Difference between revisions of "Wasp LAM"

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<tabs>
 
<tabs>
 +
<tab name="WSP-100">
 +
{{AutoInfoboxVariant|WSP-100A
 +
|speed = 6/9/7
 +
|flightspeed = 12/20/7 (AirMech Mode)
 +
}}
 +
===Description===
 +
{{MechDetails|WSP-100}}
 +
 +
 +
===Bonuses===
 +
{{QuirkLAM}}
 +
 +
 +
{{QuirkAvionics}}
 +
 +
 +
{{AffinityNimble}}
 +
 +
 +
===Factions===
 +
{{MechFactions|WSP-100}}
 +
 +
 +
{{LoadoutImage|image=WSP-100.jpg}}
 +
</tab>
 
<tab name="WSP-100A">
 
<tab name="WSP-100A">
 +
{{AutoInfoboxVariant|WSP-100A
 +
|speed = 6/9/7
 +
|flightspeed = 12/20/7 (AirMech Mode)
 +
}}
 +
===Description===
 +
{{MechDetails|WSP-100A}}
 +
 +
 +
===Bonuses===
 +
{{QuirkLAM}}
 +
 +
 +
{{QuirkAvionics}}
 +
 +
 +
{{AffinityNimble}}
 +
  
{{InfoboxVariant
+
===Factions===
|variantname = WSP-100A
+
{{MechFactions|WSP-100A}}
|image = Wasp LAM.png
+
 
|mechtype = BattleTech
+
 
|class = Light
+
{{LoadoutImage|image=WSP-100A.jpg}}
|weight = 30T
+
</tab>
|stock role = LAM
+
<tab name="WSP-101A">
|ballistic = 0
+
{{AutoInfoboxVariant|WSP-101A
|energy = 1
+
|speed = 6/9/7
|missile = 2
+
|flightspeed = 12/20/7 (AirMech Mode)
|support = 1
 
|omni =
 
|speed = 6/9/11
 
|maxdamage = 60
 
|maxstability = 10
 
|armor = 290
 
|structure = 291
 
|heatsinking = 48
 
|alphaheat = 22
 
|kickdamage = 30
 
|punchdamage = 15
 
|meleeweapondamage =
 
|enginetype = LAM (Fixed)
 
|coresize = 155
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = LAM (Fixed)
 
|armortype = Aluminium (Fixed)
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = Partial Wing System (30T) (Fixed)
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 =
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = LRM10
 
|rtequip3 = Ammo LRM
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = None
 
|laequip2 =
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = M Laser
 
|raequip2 =
 
|raequip3 =
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Jump Jet (S)
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Jump Jet (S)
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. This version of the Wasp LAM replaces the bomb bay with an LRM-10 launcher and an extra jump jet. This variant was later used as the inspiration for the Valkyrie.
+
{{MechDetails|WSP-101A}}
  
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' LAM
+
{{QuirkLAM}}
  
+20% jump distance, +1 evasion pips gained from movement
 
  
 +
{{QuirkAvionics}}
  
'''Pilot Affinity:''' Nimble
 
  
15% more jumping distance
+
{{AffinityNimble}}
  
  
 
===Factions===
 
===Factions===
The WSP-100A can be found with these forces:
+
{{MechFactions|WSP-101A}}
 
 
* Capellan Confederation (Liao)
 
* ComStar
 
* Draconis Combine (Kurita)
 
* Federated Suns (Davion)
 
* Free Rasalhague Republic
 
* Free Worlds League (Marik)
 
* Local Government
 
* Lyran Commonwealth (Steiner)
 
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=WSP-101A.jpg}}
|+ '''Stock Loadout'''
 
| [[File:WSP-100A.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="WSP-100B">
 
<tab name="WSP-100B">
 
+
{{AutoInfoboxVariant|WSP-100B
{{InfoboxVariant
+
|speed = 6/9/7
|variantname = WSP-100B
+
|flightspeed = 12/20/7 (AirMech Mode)
|image = Wasp LAM.png
 
|mechtype = BattleTech
 
|class = Light
 
|weight = 30T
 
|stock role = LAM
 
|ballistic = 0
 
|energy = 1
 
|missile = 1
 
|support = 1
 
|omni =
 
|speed = 6/9/11
 
|maxdamage = 43
 
|maxstability = 8
 
|armor = 400
 
|structure = 291
 
|heatsinking = 48
 
|alphaheat = 17
 
|kickdamage = 30
 
|punchdamage = 15
 
|meleeweapondamage =
 
|enginetype = LAM (Fixed)
 
|coresize = 155
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = LAM (Fixed)
 
|armortype = Aluminium (Fixed)
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = Partial Wing System (30T) (Fixed)
 
|ctequip2 =
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 = SRM2 Streak
 
|ltequip5 = Ammo Streak SRM [Half]
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Guardian ECM
 
|rtequip3 = M Pulse
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = None
 
|laequip2 =
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = None
 
|raequip2 =
 
|raequip3 =
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Jump Jet (S)
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Jump Jet (S)
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere.
+
{{MechDetails|WSP-100B}}
  
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' LAM
+
{{QuirkLAM}}
  
+20% jump distance, +1 evasion pips gained from movement
 
  
 +
{{QuirkAvionics}}
  
'''Pilot Affinity:''' Nimble
 
  
15% more jumping distance
+
{{AffinityNimble}}
  
  
 
===Factions===
 
===Factions===
The WSP-100B can be found with these forces:
+
{{MechFactions|WSP-100B}}
  
* Capellan Confederation (Liao)
 
* ComStar
 
* Draconis Combine (Kurita)
 
* Federated Suns (Davion)
 
* Free Worlds League (Marik)
 
* Lyran Commonwealth (Steiner)
 
  
 
+
{{LoadoutImage|image=WSP-100B.jpg}}
{|style="margin-left: auto; margin-right: auto;"
 
|+ '''Stock Loadout'''
 
| [[File:WSP-100B.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="WSP-103">
 
<tab name="WSP-103">
 
+
{{AutoInfoboxVariant|WSP-103
{{InfoboxVariant
+
|speed = 6/9/7
|variantname = WSP-103
+
|flightspeed = 12/20/7 (AirMech Mode)
|image = Wasp LAM.png
 
|mechtype = BattleTech
 
|class = Light
 
|weight = 30T
 
|stock role = LAM
 
|ballistic = 0
 
|energy = 3
 
|missile = 0
 
|support = 2
 
|omni =
 
|speed = 6/9/11
 
|maxdamage = 75
 
|maxstability = 0
 
|armor = 505
 
|structure = 291
 
|heatsinking = 48
 
|alphaheat = 45
 
|kickdamage = 30
 
|punchdamage = 15
 
|meleeweapondamage =
 
|enginetype = LAM (Fixed)
 
|coresize = 155
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = LAM (Fixed)
 
|armortype = Aluminium (Fixed)
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = Partial Wing System (30T) (Fixed)
 
|ctequip2 = Coolant Pod
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Heat Sink
 
|ltequip4 = ER M Laser
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = ER M Laser
 
|rtequip3 =
 
|rtequip4 =
 
|rtequip5 =
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = Lower Arm
 
|laequip2 = Hand
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = Lower Arm
 
|raequip2 = Hand
 
|raequip3 = ER M Laser
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = Jump Jet (S)
 
|llequip2 = Jump Jet (S)
 
|rlequip1 = Jump Jet (S)
 
|rlequip2 = Jump Jet (S)
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The Federated Suns discovered a depot's worth of forgotten Wasp LAM-100A's in the 3060s. Taking the mechs, the Davions decided to upgrade the mechs with modern technology. To keep the mech upgrades simple, only the weaponry and armor changed. The mech carries a trio of ER Medium Lasers to give it plenty of ranged punch for its size. To keep the heat from the jumping and ER lasers manageable, a Coolant Pod is also carried.
+
{{MechDetails|WSP-103}}
  
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' LAM
+
{{QuirkLAM}}
  
+20% jump distance, +1 evasion pips gained from movement
 
  
 +
{{QuirkAvionics}}
  
'''Pilot Affinity:''' Nimble
 
  
15% more jumping distance
+
{{AffinityNimble}}
  
  
 
===Factions===
 
===Factions===
The WSP-103 can be found with these forces:
+
{{MechFactions|WSP-103}}
 
 
* Federated Suns (Davion)
 
  
  
{|style="margin-left: auto; margin-right: auto;"
+
{{LoadoutImage|image=WSP-103.jpg}}
|+ '''Stock Loadout'''
 
| [[File:WSP-103.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="WSP-105">
 
<tab name="WSP-105">
 
+
{{AutoInfoboxVariant|WSP-105
{{InfoboxVariant
+
|speed = 6/10/7
|variantname = WSP-105
+
|flightspeed = 12/20/7 (AirMech Mode)
|image = Wasp LAM.png
 
|mechtype = BattleTech
 
|class = Light
 
|weight = 30T
 
|stock role = LAM
 
|ballistic = 0
 
|energy = 2
 
|missile = 1
 
|support = 1
 
|omni =
 
|speed = 6/10/11
 
|maxdamage = 36
 
|maxstability = 8
 
|armor = 400
 
|structure = 291
 
|heatsinking = 51
 
|alphaheat = 16
 
|kickdamage = 30
 
|punchdamage = 15
 
|meleeweapondamage =
 
|enginetype = LAM (Fixed)
 
|coresize = 175
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = LAM (Fixed)
 
|armortype = Aluminium (Fixed)
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = Partial Wing System (30T) (Fixed)
 
|ctequip2 = SRM2
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Jump Jet (S)
 
|ltequip4 = Jump Jet (S)
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Heat Sink
 
|rtequip3 = Jump Jet (S)
 
|rtequip4 = Jump Jet (S)
 
|rtequip5 = M Laser
 
|rtequip6 = Ammo SRM
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = None
 
|laequip2 =
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = None
 
|raequip2 =
 
|raequip3 =
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. The WSP-105 is the production variant of the mech, mounting the same weapons as its progenitor Wasp-1A.
+
{{MechDetails|WSP-105}}
  
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' LAM
+
{{QuirkLAM}}
  
+20% jump distance, +1 evasion pips gained from movement
 
  
 +
{{QuirkAvionics}}
  
'''Pilot Affinity:''' Nimble
 
  
15% more jumping distance
+
{{AffinityNimble}}
  
  
 
===Factions===
 
===Factions===
The WSP-105 can be found with these forces:
+
{{MechFactions|WSP-105}}
  
* Capellan Confederation (Liao)
 
* ComStar
 
* Draconis Combine (Kurita)
 
* Federated Suns (Davion)
 
* Free Rasalhague Republic
 
* Free Worlds League (Marik)
 
* Local Government
 
* Lyran Commonwealth (Steiner)
 
* Mercenaries
 
  
 
+
{{LoadoutImage|image=WSP-105.jpg}}
{|style="margin-left: auto; margin-right: auto;"
 
|+ '''Stock Loadout'''
 
| [[File:WSP-105.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
<tab name="WSP-105M">
 
<tab name="WSP-105M">
 +
{{AutoInfoboxVariant|WSP-105M
 +
|speed = 6/10/7
 +
|flightspeed = 12/20/7 (AirMech Mode)
 +
}}
 +
===Description===
 +
{{MechDetails|WSP-105M}}
 +
 +
 +
===Bonuses===
 +
{{QuirkLAM}}
 +
 +
 +
{{QuirkAvionics}}
 +
 +
 +
{{AffinityNimble}}
 +
 +
 +
===Factions===
 +
{{MechFactions|WSP-105M}}
 +
  
{{InfoboxVariant
+
{{LoadoutImage|image=WSP-105M.jpg}}
|variantname = WSP-105M
+
</tab>
|image = Wasp LAM.png
+
<tab name="WSP-105N">
|mechtype = BattleTech
+
{{AutoInfoboxVariant|WSP-105N
|class = Light
+
|speed = 6/9/7
|weight = 30T
+
|flightspeed = 12/20/7 (AirMech Mode)
|stock role = LAM
 
|ballistic = 0
 
|energy = 2
 
|missile = 1
 
|support = 1
 
|omni =
 
|speed = 6/10/11
 
|maxdamage = 40
 
|maxstability = 5
 
|armor = 400
 
|structure = 291
 
|heatsinking = 48
 
|alphaheat = 16
 
|kickdamage = 30
 
|punchdamage = 15
 
|meleeweapondamage =
 
|enginetype = LAM (Fixed)
 
|coresize = 175
 
|heatsinkkit = Single Heat Sinks
 
|ecooling = None
 
|gyro = Standard
 
|structuretype = LAM (Fixed)
 
|armortype = Aluminium (Fixed)
 
|headequip1 = None
 
|headequip2 =
 
|headequip3 =
 
|headequip4 =
 
|ctequip1 = Partial Wing System (30T) (Fixed)
 
|ctequip2 = LRM5
 
|ctequip3 =
 
|ctequip4 =
 
|ltequip1 = Heat Sink
 
|ltequip2 = Heat Sink
 
|ltequip3 = Jump Jet (S)
 
|ltequip4 = Jump Jet (S)
 
|ltequip5 =
 
|ltequip6 =
 
|ltequip7 =
 
|ltequip8 =
 
|ltequip9 =
 
|ltequip10 =
 
|ltequip11 =
 
|ltequip12 =
 
|rtequip1 = Heat Sink
 
|rtequip2 = Jump Jet (S)
 
|rtequip3 = Jump Jet (S)
 
|rtequip4 = M Laser
 
|rtequip5 = Ammo LRM
 
|rtequip6 =
 
|rtequip7 =
 
|rtequip8 =
 
|rtequip9 =
 
|rtequip10 =
 
|rtequip11 =
 
|rtequip12 =
 
|laequip1 = None
 
|laequip2 =
 
|laequip3 =
 
|laequip4 =
 
|laequip5 =
 
|laequip6 =
 
|laequip7 =
 
|laequip8 =
 
|laequip9 =
 
|laequip10 =
 
|raequip1 = None
 
|raequip2 =
 
|raequip3 =
 
|raequip4 =
 
|raequip5 =
 
|raequip6 =
 
|raequip7 =
 
|raequip8 =
 
|raequip9 =
 
|raequip10 =
 
|llequip1 = None
 
|llequip2 =
 
|rlequip1 = None
 
|rlequip2 =
 
 
}}
 
}}
 
 
===Description===
 
===Description===
The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. The WSP-105M is a minor variant, swapping the SRM-2 and a heat sink for a LRM-5.
+
{{MechDetails|WSP-105N}}
  
  
 
===Bonuses===
 
===Bonuses===
'''Mech Quirk:''' LAM
+
{{QuirkLAM}}
  
+20% jump distance, +1 evasion pips gained from movement
 
  
 +
{{QuirkAvionics}}
  
'''Pilot Affinity:''' Nimble
 
  
15% more jumping distance
+
{{AffinityNimble}}
  
  
 
===Factions===
 
===Factions===
The WSP-105M can be found with these forces:
+
{{MechFactions|WSP-105N}}
  
* Free Worlds League (Marik)
 
  
 
+
{{LoadoutImage|image=WSP-105N.jpg}}
{|style="margin-left: auto; margin-right: auto;"
 
|+ '''Stock Loadout'''
 
| [[File:WSP-105M.png|810px|border|Stock Loadout]]
 
|}
 
 
</tab>
 
</tab>
 
</tabs>
 
</tabs>
 +
 +
[[Category:LAM]]
 +
[[Category:30 Ton Mechs]]
 +
[[Category:Inner Sphere BattleMechs]]
 +
[[Category:Inner Sphere Mechs]]

Latest revision as of 02:05, 14 April 2024

WSP-100A
Wasp LAM.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role LAM
Stock Specifications
Hardpoints
Speed 6/9/7
Flight Speed 12/20/7 (AirMech Mode)
Firepower Max Damage: 60
Max Stability: 10
Max Heat: 0
Durability Armor: 320
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 22
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Land Air Mech Engine (Fixed)
Core 155 (Fixed)
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Avionics (Fixed)
Center Torso Jump Turbine (S) (Fixed)
Left Torso Avionics (Fixed)
Heat Sink
Heat Sink
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Right Torso Avionics (Fixed)
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Ammo LRM
LRM10
Right Arm M Laser


Description

The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. The WSP-100 is the original Wasp and mounts five tons worth of bomb bays, letting it decimate much larger targets in a single blast. It also mounts a Medium Laser and a One-Shot SRM-2 for backup firepower.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Mech Quirk: Avionics

Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain and landmines for movement, 360 degree firing arc


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
WSP-100A
Wasp LAM.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role LAM
Stock Specifications
Hardpoints
Speed 6/9/7
Flight Speed 12/20/7 (AirMech Mode)
Firepower Max Damage: 60
Max Stability: 10
Max Heat: 0
Durability Armor: 320
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 22
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Land Air Mech Engine (Fixed)
Core 155 (Fixed)
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Avionics (Fixed)
Center Torso Jump Turbine (S) (Fixed)
Left Torso Avionics (Fixed)
Heat Sink
Heat Sink
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Right Torso Avionics (Fixed)
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Ammo LRM
LRM10
Right Arm M Laser


Description

The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. This version of the Wasp LAM replaces the bomb bay with an LRM-10 launcher and an extra jump jet. This variant was later used as the inspiration for the Valkyrie.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Mech Quirk: Avionics

Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain and landmines for movement, 360 degree firing arc


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
WSP-101A
Wasp LAM.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role LAM
Stock Specifications
Hardpoints
Speed 6/9/7
Flight Speed 12/20/7 (AirMech Mode)
Firepower Max Damage: 284
Max Stability: 72
Max Heat: 0
Durability Armor: 320
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 16
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Land Air Mech Engine (Fixed)
Core 155 (Fixed)
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Avionics (Fixed)
Center Torso Jump Turbine (S) (Fixed)
Left Torso Avionics (Fixed)
Heat Sink
Heat Sink
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Rocket Pod
SRM4
Right Torso Avionics (Fixed)
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Rocket Pod
Ammo SRM
SRM4


Description

The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. This version of the Wasp LAM is a missileer variant, making use of two Rocket Pods and SRM-4s to rapidly overwhelm targets in a single salvo.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Mech Quirk: Avionics

Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain and landmines for movement, 360 degree firing arc


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
WSP-100B
Wasp LAM.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role LAM
Stock Specifications
Hardpoints
Speed 6/9/7
Flight Speed 12/20/7 (AirMech Mode)
Firepower Max Damage: 45
Max Stability: 8
Max Heat: 0
Durability Armor: 440
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 18
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Land Air Mech Engine (Fixed)
Core 155 (Fixed)
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Avionics (Fixed)
Center Torso Jump Turbine (S) (Fixed)
Left Torso Avionics (Fixed)
Heat Sink
Heat Sink
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Ammo Streak SRM [Half]
Streak SRM2
Right Torso Avionics (Fixed)
Guardian ECM
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
M Pulse


Description

The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Mech Quirk: Avionics

Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain and landmines for movement, 360 degree firing arc


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
WSP-103
Wasp LAM.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role LAM
Stock Specifications
Hardpoints
Speed 6/9/7
Flight Speed 12/20/7 (AirMech Mode)
Firepower Max Damage: 75
Max Stability: 0
Max Heat: 0
Durability Armor: 560
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 45
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Land Air Mech Engine (Fixed)
Core 155 (Fixed)
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Avionics (Fixed)
Center Torso Coolant Pod
Jump Turbine (S) (Fixed)
Left Torso Avionics (Fixed)
ER M Laser
Heat Sink
Heat Sink
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Right Torso Avionics (Fixed)
ER M Laser
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Right Arm ER M Laser


Description

The Federated Suns discovered a depot's worth of forgotten Wasp LAM-100A's in the 3060s. Taking the mechs, the Davions decided to upgrade the mechs with modern technology. To keep the mech upgrades simple, only the weaponry and armor changed. The mech carries a trio of ER Medium Lasers to give it plenty of ranged punch for its size. To keep the heat from the jumping and ER lasers manageable, a Coolant Pod is also carried.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Mech Quirk: Avionics

Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain and landmines for movement, 360 degree firing arc


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
WSP-105
Wasp LAM.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role LAM
Stock Specifications
Hardpoints
Speed 6/10/7
Flight Speed 12/20/7 (AirMech Mode)
Firepower Max Damage: 36
Max Stability: 8
Max Heat: 0
Durability Armor: 440
Structure: 256
Heat Efficiency Sinking: 44
Alpha: 14
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Land Air Mech Engine (Fixed)
Core 175 (Fixed)
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Avionics (Fixed)
Center Torso Jump Turbine (S) (Fixed)
SRM2
Left Torso Avionics (Fixed)
Heat Sink
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Right Torso Avionics (Fixed)
Heat Sink
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
M Laser
Ammo SRM


Description

The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. The WSP-105 is the production variant of the mech, mounting the same weapons as its progenitor Wasp-1A.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Mech Quirk: Avionics

Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain and landmines for movement, 360 degree firing arc


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
WSP-105M
Wasp LAM.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role LAM
Stock Specifications
Hardpoints
Speed 6/10/7
Flight Speed 12/20/7 (AirMech Mode)
Firepower Max Damage: 40
Max Stability: 5
Max Heat: 0
Durability Armor: 440
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 16
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Land Air Mech Engine (Fixed)
Core 175 (Fixed)
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Avionics (Fixed)
Center Torso Jump Turbine (S) (Fixed)
LRM5
Left Torso Avionics (Fixed)
Heat Sink
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Right Torso Avionics (Fixed)
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Ammo LRM
M Laser


Description

The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. The WSP-105M is a minor variant, swapping the SRM-2 and a heat sink for a LRM-5.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Mech Quirk: Avionics

Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain and landmines for movement, 360 degree firing arc


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
WSP-105N
Wasp LAM.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role LAM
Stock Specifications
Hardpoints
Speed 6/9/7
Flight Speed 12/20/7 (AirMech Mode)
Firepower Max Damage: 124
Max Stability: 20
Max Heat: 0
Durability Armor: 440
Structure: 256
Heat Efficiency Sinking: 40
Alpha: 20
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Land Air Mech Engine (Fixed)
Core 175 (Fixed)
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Avionics (Fixed)
Center Torso Jump Turbine (S) (Fixed)
Left Torso Avionics (Fixed)
Fuel-Air Bomb
Heat Sink
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Right Torso Avionics (Fixed)
Fuel-Air Bomb
Heat Sink
Jump Turbine (S) (Fixed)
Jump Turbine (S) (Fixed)
Landing Gear (Fixed)
Left Arm S Laser
Right Arm M Laser
S Laser


Description

The Wasp LAM was a highly sought-after prize, and a jealously guarded commodity when most of the Wasp LAM production facilities were destroyed shortly after the start of the First Succession War. By the thirty-first century, the Wasp LAM was an exceedingly rare sight within the Inner Sphere. The WSP-105N is a bombardier variant, swapping the weapons for a Medium Laser, twin Small Lasers, and two Fuel-Air Bombs.


Bonuses

Mech Quirk: LAM

+20% jump distance, +1 evasion pips gained from movement


Mech Quirk: Avionics

Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain and landmines for movement, 360 degree firing arc


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout