Embrasure

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Revision as of 22:57, 16 February 2023 by Fulmir (talk | contribs) (Create page and added variants EMB-7D, EMB-7M, EMB-8S, and EMB-8W.)
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Embrasure
General Data
'Mech Type Unknown Mech
Class ???
Weight ???
Stock Role Mech not found
Stock Specifications
Hardpoints
Melee
Stock Equipment


Description

Developed to carry the heaviest weapons and hit as hard as possible on Sanctuary battlefields, the Embrasure may be slow but it hits like an absolute freight train. The EMB-7D is a specialized experimental model produced by the Mallard Republic. Armed with a Heavy Mass Driver and used to help test the weapon system, the EMB-7D is more than capable of smashing anything to atoms. The gigantic weapon is supported by a VRM-24 and twin Large Modal Lasers. 14 DHS struggle to keep the heat managed while 6 total tons of ammunition keep the guns firing.


Bonuses

Mech Quirk: Combat Computer

-8 heat per turn


Pilot Affinity: Unlimited Power

Energy, ballistic, and missile weapons do 10% more damage


Factions


Stock Loadout
Stock Loadout
Embrasure
General Data
'Mech Type Unknown Mech
Class ???
Weight ???
Stock Role Mech not found
Stock Specifications
Hardpoints
Melee
Stock Equipment


Description

Developed to carry the heaviest weapons and hit as hard as possible on Sanctuary battlefields, the Embrasure may be slow but it hits like an absolute freight train. The EMB-7M is the base model, armed with twin Double-Barrel Autocannon/20s for primary firepower. The DBACs are backed by twin Large Electro-Lasers for ammunition-free firepower. Up close, the Embrasure can call upon a single solitary Medium Electro-Laser. 6 tons of ammunition and 15 DHS keep the mech firing at all times while an XL provides the necessary tonnage. The Embrasure was a hit and spawned several variants, all packing ridiculous firepower as well.


Bonuses

Mech Quirk: Combat Computer

-8 heat per turn


Pilot Affinity: Unlimited Power

Energy, ballistic, and missile weapons do 10% more damage


Factions


Stock Loadout
Stock Loadout
Embrasure
General Data
'Mech Type Unknown Mech
Class ???
Weight ???
Stock Role Mech not found
Stock Specifications
Hardpoints
Melee
Stock Equipment


Description

Developed to carry the heaviest weapons and hit as hard as possible on Sanctuary battlefields, the Embrasure may be slow but it hits like an absolute freight train. The EMB-8S is a bit of a fire-support variant. Armed with a Sirocco for long-range bombardment purposes, the EMB-8S is no slouch up close with a Double-Barrel Autocannon/15 and a Scattergun/15 covering the middle distances. A Large Electro-Laser and Twin-Linked Small Laser cover close range. 7 total tons of ammo keep the guns alive while 13 DHS keep the heat managed assuming the pilot doesn't tape the trigger down.


Bonuses

Mech Quirk: Combat Computer

-8 heat per turn


Pilot Affinity: Unlimited Power

Energy, ballistic, and missile weapons do 10% more damage


Factions


Stock Loadout
Stock Loadout
Embrasure
General Data
'Mech Type Unknown Mech
Class ???
Weight ???
Stock Role Mech not found
Stock Specifications
Hardpoints
Melee
Stock Equipment


Description

Developed to carry the heaviest weapons and hit as hard as possible on Sanctuary battlefields, the Embrasure may be slow but it hits like an absolute freight train. The EMB-8W is an advanced gunboat model. Built on an Endo-Steel skeleton, the -8W carries just about one of everything. For range, twin VRM-12s provide punch while a Scattergun/10 and Large Modal Laser cover the middle ranges. Up close, twin Large Lances and a DRM-6 provide deterrence. 19 DHS and a trio of Heat Negators struggle mightly to contain the waste heat while 4.5 tons of total ammo keep the weapons live.


Bonuses

Mech Quirk: Combat Computer

-8 heat per turn


Pilot Affinity: Unlimited Power

Energy, ballistic, and missile weapons do 10% more damage


Factions


Stock Loadout
Stock Loadout