Firestarter Omni
FS9-O
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Fire Support & Brawler |
Stock Specifications | |
Hardpoints | Support: 2 Omni: 5 |
Speed | 7/10/7 |
Firepower | Max Damage: 100 Max Stability: 0 Max Heat: 60 |
Durability | Armor: 680 Structure: 376 |
Heat Efficiency | Sinking: 72 Alpha: 36 |
Melee | Kick: 45 Punch: 23 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 270 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Flamer (Fixed) Flamer (Fixed) |
Left Torso | Heat Sink (D) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Torso | Beagle Probe Heat Sink (D) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Left Arm | Flamer Flamer L Laser OmniPod Lower Arm |
Right Arm | L Laser OmniPod Lower Arm |
Description
Initially the direct result of a dubious goodwill gesture between enemy Houses during the Clan Invasion, the Firestarter OmniMech has proven to be a flexible and highly effective medium trooper design. The OmniMech FS9-O is ten tons heavier than its BattleMech cousin and the extra weight is put to good use, the Firestarter is well armored and maneuverable with its eight and a half tons of armor and six permanently mounted jump jets. In its primary configuration the Firestarter is built to stay at long ranges when facing an enemy. The primary weapons are a pair of Large Lasers which give respectable long-range firepower. To allow the 'Mech to create cover for itself and to clear woods, the Prime carries two extra flamers on top of its fixed pair, bringing the total to four. Finally, the Prime carries a Beagle Active Probe.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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FS9-OA
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Fire Support & Brawler |
Stock Specifications | |
Hardpoints | Support: 2 Omni: 4 |
Speed | 7/10/7 |
Firepower | Max Damage: 82 Max Stability: 15 Max Heat: 30 |
Durability | Armor: 680 Structure: 376 |
Heat Efficiency | Sinking: 72 Alpha: 13 |
Melee | Kick: 45 Punch: 23 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 270 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Flamer (Fixed) Flamer (Fixed) |
Left Torso | Heat Sink (D) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Torso | Heat Sink (D) (Fixed) Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Left Arm | OmniPod Lower Arm S Laser |
Right Arm | LBX AC/10 OmniPod Lower Arm |
Description
Initially the direct result of a dubious goodwill gesture between enemy Houses during the Clan Invasion, the Firestarter OmniMech has proven to be a flexible and highly effective medium trooper design. The OmniMech FS9-O is ten tons heavier than its BattleMech cousin and the extra weight is put to good use, the Firestarter is well armored and maneuverable with its eight and a half tons of armor and six permanently mounted jump jets. In its primary configuration the Firestarter is built to stay at long ranges when facing an enemy. The Firestarter A carries, as its primary weapon, an LB-X Autocannon/10 that allows the 'Mech to work in an anti-aircraft or vehicle hunting role. As a secondary weapon in the A configuration, the 'Mech carries a Small Laser and retains two Flamers for anti-personnel combat.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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FS9-OB
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Fire Support & Brawler |
Stock Specifications | |
Hardpoints | Support: 2 Omni: 5 |
Speed | 7/10/7 |
Firepower | Max Damage: 127 Max Stability: 0 Max Heat: 30 |
Durability | Armor: 680 Structure: 376 |
Heat Efficiency | Sinking: 72 Alpha: 50 |
Melee | Kick: 45 Punch: 23 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 270 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Flamer (Fixed) Flamer (Fixed) |
Left Torso | C3 Slave Heat Sink (D) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) TAG |
Right Torso | Heat Sink (D) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Left Arm | OmniPod Lower Arm M Pulse M Pulse |
Right Arm | L Pulse OmniPod Lower Arm S Laser |
Description
Initially the direct result of a dubious goodwill gesture between enemy Houses during the Clan Invasion, the Firestarter OmniMech has proven to be a flexible and highly effective medium trooper design. The OmniMech FS9-O is ten tons heavier than its BattleMech cousin and the extra weight is put to good use, the Firestarter is well armored and maneuverable with its eight and a half tons of armor and six permanently mounted jump jets. In its primary configuration the Firestarter is built to stay at long ranges when facing an enemy. Configured as a close combat and spotting 'Mech, the Firestarter B carries a Large Pulse Laser, a pair of Medium Pulse Lasers, and a Small Laser. The centerpiece of the B configuration is its electronics package, which consists of a TAG spotting laser for directing artillery fire and a C3 Slave unit that allows the Firestarter to share targeting data with allied units.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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FS9-OC
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Fire Support & Brawler |
Stock Specifications | |
Hardpoints | Support: 2 Omni: 5 |
Speed | 7/10/7 |
Firepower | Max Damage: 102 Max Stability: 20 Max Heat: 30 |
Durability | Armor: 680 Structure: 376 |
Heat Efficiency | Sinking: 72 Alpha: 29 |
Melee | Kick: 45 Punch: 23 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 270 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Flamer (Fixed) Flamer (Fixed) |
Left Torso | C3 Slave Heat Sink (D) (Fixed) S Laser Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Torso | Heat Sink (D) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Left Arm | OmniPod Lower Arm Ammo LRM LRM10 |
Right Arm | OmniPod Lower Arm Ammo LRM LRM10 |
Description
Initially the direct result of a dubious goodwill gesture between enemy Houses during the Clan Invasion, the Firestarter OmniMech has proven to be a flexible and highly effective medium trooper design. The OmniMech FS9-O is ten tons heavier than its BattleMech cousin and the extra weight is put to good use, the Firestarter is well armored and maneuverable with its eight and a half tons of armor and six permanently mounted jump jets. In its primary configuration the Firestarter is built to stay at long ranges when facing an enemy. Intended as a long-range fire support configuration, the Firestarter C carries a pair of LRM-10 launchers. The 'Mech has two Flamers and a Small Laser for close combat. Additionally, a C3 Slave Unit is carried so that the Firestarter C can benefit from sharing targeting data with allied units.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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FS9-OD
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Fire Support & Brawler |
Stock Specifications | |
Hardpoints | Support: 2 Omni: 5 |
Speed | 7/10/7 |
Firepower | Max Damage: 110 Max Stability: 25 Max Heat: 30 |
Durability | Armor: 680 Structure: 376 |
Heat Efficiency | Sinking: 72 Alpha: 56 |
Melee | Kick: 45 Punch: 23 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 270 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Flamer (Fixed) Flamer (Fixed) |
Left Torso | C3 Slave Heat Sink (D) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Torso | Guardian ECM Heat Sink (D) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Left Arm | ER PPC OmniPod Lower Arm |
Right Arm | OmniPod Lower Arm Ammo LRM LRM5 M Laser |
Description
Initially the direct result of a dubious goodwill gesture between enemy Houses during the Clan Invasion, the Firestarter OmniMech has proven to be a flexible and highly effective medium trooper design. The OmniMech FS9-O is ten tons heavier than its BattleMech cousin and the extra weight is put to good use, the Firestarter is well armored and maneuverable with its eight and a half tons of armor and six permanently mounted jump jets. In its primary configuration the Firestarter is built to stay at long ranges when facing an enemy. The D configuration is intended for long-range direct fire support and sniping. This is done by using an ER PPC as its primary weapon. Backing this up is an LRM-5 launcher, a Medium Laser, and two Flamers for direct fire support. The D also carries a Guardian ECM Suite and a C3 Slave Unit.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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FS9-OF
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Fire Support & Brawler |
Stock Specifications | |
Hardpoints | Support: 2 Omni: 5 |
Speed | 7/10/7 |
Firepower | Max Damage: 165 Max Stability: 0 Max Heat: 30 |
Durability | Armor: 680 Structure: 376 |
Heat Efficiency | Sinking: 78 Alpha: 89 |
Melee | Kick: 45 Punch: 23 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 270 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Flamer (Fixed) Flamer (Fixed) |
Left Torso | ER S Laser Heat Sink (D) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Torso | Heat Sink (D) Heat Sink (D) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Left Arm | ER L Laser ER M Laser OmniPod Lower Arm |
Right Arm | ER L Laser ER M Laser OmniPod Lower Arm |
Description
Initially the direct result of a dubious goodwill gesture between enemy Houses during the Clan Invasion, the Firestarter OmniMech has proven to be a flexible and highly effective medium trooper design. The OmniMech FS9-O is ten tons heavier than its BattleMech cousin and the extra weight is put to good use, the Firestarter is well armored and maneuverable with its eight and a half tons of armor and six permanently mounted jump jets. In its primary configuration the Firestarter is built to stay at long ranges when facing an enemy. This variant is exclusively used by the Free Worlds League. The F carries two ER Large Lasers, which are backed up by two ER Medium Lasers, an ER Small Laser, and two Flamers.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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