
 
|7
 
|10
 
|0
 
|-
 
|STG-24G
 
|45t
 
|Not-Named Mech
 
|0
 
|8
 
|0
 
|4
 
|0
 
|XL
 
|315
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|22.5t
 
|39.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Stormcrow.png|125px|border|center]]
 
 
 
'''[[Stormcrow|STORMCROW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|SCR-A
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SCR-B
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SCR-C
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SCR-D
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SCR-E
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SCR-H
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SCR-I
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SCR-P
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|SCR-Prime
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Vapor_Eagle.png|125px|border|center]]
 
 
 
'''[[Vapor_Eagle|VAPOR EAGLE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VGL-1
 
|55t
 
|Garrison Duelist
 
|0
 
|4
 
|2
 
|4
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30.5t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|VGL-2
 
|55t
 
|Garrison Duelist
 
|1
 
|3
 
|0
 
|4
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|VGL-3
 
|55t
 
|Garrison Duelist
 
|0
 
|5
 
|4
 
|0
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|29.5t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|VGL-4
 
|55t
 
|Garrison Duelist
 
|0
 
|4
 
|2
 
|3
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|30.5t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|VGL-5
 
|55t
 
|Garrison Duelist
 
|0
 
|4
 
|1
 
|4
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|VGL-6
 
|55t
 
|Garrison Duelist
 
|2
 
|3
 
|0
 
|4
 
|0
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|49t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Viper.png|125px|border|center]]
 
 
 
'''[[Viper|VIPER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|VPR-A
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|14.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|VPR-B
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|VPR-C
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|VPR-D
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|VPR-E
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|VPR-H
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|VPR-Prime
 
|40t
 
|Harrasser
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|15.5t
 
|N/A
 
|11
 
|16
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Clan Heavy Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="4"|
 
[[File:Black_Python.png|125px|border|center]]
 
 
 
'''[[Black_Python|BLACK PYTHON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|BP-1
 
|75t
 
|Striker
 
|0
 
|8
 
|0
 
|6
 
|0
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|68t
 
|7
 
|10
 
|0
 
|-
 
|BP-2
 
|75t
 
|Striker
 
|2
 
|2
 
|0
 
|7
 
|0
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|68t
 
|7
 
|10
 
|0
 
|-
 
|BP-5
 
|75t
 
|Striker
 
|4
 
|4
 
|0
 
|2
 
|0
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44.5t
 
|68t
 
|7
 
|10
 
|0
 
|-
 
|BP-5A
 
|75t
 
|Striker
 
|3
 
|2
 
|0
 
|2
 
|0
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|68t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Ebon_Jaguar.png|125px|border|center]]
 
 
 
'''[[Ebon_Jaguar|EBON JAGUAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|EBJ-A
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|EBJ-B
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|EBJ-C
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|EBJ-D
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|EBJ-H
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|EBJ-Prime
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|EBJ-S
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|42.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Glass_Spider.png|125px|border|center]]
 
 
 
'''[[Glass_Spider|GLASS SPIDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|GLS-1
 
|60t
 
|Formidable AA Platform
 
|4
 
|2
 
|0
 
|2
 
|0
 
|STD
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|GLS-2
 
|60t
 
|Formidable AA Platform
 
|0
 
|6
 
|0
 
|3
 
|0
 
|STD
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|GLS-3
 
|60t
 
|Formidable AA Platform
 
|0
 
|9
 
|0
 
|0
 
|0
 
|STD
 
|240
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Hellbringer.png|125px|border|center]]
 
 
 
'''[[Hellbringer|HELLBRINGER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|HBR-A
 
|65t
 
|Heavy Cavalry
 
|0
 
|1
 
|0
 
|0
 
|7
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HBR-B
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HBR-C
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HBR-F
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HBR-H
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|2
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HBR-J
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|1
 
|7
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HBR-P
 
|65t
 
|Heavy Cavalry
 
|4
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|HBR-Prime
 
|65t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|5
 
|8
 
|cXL
 
|325
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Hellfire.png|125px|border|center]]
 
 
 
'''[[Hellfire|HELLFIRE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|HLF-1
 
|60t
 
|Heavy Laser Testbed
 
|0
 
|5
 
|3
 
|2
 
|0
 
|STD
 
|240
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|51t
 
|5
 
|8
 
|0
 
|-
 
|HLF-2
 
|60t
 
|Heavy Laser Testbed
 
|0
 
|5
 
|3
 
|2
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|51t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Lancelot.png|125px|border|center]]
 
 
 
'''[[Lancelot|LANCELOT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|C 2
 
|60t
 
|Fast Response Fire Support
 
|0
 
|4
 
|0
 
|4
 
|0
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|29.5t
 
|54t
 
|8
 
|12
 
|0
 
|-
 
|C
 
|60t
 
|Fast Response Fire Support
 
|0
 
|5
 
|0
 
|4
 
|0
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|29.5t
 
|54t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Linebacker.png|125px|border|center]]
 
 
 
'''[[Linebacker|LINEBACKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|LBK-A
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|LBK-B
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|LBK-C
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|LBK-D
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|LBK-E
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|LBK-H
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|LBK-PRIME
 
|65t
 
|Highly Mobile Front-Line Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|390
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|27.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Lupus.png|125px|border|center]]
 
 
 
'''[[Lupus|LUPUS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|LUPUS-A
 
|60t
 
|Early Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|LUPUS-B
 
|60t
 
|Early Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|LUPUS-PRIME
 
|60t
 
|Early Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|31t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Mad_Dog.png|125px|border|center]]
 
 
 
'''[[Mad_Dog|MAD DOG]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|MDD-A
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|MDD-B
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|MDD-C
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|MDD-D
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|MDD-DD
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|MDD-H
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|MDD-Prime
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Minsk.png|125px|border|center]]
 
 
 
'''[[Minsk|MINSK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|MNK-101
 
|70t
 
|Heavy Defender
 
|2
 
|0
 
|3
 
|4
 
|0
 
|STD
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|51.5t
 
|63.5t
 
|4
 
|6
 
|0
 
|-
 
|MNK-102
 
|70t
 
|Heavy Defender
 
|2
 
|0
 
|3
 
|6
 
|0
 
|STD
 
|210
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|51.5t
 
|63.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Night_Gyr.png|125px|border|center]]
 
 
 
'''[[Night_Gyr|NIGHT GYR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|NTG-A
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|7
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NTG-B
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|6
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NTG-C
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|7
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NTG-D
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|7
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NTG-E
 
|75t
 
|Fire Support
 
|0
 
|0
 
|1
 
|0
 
|10
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NTG-H
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|6
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NTG-L
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|6
 
|cXL
 
|300
 
|LDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NTG-PRIME
 
|75t
 
|Fire Support
 
|0
 
|1
 
|0
 
|0
 
|6
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|49.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Nova_Cat.png|125px|border|center]]
 
 
 
'''[[Nova_Cat|NOVA CAT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|NCT-A
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NCT-B
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NCT-C
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NCT-D
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NCT-E
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NCT-M
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|NCT-Prime
 
|70t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|280
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|51.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Rifleman_IIC.png|125px|border|center]]
 
 
 
'''[[Rifleman_IIC|RIFLEMAN IIC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|RFL-IIC-2
 
|65t
 
|Stand-Off Sniper
 
|6
 
|0
 
|0
 
|1
 
|0
 
|STD
 
|260
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|42t
 
|58.5t
 
|5
 
|8
 
|0
 
|-
 
|RFL-IIC-3
 
|65t
 
|Stand-Off Sniper
 
|2
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|195
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|48.5t
 
|58.5t
 
|4
 
|6
 
|0
 
|-
 
|RFL-IIC-4
 
|65t
 
|Stand-Off Sniper
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|195
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|48.5t
 
|58.5t
 
|4
 
|6
 
|0
 
|-
 
|RFL-IIC
 
|65t
 
|Stand-Off Sniper
 
|0
 
|6
 
|0
 
|1
 
|0
 
|STD
 
|195
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|48.5t
 
|58.5t
 
|4
 
|6
 
|0
 
|-
 
|RFL-IIC-P
 
|65t
 
|Periphery Sniper
 
|6
 
|0
 
|0
 
|1
 
|0
 
|JRXL
 
|300
 
|SHS
 
|Clan Endo
 
|Heavy
 
|None
 
|46t
 
|58.5t
 
|5
 
|8
 
|0
 
|-
 
|RFL-IIC-X
 
|65t
 
|Stand-Off Sniper
 
|6
 
|0
 
|0
 
|1
 
|0
 
|STD
 
|260
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|42t
 
|58.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Sidewinder.png|125px|border|center]]
 
 
 
'''[[Sidewinder|SIDEWINDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|SW-A
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SW-B
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SW-C
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SW-E
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SW-H
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SW-HH
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SW-PRIME
 
|75t
 
|Unusual Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|46.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Spirit_Walker.png|125px|border|center]]
 
 
 
'''[[Spirit_Walker|SPIRIT WALKER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|SWK-A
 
|75t
 
|Early OmniMech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|SWK-Prime
 
|75t
 
|Early OmniMech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|37.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Summoner.png|125px|border|center]]
 
 
 
'''[[Summoner|SUMMONER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|SMN-A
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SMN-B
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SMN-C
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SMN-D
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SMN-E
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SMN-F
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SMN-H
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SMN-M
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SMN-PRIME
 
|70t
 
|Heavy Cavalry
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Sun_Spider.png|125px|border|center]]
 
 
 
'''[[Sun_Spider|SUN SPIDER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|SNS-A
 
|70t
 
|Variable Flanker
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|40.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SNS-B
 
|70t
 
|Variable Flanker
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|40.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SNS-C
 
|70t
 
|Variable Flanker
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|40.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SNS-D
 
|70t
 
|Variable Flanker
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|40.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|SNS-PRIME
 
|70t
 
|Variable Flanker
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|350
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|40.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="10"|
 
[[File:Timber_Wolf.png|125px|border|center]]
 
 
 
'''[[Timber_Wolf|TIMBER WOLF]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|TW-A
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|TW-B
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|TW-C
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|TW-D
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|TW-E
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|TW-H
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|TW-N
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|TW-PRIME
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|TW-S
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|TW-X
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Vision_Quest.png|125px|border|center]]
 
 
 
'''[[Vision_Quest|VISION QUEST]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|VQ-1NC
 
|60t
 
|Symbolism In Motion
 
|2
 
|5
 
|0
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Ferro
 
|None
 
|39.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|VQ-1S
 
|60t
 
|Symbolism In Motion
 
|1
 
|1
 
|4
 
|2
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Ferro
 
|None
 
|41.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|VQ-2NC
 
|60t
 
|Symbolism In Motion
 
|2
 
|2
 
|0
 
|3
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|VQ-3NC
 
|60t
 
|Symbolism In Motion
 
|2
 
|5
 
|0
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Clan Assault Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="2"|
 
[[File:Annihilator.png|125px|border|center]]
 
 
 
'''[[Annihilator|ANNIHILATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Annihilator Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|ANH C
 
|100t
 
|Juggernaut & Siege Mech
 
|6
 
|6
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|68t
 
|92t
 
|4
 
|6
 
|0
 
|-
 
|ANH-GAUSS
 
|100t
 
|Juggernaut & Siege Mech
 
|8
 
|2
 
|0
 
|0
 
|0
 
|STD
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|81.5t
 
|92t
 
|2
 
|4
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Atlas.png|125px|border|center]]
 
 
 
'''[[Atlas|ATLAS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AS7 C 2
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|5
 
|1
 
|2
 
|0
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|4
 
|6
 
|0
 
|-
 
|AS7 C 3
 
|100t
 
|Juggernaut & Close Assault
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|87t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Bane.png|125px|border|center]]
 
 
 
'''[[Bane|BANE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|BNE-1
 
|100t
 
|Withering Fire-Support
 
|10
 
|0
 
|0
 
|4
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|74.5t
 
|87t
 
|4
 
|6
 
|0
 
|-
 
|BNE-2
 
|100t
 
|Withering Fire-Support
 
|10
 
|0
 
|0
 
|4
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|74.5t
 
|87t
 
|4
 
|6
 
|0
 
|-
 
|BNE-3
 
|100t
 
|Withering Fire-Support
 
|0
 
|0
 
|11
 
|0
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|72.5t
 
|87t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Blood_Asp.png|125px|border|center]]
 
 
 
'''[[Blood_Asp|BLOOD ASP]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|BAS-A
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|58t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BAS-B
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|58t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BAS-C
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|58t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BAS-D
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|58t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|BAS-PRIME
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|58t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="8"|
 
[[File:Dire_Wolf.png|125px|border|center]]
 
 
 
'''[[Dire_Wolf|DIRE WOLF]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|DW-A
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|DW-B
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|15
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|DW-DS
 
|100t
 
|Too Many PPCs
 
|0
 
|0
 
|0
 
|0
 
|15
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|DW-H
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|DW-PRIME
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|DW-S
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|2
 
|12
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|DW-W
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|DW-X
 
|100t
 
|Unstoppable Whale
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|69.5t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Executioner.png|125px|border|center]]
 
 
 
'''[[Executioner|EXECUTIONER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|EXE-A
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EXE-B
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EXE-C
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EXE-D
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|12
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EXE-E
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EXE-H
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|EXE-PRIME
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|380
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|40t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Gargoyle.png|125px|border|center]]
 
 
 
'''[[Gargoyle|GARGOYLE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|GAR-A
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|GAR-B
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|GAR-C
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|2
 
|9
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|GAR-D
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|GAR-E
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|GAR-H
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|GAR-PRIME
 
|80t
 
|Rapid Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Highlander_IIC.png|125px|border|center]]
 
 
 
'''[[Highlander_IIC|HIGHLANDER IIC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HGN-IIC-1
 
|90t
 
|Second-Line Assault
 
|2
 
|3
 
|4
 
|0
 
|0
 
|STD
 
|270
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|60.5t
 
|78t
 
|4
 
|6
 
|0
 
|-
 
|HGN-IIC-4
 
|90t
 
|Second-Line Assault
 
|2
 
|3
 
|4
 
|0
 
|0
 
|STD
 
|270
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|60.5t
 
|78t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Iron_Cheetah.png|125px|border|center]]
 
 
 
'''[[Iron_Cheetah|IRON CHEETAH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|IC-A
 
|100t
 
|Last-Ditch Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|11
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|IC-B
 
|100t
 
|Last-Ditch Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|11
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|IC-C
 
|100t
 
|Last-Ditch Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|13
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|IC-D
 
|100t
 
|Last-Ditch Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|IC-PRIME
 
|100t
 
|Last-Ditch Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Kingfisher.png|125px|border|center]]
 
 
 
'''[[Kingfisher|KINGFISHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|KNG-A
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|8
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|KNG-B
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|KNG-C
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|KNG-D
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|KNG-E
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|KNG-H
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|10
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|KNG-Prime
 
|90t
 
|Front-Line Assault
 
|0
 
|0
 
|0
 
|0
 
|8
 
|STD
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|38.5t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Kodiak.png|125px|border|center]]
 
 
 
'''[[Kodiak|KODIAK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|KDK-1
 
|100t
 
|Assault Cavalry
 
|1
 
|9
 
|2
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|55.5t
 
|92t
 
|5
 
|8
 
|0
 
|-
 
|KDK-2
 
|100t
 
|Assault Cavalry
 
|1
 
|9
 
|2
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|55.5t
 
|92t
 
|5
 
|8
 
|0
 
|-
 
|KDK-4
 
|100t
 
|Assault Cavalry
 
|2
 
|5
 
|4
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|55.5t
 
|92t
 
|5
 
|8
 
|0
 
|-
 
|KDK-5
 
|100t
 
|Assault Cavalry
 
|4
 
|11
 
|0
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|55.5t
 
|92t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Mad_Cat_MK_II.png|125px|border|center]]
 
 
 
'''[[Mad_Cat_MK_II|MAD CAT MK II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MCII-1
 
|90t
 
|Fast Assault
 
|4
 
|4
 
|4
 
|0
 
|0
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|58t
 
|82.5t
 
|5
 
|8
 
|0
 
|-
 
|MCII-7
 
|90t
 
|Fast Assault
 
|4
 
|4
 
|4
 
|0
 
|0
 
|cXL
 
|360
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|58t
 
|82.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Marauder_IIC.png|125px|border|center]]
 
 
 
'''[[Marauder_IIC|MARAUDER IIC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|MAD-IIC-2
 
|85t
 
|Second-Line Assault
 
|0
 
|5
 
|0
 
|3
 
|0
 
|STD
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|77.5t
 
|5
 
|8
 
|0
 
|-
 
|MAD-IIC-3
 
|85t
 
|Second-Line Assault
 
|0
 
|4
 
|2
 
|3
 
|0
 
|STD
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|77.5t
 
|5
 
|8
 
|0
 
|-
 
|MAD-IIC-8
 
|85t
 
|Second-Line Assault
 
|0
 
|7
 
|1
 
|1
 
|0
 
|STD
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|77.5t
 
|5
 
|8
 
|0
 
|-
 
|MAD-IIC-9
 
|85t
 
|Second-Line Assault
 
|0
 
|5
 
|2
 
|2
 
|0
 
|STD
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|77.5t
 
|5
 
|8
 
|0
 
|-
 
|MAD-IIC
 
|85t
 
|Second-Line Assault
 
|0
 
|5
 
|0
 
|4
 
|0
 
|STD
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|43.5t
 
|77.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Naga.png|125px|border|center]]
 
 
 
'''[[Naga|NAGA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|NGA-A
 
|80t
 
|Artillery Support
 
|0
 
|0
 
|2
 
|0
 
|6
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|16.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NGA-B
 
|80t
 
|Artillery Support
 
|0
 
|0
 
|2
 
|0
 
|6
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|16.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NGA-C
 
|80t
 
|Artillery Support
 
|0
 
|0
 
|2
 
|0
 
|6
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|16.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NGA-D
 
|80t
 
|Artillery Support
 
|0
 
|0
 
|2
 
|0
 
|6
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|16.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|NGA-PRIME
 
|80t
 
|Artillery Support
 
|0
 
|0
 
|2
 
|0
 
|6
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|16.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Osteon.png|125px|border|center]]
 
 
 
'''[[Osteon|OSTEON]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|EON-1
 
|85t
 
|Experimenting Platform
 
|2
 
|2
 
|0
 
|0
 
|6
 
|cXL
 
|255
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|61t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|EON-A
 
|85t
 
|Heavy Damage Tank
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|57t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EON-B
 
|85t
 
|Heavy Damage Tank
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|57t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EON-C
 
|85t
 
|Heavy Damage Tank
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|57t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EON-D
 
|85t
 
|Heavy Damage Tank
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|57t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EON-PRIME
 
|85t
 
|Heavy Damage Tank
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|57t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|EON-Proto
 
|85t
 
|Experimental Damage Tank
 
|0
 
|0
 
|5
 
|0
 
|4
 
|cXL
 
|255
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|61t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Stone_Rhino.png|125px|border|center]]
 
 
 
'''[[Stone_Rhino|STONE RHINO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|STR-1
 
|100t
 
|Incredible Assault
 
|4
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|65t
 
|87t
 
|4
 
|6
 
|0
 
|-
 
|STR-2
 
|100t
 
|Incredible Assault
 
|2
 
|6
 
|0
 
|5
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|72.5t
 
|87t
 
|4
 
|6
 
|0
 
|-
 
|STR-3
 
|100t
 
|Incredible Assault
 
|0
 
|4
 
|2
 
|3
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|72.5t
 
|87t
 
|4
 
|6
 
|0
 
|-
 
|STR-4
 
|100t
 
|Incredible Assault
 
|2
 
|4
 
|4
 
|4
 
|0
 
|cXL
 
|300
 
|SHS
 
|Standard
 
|Clan Standard
 
|None
 
|72.5t
 
|87t
 
|4
 
|6
 
|0
 
|-
 
|STR-5
 
|100t
 
|Incredible Assault
 
|4
 
|6
 
|0
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|54.5t
 
|87t
 
|5
 
|8
 
|0
 
|-
 
|STR-6
 
|100t
 
|Incredible Assault
 
|0
 
|16
 
|0
 
|1
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|50.5t
 
|87t
 
|5
 
|8
 
|0
 
|-
 
|STR-7
 
|100t
 
|Incredible Assault
 
|0
 
|9
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|63t
 
|87t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Storm_Giant.png|125px|border|center]]
 
 
 
'''[[Storm_Giant|STORM GIANT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|SCY-1
 
|100t
 
|Assault Cavalry
 
|2
 
|3
 
|4
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|92t
 
|5
 
|8
 
|0
 
|-
 
|STM-1
 
|100t
 
|Assault Cavalry
 
|3
 
|0
 
|7
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|55.5t
 
|92t
 
|5
 
|8
 
|0
 
|-
 
|STM-2
 
|100t
 
|Assault Cavalry
 
|3
 
|3
 
|4
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|92t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Supernova.png|125px|border|center]]
 
 
 
'''[[Supernova|SUPERNOVA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|SNV-1
 
|90t
 
|Assault Sniper
 
|0
 
|10
 
|0
 
|0
 
|0
 
|STD
 
|270
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60.5t
 
|78t
 
|4
 
|6
 
|0
 
|-
 
|SNV-2
 
|90t
 
|Assault Sniper
 
|0
 
|5
 
|4
 
|0
 
|0
 
|STD
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|65t
 
|82.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Turkina.png|125px|border|center]]
 
 
 
'''[[Turkina|TURKINA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|TRK-A
 
|95t
 
|Heavy Assault
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|TRK-B
 
|95t
 
|Heavy Assault
 
|0
 
|2
 
|0
 
|0
 
|8
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|TRK-C
 
|95t
 
|Heavy Assault
 
|0
 
|0
 
|0
 
|4
 
|8
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|TRK-D
 
|95t
 
|Heavy Assault
 
|0
 
|2
 
|0
 
|0
 
|7
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|TRK-H
 
|95t
 
|Heavy Assault
 
|0
 
|2
 
|0
 
|0
 
|8
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|TRK-M
 
|95t
 
|Heavy Assault
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|TRK-PRIME
 
|95t
 
|Heavy Assault
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|285
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|60t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Warhammer_IIC.png|125px|border|center]]
 
 
 
'''[[Warhammer_IIC|WARHAMMER IIC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|WHM-IIC-2
 
|80t
 
|Second-Line Assault
 
|0
 
|3
 
|4
 
|4
 
|0
 
|STD
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44.5t
 
|73t
 
|5
 
|8
 
|0
 
|-
 
|WHM-IIC-3
 
|80t
 
|Second-Line Assault
 
|0
 
|7
 
|0
 
|4
 
|0
 
|STD
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44.5t
 
|73t
 
|5
 
|8
 
|0
 
|-
 
|WHM-IIC-4
 
|80t
 
|Second-Line Assault
 
|0
 
|2
 
|4
 
|5
 
|0
 
|STD
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44.5t
 
|73t
 
|5
 
|8
 
|0
 
|-
 
|WHM-IIC
 
|80t
 
|Second-Line Assault
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|320
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|44.5t
 
|73t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="9"|
 
[[File:Warhawk.png|125px|border|center]]
 
 
 
'''[[Warhawk|WARHAWK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|WHK-A
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|WHK-B
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|WHK-C
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|WHK-D
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|WHK-F
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|WHK-H
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|WHK-I
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|WHK-PRIME
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|WHK-X
 
|85t
 
|Heavy Sniper
 
|0
 
|0
 
|0
 
|0
 
|7
 
|cXL
 
|340
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|46t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
==Sanctuary Worlds Mechs==
 
<div class="mw-collapsible">
 
===Sanctuary Worlds Light Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="4"|
 
[[File:Blaze.png|125px|border|center]]
 
 
 
'''[[Blaze|BLAZE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Blaze Narrow Profile
 
 
 
+2 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|BLZ-3D
 
|30t
 
|Fast Flanker
 
|0
 
|0
 
|2
 
|5
 
|0
 
|STD
 
|180
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|15.5t
 
|24.5t
 
|7
 
|10
 
|0
 
|-
 
|BLZ-3M
 
|30t
 
|Fast Flanker
 
|2
 
|0
 
|0
 
|4
 
|0
 
|STD
 
|180
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|15.5t
 
|24.5t
 
|7
 
|10
 
|0
 
|-
 
|BLZ-3X
 
|30t
 
|Fast Flanker
 
|0
 
|1
 
|0
 
|6
 
|0
 
|sXL
 
|180
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|19t
 
|24.5t
 
|6
 
|9
 
|0
 
|-
 
|BLZ-4L
 
|30t
 
|Fast Flanker
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|180
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|15.5t
 
|24.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Cheetah.png|125px|border|center]]
 
 
 
'''[[Cheetah|CHEETAH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cheetah Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -5 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CHE-4F
 
|25t
 
|Superfast Raider
 
|0
 
|2
 
|0
 
|6
 
|0
 
|sXL
 
|250
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|10t
 
|19.5t
 
|10
 
|15
 
|0
 
|-
 
|CHE-4M
 
|25t
 
|Superfast Raider
 
|0
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|250
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|10t
 
|19.5t
 
|10
 
|15
 
|0
 
|-
 
|CHE-5F
 
|25t
 
|Superfast Raider
 
|0
 
|0
 
|2
 
|6
 
|0
 
|sXL
 
|225
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|11.5t
 
|19.5t
 
|9
 
|14
 
|0
 
|-
 
|CHE-6G
 
|25t
 
|Superfast Raider
 
|2
 
|2
 
|0
 
|3
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|13t
 
|19.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Commando.png|125px|border|center]]
 
 
 
'''[[Commando|COMMANDO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Commando Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|COM-2G
 
|25t
 
|Light Striker & Scout
 
|4
 
|1
 
|0
 
|1
 
|0
 
|sXL
 
|180
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|14t
 
|19.5t
 
|7
 
|11
 
|0
 
|-
 
|COM-2P
 
|25t
 
|Light Striker & Scout
 
|0
 
|2
 
|2
 
|2
 
|0
 
|sXL
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|14.5t
 
|19.5t
 
|6
 
|9
 
|0
 
|-
 
|COM-2S
 
|25t
 
|Light Striker & Scout
 
|0
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|COM-2V
 
|25t
 
|Light Striker & Scout
 
|0
 
|1
 
|3
 
|2
 
|0
 
|sXL
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|14.5t
 
|19.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Firestarter.png|125px|border|center]]
 
 
 
'''[[Firestarter|FIRESTARTER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firestarter Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|FS10-H
 
|35t
 
|Flame Warrior
 
|0
 
|2
 
|0
 
|5
 
|0
 
|STD
 
|210
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|15.5t
 
|27.5t
 
|7
 
|10
 
|0
 
|-
 
|FS10-M
 
|35t
 
|Scout & Disabler
 
|0
 
|2
 
|0
 
|6
 
|0
 
|STD
 
|210
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|15.5t
 
|27.5t
 
|7
 
|10
 
|0
 
|-
 
|FS10-N
 
|35t
 
|Flame Warrior
 
|0
 
|2
 
|0
 
|4
 
|0
 
|STD
 
|210
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|17t
 
|29t
 
|7
 
|10
 
|0
 
|-
 
|FS10-V
 
|35t
 
|Flame Tank
 
|0
 
|2
 
|0
 
|5
 
|0
 
|sXL
 
|210
 
|sDHS
 
|Endo Carbide
 
|Ferro Vanadium
 
|None
 
|20t
 
|27.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Flea.png|125px|border|center]]
 
 
 
'''[[Flea|FLEA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Trooper Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TP-2D
 
|20t
 
|Light Recon
 
|0
 
|0
 
|2
 
|5
 
|0
 
|sXL
 
|160
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|10t
 
|15t
 
|8
 
|12
 
|0
 
|-
 
|TP-2R
 
|20t
 
|Light Recon
 
|0
 
|1
 
|0
 
|7
 
|0
 
|STD
 
|160
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|7t
 
|15t
 
|9
 
|14
 
|0
 
|-
 
|TP-3R
 
|20t
 
|Light Recon
 
|0
 
|3
 
|0
 
|4
 
|0
 
|sXL
 
|160
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|10t
 
|15t
 
|8
 
|12
 
|0
 
|-
 
|TP-3S
 
|20t
 
|Light Recon
 
|0
 
|1
 
|0
 
|7
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|8.5t
 
|15t
 
|10
 
|15
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Locust_II.png|125px|border|center]]
 
 
 
'''[[Locust_II|LOCUST II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Locust II Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|LCT-2-1V
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|9t
 
|19.5t
 
|9
 
|14
 
|0
 
|-
 
|LCT-2-2D
 
|25t
 
|Light Striker & Scout
 
|0
 
|2
 
|2
 
|2
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|13t
 
|19.5t
 
|8
 
|12
 
|0
 
|-
 
|LCT-2-2L
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|3
 
|3
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|13t
 
|19.5t
 
|8
 
|12
 
|0
 
|-
 
|LCT-2-2V
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|9t
 
|19.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Scrapper.png|125px|border|center]]
 
 
 
'''[[Scrapper|SCRAPPER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Scrapper Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|ARP-3J
 
|35t
 
|Line Combat Mech
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|175
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|20t
 
|29t
 
|5
 
|8
 
|0
 
|-
 
|ARP-4J
 
|35t
 
|Line Combat Mech
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|175
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|20t
 
|29t
 
|5
 
|8
 
|0
 
|-
 
|ARP-4V
 
|35t
 
|Line Combat Mech
 
|2
 
|0
 
|0
 
|5
 
|0
 
|STD
 
|175
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|20t
 
|29t
 
|5
 
|8
 
|0
 
|-
 
|ARP-5J
 
|35t
 
|Line Combat Mech
 
|0
 
|4
 
|2
 
|1
 
|0
 
|STD
 
|175
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|20t
 
|29t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Stinger_II.png|125px|border|center]]
 
 
 
'''[[Stinger_II|STINGER II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stinger II Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|STG-2-3R
 
|25t
 
|Light Scout
 
|0
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|STG-2-3S
 
|25t
 
|Light Scout
 
|2
 
|0
 
|0
 
|3
 
|0
 
|sXL
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|14.5t
 
|19.5t
 
|6
 
|9
 
|0
 
|-
 
|STG-2-4R
 
|25t
 
|Light Scout
 
|0
 
|1
 
|1
 
|3
 
|0
 
|sXL
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|14.5t
 
|19.5t
 
|6
 
|9
 
|0
 
|-
 
|STG-2-5G
 
|25t
 
|Light Scout
 
|0
 
|2
 
|0
 
|3
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Thorn.png|125px|border|center]]
 
 
 
'''[[Thorn|THORN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thorn Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|THE-W2
 
|20t
 
|Pioneering Light Support
 
|0
 
|3
 
|0
 
|2
 
|0
 
|sXL
 
|120
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|11t
 
|15t
 
|6
 
|9
 
|0
 
|-
 
|THE-H
 
|20t
 
|Pioneering Light Support
 
|0
 
|4
 
|0
 
|2
 
|0
 
|DFE
 
|120
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|8t
 
|15t
 
|8
 
|12
 
|0
 
|-
 
|THE-L
 
|20t
 
|Pioneering Light Striker
 
|0
 
|2
 
|2
 
|1
 
|0
 
|sXL
 
|120
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|11t
 
|15t
 
|6
 
|9
 
|0
 
|-
 
|THE-W
 
|20t
 
|Pioneering Light Support
 
|0
 
|2
 
|2
 
|1
 
|0
 
|sXL
 
|120
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|11t
 
|15t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Wasp_II.png|125px|border|center]]
 
 
 
'''[[Wasp_II|WASP II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wasp II Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|WSP-2-1A
 
|25t
 
|Light Scout
 
|0
 
|1
 
|2
 
|2
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|WSP-2-1S
 
|25t
 
|Light Scout
 
|0
 
|0
 
|0
 
|6
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|WSP-2-2A
 
|25t
 
|Light Scout
 
|0
 
|1
 
|2
 
|2
 
|0
 
|STD
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|12t
 
|19.5t
 
|7
 
|10
 
|0
 
|-
 
|WSP-2-3V
 
|25t
 
|Light Scout
 
|0
 
|2
 
|0
 
|3
 
|0
 
|sXL
 
|150
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|14.5t
 
|19.5t
 
|6
 
|9
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Sanctuary Worlds Medium Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="4"|
 
[[File:Dervish.png|125px|border|center]]
 
 
 
'''[[Dervish|DERVISH]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dervish Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DV-10A
 
|55t
 
|Skirmisher
 
|0
 
|6
 
|2
 
|2
 
|0
 
|DFE
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|25.5t
 
|48t
 
|6
 
|10
 
|0
 
|-
 
|DV-10L
 
|55t
 
|Skirmisher
 
|0
 
|4
 
|4
 
|2
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|DV-10M
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|DV-10V
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Griffin.png|125px|border|center]]
 
 
 
'''[[Griffin|GRIFFIN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Griffin Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|GRF-2F
 
|55t
 
|Mobile 'Fire' Support
 
|0
 
|2
 
|1
 
|4
 
|0
 
|STD
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|GRF-2H
 
|55t
 
|Mobile Fire Support
 
|0
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|GRF-2S
 
|55t
 
|Mobile Fire Support
 
|1
 
|2
 
|4
 
|2
 
|0
 
|STD
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29.5t
 
|48t
 
|5
 
|8
 
|0
 
|-
 
|GRF-2V
 
|55t
 
|Mobile Fire Support
 
|0
 
|2
 
|4
 
|0
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Hunchback.png|125px|border|center]]
 
 
 
'''[[Hunchback|HUNCHBACK]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hunchback II Battlefists
 
 
 
Punches do 16% more stability damage., Punches do 16% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|HBK-2-4G
 
|50t
 
|Next-Generation Juggernaut
 
|4
 
|2
 
|0
 
|1
 
|0
 
|STD
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|33t
 
|43.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-2-5D
 
|50t
 
|Next-Generation Juggernaut
 
|4
 
|3
 
|0
 
|1
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|43.5t
 
|4
 
|6
 
|0
 
|-
 
|HBK-2-5G
 
|50t
 
|Next-Generation Juggernaut
 
|2
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|250
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|28t
 
|43.5t
 
|5
 
|8
 
|0
 
|-
 
|HBK-2-6B
 
|50t
 
|Next-Generation Juggernaut
 
|4
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|33t
 
|43.5t
 
|4
 
|7
 
|0
 
|-
 
|HBK-2-6X
 
|50t
 
|Next-Generation Juggernaut
 
|1
 
|7
 
|0
 
|1
 
|0
 
|sXL
 
|200
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|43.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Lambda.png|125px|border|center]]
 
 
 
'''[[Lambda|LAMBDA]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lambda Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -5 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|LBD-4G
 
|45t
 
|Brawler and Trooper
 
|0
 
|8
 
|0
 
|0
 
|0
 
|DFE
 
|225
 
|sDHS
 
|Endo Carbide
 
|Sanctuary Ferro
 
|None
 
|21t
 
|36.5t
 
|6
 
|10
 
|0
 
|-
 
|LBD-4M
 
|45t
 
|Brawler and Trooper
 
|0
 
|4
 
|2
 
|2
 
|0
 
|sXL
 
|225
 
|sDHS
 
|Endo Carbide
 
|Standard
 
|None
 
|28.5t
 
|36.5t
 
|5
 
|7
 
|0
 
|-
 
|LBD-4S
 
|45t
 
|Brawler and Trooper
 
|3
 
|0
 
|2
 
|3
 
|0
 
|sXL
 
|225
 
|sDHS
 
|Endo Carbide
 
|Sanctuary Ferro
 
|None
 
|28.5t
 
|36.5t
 
|5
 
|7
 
|0
 
|-
 
|LBD-5A
 
|45t
 
|Brawler and Trooper
 
|2
 
|2
 
|2
 
|2
 
|0
 
|sXL
 
|225
 
|sDHS
 
|Endo Carbide
 
|Sanctuary Ferro
 
|None
 
|28.5t
 
|36.5t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Leaper.png|125px|border|center]]
 
 
 
'''[[Leaper|LEAPER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|LPR-3DB
 
|50t
 
|High Maneuverability Flanker
 
|1
 
|4
 
|0
 
|3
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29t
 
|42.5t
 
|6
 
|9
 
|0
 
|-
 
|LPR-3K
 
|50t
 
|High Maneuverability Flanker
 
|2
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29t
 
|42.5t
 
|6
 
|9
 
|0
 
|-
 
|LPR-4K
 
|50t
 
|High Maneuverability Flanker
 
|0
 
|4
 
|2
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|29t
 
|42.5t
 
|6
 
|9
 
|0
 
|-
 
|LPR-5K
 
|50t
 
|High Maneuverability Flanker
 
|0
 
|4
 
|0
 
|4
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|28t
 
|42.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Liquidator.png|125px|border|center]]
 
 
 
'''[[Liquidator|LIQUIDATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Liquidator Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|LQD-1L
 
|40t
 
|Hunter-Killer
 
|0
 
|4
 
|0
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|22t
 
|34t
 
|7
 
|11
 
|0
 
|-
 
|LQD-1R
 
|40t
 
|Hunter-Killer
 
|0
 
|2
 
|4
 
|1
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|21t
 
|32t
 
|7
 
|11
 
|0
 
|-
 
|LQD-2G
 
|40t
 
|Hunter-Killer
 
|3
 
|1
 
|0
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|21t
 
|32t
 
|7
 
|11
 
|0
 
|-
 
|LQD-2L
 
|40t
 
|Hunter-Killer
 
|0
 
|2
 
|2
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|23t
 
|34t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Pixie.png|125px|border|center]]
 
 
 
'''[[Pixie|PIXIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Pixie Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|PXI-1
 
|45t
 
|Reimagined Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|21t
 
|38.5t
 
|7
 
|10
 
|0
 
|-
 
|PXI-1G
 
|45t
 
|Reimagined Skirmisher
 
|4
 
|1
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|21t
 
|38.5t
 
|7
 
|10
 
|0
 
|-
 
|PXI-1L
 
|45t
 
|Reimagined Skirmisher
 
|0
 
|5
 
|0
 
|3
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|28t
 
|38.5t
 
|6
 
|9
 
|0
 
|-
 
|PXI-1M
 
|45t
 
|Reimagined Skirmisher
 
|0
 
|5
 
|0
 
|3
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|28t
 
|38.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Scorpion.png|125px|border|center]]
 
 
 
'''[[Scorpion|SCORPION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|SCP-4G
 
|55t
 
|Quad Flanker
 
|0
 
|4
 
|1
 
|1
 
|0
 
|sXL
 
|330
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|31.5t
 
|48t
 
|6
 
|10
 
|0
 
|-
 
|SCP-4L
 
|55t
 
|Quad Flanker
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|330
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|19.5t
 
|48t
 
|7
 
|11
 
|0
 
|-
 
|SCP-4M
 
|55t
 
|Quad Flanker
 
|0
 
|3
 
|1
 
|2
 
|0
 
|sXL
 
|330
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|29.5t
 
|48t
 
|6
 
|10
 
|0
 
|-
 
|SCP-4N
 
|55t
 
|Quad Flanker
 
|0
 
|2
 
|3
 
|1
 
|0
 
|STD
 
|330
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|19.5t
 
|48t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Screecher.png|125px|border|center]]
 
 
 
'''[[Screecher|SCREECHER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|SCRE-B4
 
|40t
 
|Evasive Raider
 
|2
 
|3
 
|0
 
|2
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|17.5t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|SCRE-H4
 
|40t
 
|Evasive Raider
 
|0
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|17.5t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|SCRE-H8
 
|40t
 
|Evasive Raider
 
|0
 
|0
 
|3
 
|3
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|17.5t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|SCRE-H9
 
|40t
 
|Evasive Raider
 
|2
 
|2
 
|0
 
|2
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|17.5t
 
|33t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Shadow_Hawk_II.png|125px|border|center]]
 
 
 
'''[[Shadow_Hawk_II|SHADOW HAWK II]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shadow Hawk II Battlefists
 
 
 
Punches do 20% more stability damage., Punches do 20% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHD-2-2D
 
|55t
 
|Striker Cavalry
 
|2
 
|1
 
|3
 
|2
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|SHD-2-2F
 
|55t
 
|Striker Cavalry
 
|2
 
|1
 
|3
 
|2
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|SHD-2-2H
 
|55t
 
|Striker Cavalry
 
|2
 
|1
 
|3
 
|2
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|SHD-2-3G
 
|55t
 
|Striker Cavalry
 
|2
 
|1
 
|3
 
|2
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Wolverine.png|125px|border|center]]
 
 
 
'''[[Wolverine|WOLVERINE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Wolverine Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|WVR-4D
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|2
 
|2
 
|1
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|WVR-4G
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|WVR-4R
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|STD
 
|275
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|27t
 
|45.5t
 
|5
 
|8
 
|0
 
|-
 
|WVR-4S
 
|55t
 
|Skirmisher & Cavalry
 
|2
 
|1
 
|3
 
|1
 
|0
 
|sXL
 
|275
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|37t
 
|48t
 
|5
 
|7
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Sanctuary Worlds Heavy Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="4"|
 
[[File:Archer.png|125px|border|center]]
 
 
 
'''[[Archer|ARCHER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Archer Battlefists
 
 
 
Punches do 20% more stability damage., Punches do 20% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|ARC-3B
 
|70t
 
|Heavy Artillery and Fire Support
 
|6
 
|3
 
|0
 
|2
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|ARC-3M
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|0
 
|8
 
|2
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|ARC-3R
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|6
 
|4
 
|0
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|ARC-3S
 
|70t
 
|Heavy Artillery and Fire Support
 
|0
 
|3
 
|4
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Catapult.png|125px|border|center]]
 
 
 
'''[[Catapult|CATAPULT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Catapult Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|CPLT-S1
 
|65t
 
|Heavy Fire Support
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|38t
 
|54.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-S2
 
|65t
 
|Heavy Fire Support
 
|2
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|260
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|44.5t
 
|54.5t
 
|4
 
|6
 
|0
 
|-
 
|CPLT-S3
 
|65t
 
|Heavy Fire Support
 
|0
 
|6
 
|0
 
|2
 
|0
 
|sXL
 
|260
 
|sDHS
 
|Endo Carbide
 
|Ferro Vanadium
 
|None
 
|44.5t
 
|54.5t
 
|4
 
|6
 
|0
 
|-
 
|CPLT-S4
 
|65t
 
|Heavy Fire Support
 
|0
 
|4
 
|4
 
|2
 
|0
 
|STD
 
|260
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|41t
 
|57.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Guillotine.png|125px|border|center]]
 
 
 
'''[[Guillotine|GUILLOTINE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Guillotine Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|GLT-4H
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|8
 
|0
 
|4
 
|0
 
|STD
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|42.5t
 
|62.5t
 
|4
 
|7
 
|0
 
|-
 
|GLT-4M
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|DFE
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|38.5t
 
|62.5t
 
|5
 
|8
 
|0
 
|-
 
|GLT-4N
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|42.5t
 
|62.5t
 
|4
 
|7
 
|0
 
|-
 
|GLT-4V
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|7
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|42.5t
 
|62.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Helepolis.png|125px|border|center]]
 
 
 
'''[[Helepolis|HELEPOLIS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Helepolis Stabilized Weapons
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|HEP-5B
 
|75t
 
|Artillery Support
 
|2
 
|3
 
|2
 
|1
 
|0
 
|STD
 
|225
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|54t
 
|67t
 
|3
 
|5
 
|0
 
|-
 
|HEP-5H
 
|75t
 
|Artillery Support
 
|2
 
|3
 
|3
 
|1
 
|0
 
|STD
 
|225
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|50.5t
 
|63.5t
 
|3
 
|5
 
|0
 
|-
 
|HEP-5J
 
|75t
 
|Artillery Support
 
|2
 
|3
 
|3
 
|1
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|51t
 
|63.5t
 
|4
 
|6
 
|0
 
|-
 
|HEP-5T
 
|75t
 
|Artillery Support
 
|2
 
|5
 
|0
 
|1
 
|0
 
|sXL
 
|225
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|55.5t
 
|63.5t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Orion.png|125px|border|center]]
 
 
 
'''[[Orion|ORION]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Orion Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|ON2-D
 
|75t
 
|Brawler & Close Assault
 
|2
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|45t
 
|67t
 
|4
 
|7
 
|0
 
|-
 
|ON2-G
 
|75t
 
|Brawler & Close Assault
 
|1
 
|4
 
|3
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|54.5t
 
|67t
 
|4
 
|6
 
|0
 
|-
 
|ON2-K
 
|75t
 
|Brawler & Close Assault
 
|2
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|45t
 
|67t
 
|4
 
|7
 
|0
 
|-
 
|ON2-S
 
|75t
 
|Brawler & Close Assault
 
|4
 
|2
 
|0
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|54.5t
 
|67t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Ostroc.png|125px|border|center]]
 
 
 
'''[[Ostroc|OSTROC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostroc Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
|OSR-3G
 
|60t
 
|Striker Cavalry
 
|0
 
|6
 
|0
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|38.5t
 
|53t
 
|5
 
|7
 
|0
 
|-
 
|OSR-3L
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|35.5t
 
|50t
 
|5
 
|7
 
|0
 
|-
 
|OSR-3M
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|35.5t
 
|50t
 
|5
 
|7
 
|0
 
|-
 
|OSR-3S
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|26t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Ostwar.png|125px|border|center]]
 
 
 
'''[[Ostwar|OSTWAR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Ostwar Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|OWR-3D
 
|65t
 
|Forgotten Fire Support
 
|0
 
|2
 
|6
 
|1
 
|0
 
|STD
 
|260
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|38t
 
|54.5t
 
|4
 
|7
 
|0
 
|-
 
|OWR-3F
 
|65t
 
|Forgotten Fire Support
 
|0
 
|6
 
|0
 
|3
 
|0
 
|sXL
 
|325
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|41.5t
 
|57.5t
 
|5
 
|7
 
|0
 
|-
 
|OWR-3L
 
|65t
 
|Forgotten Fire Support
 
|0
 
|6
 
|0
 
|3
 
|0
 
|DFE
 
|260
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|34.5t
 
|54.5t
 
|5
 
|8
 
|0
 
|-
 
|OWR-3N
 
|65t
 
|Forgotten Fire Support
 
|0
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|260
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|38t
 
|54.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Rifleman.png|125px|border|center]]
 
 
 
'''[[Rifleman|RIFLEMAN]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rifleman Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit has a +5 bonus to targeting aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|RFL-4B
 
|60t
 
|Direct Fire Support
 
|4
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|240
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|44t
 
|53t
 
|4
 
|6
 
|0
 
|-
 
|RFL-4GC
 
|60t
 
|Direct Fire Support
 
|0
 
|6
 
|0
 
|2
 
|0
 
|sXL
 
|240
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|44t
 
|53t
 
|4
 
|6
 
|0
 
|-
 
|RFL-4N
 
|60t
 
|Direct Fire Support
 
|4
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|240
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|38.5t
 
|53t
 
|4
 
|7
 
|0
 
|-
 
|RFL-4S
 
|60t
 
|Direct Fire Support
 
|2
 
|4
 
|0
 
|4
 
|0
 
|sXL
 
|240
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|44t
 
|53t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Swooping_Falcon.png|125px|border|center]]
 
 
 
'''[[Swooping_Falcon|SWOOPING FALCON]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|SPF-11G
 
|60t
 
|Heavy Raider
 
|0
 
|4
 
|4
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|7
 
|0
 
|-
 
|SPF-11V
 
|60t
 
|Heavy Raider
 
|0
 
|4
 
|4
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|7
 
|0
 
|-
 
|SPF-12D
 
|60t
 
|Heavy Raider
 
|2
 
|2
 
|4
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|38.5t
 
|51t
 
|5
 
|7
 
|0
 
|-
 
|SPF-12E
 
|60t
 
|Heavy Raider
 
|0
 
|6
 
|0
 
|4
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|38.5t
 
|51t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Thunder_Hammer.png|125px|border|center]]
 
 
 
'''[[Thunder_Hammer|THUNDER HAMMER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunder Hammer Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|THM-4D
 
|70t
 
|Heavy Weapon Platform
 
|3
 
|0
 
|5
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|THM-4R
 
|70t
 
|Heavy Weapon Platform
 
|0
 
|4
 
|5
 
|2
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|THM-4V
 
|70t
 
|Heavy Weapon Platform
 
|0
 
|3
 
|5
 
|3
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|THM-5R
 
|70t
 
|Heavy Weapon Platform
 
|0
 
|4
 
|4
 
|2
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|51.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Thunderbolt.png|125px|border|center]]
 
 
 
'''[[Thunderbolt|THUNDERBOLT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TDR-3E
 
|65t
 
|Line Trooper
 
|2
 
|5
 
|0
 
|2
 
|0
 
|sXL
 
|325
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|38.5t
 
|54.5t
 
|5
 
|7
 
|0
 
|-
 
|TDR-3N
 
|65t
 
|Line Trooper
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|sDHS
 
|Endo Carbide
 
|Ferro Vanadium
 
|None
 
|38t
 
|54.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-3S
 
|65t
 
|Line Trooper
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|260
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|38t
 
|54.5t
 
|4
 
|7
 
|0
 
|-
 
|TDR-4S
 
|65t
 
|Line Trooper
 
|0
 
|3
 
|2
 
|4
 
|0
 
|sXL
 
|260
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|44.5t
 
|54.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Warhammer.png|125px|border|center]]
 
 
 
'''[[Warhammer|WARHAMMER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Warhammer Rugged
 
 
 
70 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|WHM-5G
 
|70t
 
|Brawler & Close Assault
 
|0
 
|4
 
|2
 
|4
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|50.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|WHM-5H
 
|70t
 
|Brawler & Close Assault
 
|2
 
|6
 
|0
 
|2
 
|0
 
|sXL
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|50.5t
 
|62.5t
 
|4
 
|6
 
|0
 
|-
 
|WHM-5R
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|4
 
|0
 
|STD
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|42.5t
 
|62.5t
 
|4
 
|7
 
|0
 
|-
 
|WHM-5S
 
|70t
 
|Brawler & Close Assault
 
|2
 
|4
 
|1
 
|4
 
|0
 
|DFE
 
|280
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|38.5t
 
|62.5t
 
|5
 
|8
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Sanctuary Worlds Assault Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="4"|
 
[[File:Banshee.png|125px|border|center]]
 
 
 
'''[[Banshee|BANSHEE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Banshee Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BNC-4D
 
|95t
 
|Heavy Brawler & Sniper
 
|3
 
|3
 
|0
 
|4
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|57t
 
|81.5t
 
|4
 
|6
 
|0
 
|-
 
|BNC-4E
 
|95t
 
|Heavy Brawler & Sniper
 
|2
 
|3
 
|0
 
|4
 
|0
 
|STD
 
|380
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|36.5t
 
|81.5t
 
|4
 
|7
 
|0
 
|-
 
|BNC-4L
 
|95t
 
|Heavy Brawler
 
|2
 
|4
 
|0
 
|4
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|55t
 
|81.5t
 
|4
 
|6
 
|0
 
|-
 
|BNC-4S
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Endo Carbide
 
|Standard
 
|None
 
|54t
 
|81.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Crusher.png|125px|border|center]]
 
 
 
'''[[Crusher|CRUSHER]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|CRH-Y4
 
|95t
 
|Firepower From Above
 
|4
 
|1
 
|2
 
|3
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|58.5t
 
|83t
 
|4
 
|6
 
|0
 
|-
 
|CRH-Y6
 
|95t
 
|Firepower From Above
 
|4
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|58.5t
 
|83t
 
|4
 
|6
 
|0
 
|-
 
|CRH-Z4
 
|95t
 
|Firepower From Above
 
|4
 
|3
 
|1
 
|2
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|58.5t
 
|83t
 
|4
 
|6
 
|0
 
|-
 
|CRH-Z8
 
|95t
 
|Firepower From Above
 
|4
 
|3
 
|1
 
|2
 
|0
 
|sXL
 
|380
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|56.5t
 
|83t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Embrasure.png|125px|border|center]]
 
 
 
'''[[Embrasure|EMBRASURE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Embrasure Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -8 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|EMB-7D
 
|100t
 
|Assault Gunboat
 
|2
 
|4
 
|2
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|EMB-7M
 
|100t
 
|Assault Gunboat
 
|4
 
|5
 
|0
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|EMB-8S
 
|100t
 
|Assault Gunboat
 
|4
 
|3
 
|2
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|EMB-8W
 
|100t
 
|Assault Gunboat
 
|2
 
|4
 
|3
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|76.5t
 
|91t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Emperor.png|125px|border|center]]
 
 
 
'''[[Emperor|EMPEROR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Emperor Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|EMP-5B
 
|90t
 
|All Around Assault
 
|2
 
|7
 
|0
 
|0
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|67.5t
 
|78t
 
|3
 
|4
 
|0
 
|-
 
|EMP-5D
 
|90t
 
|All Around Assault
 
|4
 
|4
 
|0
 
|1
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|72t
 
|82.5t
 
|3
 
|4
 
|0
 
|-
 
|EMP-5F
 
|90t
 
|All Around Assault
 
|4
 
|5
 
|0
 
|1
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Standard
 
|Ferro Vanadium
 
|None
 
|67.5t
 
|78t
 
|3
 
|4
 
|0
 
|-
 
|EMP-5G
 
|90t
 
|All Around Assault
 
|0
 
|8
 
|0
 
|1
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|72t
 
|82.5t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="3"|
 
[[File:Lithobolos.png|125px|border|center]]
 
 
 
'''[[Lithobolos|LITHOBOLOS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lithobolos Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|LTH-B0
 
|85t
 
|Weapon Testbed
 
|3
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|255
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|56.5t
 
|72.5t
 
|3
 
|5
 
|0
 
|-
 
|LTH-B2
 
|85t
 
|Weapon Testbed
 
|3
 
|6
 
|0
 
|2
 
|0
 
|sXL
 
|255
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|63t
 
|72.5t
 
|3
 
|4
 
|0
 
|-
 
|LTH-B3
 
|85t
 
|Weapon Testbed
 
|4
 
|4
 
|0
 
|2
 
|0
 
|sXL
 
|255
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|72.5t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Longbow.png|125px|border|center]]
 
 
 
'''[[Longbow|LONGBOW]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Longbow Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|LGB-9D
 
|85t
 
|Hail of Missiles
 
|0
 
|0
 
|8
 
|3
 
|0
 
|STD
 
|340
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|45.5t
 
|76.5t
 
|4
 
|7
 
|0
 
|-
 
|LGB-9E
 
|85t
 
|Energy Death Machine
 
|0
 
|9
 
|0
 
|3
 
|0
 
|sXL
 
|340
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|59t
 
|76.5t
 
|4
 
|6
 
|0
 
|-
 
|LGB-9Q
 
|85t
 
|Hail of Missiles
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|255
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|60.5t
 
|76.5t
 
|3
 
|5
 
|0
 
|-
 
|LGB-10S
 
|85t
 
|Artillery Rain
 
|0
 
|2
 
|6
 
|3
 
|0
 
|sXL
 
|255
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|63t
 
|72.5t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Mackie.png|125px|border|center]]
 
 
 
'''[[Mackie|MACKIE]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mackie Improved Communications
 
 
 
Takes the upper sensor slot., +4 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|MSK-7B
 
|100t
 
|The First Battlemech
 
|2
 
|6
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|62t
 
|86t
 
|3
 
|5
 
|0
 
|-
 
|MSK-8A
 
|100t
 
|The First Battlemech
 
|2
 
|4
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|62t
 
|86t
 
|3
 
|5
 
|0
 
|-
 
|MSK-8DD
 
|100t
 
|The First Battlemech
 
|6
 
|2
 
|0
 
|3
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|MSK-8G
 
|100t
 
|The First Battlemech
 
|0
 
|8
 
|0
 
|3
 
|0
 
|STD
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|62t
 
|86t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Piledriver.png|125px|border|center]]
 
 
 
'''[[Piledriver|PILEDRIVER]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Piledriver Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PLD-4L
 
|100t
 
|Assault Gunboat
 
|2
 
|5
 
|2
 
|3
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|PLD-4R
 
|100t
 
|Assault Gunboat
 
|8
 
|4
 
|0
 
|0
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|72.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|PLD-5G
 
|100t
 
|Assault Gunboat
 
|0
 
|8
 
|0
 
|4
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|76.5t
 
|91t
 
|3
 
|4
 
|0
 
|-
 
|PLD-5R
 
|100t
 
|Assault Gunboat
 
|0
 
|4
 
|6
 
|2
 
|0
 
|sXL
 
|300
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|71.5t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Rashnu.png|125px|border|center]]
 
 
 
'''[[Rashnu|RASHNU]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Rashnu Long-Range Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy to Weapons Fire at Long Range, +2 Accuracy to Weapons Fire at Extreme Range
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
 
 
Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.
 
 
 
 
 
|RSH-4V
 
|90t
 
|Heavy Bombardment
 
|0
 
|4
 
|4
 
|1
 
|0
 
|sXL
 
|270
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|66.5t
 
|77t
 
|3
 
|4
 
|0
 
|-
 
|RSH-4Z
 
|90t
 
|Heavy Bombardment
 
|0
 
|4
 
|4
 
|1
 
|0
 
|STD
 
|270
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|59.5t
 
|77t
 
|3
 
|5
 
|0
 
|-
 
|RSH-5B
 
|90t
 
|Heavy Bombardment
 
|4
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|270
 
|sDHS
 
|Standard
 
|Standard
 
|None
 
|59.5t
 
|77t
 
|3
 
|5
 
|0
 
|-
 
|RSH-5S
 
|90t
 
|Heavy Bombardment
 
|0
 
|4
 
|4
 
|1
 
|0
 
|STD
 
|270
 
|sDHS
 
|Sanctuary Endo
 
|Standard
 
|None
 
|64t
 
|81.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Taranis.png|125px|border|center]]
 
 
 
'''[[Taranis|TARANIS]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Taranis Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|TRN-5D
 
|80t
 
|Mobile Armor Support
 
|0
 
|5
 
|2
 
|2
 
|0
 
|DFE
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|39.5t
 
|72t
 
|5
 
|8
 
|0
 
|-
 
|TRN-6L
 
|80t
 
|Mobile Armor Support
 
|0
 
|6
 
|0
 
|3
 
|0
 
|sXL
 
|400
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|41.5t
 
|72t
 
|5
 
|7
 
|0
 
|-
 
|TRN-6S
 
|80t
 
|Mobile Armor Support
 
|0
 
|4
 
|3
 
|2
 
|0
 
|DFE
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|39.5t
 
|72t
 
|5
 
|8
 
|0
 
|-
 
|TRN-7B
 
|80t
 
|Mobile Armor Support
 
|4
 
|2
 
|0
 
|3
 
|0
 
|DFE
 
|320
 
|sDHS
 
|Sanctuary Endo
 
|Ferro Vanadium
 
|None
 
|39.5t
 
|72t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Victor.png|125px|border|center]]
 
 
 
'''[[Victor|VICTOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Victor Rugged
 
 
 
80 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|VTR-10B
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|STD
 
|320
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|41.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|VTR-10F
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|3
 
|0
 
|sXL
 
|400
 
|sDHS
 
|Sanctuary Endo
 
|Sanctuary Ferro
 
|None
 
|41.5t
 
|72t
 
|5
 
|7
 
|0
 
|-
 
|VTR-10H
 
|80t
 
|Experimental Weapons Platform
 
|4
 
|2
 
|0
 
|3
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Standard
 
|Sanctuary Ferro
 
|None
 
|52.5t
 
|68t
 
|4
 
|6
 
|0
 
|-
 
|VTR-10N
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|2
 
|1
 
|0
 
|sXL
 
|320
 
|sDHS
 
|Endo Carbide
 
|Sanctuary Ferro
 
|None
 
|52.5t
 
|68t
 
|4
 
|6
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
==Hero Mechs==
 
<div class="mw-collapsible">
 
===Light Hero Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="2"|
 
[[File:Commando.png|125px|border|center]]
 
 
 
'''[[Commando|COMMANDO]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Commando Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|COM-TDK
 
|25t
 
|Gladiator
 
|0
 
|4
 
|0
 
|0
 
|0
 
|STD
 
|175
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|10.5t
 
|19.5t
 
|8
 
|12
 
|0
 
|-
 
|COM-WB
 
|25t
 
|Light Striker & Scout
 
|0
 
|0
 
|5
 
|0
 
|0
 
|XL
 
|200
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Kit_Fox.png|125px|border|center]]
 
 
 
'''[[Kit_Fox|KIT FOX]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|KFX-BW
 
|30t
 
|Light Skirmisher
 
|0
 
|0
 
|0
 
|0
 
|5
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|KFX-PR
 
|30t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|6
 
|cXL
 
|180
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Medium Hero Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="2"|
 
[[File:Crab.png|125px|border|center]]
 
 
 
'''[[Crab|CRAB]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Crab Improved Communications
 
 
 
Takes the upper sensor slot., +2 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|BSC-27
 
|50t
 
|Direct-Fire Support
 
|1
 
|3
 
|0
 
|2
 
|0
 
|LFE
 
|250
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|27.5t
 
|40t
 
|5
 
|8
 
|0
 
|-
 
|CRB-FL
 
|50t
 
|Gladiator
 
|2
 
|2
 
|2
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Hunchback_IIC.png|125px|border|center]]
 
 
 
'''[[Hunchback_IIC|HUNCHBACK IIC]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HBK-IIC-DW
 
|50t
 
|Gladiator
 
|1
 
|5
 
|0
 
|0
 
|0
 
|cXL
 
|200
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|38t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|HBK-IIC-TR
 
|50t
 
|Last Gasp Brawler
 
|4
 
|2
 
|0
 
|0
 
|0
 
|cXL
 
|255
 
|cDHS
 
|Clan Endo
 
|Stealth
 
|None
 
|35t
 
|44.5t
 
|7
 
|10
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Heavy Hero Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="2"|
 
[[File:Cataphract.png|125px|border|center]]
 
 
 
'''[[Cataphract|CATAPHRACT]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cataphract Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|CTF-FR
 
|70t
 
|Brawler & Close Assault
 
|1
 
|4
 
|1
 
|4
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|41.5t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|CTF-IM
 
|70t
 
|Custom Refit
 
|3
 
|2
 
|0
 
|1
 
|0
 
|XL
 
|280
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|35t
 
|46t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Penetrator.png|125px|border|center]]
 
 
 
'''[[Penetrator|PENETRATOR]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Penetrator Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PTR-SI
 
|75t
 
|Gladiator
 
|0
 
|8
 
|4
 
|1
 
|0
 
|LFE
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|PTR-SL
 
|75t
 
|Gladiator
 
|0
 
|8
 
|0
 
|3
 
|0
 
|LFE
 
|200
 
|DHS
 
|Standard
 
|Heavy
 
|None
 
|56t
 
|64.5t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Timber_Wolf.png|125px|border|center]]
 
 
 
'''[[Timber_Wolf|TIMBER WOLF]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|TW-RV
 
|75t
 
|Iconic Omnimech
 
|0
 
|0
 
|0
 
|0
 
|9
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|TW-WAR
 
|75t
 
|Gladiator
 
|0
 
|0
 
|0
 
|0
 
|10
 
|cXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|39.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Assault Hero Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="2"|
 
[[File:King_Crab.png|125px|border|center]]
 
 
 
'''[[King_Crab|KING CRAB]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' King Crab Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|KGC-BD
 
|100t
 
|Juggernaut & Ranged Assault
 
|4
 
|3
 
|4
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|73.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|KGC-KJ
 
|100t
 
|Gladiator
 
|2
 
|4
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
==Other Mechs==
 
<div class="mw-collapsible">
 
===Quad Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="3"|
 
[[File:Barghest_70.png|125px|border|center]]
 
 
 
'''[[Barghest_70|BARGHEST_70]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Barghest Torso Turret
 
 
 
This piece of equipment gives the carrying mech perfect 360 degree firing arcs., 4 Accuracy with ranged weapons in this location
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|BGS-1T
 
|70t
 
|Heavy Assault
 
|3
 
|3
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|BGS-2T
 
|70t
 
|Heavy Assault
 
|3
 
|3
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|BGS-3T
 
|70t
 
|Heavy Assault
 
|3
 
|3
 
|0
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="7"|
 
[[File:Goliath_80.png|125px|border|center]]
 
 
 
'''[[Goliath_80|GOLIATH_80]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Goliath Torso Turret
 
 
 
This piece of equipment gives the carrying mech perfect 360 degree firing arcs., 4 Accuracy with ranged weapons in this location
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|GOL-1H
 
|80t
 
|Quad Assault
 
|0
 
|2
 
|4
 
|5
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|GOL-2H
 
|80t
 
|Rocket Quad
 
|0
 
|2
 
|8
 
|1
 
|0
 
|STD
 
|320
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|GOL-3M
 
|80t
 
|Quad Assault
 
|2
 
|0
 
|4
 
|3
 
|0
 
|XL
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|GOL-3M2
 
|80t
 
|Quad Assault
 
|2
 
|0
 
|4
 
|3
 
|0
 
|XL
 
|320
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|GOL-4S
 
|80t
 
|Quad Assault
 
|2
 
|3
 
|2
 
|2
 
|0
 
|LFE
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|48t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|GOL-5D
 
|80t
 
|Quad Assault
 
|2
 
|4
 
|0
 
|4
 
|0
 
|STD
 
|320
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|GOL-SS
 
|80t
 
|Seasons Beatings
 
|0
 
|6
 
|0
 
|6
 
|0
 
|STD
 
|320
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|40.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="5"|
 
[[File:GreatTurtle_100.png|125px|border|center]]
 
 
 
'''[[GreatTurtle_100|GREATTURTLE_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Compact Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., Weighs +40% of 1/10 Chassis Tonnage, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
 
 
 
Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times
 
 
 
 
 
|GTR-1
 
|100t
 
|Indestructible Tank
 
|2
 
|6
 
|2
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|62t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|GTR-2
 
|100t
 
|Indestructible Tank
 
|0
 
|10
 
|0
 
|2
 
|0
 
|CFE
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|48.5t
 
|82t
 
|4
 
|7
 
|0
 
|-
 
|GTR-3
 
|100t
 
|Experimental Tank
 
|3
 
|5
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|57t
 
|81t
 
|3
 
|5
 
|0
 
|-
 
|GTR-4
 
|100t
 
|Indestructible Tank
 
|0
 
|6
 
|4
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|64t
 
|86t
 
|4
 
|6
 
|0
 
|-
 
|GTR-5
 
|100t
 
|Indestructible Tank
 
|4
 
|6
 
|0
 
|2
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|62t
 
|86t
 
|3
 
|4
 
|0
 
|-
 
|rowspan="6"|
 
[[File:Scorpion_55.png|125px|border|center]]
 
 
 
'''[[Scorpion_55|SCORPION_55]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|SCP-1N
 
|55t
 
|Quad Flanker
 
|0
 
|2
 
|3
 
|0
 
|0
 
|STD
 
|330
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|18t
 
|46.5t
 
|7
 
|11
 
|0
 
|-
 
|SCP-1O
 
|55t
 
|Quad Flanker
 
|0
 
|2
 
|3
 
|0
 
|0
 
|STD
 
|330
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|18t
 
|46.5t
 
|7
 
|11
 
|0
 
|-
 
|SCP-12C
 
|55t
 
|Quad Flanker
 
|0
 
|3
 
|1
 
|2
 
|0
 
|XL
 
|330
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|7
 
|11
 
|0
 
|-
 
|SCP-12M
 
|55t
 
|Quad Flanker
 
|0
 
|2
 
|3
 
|1
 
|0
 
|LFE
 
|330
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26.5t
 
|49t
 
|7
 
|11
 
|0
 
|-
 
|SCP-12S
 
|55t
 
|Quad Flanker
 
|1
 
|1
 
|3
 
|0
 
|0
 
|LFE
 
|330
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|26.5t
 
|49t
 
|7
 
|11
 
|0
 
|-
 
|SCP-12W
 
|55t
 
|Quad Flanker
 
|0
 
|3
 
|1
 
|2
 
|0
 
|XL
 
|330
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|28t
 
|46.5t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="4"|
 
[[File:Sirocco_95.png|125px|border|center]]
 
 
 
'''[[Sirocco_95|SIROCCO_95]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|SRC-3C
 
|95t
 
|Quad Assault
 
|2
 
|7
 
|0
 
|2
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|SRC-3X
 
|95t
 
|Quad Assault
 
|2
 
|6
 
|2
 
|2
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|63t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|SRC-4X
 
|95t
 
|Quad Assault
 
|1
 
|5
 
|2
 
|1
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|33t
 
|52.5t
 
|3
 
|5
 
|0
 
|-
 
|SRC-5C
 
|95t
 
|Quad Assault
 
|2
 
|5
 
|2
 
|4
 
|0
 
|STD
 
|285
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|62t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="5"|
 
[[File:Tarantula_25.png|125px|border|center]]
 
 
 
'''[[Tarantula_25|TARANTULA_25]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|ZPH-1A
 
|25t
 
|Quad Scout
 
|0
 
|2
 
|1
 
|2
 
|0
 
|XL
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|13t
 
|19.5t
 
|10
 
|15
 
|0
 
|-
 
|ZPH-1G
 
|25t
 
|Quad Scout
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo-Composite
 
|Standard
 
|None
 
|13.5t
 
|20t
 
|10
 
|15
 
|0
 
|-
 
|ZPH-2A
 
|25t
 
|Quad Scout
 
|0
 
|2
 
|1
 
|2
 
|0
 
|XL
 
|200
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|13t
 
|19.5t
 
|10
 
|15
 
|0
 
|-
 
|ZPH-3A
 
|25t
 
|Quad Scout
 
|0
 
|4
 
|1
 
|1
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|ZPH-4A
 
|25t
 
|Quad Scout
 
|0
 
|4
 
|1
 
|0
 
|0
 
|XL
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|14t
 
|20.5t
 
|10
 
|15
 
|0
 
|-
 
|}
 
 
 
</div>
 
 
 
 
 
<div class="mw-collapsible">
 
===Community Content Mechs===
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="5" |Hardpoints
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
|-
 
!<small>Chassis</small>
 
!<small>Model</small>
 
!<small>Mass</small>
 
!<small>Role</small>
 
!<small>B</small>
 
!<small>E</small>
 
!<small>M</small>
 
!<small>S</small>
 
!<small>O</small>
 
!<small>Type</small>
 
!<small>Core</small>
 
!<small>Heat Sinks</small>
 
!<small>Structure</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon </small>
 
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
|-
 
|rowspan="1"|
 
[[File:AlphaSH_150.png|125px|border|center]]
 
 
 
'''[[AlphaSH_150|ALPHASH_150]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MAD-AL-SH
 
|150t
 
|Superheavy Prototype
 
|1
 
|10
 
|0
 
|5
 
|0
 
|XL
 
|375
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|103.5t
 
|132t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Barghest_70.png|125px|border|center]]
 
 
 
'''[[Barghest_70|BARGHEST_70]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Barghest Torso Turret
 
 
 
This piece of equipment gives the carrying mech perfect 360 degree firing arcs., 4 Accuracy with ranged weapons in this location
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|BGS-1ZP
 
|70t
 
|Heavy Assault
 
|0
 
|3
 
|3
 
|1
 
|0
 
|XL
 
|350
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:BehemothII_100.png|125px|border|center]]
 
 
 
'''[[BehemothII_100|BEHEMOTHII_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BM-2
 
|100t
 
|Experimental Weapons Platform
 
|4
 
|4
 
|0
 
|1
 
|0
 
|STD
 
|300
 
|cDHS
 
|Standard
 
|Clan Standard
 
|None
 
|65t
 
|87t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="1"|
 
[[File:CelestialChampion_30.png|125px|border|center]]
 
 
 
'''[[CelestialChampion_30|CELESTIALCHAMPION_30]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|CEL-OH
 
|30t
 
|Next Generation Scout
 
|0
 
|3
 
|2
 
|1
 
|0
 
|3GE
 
|210
 
|3GHS
 
|3G Endo
 
|3G Ferro
 
|None
 
|14.5t
 
|14.5t
 
|8
 
|12
 
|0
 
|-
 
|rowspan="3"|
 
[[File:chrPrfMech_atlasBase-001_100.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_atlasBase-001_100|CHRPRFMECH_ATLASBASE-001_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Atlas Battlefists
 
 
 
Punches do 30% more stability damage., Punches do 30% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Atlas Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|AS7-D-MA
 
|100t
 
|Juggernaut
 
|4
 
|4
 
|2
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|70.5t
 
|83t
 
|3
 
|5
 
|0
 
|-
 
|AS7-RG
 
|100t
 
|Juggernaut & Assault
 
|1
 
|2
 
|6
 
|3
 
|0
 
|cXXL
 
|400
 
|cDHS
 
|Standard
 
|Heavy
 
|None
 
|60.5t
 
|87t
 
|7
 
|10
 
|0
 
|-
 
|Atlas-N2K-Proto
 
|100t
 
|Juggernaut
 
|0
 
|0
 
|0
 
|0
 
|12
 
|XL
 
|380
 
|DHS
 
|Standard
 
|Clan Ferro
 
|None
 
|55.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_bansheeBase-001_95.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_bansheeBase-001_95|CHRPRFMECH_BANSHEEBASE-001_95]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Banshee Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|BNC-SB
 
|95t
 
|Heavy Brawler & Sniper
 
|1
 
|9
 
|1
 
|7
 
|0
 
|XL
 
|400
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|46t
 
|82.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_battlemasterBase-001_85.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_battlemasterBase-001_85|CHRPRFMECH_BATTLEMASTERBASE-001_85]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Battlemaster Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BLR-GSD
 
|85t
 
|Invisible Assault
 
|0
 
|5
 
|0
 
|4
 
|0
 
|STD
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|35t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_blackjackBase-001_50.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_blackjackBase-001_50|CHRPRFMECH_BLACKJACKBASE-001_50]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Blackjack Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BJ-1M
 
|50t
 
|Pirate Custom
 
|8
 
|0
 
|2
 
|2
 
|0
 
|XL
 
|170
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|38.5t
 
|44.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="2"|
 
[[File:chrPrfMech_blackknightBase-001_75.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_blackknightBase-001_75|CHRPRFMECH_BLACKKNIGHTBASE-001_75]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Black Knight Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|BL-6B-LJP
 
|75t
 
|Rotary Weapon Testbed
 
|0
 
|10
 
|0
 
|5
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|55.5t
 
|68t
 
|4
 
|7
 
|0
 
|-
 
|BL-EB-KNT
 
|75t
 
|Brawler & Ranged Assault
 
|0
 
|9
 
|0
 
|5
 
|0
 
|cXXL
 
|395
 
|cDHS
 
|Endo
 
|Ferro Lamellor
 
|None
 
|40.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_bloodaspbase-001_100.png|125px|border|center]]
 
 
 
'''[[chrprfmech_bloodaspbase-001_100|CHRPRFMECH_BLOODASPBASE-001_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
|BAS-MA
 
|100t
 
|Experimental Assault
 
|0
 
|4
 
|4
 
|4
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Standard
 
|Clan Hardened
 
|None
 
|54.5t
 
|65t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_bombardbase-001_50.png|125px|border|center]]
 
 
 
'''[[chrprfmech_bombardbase-001_50|CHRPRFMECH_BOMBARDBASE-001_50]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bombard Stabilized Weapons
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|BMB-SB
 
|50t
 
|Arena Fighter
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|35t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_brigandbase-001_25.png|125px|border|center]]
 
 
 
'''[[chrprfmech_brigandbase-001_25|CHRPRFMECH_BRIGANDBASE-001_25]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Brigand Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|LDT-WTF
 
|25t
 
|Pirate Testbed
 
|0
 
|4
 
|0
 
|2
 
|0
 
|STD
 
|100
 
|pDHS
 
|Composite
 
|Standard
 
|None
 
|16.5t
 
|20.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_bushwackerbase-001_55.png|125px|border|center]]
 
 
 
'''[[chrprfmech_bushwackerbase-001_55|CHRPRFMECH_BUSHWACKERBASE-001_55]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Bushwacker Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|BSW-PF1
 
|55t
 
|Battlefield Control
 
|6
 
|0
 
|2
 
|1
 
|0
 
|XL
 
|275
 
|SHS
 
|Standard
 
|Stealth
 
|None
 
|35.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:chrPrfMech_catapultBase-001_65.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_catapultBase-001_65|CHRPRFMECH_CATAPULTBASE-001_65]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Catapult Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|CPLT-C4CIR
 
|65t
 
|Heavy Fire Support
 
|0
 
|2
 
|4
 
|3
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|CPLT-C4CR
 
|65t
 
|Heavy Fire Support
 
|0
 
|2
 
|4
 
|3
 
|0
 
|XL
 
|260
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45.5t
 
|55.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_chameleonbase-001_50.png|125px|border|center]]
 
 
 
'''[[chrprfmech_chameleonbase-001_50|CHRPRFMECH_CHAMELEONBASE-001_50]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Chameleon Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|CLN-7D
 
|50t
 
|Heavy Scout & Trainer
 
|0
 
|2
 
|0
 
|7
 
|0
 
|XXL
 
|300
 
|pDHS
 
|Standard
 
|Stealth
 
|None
 
|31.5t
 
|42t
 
|7
 
|11
 
|0
 
|-
 
|rowspan="2"|
 
[[File:chrPrfMech_cicadaBase-001_40.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_cicadaBase-001_40|CHRPRFMECH_CICADABASE-001_40]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Cicada Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|CDA-RGT
 
|40t
 
|Last Resort
 
|2
 
|1
 
|2
 
|4
 
|0
 
|JRXL
 
|300
 
|DHS
 
|Endo
 
|Light
 
|None
 
|22.5t
 
|35t
 
|8
 
|13
 
|0
 
|-
 
|CDA-TF
 
|40t
 
|Scout & Harasser
 
|0
 
|4
 
|0
 
|4
 
|0
 
|XXL
 
|300
 
|DHS
 
|Endo
 
|Hardened
 
|None
 
|25.5t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_crosscutbase-001_30.png|125px|border|center]]
 
 
 
'''[[chrprfmech_crosscutbase-001_30|CHRPRFMECH_CROSSCUTBASE-001_30]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Industrial Mech Quirk
 
 
 
Physical weapon attacks have 4 accuracy., Physical weapons hit 2 more times per attack., Punchs hit 2 more times per attack., Charges do 40% less self-damage., 40% Less Death from Above Self Damage taken, -40% Stability Damage taken
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|ED-IIC
 
|30t
 
|Tricked Out IndustrialMech
 
|0
 
|2
 
|0
 
|5
 
|0
 
|cXXL
 
|300
 
|SHS
 
|Standard
 
|Clan Standard
 
|None
 
|8.5t
 
|19t
 
|11
 
|17
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_dervishbase-001_55.png|125px|border|center]]
 
 
 
'''[[chrprfmech_dervishbase-001_55|CHRPRFMECH_DERVISHBASE-001_55]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DV-IIC
 
|55t
 
|Skirmisher
 
|0
 
|2
 
|6
 
|2
 
|0
 
|STD
 
|275
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|29.5t
 
|49t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_dragonBase-001_60.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_dragonBase-001_60|CHRPRFMECH_DRAGONBASE-001_60]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Grand Dragon Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|DRG-FR
 
|60t
 
|Skirmisher & Brawler
 
|1
 
|4
 
|2
 
|5
 
|0
 
|XXL
 
|360
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39t
 
|54t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_dragonfirebase-001_75.png|125px|border|center]]
 
 
 
'''[[chrprfmech_dragonfirebase-001_75|CHRPRFMECH_DRAGONFIREBASE-001_75]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Dragon Fire Narrow Profile
 
 
 
+1 Defense against being hit
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|DGR-MKD
 
|75t
 
|Sniper & Ranged Assault
 
|4
 
|5
 
|0
 
|1
 
|0
 
|emod_engineslots_light_center_unique TYPE NOT FOUND
 
|300
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|50.5t
 
|50.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_enfieldbase-001_50.png|125px|border|center]]
 
 
 
'''[[chrprfmech_enfieldbase-001_50|CHRPRFMECH_ENFIELDBASE-001_50]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Enfield Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|END-6Z
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|36t
 
|45.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_enforcerBase-001_50.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_enforcerBase-001_50|CHRPRFMECH_ENFORCERBASE-001_50]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Enforcer Improved Cooling
 
 
 
Takes the upper sensor slot., This component generates -3 Heat per Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
 
 
Adds 6 bonus heat sinking, effectively one extra double heat sink.
 
 
 
 
 
|ENF-SB
 
|50t
 
|Fire Support & Skirmisher
 
|2
 
|5
 
|0
 
|1
 
|0
 
|XL
 
|250
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|34.5t
 
|44.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:chrprfmech_fafnirbase-001_100.png|125px|border|center]]
 
 
 
'''[[chrprfmech_fafnirbase-001_100|CHRPRFMECH_FAFNIRBASE-001_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Fafnir Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|FNR-5R
 
|100t
 
|Incredible Direct-Fire Support
 
|4
 
|3
 
|0
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|FNR-6X
 
|100t
 
|Incredible Direct-Fire Support
 
|4
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|300
 
|DHS
 
|Composite
 
|Standard
 
|None
 
|75.5t
 
|90t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="2"|
 
[[File:chrPrfMech_firestarterBase-001_35.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_firestarterBase-001_35|CHRPRFMECH_FIRESTARTERBASE-001_35]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Firestarter Nimble Jumper
 
 
 
+20% Jump Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|FS9-1M
 
|35t
 
|Scout & Disabler
 
|2
 
|2
 
|0
 
|6
 
|0
 
|cXL
 
|180
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|23t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|FS9-SB
 
|35t
 
|Scout & Disabler
 
|2
 
|2
 
|0
 
|6
 
|0
 
|XL
 
|200
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|22t
 
|28.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:chrPrfMech_grasshopperBase-001_70.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_grasshopperBase-001_70|CHRPRFMECH_GRASSHOPPERBASE-001_70]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Grasshopper Rugged
 
 
 
70 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|GHR-1M
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|2
 
|5
 
|1
 
|12
 
|0
 
|XXL
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|51.5t
 
|60t
 
|4
 
|7
 
|0
 
|-
 
|GHR-10K
 
|70t
 
|Heavy Skirmisher & Cavalry
 
|0
 
|4
 
|4
 
|4
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|35t
 
|55t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_highlanderiicbase-001_90.png|125px|border|center]]
 
 
 
'''[[chrprfmech_highlanderiicbase-001_90|CHRPRFMECH_HIGHLANDERIICBASE-001_90]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|HGN-IIC-MKD
 
|90t
 
|Second-Line Assault
 
|0
 
|2
 
|6
 
|0
 
|0
 
|cXL
 
|325
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|66t
 
|82.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_hunchiebase-001_50.png|125px|border|center]]
 
 
 
'''[[chrprfmech_hunchiebase-001_50|CHRPRFMECH_HUNCHIEBASE-001_50]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hunchback Battlefists
 
 
 
Punches do 16% more stability damage., Punches do 16% more damage., Punch attacks have 4 accuracy., 2 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|HBK-DIE
 
|50t
 
|Suicide Assault
 
|3
 
|3
 
|0
 
|3
 
|0
 
|STD
 
|200
 
|DHS
 
|Composite
 
|Heavy Ferro
 
|None
 
|35.5t
 
|46t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_hyperionbase-001_125.png|125px|border|center]]
 
 
 
'''[[chrprfmech_hyperionbase-001_125|CHRPRFMECH_HYPERIONBASE-001_125]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|HYP-GB
 
|125t
 
|Experimental Juggernaut
 
|8
 
|5
 
|0
 
|1
 
|0
 
|cXXL
 
|375
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|91.5t
 
|92.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_icarusiibase-001_40.png|125px|border|center]]
 
 
 
'''[[chrprfmech_icarusiibase-001_40|CHRPRFMECH_ICARUSIIBASE-001_40]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Icarus II Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|ICR-2R
 
|40t
 
|Age of War Striker
 
|2
 
|3
 
|0
 
|2
 
|0
 
|XL
 
|200
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|26.5t
 
|33t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_jagermechBase-001_65.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_jagermechBase-001_65|CHRPRFMECH_JAGERMECHBASE-001_65]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' JagerMech Anti-Air Targeting
 
 
 
Takes the upper sensor slot., This unit ignores +3 evasion on aerial units, such as VTOLs and LAMs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
 
 
Ignores 1 enemy evasion.
 
 
 
 
 
|JM6-SB
 
|65t
 
|Sniper & Direct-Fire Support
 
|4
 
|4
 
|0
 
|4
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Light Ferro
 
|None
 
|45.5t
 
|58.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_kingcrabBase-001_100.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_kingcrabBase-001_100|CHRPRFMECH_KINGCRABBASE-001_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' King Crab Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|KGC-005b5b
 
|100t
 
|Snibing and Snabbing
 
|2
 
|4
 
|4
 
|6
 
|0
 
|XL
 
|400
 
|DHS
 
|Standard
 
|Light Ferro
 
|None
 
|43.5t
 
|73t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="2"|
 
[[File:chrprfmech_kodiakbase-001_100.png|125px|border|center]]
 
 
 
'''[[chrprfmech_kodiakbase-001_100|CHRPRFMECH_KODIAKBASE-001_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|KDK-BN
 
|100t
 
|Assault Cavalry
 
|2
 
|1
 
|6
 
|0
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|58.5t
 
|92t
 
|5
 
|8
 
|0
 
|-
 
|KDK-SMK
 
|100t
 
|Gladiator
 
|4
 
|3
 
|0
 
|8
 
|0
 
|cXL
 
|400
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|60.5t
 
|92t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_laohubase-001_75.png|125px|border|center]]
 
 
 
'''[[chrprfmech_laohubase-001_75|CHRPRFMECH_LAOHUBASE-001_75]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lao Hu MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|LHU-SB
 
|75t
 
|Flexible Cavalry Support
 
|0
 
|4
 
|5
 
|0
 
|0
 
|XL
 
|375
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|41.5t
 
|68t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_locustBase-001_15.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_locustBase-001_15|CHRPRFMECH_LOCUSTBASE-001_15]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Locust Narrow Profile
 
 
 
+1 Evasion Pips gained from movement, +1 Defense against being hit
 
 
 
|LCT-0D
 
|15t
 
|Ultralight Striker
 
|0
 
|1
 
|0
 
|6
 
|0
 
|XL
 
|130
 
|SHS
 
|Endo
 
|Heavy Ferro
 
|None
 
|6.5t
 
|11t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_lynxbase-001_55.png|125px|border|center]]
 
 
 
'''[[chrprfmech_lynxbase-001_55|CHRPRFMECH_LYNXBASE-001_55]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Lynx MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|LNX-SB
 
|55t
 
|Raider & Striker
 
|0
 
|6
 
|0
 
|0
 
|0
 
|XL
 
|275
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|34.5t
 
|46.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_mackiebase-001_100.png|125px|border|center]]
 
 
 
'''[[chrprfmech_mackiebase-001_100|CHRPRFMECH_MACKIEBASE-001_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mackie Improved Communications
 
 
 
Takes the upper sensor slot., +4 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|MSK-MKD
 
|100t
 
|The First Battlemech
 
|4
 
|2
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|76.5t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_madcatmkiibase-001_85.png|125px|border|center]]
 
 
 
'''[[chrprfmech_madcatmkiibase-001_85|CHRPRFMECH_MADCATMKIIBASE-001_85]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MCII-85
 
|85t
 
|Fast Assault
 
|0
 
|8
 
|4
 
|0
 
|0
 
|cXL
 
|340
 
|pDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|59.5t
 
|77.5t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="2"|
 
[[File:chrprfmech_maddogbase-001_60.png|125px|border|center]]
 
 
 
'''[[chrprfmech_maddogbase-001_60|CHRPRFMECH_MADDOGBASE-001_60]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
 
 
15% boost to sensor and sight range
 
 
 
 
 
|MDD-R
 
|60t
 
|Experimental Weapons Platform
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|240
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|10t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|MDD-ST
 
|60t
 
|Flanking Support
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|36.5t
 
|N/A
 
|7
 
|10
 
|0
 
|-
 
|rowspan="5"|
 
[[File:chrPrfMech_marauderBase-001_75.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_marauderBase-001_75|CHRPRFMECH_MARAUDERBASE-001_75]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Compact Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs +40% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MAD-1M
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|5
 
|1
 
|0
 
|0
 
|cXL
 
|300
 
|SHS
 
|Standard
 
|Ferro
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-6W
 
|75t
 
|Sniper & Ranged Assault
 
|3
 
|2
 
|1
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Composite
 
|Standard
 
|None
 
|55.5t
 
|66t
 
|4
 
|7
 
|0
 
|-
 
|MAD-BM
 
|75t
 
|Legendary Monster
 
|3
 
|4
 
|0
 
|2
 
|0
 
|XL
 
|300
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|MAD-BR-O
 
|75t
 
|Omni-rauder
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Ferro Lamellor
 
|None
 
|50.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|MAD-BR-OA
 
|75t
 
|Omni-rauder
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Ferro Lamellor
 
|None
 
|50.5t
 
|N/A
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_marauderiibase-001_100.png|125px|border|center]]
 
 
 
'''[[chrprfmech_marauderiibase-001_100|CHRPRFMECH_MARAUDERIIBASE-001_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Improved Targeting
 
 
 
Takes the lower sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MAD-MR
 
|100t
 
|Sniper & Ranged Assault
 
|8
 
|6
 
|0
 
|0
 
|0
 
|cXXL
 
|400
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|65.5t
 
|87t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_maulerbase-001_90.png|125px|border|center]]
 
 
 
'''[[chrprfmech_maulerbase-001_90|CHRPRFMECH_MAULERBASE-001_90]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Linesman Stabilized Weapon
 
 
 
-4 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|LMN-SB
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|4
 
|2
 
|4
 
|0
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|56.5t
 
|78t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_mongoosebase-001_25.png|125px|border|center]]
 
 
 
'''[[chrprfmech_mongoosebase-001_25|CHRPRFMECH_MONGOOSEBASE-001_25]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Mongoose Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|MON-88
 
|25t
 
|Light Striker & Scout
 
|0
 
|3
 
|0
 
|4
 
|0
 
|LFE
 
|200
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|12t
 
|20.5t
 
|14
 
|21
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_monsterbase-001_150.png|125px|border|center]]
 
 
 
'''[[chrprfmech_monsterbase-001_150|CHRPRFMECH_MONSTERBASE-001_150]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|MNST-3R-LAM
 
|150t
 
|Superheavy... LAM?
 
|6
 
|8
 
|4
 
|6
 
|0
 
|LAM
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|83t
 
|83t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_nightstarbase-001_95.png|125px|border|center]]
 
 
 
'''[[chrprfmech_nightstarbase-001_95|CHRPRFMECH_NIGHTSTARBASE-001_95]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Nightstar Command Mech
 
 
 
+1 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
 
 
Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.
 
 
 
 
 
|NSR-1M
 
|95t
 
|Heavy Brawler
 
|4
 
|4
 
|2
 
|1
 
|0
 
|cXL
 
|325
 
|SHS
 
|Endo
 
|Standard
 
|None
 
|68t
 
|87t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="2"|
 
[[File:chrprfmech_omegabase-001_150.png|125px|border|center]]
 
 
 
'''[[chrprfmech_omegabase-001_150|CHRPRFMECH_OMEGABASE-001_150]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Omega Command Mech
 
 
 
+2 Initiative, Takes the lower sensor slot.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHP-X1
 
|150t
 
|Superheavy Prototype
 
|9
 
|4
 
|0
 
|1
 
|0
 
|cXXL
 
|375
 
|cDHS
 
|Clan Endo
 
|Standard
 
|None
 
|109t
 
|132.5t
 
|3
 
|5
 
|0
 
|-
 
|SHP-SB
 
|150t
 
|Superheavy Prototype
 
|0
 
|10
 
|0
 
|1
 
|0
 
|cXL
 
|400
 
|pDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|95.5t
 
|132t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_pantherBase-001_35.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_pantherBase-001_35|CHRPRFMECH_PANTHERBASE-001_35]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Panther Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|PNT-SB
 
|35t
 
|Sniper & Light Brawler
 
|0
 
|4
 
|1
 
|2
 
|0
 
|XL
 
|170
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|25t
 
|30t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_quickdrawBase-001_60.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_quickdrawBase-001_60|CHRPRFMECH_QUICKDRAWBASE-001_60]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quickdraw Hyper-Extending Actuators
 
 
 
4 Accuracy with ranged weapons in this location
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|QKD-SB
 
|60t
 
|Striker Cavalry
 
|0
 
|4
 
|2
 
|2
 
|0
 
|XL
 
|310
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|37.5t
 
|54t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_roughneckbase-001_65.png|125px|border|center]]
 
 
 
'''[[chrprfmech_roughneckbase-001_65|CHRPRFMECH_ROUGHNECKBASE-001_65]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Roughneck Rugged
 
 
 
65 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|RGH-GB
 
|65t
 
|Militarized Loadermech
 
|2
 
|2
 
|2
 
|3
 
|0
 
|XL
 
|325
 
|DHS
 
|Clan Endo
 
| TYPE NOT FOUND
 
|None
 
|42.5t
 
|58.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_shootistbase-001_70.png|125px|border|center]]
 
 
 
'''[[chrprfmech_shootistbase-001_70|CHRPRFMECH_SHOOTISTBASE-001_70]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|ST-IIC
 
|70t
 
|Stealth Bodyguard
 
|2
 
|5
 
|0
 
|1
 
|0
 
|STD
 
|280
 
|DHS
 
|Standard
 
|Clan Standard
 
|None
 
|40t
 
|60t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_stalkerBase-001_85.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_stalkerBase-001_85|CHRPRFMECH_STALKERBASE-001_85]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Stalker Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Royal Mech Quirk
 
 
 
-24 Heat at the end of the Turn
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|STK-3DC
 
|85t
 
|Juggernaut & Ranged Assault
 
|1
 
|6
 
|2
 
|0
 
|0
 
|cXL
 
|255
 
|cDHS
 
|Standard
 
|Standard
 
|None
 
|64t
 
|73.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_stonerhinobase-001_110.png|125px|border|center]]
 
 
 
'''[[chrprfmech_stonerhinobase-001_110|CHRPRFMECH_STONERHINOBASE-001_110]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|SAM-3G
 
|110t
 
|Slow Juggernaut
 
|8
 
|8
 
|4
 
|6
 
|0
 
|3G-XXL
 
|400
 
|3GHS
 
|3G Endo
 
|3G Hardened
 
|None
 
|74t
 
|101.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_stormcrowbase-001_55.png|125px|border|center]]
 
 
 
'''[[chrprfmech_stormcrowbase-001_55|CHRPRFMECH_STORMCROWBASE-001_55]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|SCR-K
 
|55t
 
|Second-Generation Omnimech
 
|0
 
|0
 
|0
 
|0
 
|8
 
|cXL
 
|330
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|32.5t
 
|N/A
 
|8
 
|12
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_summonerbase-001_100.png|125px|border|center]]
 
 
 
'''[[chrprfmech_summonerbase-001_100|CHRPRFMECH_SUMMONERBASE-001_100]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|RGNK-2
 
|100t
 
|Blakist Test-Bed
 
|2
 
|2
 
|4
 
|1
 
|0
 
|STD
 
|200
 
|cDHS
 
|Standard
 
|Clan Ferro
 
|None
 
|65t
 
|75.5t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_supernovabase-001_90.png|125px|border|center]]
 
 
 
'''[[chrprfmech_supernovabase-001_90|CHRPRFMECH_SUPERNOVABASE-001_90]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|SNV-P
 
|90t
 
|Hot Weather Sniper
 
|6
 
|2
 
|2
 
|0
 
|0
 
|cXL
 
|270
 
|cDHS
 
|Clan Endo
 
|Clan Standard
 
|None
 
|71t
 
|81.5t
 
|4
 
|6
 
|0
 
|-
 
|rowspan="5"|
 
[[File:chrprfmech_templarbase-001_85.png|125px|border|center]]
 
 
 
'''[[chrprfmech_templarbase-001_85|CHRPRFMECH_TEMPLARBASE-001_85]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
 
 
Energy, Ballistic, and Missile weapons deal 10% more damage.
 
 
 
 
 
|BHA-1A
 
|85t
 
|Heavy Brawler & Sniper
 
|2
 
|5
 
|2
 
|6
 
|0
 
|cXL
 
|340
 
|DHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|47.5t
 
|65.5t
 
|4
 
|7
 
|0
 
|-
 
|BHA-2D
 
|85t
 
|Brawler & Sniper
 
|2
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|340
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|53t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BHA-2G
 
|85t
 
|Heavy Brawler & Sniper
 
|2
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|340
 
|DHS
 
|Endo-Composite
 
|Ferro
 
|None
 
|55t
 
|75.5t
 
|4
 
|7
 
|0
 
|-
 
|BHA-3D ERA
 
|85t
 
|Brawler & Sniper
 
|2
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|340
 
|DHS
 
|Standard
 
|Reactive
 
|None
 
|57.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|BHA-3D LR
 
|85t
 
|Brawler & Sniper
 
|2
 
|4
 
|2
 
|4
 
|0
 
|XL
 
|340
 
|DHS
 
|Standard
 
|Reflective
 
|None
 
|57.5t
 
|73.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_thugBase-001_80.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_thugBase-001_80|CHRPRFMECH_THUGBASE-001_80]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thug Improved Targeting
 
 
 
Takes the upper sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|THG-SB
 
|80t
 
|Specialist Sniper
 
|0
 
|8
 
|0
 
|0
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|50t
 
|73t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_thunderboltBase-001_65.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_thunderboltBase-001_65|CHRPRFMECH_THUNDERBOLTBASE-001_65]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Thunderbolt MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|TDR-PF2
 
|65t
 
|Battlefield Control & Brawler
 
|5
 
|1
 
|2
 
|1
 
|0
 
|LFE
 
|260
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|42t
 
|55.5t
 
|6
 
|9
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_toyamabase-001_75.png|125px|border|center]]
 
 
 
'''[[chrprfmech_toyamabase-001_75|CHRPRFMECH_TOYAMABASE-001_75]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Toyama Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|TYM-MKD
 
|75t
 
|Multi-Role BattleMech
 
|2
 
|5
 
|2
 
|0
 
|0
 
|cXL
 
|350
 
|DHS
 
|Endo
 
|Clan Ferro
 
|None
 
|45t
 
|68t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="2"|
 
[[File:chrprfmech_urbiebase-001_30.png|125px|border|center]]
 
 
 
'''[[chrprfmech_urbiebase-001_30|CHRPRFMECH_URBIEBASE-001_30]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Urbanmech 360 Narrow Profile
 
 
 
+2 Defense against being hit, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|UM-R68R
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|3
 
|3
 
|0
 
|STD
 
|60
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|21.5t
 
|24t
 
|2
 
|3
 
|0
 
|-
 
|UM-R69R
 
|30t
 
|Heavy Defender
 
|0
 
|0
 
|3
 
|3
 
|0
 
|LFE
 
|90
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|20.5t
 
|24t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="2"|
 
[[File:chrprfmech_valkyriehotd-001_35.png|125px|border|center]]
 
 
 
'''[[chrprfmech_valkyriehotd-001_35|CHRPRFMECH_VALKYRIEHOTD-001_35]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Valkyrie Improved Communications
 
 
 
Takes the upper sensor slot., +1 increased Resolve gain for only this individual unit., This equipment increases the pilot's maximum resolve capacity by 15.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VLK-IIC
 
|35t
 
|High Mobility Fire Support
 
|0
 
|3
 
|2
 
|1
 
|0
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|20.5t
 
|30t
 
|8
 
|12
 
|0
 
|-
 
|VLK-QS-X
 
|35t
 
|High Mobility Fire Support
 
|0
 
|3
 
|3
 
|1
 
|0
 
|XL
 
|200
 
|pDHS
 
|Endo
 
|Standard
 
|None
 
|19.5t
 
|26t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_vanquisherbase-001_100.png|125px|border|center]]
 
 
 
'''[[chrprfmech_vanquisherbase-001_100|CHRPRFMECH_VANQUISHERBASE-001_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Vanquisher Stabilized Weapon
 
 
 
-3 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
 
 
+2 resolve whenever resolve is gained
 
 
 
 
 
|VQR-SB
 
|100t
 
|Heavy Sniper
 
|4
 
|5
 
|0
 
|2
 
|0
 
|XL
 
|350
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|69t
 
|92t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrPrfMech_victorBase-001_80.png|125px|border|center]]
 
 
 
'''[[chrPrfMech_victorBase-001_80|CHRPRFMECH_VICTORBASE-001_80]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Victor Rugged
 
 
 
80 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
 
 
Gains 1 bonus evasion on movement
 
 
 
 
 
|VTR-MKD
 
|80t
 
|Heavy Cavalry
 
|3
 
|2
 
|1
 
|4
 
|0
 
|XL
 
|320
 
|DHS
 
|Standard
 
|Ferro
 
|None
 
|51.5t
 
|69t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:chrprfmech_vonrohrsbase-001_65.png|125px|border|center]]
 
 
 
'''[[chrprfmech_vonrohrsbase-001_65|CHRPRFMECH_VONROHRSBASE-001_65]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Von Rohrs MultiTrac
 
 
 
Grants the Multi-Shot pilot ability to pilots that do not already have the ability., Cockpit Fire Control Systems provide Targeting and Weapons Control Systems.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|VON-4RH-LAM
 
|65t
 
|Well It Flies I Guess
 
|0
 
|3
 
|2
 
|3
 
|0
 
|LAM
 
|290
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|29t
 
|27.5t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Corsair_75.png|125px|border|center]]
 
 
 
'''[[Corsair_75|CORSAIR_75]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Corsair Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|COR-MKD
 
|75t
 
|Scrapped-Together Frankenmech
 
|6
 
|3
 
|0
 
|0
 
|0
 
|cXXL
 
|250
 
|cDHS
 
|Standard
 
|Heavy Ferro
 
|None
 
|57t
 
|64.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Corsair_95.png|125px|border|center]]
 
 
 
'''[[Corsair_95|CORSAIR_95]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Corsair Rugged
 
 
 
95 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|COR-7A2
 
|95t
 
|Heavy Frankenmech
 
|2
 
|3
 
|0
 
|4
 
|0
 
|JRXL
 
|285
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|70t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:ExecutionerII_95.png|125px|border|center]]
 
 
 
'''[[ExecutionerII_95|EXECUTIONERII_95]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' XL Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs -30% of 1/10 Chassis Tonnage
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
 
 
15% more jumping distance
 
 
 
 
 
|EXE-II-PRIME
 
|95t
 
|Assault Cavalry
 
|0
 
|0
 
|0
 
|0
 
|14
 
|cXL
 
|380
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|47t
 
|N/A
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:GreatTurtle_100.png|125px|border|center]]
 
 
 
'''[[GreatTurtle_100|GREATTURTLE_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Compact Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., Weighs +40% of 1/10 Chassis Tonnage, This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
 
 
 
Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times
 
 
 
 
 
|GTR-C
 
|100t
 
|Indestructible Tank
 
|0
 
|6
 
|4
 
|2
 
|0
 
|cXL
 
|300
 
|cDHS
 
|Clan Endo
 
|Clan Hardened
 
|None
 
|71.5t
 
|86t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:HermesII_40.png|125px|border|center]]
 
 
 
'''[[HermesII_40|HERMESII_40]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hermes II Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|HER-MKD
 
|40t
 
|Heavy Scout
 
|3
 
|3
 
|0
 
|1
 
|0
 
|cXL
 
|240
 
|DHS
 
|Endo
 
|Clan Ferro
 
|None
 
|26t
 
|35t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Highlander_90.png|125px|border|center]]
 
 
 
'''[[Highlander_90|HIGHLANDER_90]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Cowl
 
 
 
This piece of equipment prevents pilots from bleeding out from their injuries., Mech Cowl adds 15 Armor to the Head
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Highlander Reinforced Legs
 
 
 
DFAs do 60% more damage., 6 Accuracy with Death from Above, 100% Less Death from Above Self Stability Damage taken, 100% Less Death from Above Self Damage taken
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
 
 
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
 
 
 
 
 
|HGN-IB
 
|90t
 
|Juggernaut & Heavy Cavalry
 
|2
 
|5
 
|2
 
|3
 
|0
 
|cXL
 
|315
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|65.5t
 
|82.5t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Hollander_35.png|125px|border|center]]
 
 
 
'''[[Hollander_35|HOLLANDER_35]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hollander Stabilized Weapon
 
 
 
-2 Recoil with ranged Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|BZK-F4
 
|35t
 
|Escort
 
|1
 
|3
 
|0
 
|4
 
|0
 
|LFE
 
|210
 
|DHS
 
|Endo
 
|Ferro
 
|None
 
|20t
 
|30t
 
|7
 
|10
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Madcat_75.png|125px|border|center]]
 
 
 
'''[[Madcat_75|MADCAT_75]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
 
 
Gains +1 initiative
 
 
 
 
 
|MC-PRIME
 
|75t
 
|Twist On The Iconic Timber Wolf
 
|0
 
|0
 
|0
 
|0
 
|11
 
|STD
 
|225
 
|cDHS
 
|Clan Endo
 
|Clan Ferro
 
|None
 
|52.5t
 
|N/A
 
|4
 
|6
 
|0
 
|-
 
|rowspan="1"|
 
[[File:MarauderIIOmni_100.png|125px|border|center]]
 
 
 
'''[[MarauderIIOmni_100|MARAUDERIIOMNI_100]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Combat Computer
 
 
 
Takes the upper sensor slot., This component generates -6 Heat per Turn
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Marauder II Improved Targeting
 
 
 
Takes the lower sensor slot., +1 Accuracy with ranged Weapons
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' XL Omni Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., Weighs -30% of 1/10 Chassis Tonnage
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|MAD-LJP-O
 
|100t
 
|Sniper & Ranged Assault
 
|0
 
|0
 
|0
 
|0
 
|14
 
|cXL
 
|300
 
|pDHS
 
|Standard
 
|Ferro Lamellor
 
|None
 
|75.5t
 
|N/A
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:MonsterLamOmni_150.png|125px|border|center]]
 
 
 
'''[[MonsterLamOmni_150|MONSTERLAMOMNI_150]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' OmniMech Gyro
 
 
 
OmniMechs allow near instant Refits but have some permanently affixed internals, This piece of equipment permits the equipped unit to serve as a mount for Battle Armor squads., -50% Tech Point cost to Repair Structure , +25% C-Bills cost to Repair Structure
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|MNST-3R-LAM-PRIME
 
|150t
 
|Superheavy... LAM... Omni?!
 
|0
 
|2
 
|0
 
|0
 
|14
 
|LAM
 
|300
 
|pDHS
 
|Standard
 
|Standard
 
|None
 
|83t
 
|N/A
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Olympian_120.png|125px|border|center]]
 
 
 
'''[[Olympian_120|OLYMPIAN_120]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Olympian Battlefists
 
 
 
Punches do +20% more stability damage., Punches do +20% more damage., Punch attacks have +4 accuracy., +1 Accuracy with arm-mounted Weapons
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|OLM-1MX
 
|120t
 
|Superheavy Prototype
 
|0
 
|8
 
|4
 
|4
 
|0
 
|XL
 
|360
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|73t
 
|105t
 
|3
 
|5
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Reconquista_75.png|125px|border|center]]
 
 
 
'''[[Reconquista_75|RECONQUISTA_75]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Reconquista Easy to Maintain
 
 
 
This quirk permits extremely fast and easy refits.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
 
 
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
 
 
 
 
 
|RCQ-1C
 
|75t
 
|Periphery Brawler
 
|4
 
|2
 
|3
 
|2
 
|0
 
|STD
 
|300
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|42.5t
 
|64.5t
 
|4
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Riesigenwaffenkampfer_55.png|125px|border|center]]
 
 
 
'''[[Riesigenwaffenkampfer_55|RIESIGENWAFFENKAMPFER_55]]'''
 
 
 
|RWK-3GR
 
|55t
 
|Next Generation Medium Cavalry
 
|0
 
|6
 
|0
 
|1
 
|0
 
|3GE
 
|275
 
|3GHS
 
|3G Endo
 
|3G Ferro
 
|None
 
|37t
 
|37t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:ScorchSH_150.png|125px|border|center]]
 
 
 
'''[[ScorchSH_150|SCORCHSH_150]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|MAD-IIC-SH
 
|150t
 
|Superheavy Prototype
 
|4
 
|2
 
|8
 
|0
 
|0
 
|STD
 
|300
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|108t
 
|132t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Scorpion_55.png|125px|border|center]]
 
 
 
'''[[Scorpion_55|SCORPION_55]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
 
 
Reduces stability damage taken by 50%.
 
 
 
 
 
|SCP-14K
 
|55t
 
|Quad Flanker
 
|0
 
|4
 
|0
 
|1
 
|0
 
|LFE
 
|330
 
|DHS
 
|Endo-Composite
 
|Standard
 
|None
 
|22t
 
|47.5t
 
|10
 
|16
 
|0
 
|-
 
|rowspan="2"|
 
[[File:Shadowhawk_55.png|125px|border|center]]
 
 
 
'''[[Shadowhawk_55|SHADOWHAWK_55]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Shadow Hawk Improved Life Support
 
 
 
+1 Injuries resisted, This piece of equipment prevents pilots from bleeding out from their injuries., Takes the upper life support slot.
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
 
 
Gains 2 extra pilot hits
 
 
 
 
 
|SHD-7D
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|1
 
|3
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|39t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|SHD-MKD
 
|55t
 
|Skirmisher & Cavalry
 
|3
 
|4
 
|4
 
|2
 
|0
 
|XL
 
|275
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|40.5t
 
|50t
 
|5
 
|8
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Surtur_55.png|125px|border|center]]
 
 
 
'''[[Surtur_55|SURTUR_55]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Surtur Rugged
 
 
 
55 Structure Points
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
 
 
Kicks, punches, and physical weapon attacks deal 15% more damage.
 
 
 
 
 
|SUR-X1
 
|55t
 
|Rapid-Response Cavalry
 
|0
 
|2
 
|2
 
|7
 
|0
 
|XL
 
|330
 
|DHS
 
|Endo
 
|Standard
 
|None
 
|30.5t
 
|49t
 
|9
 
|14
 
|0
 
|-
 
|rowspan="3"|
 
[[File:TalosII_70.png|125px|border|center]]
 
 
 
'''[[TalosII_70|TALOSII_70]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Talos II Easy to Pilot
 
 
 
+10% Walking Distance
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
 
 
+1 bonus on weapon attacks
 
 
 
 
 
|TLS-5T
 
|70t
 
|Heavy Trooper
 
|2
 
|0
 
|4
 
|3
 
|0
 
|STD
 
|280
 
|SHS
 
|Standard
 
|Standard
 
|None
 
|41t
 
|60t
 
|5
 
|7
 
|0
 
|-
 
|TLS-5T1
 
|70t
 
|Heavy Trooper
 
|2
 
|0
 
|4
 
|3
 
|0
 
|LFE
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45t
 
|60t
 
|5
 
|7
 
|0
 
|-
 
|TLS-5T2
 
|70t
 
|Heavy Trooper
 
|0
 
|2
 
|4
 
|2
 
|0
 
|LFE
 
|280
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|45t
 
|60t
 
|5
 
|7
 
|0
 
|-
 
|rowspan="1"|
 
[[File:Tarantula_25.png|125px|border|center]]
 
 
 
'''[[Tarantula_25|TARANTULA_25]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Quad Mech Gyro
 
 
 
+10% Walking Distance, +10% Sprinting Multiplier, Kicks do +20 more damage., Kick attacks have +1 accuracy., This piece of equipment gives the carrying mech perfect 360 degree firing arcs.
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Clan Quirk
 
 
 
20% Walking Distance, 0 Sprinting Multiplier, 20% Jump Distance, 2 Accuracy with ranged Weapons, -12 Heat at the end of the Turn, -60 Melee Accuracy
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
 
 
15% boost to sprint speed!
 
 
 
 
 
|ZPH-C
 
|25t
 
|Quad Scout
 
|0
 
|4
 
|1
 
|0
 
|0
 
|cXL
 
|250
 
|cDHS
 
|Clan Endo
 
|Ferro
 
|None
 
|11t
 
|20.5t
 
|15
 
|23
 
|0
 
|-
 
|rowspan="1"|
 
[[File:UrbanKing_120.png|125px|border|center]]
 
 
 
'''[[UrbanKing_120|URBANKING_120]]'''
 
 
 
'''[[Mech_Quirks|Mech Quirk: ]]''' Hero Mech Quirk
 
 
 
-12 Heat at the end of the Turn, 2 Accuracy with ranged Weapons, 2 increased Resolve gain for all Lance Members
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
 
 
50% less chance to suffer critical hits
 
 
 
 
 
|URK-SH1
 
|120t
 
|4 Urbies In A Trenchcoat
 
|4
 
|0
 
|2
 
|4
 
|0
 
|STD
 
|240
 
|DHS
 
|Standard
 
|Standard
 
|None
 
|83t
 
|97.5t
 
|2
 
|3
 
|0
 
|-
 
|rowspan="1"|
 
[[File:UrbanLord_70.png|125px|border|center]]
 
 
 
'''[[UrbanLord_70|URBANLORD_70]]'''
 
 
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
 
 
+2 bonus against being hit
 
 
 
 
 
|UBL-20
 
|70t
 
|Next Generation Heavy Assault
 
|3
 
|3
 
|0
 
|2
 
|0
 
|3GE
 
|280
 
|3GHS
 
|3G Endo
 
|3G Ferro
 
|None
 
|45.5t
 
|45.5t
 
|4
 
|7
 
|0
 
|-
 
|}
 
 
 
</div>
 

Latest revision as of 23:39, 5 June 2023

This guide assumes you are running the native linux version BattleTech. If you installed the windows version and got it running through wine, parts of this guide may still be helpful, but it won't work exactly step by step.

1. Preparation.

All of these steps are necessary. Seriously, don't skip them - you'll get weird errors later on even if installing the mod seems to succeed at first.

1.1. Install Wine and winetricks

You'll need to install Wine in order to run the installer. On debian-based systems (such as Ubuntu), you can install it with

$ sudo apt-get install wine winetricks

Other distributions will have their own commands along similar lines.

1.2. Install dotnet 4.7.2

Installing BTA also requires dotnet 4.7.2. If you fail to install dotnet, you won't notice issues until you try to actually run the game. Do not skip this step.

$ winetricks dotnet472

1.3. Raising the open files limit

Most distributions default to a limit of 1024 open files at once, but you'll need to raise this for your user by editing /etc/security/limits.conf

$ sudo nano /etc/security/limits.conf

Insert these lines at the bottom of the file:

*               hard    nofile          32768
*               soft    nofile          32768

You'll need to log out and log back in, or restart your computer for this change to take effect.

2. Install BTA

2.1. Locate your BattleTech install and create the Mods directory

For Steam on Debian-based distributions, BattleTech is installed at ~/.steam/debian-installation/steamapps/common/BATTLETECH.

For GOG installs, the path will be something like `~/GOG Games/BATTLETECH/game`.

You want the folder containing the BattleTech binary and a folder for BattleTech_Data. For example, on my system:

$ ls -l ~/Games/BATTLETECH/game
total 27788
-rwxrwxr-x   1 <owner> <group_owner> 27147344 <modified_date> BattleTech
drwx------   8 <owner> <group_owner>    20480 <modified_date> BattleTech_Data
...more stuff...

In this directory, you'll need to create a Mods folder.

$ mkdir ~/Games/BATTLETECH/game/Mods

2.2. Setup an installer directory and download the installer.

You will need a directory to host the installer and cache outside the game directory. For purposes of this guide, we'll use BTAInstaller in your home directory, but feel free to use any other location outside of the game directory (and outside of .steam).

This location will need at least 40gb of free space. The cache is big.

$ mkdir ~/BTAInstaller
$ cd ~/BTAInstaller

Download the installer into this directory and unzip it, either using [this link](https://www.bta3062.com/files/BTAdvancedLauncher.php) or by running:

$ wget https://www.bta3062.com/files/BTAdvancedLauncher.php -O BTAdvancedLauncher.zip
$ unzip BTAdvancedLauncher.zip

You should end up with BTAdvancedLauncher.exe in your install folder.

$ ls -l ~/BTAInstaller
-rw-rw-rw- 1 bluewinds bluewinds 42516095 Jan  6 17:14 BTAdvancedLauncher.exe
-rw-rw-r-- 1 bluewinds bluewinds 42295941 Feb  3 13:57 BTAdvancedLauncher.zip

2.3 Configure the installer

Run the BTAInstaller:

$ wine ~/BTAInstaller/BTAdvancedLauncher.exe

At the bottom left of the installer, click "Advanced Mode".

You can then edit the "Install Target". Hit "Browse", and navigate to the location of the Mods folder you created in step 2.1. Also edit the "Checkout Workspace". Hit "Browse", and navigate to the installer directory you created in step 2.2.

2.4 Install!

You can now click "Update/Install BTA" to start the process.

When prompted to configure your game, be sure to select "Old Fire / Linux" at the bottom. Select *only* the addons for DLC you own - enabling addons for DLC you haven't installed will lock up the game when you try to play. Multithreading and Corgi's Perfix can improve performance.

When it asks for the location of the BattleTech Binary ("Unable to locate BattleTech.exe"), navigate to your BattleTech install (see step 2.1) and select the "BattleTech" file.

2.5 Enable ModTek 3.x

Steam on Linux

   Note These instructions are based on the Steam Guide for BepInEx.

Instead of running the run.sh script directly, you need to ask Steam to run it for you.

Right mouse click on the game in the Steam library -> Properties... -> SET LAUNCH OPTIONS.

Launch options for Linux:

   ./run.sh %command%

GOG on Linux

Modify the start.sh script from GOG to execute the run.sh script from ModTek/UnityDoorstop instead of BattleTech.

   #chmod +x "BattleTech"
   #./"BattleTech"
   ./run.sh

Proton/Wine on Linux

Using Proton or Wine is also supported, make sure the winhttp.dll from UnityDoorstop is loaded by setting the override to native, builtin.

Troubleshooting

Issue: The BTA Launcher will not run at step 2.1 and you get error message "MESA-INTEL:warning: processor code name Vulkan Support is incomplete"

Likely cause: Older hardware that OpenGL struggles with.

Solution: Run the following command in terminal before running the BTA Launcher with wine:

$ export MESA_GL_VERSION_OVERRIDE=4.5

Issue: The Launcher gives you the error message "non-folder object in selection" when trying to point the Install Target to the correct folder through the Launcher's "browse" button

Likely cause: Unknown

Solution: Edit the BTALauncherSettings.xml to apply the correct path, then restart the launcher to load up the correct path.

Issue: The game loads but the main menu doesn’t say “BattleTech ADVANCED - 3062” and the ModTek version doesn’t show up under the game version next to the CREDITs button

Likely cause: ModTek isn’t patched into the game correctly.

This can happen if dotnet is incorrectly installed or was not installed before the BTA installer was run.

Solution: Install dotnet472 with winetricks and (re)run the installer.

$ winetricks dotnet472

Run the installer, and "Update/Install BTA" again.

Issue: BattleTech refuses to launch/crashes to desktop immediately

Likely cause: Libc library conflict. The system libc is likely newer than, and incompatible with, the libc included in BattleTech’s native Linux distribution.

Solution: Remove libc.so.6 from the BattleTech game directory. This forces BattleTech to use the system libc.

$ mkdir -p "${BTA_ROOT}/../BattleTech_Data/Plugins/x86_64/"
$ mv "${BT_ROOT}/BattleTech_Data/Plugins/x86_64/libc.so.6" "${BTA_ROOT}/../BattleTech_Data/Plugins/x86_64/"

Issue: My Battletech directory is hidden, and I can't select it in the installer

Likely cause: Wine is not configured to show hidden paths, such as those beginning with a dot.

Solution: Run winecfg and select the Drives tab. Check "Show dot files" at the bottom. Now hidden folders (such as ~/.steam) will be visible in the installer.

Issue: The game wont run, or briefly runs and quits.

Open a terminal in the BattleTech dir where your binary for the game is located, you should see the run.sh there. Run this command to convert the line endings from windows to unix

   sed -i -e 's/\r$//' run.sh

and mark the script as executable, and finally run the game.

Issue: Not listed here

There are a few Linux users on the BTA Discord channel, you can ask for help in General Chat, message Indigo#8200 directly or open a support ticket with #ticketbot to get help resolving issues with BTA. For general issues with BattleTech on Linux, there are several forums available by searching your favorite search engine.