Disrupter

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DSR-4V
Disrupter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Dedicated Striker
Stock Specifications
Hardpoints
Speed 6/9/5
Firepower Max Damage: 98
Max Stability: 5
Max Heat: 0
Durability Armor: 580
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 40
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine
Core 210
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Disrupter Improved Targeting (Fixed)
Center Torso Jump Jet (S)
Left Torso Guardian ECM
Heat Sink (D)
M Pulse
Right Torso CASE
Heat Sink (D)
Ammo LRM
Ammo LRM
LRM5
M Pulse
Left Arm S Laser
TAG
Right Arm S Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Developed by the Not-Named Clan during their early years, the Disrupter is essentially an upgraded Firefly, both in loadout and in role. Armed with a grab-bag of lasers and support weapons, the Disrupter was designed to flank an enemy in any terrain and make their lives miserable. Powered by a 210-rated XL engine and clad in 6.5 tons of Ferro-Fibrous armor, the Disrupter was durable and mobile thanks to its five jump jets. The DSR-4V is the base variant, armed with two Medium Pulse Lasers, two Small Lasers, a LRM-5, and a TAG for designating targets. Finally, a Guardian ECM keeps the 'Mech protected electronically.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • The 331st Royal BattleMech Division


Stock Loadout
Stock Loadout
DSR-5V
Disrupter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Dedicated Striker
Stock Specifications
Hardpoints
Speed 6/9/5
Firepower Max Damage: 92
Max Stability: 5
Max Heat: 0
Durability Armor: 580
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 42
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine
Core 210
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Disrupter Improved Targeting (Fixed)
Center Torso Jump Jet (S)
Left Torso Guardian ECM
Heat Sink (D)
Right Torso CASE
Heat Sink (D)
Improved L Laser
Improved LRM5
Ammo LRM
Ammo LRM
Left Arm S Pulse
TAG
Right Arm S Pulse
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Developed by the Not-Named Clan during their early years, the Disrupter is essentially an upgraded Firefly, both in loadout and in role. Armed with a grab-bag of lasers and support weapons, the Disrupter was designed to flank an enemy in any terrain and make their lives miserable. Powered by a 210-rated XL engine and clad in 6.5 tons of Ferro-Fibrous armor, the Disrupter was durable and mobile thanks to its five jump jets. The DSR-5V is an advanced variant, armed with an Improved Large Laser, an Improved LRM-5, a TAG, and twin Small Pulse Lasers for up close work. Finally, a Guardian ECM keeps the 'Mech protected electronically.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • The 331st Royal BattleMech Division


Stock Loadout
Stock Loadout
DSR-6V
Disrupter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Dedicated Striker
Stock Specifications
Hardpoints
Speed 6/9/5
Firepower Max Damage: 87
Max Stability: 20
Max Heat: 0
Durability Armor: 580
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 30
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine
Core 210
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Disrupter Improved Targeting (Fixed)
Center Torso Jump Jet (S)
Left Torso Guardian ECM
Heat Sink (D)
Heat Sink (D)
M Pulse
Right Torso CASE
Improved LRM20
Ammo LRM
Ammo LRM
Ammo LRM
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Developed by the Not-Named Clan during their early years, the Disrupter is essentially an upgraded Firefly, both in loadout and in role. Armed with a grab-bag of lasers and support weapons, the Disrupter was designed to flank an enemy in any terrain and make their lives miserable. Powered by a 210-rated XL engine and clad in 6.5 tons of Ferro-Fibrous armor, the Disrupter was durable and mobile thanks to its five jump jets. The DSR-6V is a dedicated fire support design, carrying an Improved LRM-20 for firepower. A sole Medium Pulse Laser is the only concession to close-range combat. Finally, a Guardian ECM keeps the 'Mech protected electronically.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • The 331st Royal BattleMech Division


Stock Loadout
Stock Loadout
DSR-7V
Disrupter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Dedicated Striker
Stock Specifications
Hardpoints
Speed 6/9/5
Firepower Max Damage: 136
Max Stability: 28
Max Heat: 0
Durability Armor: 580
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 49
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine
Core 210
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Disrupter Improved Targeting (Fixed)
Center Torso Jump Jet (S)
Left Torso Beagle Probe
Heat Sink (D)
Improved SRM6
M Laser
Right Torso CASE
Heat Sink (D)
Improved LRM10
Ammo LRM
M Laser
Ammo SRM
Left Arm S Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Developed by the Not-Named Clan during their early years, the Disrupter is essentially an upgraded Firefly, both in loadout and in role. Armed with a grab-bag of lasers and support weapons, the Disrupter was designed to flank an enemy in any terrain and make their lives miserable. Powered by a 210-rated XL engine and clad in 6.5 tons of Ferro-Fibrous armor, the Disrupter was durable and mobile thanks to its five jump jets. The DSR-7V is a mixed striker, armed with an Improved LRM-10 for range and an Improved SRM-6 for close combat. A laser battery composed of Small and Medium Lasers provides ammo-free firepower. Finally, a Beagle Active Probe ensures nothing can hide from the Disrupter.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • The 331st Royal BattleMech Division


Stock Loadout
Stock Loadout