Dervish

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DV-1S
Dervish.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 4
Support: 2
Speed 5/8/3
Firepower Max Damage: 112
Max Stability: 36
Durability Armor: 480
Structure: 684
Heat Efficiency Sinking: 30
Alpha: 36
Melee Kick: 55
Punch: 27
Stock Equipment
Engine Primitive (Fixed)
Core 255
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Standard
Structure Rugged (Fixed)
Armor Primitive
Head Primitive Cockpit (Fixed)
Center Torso Jump Jet (S)
Left Torso LRM10
Ammo LRM
Right Torso LRM10
Ammo LRM
Left Arm Lower Arm
SRM2
Ammo SRM
Right Arm Lower Arm
SRM2
Ammo SRM
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

The original version of the Dervish that was produced in 2520 was not up to the same standards as contemporary Terran Hegemony designs. The use of comparatively primitive parts resulted in a heavier cockpit, engine, and less efficient armor. Consequently, the 1S had a top speed of 64 km/h and could only jump ninety meters. While the missile launchers were the same as the 6M, it did not have that version's lasers. 1S variants continued to exist in militias, but were raided for parts during the Succession Wars.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

The DV-1S can be found with these forces:

  • Chainelane Isles
  • Hanseatic League
  • JarnFolk
  • Local Government
  • New Delphi Compact
  • Pirates
  • Rim Collection
  • Tortuga Dominions


Stock Loadout
Stock Loadout
DV-6M
Dervish.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher
Stock Specifications
Hardpoints Ballistic: 0
Energy: 2
Missile: 6
Support: 2
Speed 5/8/5
Firepower Max Damage: 152
Max Stability: 36
Durability Armor: 600
Structure: 456
Heat Efficiency Sinking: 30
Alpha: 56
Melee Kick: 55
Punch: 27
Stock Equipment
Engine Standard
Core 275
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Easy To Maintain (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Jump Jet (S)
Left Torso LRM10
Ammo LRM
Right Torso LRM10
Ammo LRM
Left Arm Lower Arm
M Laser
SRM2
Ammo SRM
Right Arm Lower Arm
M Laser
SRM2
Ammo SRM
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The Dervish carries as its main weapons two Federated 10-Shot LRM launchers. These missile launchers give the Dervish the long-range capability needed to provide fire support to friendly units and are safely embedded in the torso as opposed to the exposed launchers on other 'Mechs. A ton of ammunition per launcher provides sufficient endurance for any but the most prolonged battles. For close combat, the Dervish carries two Federated 2-Shot SRM launchers and two ChisComp 39 Medium Lasers. The SRM launchers are completely self-contained within the forearms, allowing them to be aimed quickly, and fed by a ton of ammunition each. The lasers are placed just above the launchers and ensure the 'Mech is still capable of fighting should it run out of missiles. The Dervish is capable of jumping 150 meters and is protected by seven and a half tons of armor.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

The DV-6M can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • Chainelane Isles
  • Circinus Federation
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Hanseatic League
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat
  • Tortuga Dominions


Stock Loadout
Stock Loadout
DV-6MD
Dervish.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher
Stock Specifications
Hardpoints Ballistic: 0
Energy: 2
Missile: 6
Support: 2
Speed 5/8/5
Firepower Max Damage: 192
Max Stability: 46
Durability Armor: 600
Structure: 456
Heat Efficiency Sinking: 36
Alpha: 62
Melee Kick: 55
Punch: 27
Stock Equipment
Engine XL
Core 275
Heat Sinks Single Heat Sinks
E-Cooling +1
Gyro Easy To Maintain (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Heat Sink
Jump Jet (S)
Left Torso LRM15
Right Torso LRM15
Ammo LRM
Ammo LRM
Ammo LRM
CASE
Left Arm Lower Arm
M Laser
SRM2
Ammo SRM
Right Arm Lower Arm
M Laser
SRM2
Ammo SRM
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

This Star League era variant uses an XL Engine, twelve single heat sinks, and upgrades the LRM-10s to LRM-15s. Three tons of ammunition are in a CASE protected torso bin.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

The DV-6MD can be found with these forces:

  • Federated Suns (Davion)


Stock Loadout
Stock Loadout
DV-7D
Dervish.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher
Stock Specifications
Hardpoints Ballistic: 0
Energy: 2
Missile: 6
Support: 2
Speed 5/8/5
Firepower Max Damage: 152
Max Stability: 36
Durability Armor: 715
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 56
Melee Kick: 55
Punch: 27
Stock Equipment
Engine Standard
Core 275
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Easy To Maintain (Fixed)
Structure Endo-Steel (Fixed)
Armor Ferro-Fibrous
Head None
Center Torso Jump Jet (S)
Left Torso LRM10
Ammo LRM
CASE
Right Torso LRM10
Ammo Streak SRM
Ammo Streak SRM
Ammo Streak SRM
CASE
Left Arm Lower Arm
M Laser
Streak SRM2
Right Arm Lower Arm
M Laser
Streak SRM2
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The 7D Dervish is a 3047 upgrade of the design using Star League technology. The 'Mech is built with an Endo Steel chassis and also uses eight tons of Ferro-Fibrous armor with CASE for protection against ammunition explosions. With the saved weight, the SRM-2s have been upgraded to Federated SuperStreak SRMs and the 'Mech uses double heat sinks. This variant was first produced by Achernar BattleMechs on New Avalon.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

The DV-7D can be found with these forces:

  • Federated Suns (Davion)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Mercenaries


Stock Loadout
Stock Loadout
DV-8D
Dervish.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 4
Support: 2
Speed 5/8/5
Firepower Max Damage: 220
Max Stability: 30
Durability Armor: 840
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 90
Melee Kick: 55
Punch: 27
Stock Equipment
Engine XL
Core 275
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Easy To Maintain (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head FCS Artemis IV
Center Torso Jump Jet (S)
Left Torso LRM15
Ammo LRM ArtIV
Ammo LRM ArtIV
Ammo LRM ArtIV
CASE
Right Torso LRM15
Ammo LRM ArtIV
Ammo LRM ArtIV
Ammo LRM ArtIV
CASE
Left Arm Lower Arm
ER M Laser
ER M Laser
Right Arm Lower Arm
ER M Laser
ER M Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The 8D Dervish utilizes some of the newest technologies available at the time of the variant's introduction in 3062. The 'Mech is built with an Endo Steel chassis and is powered by an extralight engine. It also carries two more tons of armor than the 6M model. The weapons carried by the 8D are two LRM-15 launchers with an Artemis IV fire control system, while the SRM launchers and medium lasers were removed for four ER Medium Lasers.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

The DV-8D can be found with these forces:

  • Federated Suns (Davion)
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Mercenaries


Stock Loadout
Stock Loadout
DV-10K
Dervish.png
General Data
'Mech Type BattleMech
Class Medium
Weight 55T
Stock Role Skirmisher
Stock Specifications
Hardpoints Ballistic: 0
Energy: 0
Missile: 8
Support: 0
Speed 5/8/5
Firepower Max Damage: 240
Max Stability: 60
Durability Armor: 840
Structure: 456
Heat Efficiency Sinking: 72
Alpha: 54
Melee Kick: 55
Punch: 27
Stock Equipment
Engine XL
Core 275
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Easy To Maintain (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso Jump Jet (S)
Left Torso MRM10
MRM10
Ammo MRM
Ammo MRM
CASE
Right Torso MRM10
MRM10
Ammo MRM
Ammo MRM
CASE
Left Arm Lower Arm
Heat Sink (D)
MRM10
Right Arm Lower Arm
MRM10
Heat Sink (D)
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Strangely, the DV-10K is not a Kuritan machine, despite the presence of its massive amount of MRM tubes. Instead, the -10K is a mercenary refit of the Davion DV-8D that is a simple weapon swap, losing the -8D's armaments for a sextet of MRM-10s. The design comes from a down on their luck mercenary command who found themselves with a surplus of both MRM launchers and Dervishes. While the MRM family is widely regarded as a poor weapon system, they just made do with what they had. The -10K has since caught on in the merc market.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

The DV-10K can be found with these forces:

  • Local Government
  • Mercenaries
  • Pirates


Stock Loadout
Stock Loadout