Firestarter
FS9-A
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Scout / Disabler |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 0 Support: 6 Omni: 0 |
Speed | 7/10/8 |
Firepower | Max Damage: 90 Max Stability: 0 Max Heat: 40 |
Durability | Armor: 520 Structure: 291 |
Heat Efficiency | Sinking: 30 Alpha: 30 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 210 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Flamer Flamer |
Left Torso | Heat Sink S Laser Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink S Laser Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | Lower Arm M Laser Flamer |
Right Arm | Lower Arm M Laser Flamer |
Left Leg | None |
Right Leg | None |
Description
The original Firestarter model, the FS9-A used Small Lasers instead of Machine Guns and mounted an extra ton of armor. This caused some heat issues and led to the development of the more familiar FS9-H, with its Machine Guns.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The FS9-A can be found with these forces:
- Chainelane Isles
- Jarnfolk
- Lyran Commonwealth (Steiner)
- New Delphi Compact
FS9-H
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Scout / Disabler |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 0 Support: 8 Omni: 0 |
Speed | 7/10/8 |
Firepower | Max Damage: 70 Max Stability: 2 Max Heat: 40 |
Durability | Armor: 440 Structure: 291 |
Heat Efficiency | Sinking: 30 Alpha: 26 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 210 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Flamer Flamer |
Left Torso | Heat Sink MG Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink MG Jump Jet (S) Jump Jet (S) Jump Jet (S) Ammo MG |
Left Arm | Lower Arm M Laser Flamer |
Right Arm | Lower Arm M Laser Flamer |
Left Leg | None |
Right Leg | None |
Description
The Firestarter is a dangerous 'Mech for its tonnage, carefully timed attacks with its Flamers can shut down any 'Mech and leave it open to punishment from your other forces. The FS9-H also makes a decent light 'Mech hunter-killer.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The FS9-H can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Chainelane Isles
- Circinus Federation
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Jarnfolk
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
- New Delphi Compact
- Outworld Alliance
- Pirates
- Rim Collection
- Taurian Concordat
FS9-J
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Scout / Disabler |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 0 Support: 6 Omni: 0 |
Speed | 7/10/8 |
Firepower | Max Damage: 48 Max Stability: 0 |
Durability | Armor: 440 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 12 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 210 |
Heat Sinks | Double Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Endo-Steel |
Armor | Standard |
Head | None |
Center Torso | None |
Left Torso | Heat Sink (D) MG Array Ammo MG [AP] Ammo MG [HE] Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink (D) MG Array Ammo MG [Half] Ammo MG [TRC] Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | Lower Arm MG Array |
Right Arm | Lower Arm MG Array |
Left Leg | None |
Right Leg | None |
Description
The Firestarter-J is a very focused and highly specific Firestarter variant. Ditching the usual Flamers and energy weapons, the -J goes entirely in on Machine Guns, specifically MG Arrays. Armed with 4 MG Arrays, the Firestarter-J carries no other weaponry. It was built for one purpose: to destroy conventional forces. Mech fighting is a secondary concern for the -J but it's proven moderately effective against pre-weakened targets. Still, the -J needs real support when fighting other mechs.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The FS9-J can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Local Government
- Magistracy Of Canopus
- Mercenaries
- Pirates
- Taurian Concordat
FS9-K
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Scout / Disabler |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 3 Missile: 0 Support: 4 Omni: 0 |
Speed | 7/10/8 |
Firepower | Max Damage: 80 Max Stability: 0 Max Heat: 20 |
Durability | Armor: 440 Structure: 291 |
Heat Efficiency | Sinking: 30 Alpha: 28 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 210 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Flamer Flamer |
Left Torso | Heat Sink Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | Lower Arm S Laser S Laser |
Right Arm | Lower Arm L Laser |
Left Leg | None |
Right Leg | None |
Description
Originally designed as a companion model for the Firestarter FS9-H, the FS9-K has proved popular in its own right with the Large Laser giving the FS9-K the reach that its companion lacked.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The FS9-K can be found with these forces:
- Capellan Confederation (Liao)
FS9-M
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Scout / Disabler |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 4 Missile: 0 Support: 4 Omni: 0 |
Speed | 7/10/8 |
Firepower | Max Damage: 80 Max Stability: 2 |
Durability | Armor: 600 Structure: 291 |
Heat Efficiency | Sinking: 33 Alpha: 36 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 210 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | None |
Left Torso | Heat Sink MG Jump Jet (S) Jump Jet (S) Jump Jet (S) Heat Sink |
Right Torso | Heat Sink MG Jump Jet (S) Jump Jet (S) Jump Jet (S) Ammo MG |
Left Arm | Lower Arm M Laser S Laser |
Right Arm | Lower Arm M Laser S Laser |
Left Leg | None |
Right Leg | None |
Description
Nicknamed the Mirage, the FS9-M was a late Succession Wars attempt to turn the Firestarter into a frontline 'Mech by swapping out the Flamers for Small Lasers, adding a Heat Sink and adding armor.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The FS9-M can be found with these forces:
- Lyran Commonwealth (Steiner)
FS9-P
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Scout / Disabler |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 0 Support: 6 Omni: 0 |
Speed | 7/10/8 |
Firepower | Max Damage: 85 Max Stability: 20 Max Heat: 60 |
Durability | Armor: 400 Structure: 291 |
Heat Efficiency | Sinking: 60 Alpha: 25 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | XL |
Core | 210 |
Heat Sinks | Double Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Standard (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Flamer Flamer |
Left Torso | Heat Sink (D) Flamer Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink (D) Flamer Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | Lower Arm Flamer |
Right Arm | Lower Arm PPC Flamer |
Left Leg | None |
Right Leg | None |
Description
The Firestarter-P is a rare variant that decides to up the mech's arsenal against other hardened military targets while maintaining its use against conventional forces. It carries a massive six Flamers for conventional work while against larger targets a PPC provides solid direct-fire capability. To pay for all this tonnage, the mech is powered by a XL engine and a brace of double heat sinks to keep the heat manageable.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The FS9-P can be found with these forces:
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Local Government
- Magistracy Of Canopus
- Mercenaries
- Pirates
- Taurian Concordat
FS9-S
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Scout / Disabler |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 0 Support: 6 Omni: 0 |
Speed | 7/10/8 |
Firepower | Max Damage: 75 Max Stability: 0 Max Heat: 40 |
Durability | Armor: 440 Structure: 291 |
Heat Efficiency | Sinking: 30 Alpha: 28 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 210 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Flamer Flamer |
Left Torso | AMS Ammo AMS Beagle Probe Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | S Laser Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | Lower Arm M Laser Flamer |
Right Arm | Lower Arm M Laser Flamer |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The Firestarter-S is an overhaul of the -H that upgrades the chassis to Endo-Steel and adds more defensive measures to the mech in the form of an Anti-Missile System and a Beagle Active Probe. Otherwise, the -S is just as capable as a normal Firestarter.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The FS9-S can be found with these forces:
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
- Outworld Alliance
- Rim Collection
- Taurian Concordat
FS9-S1
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General Data | |
'Mech Type | BattleMech |
Class | Light |
Weight | 35T |
Stock Role | Scout / Disabler |
Stock Specifications | |
Hardpoints | Ballistic: 0 Energy: 2 Missile: 0 Support: 6 Omni: 0 |
Speed | 7/10/8 |
Firepower | Max Damage: 75 Max Stability: 0 Max Heat: 40 |
Durability | Armor: 440 Structure: 291 |
Heat Efficiency | Sinking: 30 Alpha: 28 |
Melee | Kick: 35 Punch: 17 |
Stock Equipment | |
Engine | Standard |
Core | 210 |
Heat Sinks | Single Heat Sinks |
E-Cooling | None |
Gyro | Nimble Jumper (Fixed) |
Structure | Endo-Steel (Fixed) |
Armor | Standard |
Head | None |
Center Torso | Flamer Flamer |
Left Torso | AMS Ammo AMS Guardian ECM Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | S Laser Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | Lower Arm M Laser Flamer |
Right Arm | Lower Arm M Laser Flamer |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The Firestarter-S1 is an overhaul of the -H that upgrades the chassis to Endo-Steel and adds more defensive measures to the mech in the form of an Anti-Missile System and a Guardian ECM. Otherwise, the -S1 is just as capable as a normal Firestarter.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
The FS9-S1 can be found with these forces:
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Local Government
- Lyran Commonwealth (Steiner)
- Magistracy Of Canopus
- Marian Hegemony
- Mercenaries
- Outworld Alliance
- Rim Collection
- Taurian Concordat