Difference between revisions of "Wolverine"

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m (Added royal quirk to -7H)
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|armor = 895
 
|armor = 895
 
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|heatsinking = 72
 
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|alphaheat = 36
 
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|kickdamage = 55
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+2 increased resolve gain for all lance members  
 
+2 increased resolve gain for all lance members  
 +
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'''Mech Quirk:''' Royal
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-12 heat at the end of the turn
  
  

Revision as of 05:33, 9 January 2021

WVR-1R
Wolverine.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher
Stock Specifications
Hardpoints Ballistic: 1
Energy: 1
Missile: 0
Support: 0
Speed 5/8/4
Firepower Max Damage: 55
Max Stability: 10
Max Heat: 0
Durability Armor: 509
Structure: 684
Heat Efficiency Sinking: 30
Alpha: 19
Melee Kick: 55
Punch: 27
Stock Equipment
Engine Primitive (Fixed)
Core 255
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Rugged (Fixed)
Armor Primitive
Head M Laser
Center Torso None
Left Torso None
Right Torso None
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Infamously nicknamed the Varnay-1R, the original primitive Wolverine was introduced in 2471. It mounted an Autocannon/5 with 2 tons of ammunition in the right arm and a Medium Laser in the left to provide coverage in the weak zone sixty meters inside the main gun's reach.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Encouraging

+3 morale whenever morale is gained


Factions

The WVR-1R can be found with these forces:

  • Chainelane Isles
  • Hanseatic League
  • JarnFolk
  • Local Government
  • New Delphi Compact
  • Pirates
  • Rim Collection
  • Tortuga Dominions


Stock Loadout
Stock Loadout
WVR-6D
Wolverine.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Striker / Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 0
Support: 4
Speed 5/8/5
Firepower Max Damage: 80
Max Stability: 30
Max Heat: 0
Durability Armor: 760
Structure: 456
Heat Efficiency Sinking: 33
Alpha: 19
Melee Kick: 55
Punch: 27
Stock Equipment
Engine Standard
Core 275
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
M Laser
Center Torso Jump Jet (S)
Left Torso Jump Jet (S)
Ammo AC/10
Right Torso Jump Jet (S)
Heat Sink
Left Arm Lower Arm
Hand
Ammo AC/10
Right Arm Lower Arm
Hand
AC/10
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

The 6D is a Davion variant of the classic Wolverine that sprung up during the Succession Wars. Upgrading the Autocannon 5 to an Autocannon 10, the WVR-6D can pack a greater punch at a distance. To make room for the added bulk of the AC10, the SRM launcher needed to be removed, and overall armor protection was reduced.


Bonuses

Mech Quirk: Improved Communications

+2 increased resolve gain for all lance members


Pilot Affinity:Encouraging

+3 morale whenever morale is gained


Factions

The WVR-6D can be found with these forces:

  • Circinus Federation
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Hanseatic League
  • Marian Hegemony
  • Outworld Alliance


Stock Loadout
Stock Loadout
WVR-6K
Wolverine.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher
Stock Specifications
Hardpoints Ballistic: 0
Energy: 5
Missile: 1
Support: 2
Speed 5/8/0
Firepower Max Damage: 143
Max Stability: 24
Max Heat: 0
Durability Armor: 920
Structure: 456
Heat Efficiency Sinking: 42
Alpha: 57
Melee Kick: 55
Punch: 27
Stock Equipment
Engine Standard
Core 275
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
M Laser
Center Torso None
Left Torso SRM6
Right Torso Ammo SRM
Ammo SRM
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
L Laser
M Laser
S Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Wolverine 6K models don't usually include Jump Jets in order to mount more Energy weaponry, Heat Sinks, and armor.


Bonuses

Mech Quirk: Improved Communications

+2 increased resolve gain for all lance members


Pilot Affinity:Encouraging

+3 morale whenever morale is gained


Factions

The WVR-6K can be found with these forces:

  • Circinus Federation
  • Draconis Combine (Kurita)
  • Free Rasalhague Republic
  • Hanseatic League
  • Marian Hegemony
  • Outworld Alliance


Stock Loadout
Stock Loadout
WVR-6M
Wolverine.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Striker / Cavalry
Stock Specifications
Hardpoints Ballistic: 0
Energy: 3
Missile: 2
Support: 4
Speed 5/8/5
Firepower Max Damage: 128
Max Stability: 24
Max Heat: 0
Durability Armor: 840
Structure: 456
Heat Efficiency Sinking: 42
Alpha: 52
Melee Kick: 55
Punch: 27
Stock Equipment
Engine Standard
Core 275
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
M Laser
Center Torso Jump Jet (S)
Left Torso SRM6
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Ammo SRM
Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
L Laser
M Laser
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

The 6M boasts an increase in firepower and endurance as a raider by dropping the AC5 and replacing it with a Large Laser. This also allowed for the addition of another Medium Laser and extra Heat Sinks.


Bonuses

Mech Quirk: Improved Communications

+2 increased resolve gain for all lance members


Pilot Affinity:Encouraging

+3 morale whenever morale is gained


Factions

The WVR-6M can be found with these forces:

  • Free Worlds League (Marik)
  • Pirates


Stock Loadout
Stock Loadout
WVR-6R
Wolverine.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Striker / Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 3
Support: 1
Speed 5/8/5
Firepower Max Damage: 113
Max Stability: 39
Max Heat: 0
Durability Armor: 760
Structure: 456
Heat Efficiency Sinking: 36
Alpha: 30
Melee Kick: 55
Punch: 27
Stock Equipment
Engine Standard
Core 275
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
M Laser
Center Torso Jump Jet (S)
Left Torso SRM6
Ammo SRM
Right Torso Heat Sink
Heat Sink
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
AC/5
Ammo AC/5
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Wolverine 6Rs are fairly flexible in terms of weaponry ranges, tending somewhat more toward closer engagements. This is supported by their jump capability and pretty decent heat management.


Bonuses

Mech Quirk: Improved Communications

+2 increased resolve gain for all lance members


Pilot Affinity:Encouraging

+3 morale whenever morale is gained


Factions

The WVR-6R can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • Chainelane Isles
  • Circinus Federation
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Hanseatic League
  • JarnFolk
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • New Delphi Compact
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat


Stock Loadout
Stock Loadout
WVR-7D
Wolverine.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher / Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 3
Support: 1
Speed 5/9/5
Firepower Max Damage: 110
Max Stability: 36
Max Heat: 0
Durability Armor: 985
Structure: 456
Heat Efficiency Sinking: 66
Alpha: 42
Melee Kick: 55
Punch: 27
Stock Equipment
Engine XL
Core 275
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixe)
Armor Ferro-Fibrous
Head Improved Communications (Fixed)
M Pulse
Center Torso Jump Jet (S)
Left Torso SRM6
Ammo SRM
CASE
Heat Sink (D)
Right Torso Ammo UAC/5
Ammo UAC/5
M.A.S.C.
CASE
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
UAC/5
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The 7D variant of the Wolverine is a major upgrade to the design introduced by the Federated Suns. The engine was replaced with a XL version and the armor has been upgraded to Ferro-Fibrous material with an extra half-ton added. To increase the Wolverine's speed MASC has been added. Finally, the weapons payload has been upgraded to a Ultra Autocannon/5 and a Medium Pulse Laser. The design retains its jumping capability, as well as the SRM-6, although CASE now protects the SRM reloads.


Bonuses

Mech Quirk: Improved Communications

+2 increased resolve gain for all lance members


Pilot Affinity:Encouraging

+3 morale whenever morale is gained


Factions

The WVR-7D can be found with these forces:

  • Federated Suns (Davion)
  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout
WVR-7H
Wolverine.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher / Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 3
Support: 1
Speed 5/8/5
Firepower Max Damage: 110
Max Stability: 36
Max Heat: 0
Durability Armor: 895
Structure: 456
Heat Efficiency Sinking: 72
Alpha: 36
Melee Kick: 55
Punch: 27
Stock Equipment
Engine Standard
Core 275
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Ferro-Fibrous
Head Improved Communications (Fixed)
FCS Artemis IV
M Pulse
Center Torso Jump Jet (S)
Left Torso SRM6
Ammo SRM ArtIV
CASE
Right Torso CASE
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
UAC/5
Ammo UAC/5
Ammo UAC/5
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The Star League changed so much from the WVR-6R that they called this the Wolverine II. It carries a similar weapon load but enhanced by the Star League's superior technology, making this a far deadlier machine.


Bonuses

Mech Quirk: Improved Communications

+2 increased resolve gain for all lance members


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity:Encouraging

+3 morale whenever morale is gained


Factions

The WVR-7H can be found with these forces:

  • ComStar


Stock Loadout
Stock Loadout
WVR-7K
Wolverine.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher
Stock Specifications
Hardpoints Ballistic: 0
Energy: 3
Missile: 2
Support: 3
Speed 5/8/5
Firepower Max Damage: 193
Max Stability: 48
Max Heat: 0
Durability Armor: 960
Structure: 456
Heat Efficiency Sinking: 78
Alpha: 70
Melee Kick: 55
Punch: 27
Stock Equipment
Engine XL
Core 275
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
M Pulse
Center Torso Jump Jet (S)
Left Torso SRM6
Ammo SRM
Jump Jet (S)
Jump Jet (S)
Heat Sink (D)
Right Torso SRM6
Ammo SRM
Jump Jet (S)
Jump Jet (S)
Heat Sink (D)
Left Arm Lower Arm
Hand
Heat Sink (D)
Right Arm Lower Arm
Hand
L Pulse
S Pulse
Left Leg None
Right Leg None


Description

Another major upgrade of the Wolverine, the 7K model is also built with an XL Engine. The primary weapon is a Large Pulse Laser and a Small Pulse Laser in the right arm which is backed up by a Medium Pulse Laser in the head and two SRM-6 launchers in the left and right torsos with one ton of reloads each. The 'Mech uses thirteen double heat sinks to dissipate the added heat from the laser arsenal. Additionally, the 7K does have jump jets and while still carrying standard armor it increases the amount by one and a half tons for added protection.


Bonuses

Mech Quirk: Improved Communications

+2 increased resolve gain for all lance members


Pilot Affinity:Encouraging

+3 morale whenever morale is gained


Factions

The WVR-7K can be found with these forces:

  • Draconis Combine (Kurita)
  • Free Rasalhague Republic
  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout
WVR-7M
Wolverine.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 1
Support: 3
Speed 5/9/5
Firepower Max Damage: 192
Max Stability: 24
Max Heat: 0
Durability Armor: 880
Structure: 456
Heat Efficiency Sinking: 66
Alpha: 99
Melee Kick: 55
Punch: 27
Stock Equipment
Engine XL
Core 275
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Improved Communications (Fixed)
M Pulse
Center Torso Jump Jet (S)
Left Torso SRM6
Ammo SRM
Jump Jet (S)
Jump Jet (S)
Heat Sink (D)
Right Torso M Pulse
M.A.S.C.
Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
ER L Laser
ER L Laser
Left Leg None
Right Leg None


Description

The 7M variant of the Wolverine has aspects of both the 7D and the 7K versions but is much closer to the original model. The 'Mech uses an XL engine which is augmented with MASC. The 7M has twelve double heat sinks and, for a weapons package, it carries two ER Large Lasers in the right arm and two medium pulse lasers while retaining the SRM-6 for close range work.


Bonuses

Mech Quirk: Improved Communications

+2 increased resolve gain for all lance members


Pilot Affinity:Encouraging

+3 morale whenever morale is gained


Factions

The WVR-7M can be found with these forces:

  • Capellan Confederation (Liao)
  • Draconis Combine (Kurita)
  • Free Worlds League (Marik)
  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout
WVR-8S
Wolverine.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher
Stock Specifications
Hardpoints Ballistic: 0
Energy: 2
Missile: 2
Support: 3
Speed 5/8/5
Firepower Max Damage: 179
Max Stability: 54
Max Heat: 0
Durability Armor: 960
Structure: 456
Heat Efficiency Sinking: 66
Alpha: 47
Melee Kick: 55
Punch: 27
Stock Equipment
Engine XL
Core 275
Heat Sinks Double Heat Sinks
E-Cooling +1
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Standard
Head Improved Communications (Fixed)
M Pulse
Center Torso Jump Jet (S)
Left Torso Thunderbolt10
Ammo T-Bolt10
Ammo T-Bolt10
Jump Jet (S)
Jump Jet (S)
Right Torso Thunderbolt10
Ammo T-Bolt10
Ammo T-Bolt10
Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
Hand
Right Arm Lower Arm
Hand
M Pulse
S Laser
Left Leg None
Right Leg None


Description

Designed to make use of the Federated Commonwealth's new Thunderbolt missile launchers, the Wolverine-8S was deemed a failure and quietly shuffled off to the mercenary market, where it found modest success. The WVR-8S carries as its primary armament a pair of Thunderbolt-10s with two tons of ammo each. As backup for the Thunderbolts, the -8S carries a pair of Medium Pulse Lasers and a solitary Small Laser.


Bonuses

Mech Quirk: Improved Communications

+2 increased resolve gain for all lance members


Pilot Affinity:Encouraging

+3 morale whenever morale is gained


Factions

The WVR-8S can be found with these forces:

  • Federated Suns (Davion)
  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout