Difference between revisions of "Modular Armor"
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− | Modular Armor was created as a stopgap measure by [[ComStar]] engineers. While researching [[Hardened|Hardened Armor]], the engineers stumbled across an ancient idea: By mounting a special frame on the unit, it could support additional armor protection on a location beyond what the internal frame would normally allow. This provided bonus protection to the carrying unit but at the cost of taking extra weight and being ultimately less effective than a normal ton of armor, though Modular Armor can exceed the normal limits of armor on a ' | + | Modular Armor was created as a stopgap measure by [[ComStar]] engineers. While researching [[Hardened|Hardened Armor]], the engineers stumbled across an ancient idea: By mounting a special frame on the unit, it could support additional armor protection on a location beyond what the internal frame would normally allow. This provided bonus protection to the carrying unit but at the cost of taking extra weight and being ultimately less effective than a normal ton of armor, though Modular Armor can exceed the normal limits of armor on a 'Mech's frame. Modular Armor proved bulky and makes piloting a mech carrying Modular Armor more difficult (resulting in a -1 penalty to Piloting skill), though this effect does not stack with multiple Modular Armor units equipped to 'mech. |
=== Modular Armor === | === Modular Armor === | ||
Line 25: | Line 25: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * +50 bonus armor to the location the module is installed to | + | * +50 bonus armor to the location the module is installed to |
− | * -1 Piloting skill | + | * -1 Piloting skill |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: None | + | * DESTROYED: None |
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Modular_Armor}} | ||
=== Half-Weight Modular Armor === | === Half-Weight Modular Armor === | ||
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|- | |- | ||
! Gear ID: | ! Gear ID: | ||
− | | | + | | Gear_Modular_Armor_HalfTon |
|} | |} | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * +25 bonus armor to the location the module is installed to | + | * +25 bonus armor to the location the module is installed to |
− | * -1 Piloitng skill | + | * -1 Piloitng skill |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: None | + | * DESTROYED: None |
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Modular_Armor_HalfTon}} |
Revision as of 08:30, 10 December 2021
Modular Armor was created as a stopgap measure by ComStar engineers. While researching Hardened Armor, the engineers stumbled across an ancient idea: By mounting a special frame on the unit, it could support additional armor protection on a location beyond what the internal frame would normally allow. This provided bonus protection to the carrying unit but at the cost of taking extra weight and being ultimately less effective than a normal ton of armor, though Modular Armor can exceed the normal limits of armor on a 'Mech's frame. Modular Armor proved bulky and makes piloting a mech carrying Modular Armor more difficult (resulting in a -1 penalty to Piloting skill), though this effect does not stack with multiple Modular Armor units equipped to 'mech.
Modular Armor
Manufacturer: | ComStar |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | Any |
Value: | 150,000 |
Gear ID: | Gear_Modular_Armor |
Equipped Effects:
- +50 bonus armor to the location the module is installed to
- -1 Piloting skill
Critical Effects:
- DESTROYED: None
Found On These 'Mechs:
Half-Weight Modular Armor
Manufacturer: | ComStar |
---|---|
Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | Any |
Value: | 150,000 |
Gear ID: | Gear_Modular_Armor_HalfTon |
Equipped Effects:
- +25 bonus armor to the location the module is installed to
- -1 Piloitng skill
Critical Effects:
- DESTROYED: None
Found On These 'Mechs: