Page values for "RawData:Weapon CruiseMissile50"

Jump to navigation Jump to search

"Gear" values

AllowedLocationsAll
BattleValue0
BonusesIsArtillery ArtilleryAttack ArtilleryDetails NonArtilleryWeapons NoFireInMelee AMSImmune WeaponAttachmentCompatible: Artillery FCS
ComponentSubTypeWeapon
ComponentTypeWeapon
Cost9,152,000
CustomCategories
DetailsThe smallest of the Cruise Missile family developed by the Federated Suns in the 3060s, the CM/50 is nonetheless an utterly devastating weapon of war. The CM/50 is a low-yield nuclear warhead, smaller than a Davy Crockett but still able to annihilate smaller mechs in a single shot as well as devastate stationary targets. However, the weapon's immense bulk and absurd ammo weight requirements limited its ability to be fielded and as of now only a single combat unit is capable of fielding the CM/50, the Kalki Cruise Missile Launcher superheavy tank. <b><color=#ffcc00>Uses Cruise Missile/50 Ammo.</color></b>
DisallowedLocationsAll
IconArt-illery
IdWeapon_CruiseMissile50
InventorySize30
ManufacturerNAIS
ModelMissile Artillery
NameCruise Missile/50
PurchasableYes
Rarity14
Tonnage55.0
UINameCruise Missile/50

"Weapons" values

AOECapableYes
AccuracyModifier1.0
AmmoCategoryCruiseMissile50
AttackRecoil1
Category
CriticalChanceMultiplier1.0
Damage550
DamageVariance0.0
EvasiveDamageMultiplier0.0
EvasivePipsIgnored0
HeatDamage500
HeatGenerated100
IdWeapon_CruiseMissile50
IndirectFireCapableYes
Instability300
MaxRange7,200
MinRange450
OverheatedDamageMultiplier0.0
ProjectilesPerShot1
RangeSplit1,800 3,600 5,400
RefireModifier10
ShotsWhenFired1
StartingAmmoCapacity0
TypeLRM
WeaponEffectIDWeaponEffect-Weapon_LRM20
WeaponSubType