RawData:MechDef Shootist ST-8A

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ChassisTagsArmLimitUpperLeft,HeavyMech
Cost9200000
UINameShootist
Tonnage70
VariantNameST-8A
Manufacturer
IconuixTxrIcon_shootist
StockRoleHeavy Bodyguard
Rarity4
Idchassisdef_shootist_ST-8A
StartingTonnage
DetailsThe Shootist first saw service in 2621 as a heavily armored, electronic warfare-capable command 'Mech for SLDF Regiments. However, the Shootist's upgraded electronic suites proved no match for the cutting edge of electronic warfare of its own time, so the SLDF changed the Shootist's mission parameters. The Shootist's balanced mix of weapons and speed along with its heavy armor allowed it a new role: juggernaut for close-combat heavy lances. Later it found further use as a bodyguard unit for command lances. Armed with an AC/20 and a mix of energy weapons, the Shootist proved effective in its new role.
LeftArmActuatorLimit
NameShootist
Model
weightClassHEAVY
Purchasabletrue
YangsThoughtsThe Shootist first saw service in 2621 as a heavily armored, electronic warfare-capable command 'Mech for SLDF Regiments. However, the Shootist's upgraded electronic suites proved no match for the cutting edge of electronic warfare of its own time, so the SLDF changed the Shootist's mission parameters. The Shootist's balanced mix of weapons and speed along with its heavy armor allowed it a new role: juggernaut for close-combat heavy lances. Later it found further use as a bodyguard unit for command lances. Armed with an AC/20 and a mix of energy weapons, the Shootist proved effective in its new role.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_shootist_ST-8A
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure55
InventorySlots12
ChassisIDchassisdef_shootist_ST-8A
Tonnage0
LocationLeftArm
Hardpoints,
MaxArmor110
MaxRearArmor-1
OmniHardpoints
InternalStructure75
InventorySlots12
ChassisIDchassisdef_shootist_ST-8A
Tonnage0
LocationLeftTorso
Hardpoints
MaxArmor150
MaxRearArmor75
OmniHardpoints
InternalStructure110
InventorySlots15
ChassisIDchassisdef_shootist_ST-8A
Tonnage0
LocationCenterTorso
Hardpoints
MaxArmor220
MaxRearArmor110
OmniHardpoints
InternalStructure75
InventorySlots12
ChassisIDchassisdef_shootist_ST-8A
Tonnage0
LocationRightTorso
Hardpoints,
MaxArmor150
MaxRearArmor75
OmniHardpoints
InternalStructure55
InventorySlots12
ChassisIDchassisdef_shootist_ST-8A
Tonnage0
LocationRightArm
Hardpoints,
MaxArmor110
MaxRearArmor-1
OmniHardpoints
InternalStructure75
InventorySlots6
ChassisIDchassisdef_shootist_ST-8A
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor150
MaxRearArmor-1
OmniHardpoints
InternalStructure75
InventorySlots6
ChassisIDchassisdef_shootist_ST-8A
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor150
MaxRearArmor-1
MechIDchassisdef_shootist_ST-8A
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationHead
ComponentDefIDGear_Quirk_CommandMech_Shootist
MechIDchassisdef_shootist_ST-8A
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_standard
Rarity4
Cost9200000
Idmechdef_shootist_ST-8A
Version1
simGameMechPartCost800000
Manufacturer
UINameShootist ST-8A
DetailsThe Shootist first saw service in 2621 as a heavily armored, electronic warfare-capable command 'Mech for SLDF Regiments. However, the Shootist's upgraded electronic suites proved no match for the cutting edge of electronic warfare of its own time, so the SLDF changed the Shootist's mission parameters. The Shootist's balanced mix of weapons and speed along with its heavy armor allowed it a new role: juggernaut for close-combat heavy lances. Later it found further use as a bodyguard unit for command lances. Armed with an AC/20 and a mix of energy weapons, the Shootist proved effective in its new role.
ChassisIDchassisdef_shootist_ST-8A
Model
NameShootist
Purchasabletrue
IconuixTxrIcon_shootist
MechTagsunit_mech,unit_heavy,unit_lance_tank,unit_role_brawler,unit_release,unit_rarity_4,ComStar,2ndArmyVMu,11thArmyVEta,WordOfBlake,40thShadowDivision,9thDivisionWoB,CGBThetaGalaxy,CSRDeltaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,CGSOmegaGalaxy,ScorpionEmpire,DarkCaste,331stDivision,RimWorldsRepublic,unit_legal
MechIDmechdef_shootist_ST-8A
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_shootist_ST-8A
CurrentArmor110
CurrentRearArmor-1
LocationLeftArm
AssignedArmor110
AssignedRearArmor-1
CurrentInternalStructure55
MechIDmechdef_shootist_ST-8A
CurrentArmor120
CurrentRearArmor25
LocationLeftTorso
AssignedArmor120
AssignedRearArmor25
CurrentInternalStructure75
MechIDmechdef_shootist_ST-8A
CurrentArmor170
CurrentRearArmor50
LocationCenterTorso
AssignedArmor170
AssignedRearArmor50
CurrentInternalStructure110
MechIDmechdef_shootist_ST-8A
CurrentArmor120
CurrentRearArmor25
LocationRightTorso
AssignedArmor120
AssignedRearArmor25
CurrentInternalStructure75
MechIDmechdef_shootist_ST-8A
CurrentArmor110
CurrentRearArmor-1
LocationRightArm
AssignedArmor110
AssignedRearArmor-1
CurrentInternalStructure55
MechIDmechdef_shootist_ST-8A
CurrentArmor150
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor150
AssignedRearArmor-1
CurrentInternalStructure75
MechIDmechdef_shootist_ST-8A
CurrentArmor150
CurrentRearArmor-1
LocationRightLeg
AssignedArmor150
AssignedRearArmor-1
CurrentInternalStructure75
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_ferrosfibrous
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_280
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_dhs
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling_1
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_std_center
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Generic_Standard
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Generic_Standard
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_hand
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDWeapon_Laser_SmallLaser_0-STOCK
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Autocannon_AC20_0-STOCK
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_shootist_ST-8A
Count1
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_AC20
MechIDmechdef_shootist_ST-8A
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_AC20
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_case
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDWeapon_Laser_MediumLaserPulse_0-STOCK
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Laser_LargeLaserER_0-STOCK
MechIDmechdef_shootist_ST-8A
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_MediumLaserPulse_0-STOCK