Difference between revisions of "Hip Actuators"

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(11.4 update)
(Added hardened hip actuator)
 
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<div id="" class="" style="clear: right; margin: -1em 0 0 10px; float: right; padding: 10px; background: transparent; width: 220px; ">__TOC__</div>
  
Gyros counteract the massive amounts of momentum generated from 'Mech engines and allow for precision maneuvering and recovery from stability-impacting attacks. All 'Mechs come equipped with a stock Gyro, which can be upgraded for improved performance.
+
An Actuator is a component within a [[:Category:BattleMechs|BattleMech's]] limbs, composed of the joint, myomer bundles, and motor control units.
  
=== Gyro Defense ===
+
== Generic Actuators ==
 +
=== Hip ===
 +
 
 +
The default hip actuator in every 'Mech.
  
 
{| class="wikitable"
 
{| class="wikitable"
 
! Manufacturer:  
 
! Manufacturer:  
| Friedhof
+
| Generic
 +
|-
 +
! Tonnage:
 +
| 0
 +
|-
 +
! Critical Slots:
 +
| 1
 +
|-
 +
! Install Location:
 +
| Hip
 +
|-
 +
! Value:
 +
| 30,000
 +
|-
 +
! Gear ID:
 +
| emod_leg_hip
 +
|}
 +
 
 +
 
 +
'''Equipped Effects:'''
 +
* None.
 +
 
 +
'''Critical Effects:'''
 +
* DESTROYED: Reduces walk and sprint distances by 60%
 +
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
 +
* DESTROYED: Unable to perform kick attacks
 +
 
 +
'''Found On These 'Mechs:'''
 +
 
 +
This is the generic hip actuator found on every 'Mech.
 +
 
 +
 
 +
=== Stable Hip ===
 +
 
 +
Designed to better absorb stability damage, this actuator helps to lessen the shock of incoming attacks and to distribute the impacts better. This leads to the mounted mech being much more able to absorb stability damage.
 +
 
 +
{| class="wikitable"
 +
! Manufacturer:
 +
| Periphery Armory, Inc.
 
|-
 
|-
 
! Tonnage:  
 
! Tonnage:  
Line 13: Line 54:
 
|-
 
|-
 
! Critical Slots:  
 
! Critical Slots:  
| 3
+
| 1
 
|-
 
|-
 
! Install Location:
 
! Install Location:
| Center Torso
+
| Hip
 
|-
 
|-
 
! Value:  
 
! Value:  
| 300,000
+
| 30,000
 
|-
 
|-
 
! Gear ID:  
 
! Gear ID:  
| Gear_Gyro_Friedhof_Osprey
+
| emod_leg_hip_stable
 
|}
 
|}
  
  
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
* +1 evasion pips gained from movement.
+
* -2.5% stability damage taken
* +40 increased unsteady threshold.
 
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
* HIT 1: The gyro was critically hit, reducing unsteady threshold by 50%.
+
* DESTROYED: Reduces walk and sprint distances by 60%
* DESTROYED: The gyro was destroyed, setting unsteady threshold to 0.
+
* DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
 +
* DESTROYED: Unable to perform kick attacks
  
 +
'''Found On These 'Mechs:'''
 +
{{EquipmentMechs|emod_leg_hip_stable}}
  
=== Gyro Defense + ===
+
== Brigadier Actuators ==
 +
=== Hip Dense ===
  
 
{| class="wikitable"
 
{| class="wikitable"
 
! Manufacturer:  
 
! Manufacturer:  
| Friedhof
+
| Brigadier
 
|-
 
|-
 
! Tonnage:  
 
! Tonnage:  
| 1.5
+
| 0.01 x chassis weight
 
|-
 
|-
 
! Critical Slots:  
 
! Critical Slots:  
| 3
+
| 1
 
|-
 
|-
 
! Install Location:
 
! Install Location:
| Center Torso
+
| Hip
 
|-
 
|-
 
! Value:  
 
! Value:  
| 600,000
+
| 300,000
 
|-
 
|-
 
! Gear ID:  
 
! Gear ID:  
| Gear_Gyro_Friedhof_Kite
+
| Gear_Actuator_Brigadier_Dense
 
|}
 
|}
  
  
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
* +1 defense against being hit.
+
* Equipped leg component structure increased by 25%
* +40 increased unsteady threshold.
 
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
* HIT 1: The gyro was critically hit, reducing unsteady threshold by 50%.
+
* DESTROYED: -5 weapon accuracy for weapons in the same arm
* DESTROYED: The gyro was destroyed, setting unsteady threshold to 0.
+
* DESTROYED: Unable to make punch or physical weapon attacks
  
 
'''Notes:'''
 
'''Notes:'''
* This gyro generates an extra evasive charge from any movement but only up to its maximum. This is beneficial because it means you're not always required to sprint max distance in order to hit your max pips.
+
* Actuator weight rounds to the nearest half ton
 +
 
 +
'''Found On These 'Mechs:'''
 +
{{EquipmentMechs|Gear_Actuator_Brigadier_Dense}}
 +
 
  
 +
==Quad Actuators==
  
=== Gyro Defense + + ===
+
===Hardened Hip===
  
 
{| class="wikitable"
 
{| class="wikitable"
 
! Manufacturer:  
 
! Manufacturer:  
| Friedhof
+
| Generic
 
|-
 
|-
 
! Tonnage:  
 
! Tonnage:  
| 2
+
| 0.5
 
|-
 
|-
 
! Critical Slots:  
 
! Critical Slots:  
| 3
+
| 1
 
|-
 
|-
 
! Install Location:
 
! Install Location:
| Center Torso
+
| Hip (Quad)
 
|-
 
|-
 
! Value:  
 
! Value:  
| 900,000
+
| 30,000
 
|-
 
|-
 
! Gear ID:  
 
! Gear ID:  
| Gear_Gyro_Friedhof_Sparrow
+
| Quad_Hind_leg_hip_Hardened
 
|}
 
|}
  
  
 
'''Equipped Effects:'''
 
'''Equipped Effects:'''
* +2 evasion pips gained from movement.
+
* Ignores Critical Hits to this component.
* +1 maximum pips evasion pips.
 
* +40 increased unsteady threshold.
 
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
* HIT 1: The gyro was critically hit, reducing unsteady threshold by 50%.
+
* N/A
* DESTROYED: The gyro was destroyed, setting unsteady threshold to 0.
+
 
 +
'''Found On These 'Mechs:'''
 +
{{EquipmentMechs|Quad_Hind_leg_hip_Hardened}}
  
'''Notes:'''
+
[[Category:Actuators]]
* This gyro generates an extra evasive charge from any movement but only up to its maximum (it also increases maximum pips by 1). This is beneficial because it means you're not always required to sprint max distance in order to hit your max pips.
 

Latest revision as of 20:56, 25 May 2023

An Actuator is a component within a BattleMech's limbs, composed of the joint, myomer bundles, and motor control units.

Generic Actuators

Hip

The default hip actuator in every 'Mech.

Manufacturer: Generic
Tonnage: 0
Critical Slots: 1
Install Location: Hip
Value: 30,000
Gear ID: emod_leg_hip


Equipped Effects:

  • None.

Critical Effects:

  • DESTROYED: Reduces walk and sprint distances by 60%
  • DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
  • DESTROYED: Unable to perform kick attacks

Found On These 'Mechs:

This is the generic hip actuator found on every 'Mech.


Stable Hip

Designed to better absorb stability damage, this actuator helps to lessen the shock of incoming attacks and to distribute the impacts better. This leads to the mounted mech being much more able to absorb stability damage.

Manufacturer: Periphery Armory, Inc.
Tonnage: 1
Critical Slots: 1
Install Location: Hip
Value: 30,000
Gear ID: emod_leg_hip_stable


Equipped Effects:

  • -2.5% stability damage taken

Critical Effects:

  • DESTROYED: Reduces walk and sprint distances by 60%
  • DESTROYED: Movement (walk/sprint/jump) requires piloting checks to prevent falling over
  • DESTROYED: Unable to perform kick attacks

Found On These 'Mechs:


Brigadier Actuators

Hip Dense

Manufacturer: Brigadier
Tonnage: 0.01 x chassis weight
Critical Slots: 1
Install Location: Hip
Value: 300,000
Gear ID: Gear_Actuator_Brigadier_Dense


Equipped Effects:

  • Equipped leg component structure increased by 25%

Critical Effects:

  • DESTROYED: -5 weapon accuracy for weapons in the same arm
  • DESTROYED: Unable to make punch or physical weapon attacks

Notes:

  • Actuator weight rounds to the nearest half ton

Found On These 'Mechs:


Quad Actuators

Hardened Hip

Manufacturer: Generic
Tonnage: 0.5
Critical Slots: 1
Install Location: Hip (Quad)
Value: 30,000
Gear ID: Quad_Hind_leg_hip_Hardened


Equipped Effects:

  • Ignores Critical Hits to this component.

Critical Effects:

  • N/A

Found On These 'Mechs: Not found on any 'Mechs