Difference between revisions of "Scorpion"
(Create page and added variants SCP-4G, SCP-4L, SCP-4M, and SCP-4N.) |
Amidatelion (talk | contribs) m (Amidatelion moved page Scorpion Mech to Scorpion) |
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Revision as of 20:14, 20 February 2023
SCP-4G
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Quad Flanker |
Stock Specifications | |
Hardpoints | |
Speed | 6/9/0 |
Firepower | Max Damage: 128 Max Stability: 22 Max Heat: 0 |
Durability | Armor: 895 Structure: 496 |
Heat Efficiency | Sinking: 50 Alpha: 37 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 330 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Scorpion Quad Gyro (Fixed) |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) |
Left Torso | SHIELD (S) Ammo VRM VRM12 (S) |
Right Torso | Gamma Cannon (S) Modular Plating Mk. 4 (S) |
Description
The Scorpion was cutting-edge in 2571 when the Sanctuary Worlders left the Inner Sphere, leading to some debate as to how precisely they ended up with the 'Mech in their inventories. Still, they had the design and put it to use in their new home. The SCP-4G serves as a rapid-deployment sniper. Armed with a Gamma Cannon and a VRM-12, the -4G has an incredible ranged punch. However, it struggles mightily against anything that can survive to close the distance, forcing pilots to be aware of their surroundings at all times. An XL engine, Endo-Steel, and Ferro-Fibrous provide the necessary tonnage for the payload.
Bonuses
Mech Quirk: Quad Mech
(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions
SCP-4L
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Quad Flanker |
Stock Specifications | |
Hardpoints | |
Speed | 6/9/0 |
Firepower | Max Damage: 60 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 715 Structure: 496 |
Heat Efficiency | Sinking: 50 Alpha: 60 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Standard Engine |
Core | 330 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Scorpion Quad Gyro (Fixed) |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) |
Left Torso | Active Probe (S) M Lance (S) M Lance (S) |
Right Torso | L Lance (S) |
Description
The Scorpion was cutting-edge in 2571 when the Sanctuary Worlders left the Inner Sphere, leading to some debate as to how precisely they ended up with the 'Mech in their inventories. Still, they had the design and put it to use in their new home. The SCP-4L is a powerful assassin 'Mech and uses the Lance technology of the Sanctuary to maximum effectiveness. Armed with a Large Lance and twin Medium Lances, the -4L can decimate just about anything in only a few shots. An Active Probe helps it ferret out hidden and evasive enemies while Endo-Steel and Ferro-Fibrous armor provide the necessary weight.
Bonuses
Mech Quirk: Quad Mech
(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions
SCP-4M
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Quad Flanker |
Stock Specifications | |
Hardpoints | |
Speed | 6/9/0 |
Firepower | Max Damage: 100 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 1175 Structure: 496 |
Heat Efficiency | Sinking: 60 Alpha: 50 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 330 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | +2 |
Gyro | Scorpion Quad Gyro (Fixed) |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Vanadium Armor (S) |
Head | Sanctuary Drone Interface (Fixed) |
Left Torso | ECM Suite (S) L Modal Laser (S) |
Right Torso | Active Probe (S) L Modal Laser (S) |
Description
The Scorpion was cutting-edge in 2571 when the Sanctuary Worlders left the Inner Sphere, leading to some debate as to how precisely they ended up with the 'Mech in their inventories. Still, they had the design and put it to use in their new home. The SCP-4M is primarily an electronic-warfare design, carrying both an ECM Suite and an Active Probe into combat. Clad in Ferro-Vanadium armor and equipped with twin Large Modal Lasers, the -4M is powerful and dangerous at any distance. A 330-rated XL engine keeps it fast while 12 DHS keep it cold.
Bonuses
Mech Quirk: Quad Mech
(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions
SCP-4N
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Quad Flanker |
Stock Specifications | |
Hardpoints | |
Speed | 6/9/0 |
Firepower | Max Damage: 78 Max Stability: 6 Max Heat: 12 |
Durability | Armor: 640 Structure: 496 |
Heat Efficiency | Sinking: 50 Alpha: 43 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Standard Engine |
Core | 330 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Scorpion Quad Gyro (Fixed) |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Standard Armor |
Head | Sanctuary Drone Interface (Fixed) |
Left Torso | Ammo DRM DRM6 (S) SHIELD (S) |
Right Torso | NPC (S) |
Description
The Scorpion was cutting-edge in 2571 when the Sanctuary Worlders left the Inner Sphere, leading to some debate as to how precisely they ended up with the 'Mech in their inventories. Still, they had the design and put it to use in their new home. The SCP-4N is the new base model, armed with a NPC and a DRM-6 for firepower and using Endo-Steel to provide some extra free tonnage, which is mostly put back into armor to shore up the mech's defenses. The SCP-4N serves ably in Sanctuary armies and spawned a number of successor variants.
Bonuses
Mech Quirk: Quad Mech
(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions