Firestarter

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FS9-A
Firestarter.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Scout / Disabler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 2
Missile: 0
Support: 6
Omni: 0
Speed 7/10/8
Firepower Max Damage: 90
Max Stability: 0
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 30
Alpha: 30
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 210
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Flamer
Flamer
Left Torso Heat Sink
S Laser
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
S Laser
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
M Laser
Flamer
Right Arm Lower Arm
M Laser
Flamer
Left Leg None
Right Leg None


Description

The original Firestarter model, the FS9-A used Small Lasers instead of Machine Guns and mounted an extra ton of armor. This caused some heat issues and led to the development of the more familiar FS9-H, with its Machine Guns.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The FS9-A can be found with these forces:

  • Chainelane Isles
  • Jarnfolk
  • Lyran Commonwealth (Steiner)
  • New Delphi Compact


Stock Loadout
Stock Loadout
FS9-H
Firestarter.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Scout / Disabler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 0
Support: 8
Omni: 0
Speed 7/10/8
Firepower Max Damage: 70
Max Stability: 2
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 30
Alpha: 26
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 210
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Flamer
Flamer
Left Torso Heat Sink
MG
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
MG
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Ammo MG
Left Arm Lower Arm
M Laser
Flamer
Right Arm Lower Arm
M Laser
Flamer
Left Leg None
Right Leg None


Description

The Firestarter is a dangerous 'Mech for its tonnage, carefully timed attacks with its Flamers can shut down any 'Mech and leave it open to punishment from your other forces. The FS9-H also makes a decent light 'Mech hunter-killer.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The FS9-H can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
  • Chainelane Isles
  • Circinus Federation
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Hanseatic League
  • Jarnfolk
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • New Delphi Compact
  • Outworld Alliance
  • Pirates
  • Rim Collection
  • Taurian Concordat


Stock Loadout
Stock Loadout
FS9-J
Firestarter.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Scout / Disabler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 2
Missile: 0
Support: 6
Omni: 0
Speed 7/10/8
Firepower Max Damage: 48
Max Stability: 0
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 12
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 210
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Endo-Steel
Armor Standard
Head None
Center Torso None
Left Torso Heat Sink (D)
MG Array
Ammo MG [AP]
Ammo MG [HE]
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink (D)
MG Array
Ammo MG [Half]
Ammo MG [TRC]
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
MG Array
Right Arm Lower Arm
MG Array
Left Leg None
Right Leg None


Description

The Firestarter-J is a very focused and highly specific Firestarter variant. Ditching the usual Flamers and energy weapons, the -J goes entirely in on Machine Guns, specifically MG Arrays. Armed with 4 MG Arrays, the Firestarter-J carries no other weaponry. It was built for one purpose: to destroy conventional forces. Mech fighting is a secondary concern for the -J but it's proven moderately effective against pre-weakened targets. Still, the -J needs real support when fighting other mechs.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The FS9-J can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Local Government
  • Magistracy Of Canopus
  • Mercenaries
  • Pirates
  • Taurian Concordat


Stock Loadout
Stock Loadout
FS9-K
Firestarter.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Scout / Disabler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 3
Missile: 0
Support: 4
Omni: 0
Speed 7/10/8
Firepower Max Damage: 80
Max Stability: 0
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 30
Alpha: 28
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 210
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Flamer
Flamer
Left Torso Heat Sink
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
S Laser
S Laser
Right Arm Lower Arm
L Laser
Left Leg None
Right Leg None


Description

Originally designed as a companion model for the Firestarter FS9-H, the FS9-K has proved popular in its own right with the Large Laser giving the FS9-K the reach that its companion lacked.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The FS9-K can be found with these forces:

  • Capellan Confederation (Liao)


Stock Loadout
Stock Loadout
FS9-M
Firestarter.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Scout / Disabler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 4
Missile: 0
Support: 4
Omni: 0
Speed 7/10/8
Firepower Max Damage: 80
Max Stability: 2
Durability Armor: 600
Structure: 291
Heat Efficiency Sinking: 33
Alpha: 36
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 210
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso None
Left Torso Heat Sink
MG
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Heat Sink
Right Torso Heat Sink
MG
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Ammo MG
Left Arm Lower Arm
M Laser
S Laser
Right Arm Lower Arm
M Laser
S Laser
Left Leg None
Right Leg None


Description

Nicknamed the Mirage, the FS9-M was a late Succession Wars attempt to turn the Firestarter into a frontline 'Mech by swapping out the Flamers for Small Lasers, adding a Heat Sink and adding armor.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The FS9-M can be found with these forces:

  • Lyran Commonwealth (Steiner)


Stock Loadout
Stock Loadout
FS9-P
Firestarter.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Scout / Disabler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 2
Missile: 0
Support: 6
Omni: 0
Speed 7/10/8
Firepower Max Damage: 85
Max Stability: 20
Durability Armor: 400
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 25
Melee Kick: 35
Punch: 17
Stock Equipment
Engine XL
Core 210
Heat Sinks Double Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Standard (Fixed)
Armor Standard
Head None
Center Torso Flamer
Flamer
Left Torso Heat Sink (D)
Flamer
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink (D)
Flamer
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
Flamer
Right Arm Lower Arm
PPC
Flamer
Left Leg None
Right Leg None


Description

The Firestarter-P is a rare variant that decides to up the mech's arsenal against other hardened military targets while maintaining its use against conventional forces. It carries a massive six Flamers for conventional work while against larger targets a PPC provides solid direct-fire capability. To pay for all this tonnage, the mech is powered by a XL engine and a brace of double heat sinks to keep the heat manageable.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The FS9-P can be found with these forces:

  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Local Government
  • Magistracy Of Canopus
  • Mercenaries
  • Pirates
  • Taurian Concordat


Stock Loadout
Stock Loadout
FS9-S
Firestarter.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Scout / Disabler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 2
Missile: 0
Support: 6
Omni: 0
Speed 7/10/8
Firepower Max Damage: 75
Max Stability: 0
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 30
Alpha: 28
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 210
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso Flamer
Flamer
Left Torso AMS
Ammo AMS
Beagle Probe
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso S Laser
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
M Laser
Flamer
Right Arm Lower Arm
M Laser
Flamer
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Firestarter-S is an overhaul of the -H that upgrades the chassis to Endo-Steel and adds more defensive measures to the mech in the form of an Anti-Missile System and a Beagle Active Probe. Otherwise, the -S is just as capable as a normal Firestarter.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The FS9-S can be found with these forces:

  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Hanseatic League
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • Outworld Alliance
  • Rim Collection
  • Taurian Concordat


Stock Loadout
Stock Loadout
FS9-S1
Firestarter.png
General Data
'Mech Type BattleMech
Class Light
Weight 35T
Stock Role Scout / Disabler
Stock Specifications
Hardpoints Ballistic: 0
Energy: 2
Missile: 0
Support: 6
Omni: 0
Speed 7/10/8
Firepower Max Damage: 75
Max Stability: 0
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 30
Alpha: 28
Melee Kick: 35
Punch: 17
Stock Equipment
Engine Standard
Core 210
Heat Sinks Single Heat Sinks
E-Cooling None
Gyro Nimble Jumper (Fixed)
Structure Endo-Steel (Fixed)
Armor Standard
Head None
Center Torso Flamer
Flamer
Left Torso AMS
Ammo AMS
Guardian ECM
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso S Laser
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Lower Arm
M Laser
Flamer
Right Arm Lower Arm
M Laser
Flamer
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Firestarter-S1 is an overhaul of the -H that upgrades the chassis to Endo-Steel and adds more defensive measures to the mech in the form of an Anti-Missile System and a Guardian ECM. Otherwise, the -S1 is just as capable as a normal Firestarter.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The FS9-S1 can be found with these forces:

  • Capellan Confederation (Liao)
  • ComStar
  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Hanseatic League
  • Local Government
  • Lyran Commonwealth (Steiner)
  • Magistracy Of Canopus
  • Marian Hegemony
  • Mercenaries
  • Outworld Alliance
  • Rim Collection
  • Taurian Concordat


Stock Loadout
Stock Loadout