RawData:Weapon AMS Sanctuary

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Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange150
AttackRecoil0
Damage0
HeatGenerated3
TypeMachineGun
IdWeapon_AMS_Sanctuary
RangeSplit150,150,150
AOECapablefalse
ShotsWhenFired0
IndirectFireCapablefalse
UINameAMS (S)
Instability0
BonusesAMS,OLAMSAttacks,AMSRadius: 150,AMSShots: 10,AMSAcc: 35%,OLAMSHeat: 8,OLAMSJam: 40%,OLAMSShots: 20,AMSDamage: 1
Cost100000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_MachineGun
IconuixSvgIcon_equipment_TTS
DamageVariance0
Tonnage0.5
InventorySize1
Rarity2
ComponentTypeWeapon
DetailsThe Sacellum independently developed AMS technology based on very old Terran designs from the Age of War for small-scale systems. The Sacellum AMS fires fewer shots than its IS cousin but is generally more powerful and more effective at shooting down missiles. It also has the side effect of being ammo-expenditure friendly. Finally, Sacellum AMS can be used as an impromptu Machine Gun if desired.

<color=#ffcc00>Uses AMS Ammo.</color>

<color=#00ffff>Left Click on chance to hit during battle to switch firing mode</color>
RefireModifier0
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerSacellum Munitions
NameAnti-Missile System (S)
ModelRobust Defense
CategoryAntiPersonnel
Purchasabletrue
AmmoCategoryAntiMissile
HeatDamage0