Weapons

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Ballistic


Autocannons

Autocannons are a rapid-firing, auto-loading direct-fire ballistic weapons, capable of firing a variety of ammunition types.

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Hardpoint Used Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
AC/2 AC/2 Ballistic 6 1 9 0 7 3 1 3 1 0 0 120 240 480 720 960
AC/5 AC/5 Ballistic
AC/5 Prototype AC/5 Ballistic
AC/10 AC/10 Ballistic
AC/10 Prototype AC/10 Ballistic
AC/20 AC/20 Ballistic


Cannons

Cannons are primitive ballistic weapons capable of devastating targets by unloading their ammunition in one big volley which makes them extremely good for first-strike attacks but useless in a prolonged fight.

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Light Cannon N/A Single shot weapon
Medium Cannon N/A Single shot weapon
Heavy Cannon N/A Single shot weapon


Hypervelocity Autocannons

Based on the Autocannon family of ballistic weapons, HVACs are capable of firing much further and at much higher velocities. HVAC ammunition is larger and uses a unique type of propellant which reduces the amount of ammunition per ton and makes the weapon vulnerable to catastrophic malfunctions which can damage or completely disable it.

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
HVAC/2 HVAC/2
HVAC/5 HVAC/5
HVAC/10 HVAC/10


Light Autocannons

Light Autocannons trade some range for a weight reduction of approximately 20% whilst maintaing the damage and ability to use specialised ammunition of the original guns.

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
LAC/2 AC/2
LAC/5 AC/5


Rifles

The precursor to the modern Autocannon, the Rifle was based on the main guns used by tanks on pre-spaceflight Terra. Rifles carry a finite internal ammunition supply which cannot be expanded.

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Light Rifle N/A Internal ammo. 18 shots.
Medium Rifle N/A Internal ammo. 18 shots.
Heavy Rifle N/A Internal ammo. 12 shots.


Rotary Autocannons

The Rotary Autocannon is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal significant damage. At the same time, each extra shot increases the chance for it to jam.

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
RAC/2 RAC/2
RAC/5 RAC/5


Ultra Autocannons

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
UAC/2 UAC/2
UAC/2 (C) UAC/2
UAC/5 UAC/5
UAC/5 (C) UAC/5
UAC/10 UAC/10
UAC/10 (C) UAC/10
UAC/20 UAC/20
UAC/20 (C) UAC/20


LB-X

Single Shot

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
LB-X/2 LB-X/2
LB-X/2 (C) LB-X/2
LB-X/5 LB-X/5
LB-X/5 (C) LB-X/5
LB-X/10 LB-X/10
LB-X/10 (C) LB-X/10
LB-X/20 LB-X/20
LB-X/20 (C) LB-X/20


Cluster Shot

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
LB-X/2 LB-X/2
LB-X/2 (C) LB-X/2
LB-X/5 LB-X/5
LB-X/5 (C) LB-X/5
LB-X/10 LB-X/10
LB-X/10 (C) LB-X/10
LB-X/20 LB-X/20
LB-X/20 (C) LB-X/20


Gauss

Single Shot

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Gauss Rifle Gauss
Gauss Rifle (C) Gauss
Heavy Gauss Heavy Gauss
Improved Gauss Rifle Gauss
Light Gauss Rifle Light Gauss
Magshot Rifle Magshot
Piercing Gauss Rifle Gauss
Rotary Gauss Rifle Gauss


Cluster Shot

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Hyper-Assault Gauss 20 (C) Hyper Gauss
Hyper-Assault Gauss 30 (C) Hyper Gauss
Hyper-Assault Gauss 40 (C) Hyper Gauss
Silver Bullet Gauss Silver Bullet Gauss


Artillery

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Mech Grenade Launcher Grenade
Long Tom Artillery Long Tom
Thumper Artillery Thumper
Sniper Artillery Sniper


Mortars

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Mortar/1 Mortar
Mortar/2 Mortar
Mortar/4 Mortar
Mortar/8 Mortar


Machine Guns

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
HMG MG
HMG (C) MG
LMG MG
LMG (C) MG
MG MG
MG (C) MG
MG Array MG
Slug MG MG


Energy

Lasers

Standard Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
S Laser N/A
M Laser N/A
M Laser - N/A
L Laser N/A
L Laser - N/A


Extended Range Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
ER Micro Laser (C) N/A
ER S Laser N/A
ER S Laser (C) N/A
ER M Laser N/A
ER M Laser (C) N/A
ER L Laser N/A
ER L Laser (C) N/A


Binary Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Binary Laser N/A
Improved Binary Laser N/A


Bombast Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Bombast Laser (Base Charge) N/A
Bombast Laser (Low Charge) N/A
Bombast Laser (Mid Charge) N/A
Bombast Laser (Max Charge) N/A


Chemical Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Small Chem Laser Chemical Laser
Medium Chem Laser N/A
L Chem Laser N/A


COIL Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
COIL N/A
COIL (Overcharged) N/A


Heavy Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Heavy S Laser (C) N/A
Heavy M Laser (C) N/A
Heavy L Laser (C) N/A


Pulse Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Micro Pulse (C) N/A
S Pulse N/A
S Pulse (C) N/A
M Pulse N/A
M Pulse (C) N/A
L Pulse N/A
L Pulse (C) N/A


Extended Range Pulse Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
ER S Pulse Laser (C) N/A
ER M Pulse Laser (C) N/A
ER L Pulse Laser (C) N/A


Variable Speed Pulse Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
S VSPL N/A
M VSPL N/A L VSPL N/A


X-Pulse Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Small X-Pulse N/A
Medium X-Pulse N/A
L X-Pulse N/A


Experimental Lasers

Dissolving Pulse Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Dissolving S Pulse N/A
Dissolving M Pulse N/A
Dissolving L Pulse N/A


Haywire Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Haywire S Laser N/A
Haywire M Laser N/A
Haywire L Laser N/A

Piercing Pulse Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Pierce S Pulse N/A
Pierce M Pulse N/A
Pierce L Pulse N/A


Rotary Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Rotary ER S Laser N/A
Rotary ER M Laser N/A
Rotary ER L Laser N/A


Static Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Static ER S Laser N/A
Static ER M Laser N/A
Static ER L Laser N/A


Streak Lasers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Streak S Laser N/A
Streak M Laser N/A
Streak L Laser N/A


Plasma Weapons

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Plasma Rifle Plasma
Plasma Cannon Plasma


PPCs

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
AOE PPC N/A
ER PPC N/A
ER PPC (C) N/A
ER PPC Shotgun N/A
Heavy PPC N/A
Light PPC N/A
PPC N/A
PPC Prototype N/A
Snubnose PPC N/A
Static PPC N/A


Flamers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Flamer N/A
Flamer (C) N/A Always sets trees on fire
AOE Flamer N/A
ER Flamer N/A
Heavy Flamer N/A
Heavy AOE Flamer N/A
Vehicle Flamer N/A


Missile


ATM

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
ATM 3 (C) ATM
ATM 6 (C) ATM
ATM 9 (C) ATM
ATM 12 (C) ATM


LRM

Standard

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
LRM5 LRM
LRM5 (C) LRM
LRM10 LRM
LRM10 (C) LRM
LRM15 LRM
LRM15 (C) LRM
LRM20 LRM
LRM20 (C) LRM


Streak

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Streak LRM5 LRM
Streak LRM5 (C) LRM
Streak LRM10 LRM
Streak LRM10 (C) LRM
Streak LRM15 LRM
Streak LRM15 (C) LRM
Streak LRM20 LRM
Streak LRM20 (C) LRM


MML

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
MML3 MRM
MML5 MRM
MML7 MRM
MML9 MRM


MRM

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
MRM10 MRM
MRM20 MRM
MRM30 MRM
MRM40 MRM


Rockets

Rocket Launcher

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
RL10 N/A Single shot weapon
RL15 N/A Single shot weapon
RL20 N/A Single shot weapon
RL40 N/A Single shot weapon


Inferno Rocket Launcher

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Inferno RL10 N/A
Inferno RL15 N/A
Inferno RL20 N/A


Reloading Rocket Launchers

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Reloading RL10 N/A Double shot weapon
Reloading RL15 N/A
Reloading RL20 N/A
Reloading RL40 N/A


SRM

Standard

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
SRM2 SRM
SRM2 (C) SRM
SRM4 SRM
SRM4 (C) SRM
SRM6 SRM
SRM6 (C) SRM


Streak

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Streak SRM2 SRM
Streak SRM2 (C) SRM
Streak SRM4 SRM
Streak SRM4 (C) SRM
Streak SRM6 SRM
Streak SRM6 (C) SRM


Melee SRM

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Melee SRM2 SRM
Melee SRM4 SRM
Melee SRM6 SRM


Thunderbolt

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Thunderbolt 5 Thunderbolt
Thunderbolt 10 Thunderbolt
Thunderbolt 15 Thunderbolt
Thunderbolt 20 Thunderbolt


Arrow IV

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
Arrow IV Arrow IV

Support

AMS

Anti-missile systems employ short-ranged rapid firing weapons to shoot down incoming missiles.

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
AMS AMS
AMS (C) AMS
Laser AMS N/A


Anti-Personnel Pod

Single use explosives equipped to the legs of mechs. When detonated, A Pods fill the air with deadly shrapnel that eviscerates nearby infantry and can do limited damage to vehicles and mechs.

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
A Pod N/A


Narc Missile Beacon

The Narc missile launcher fires which can be planted on enemy targets that emits a homing beacon friendly SRMs and LRMs can lock on to.

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
NARC Launcher NARC
NARC Launcher (C) NARC


TAG

Target Acquisition Gear is an enhanced targeting device used primarily by artillery spotters. Essentially a high-tech laser designator, it paints targets for friendly vehicles and mechs, allowing for more accurate fire.

Tonnage/Size Damage Per salvo Modifiers Range
Name Ammo Tonnage Slots Normal Heat Stab Shots Projectiles Heat Recoil Accuracy Evasion Ignored Crit Chance Falloff Min Short Medium Long Max Additional Info
TAG N/A
TAG (C) N/A
Light TAG N/A
Light TAG (C) N/A
C3 Master N/A