RawData:Weapon Autocannon Doublebarrel 10

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Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange600
AttackRecoil1
Damage50
HeatGenerated10
TypeAutocannon
IdWeapon_Autocannon_Doublebarrel_10
RangeSplit150,300,450
AOECapablefalse
ShotsWhenFired2
IndirectFireCapablefalse
UINameDBAC/10 (S)
Instability0
BonusesDBACModes,DBACStab: 35,WpnRecoil: 2,WeaponAttachmentCompatible: Autocannon FCS
Cost240000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC10_Single
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage11
InventorySize4
Rarity0
ComponentTypeWeapon
DetailsEssentially a pair of ACs stapled together, the Double-Barrel Autocannon is the Sanctuary's version of an Ultra Autocannon. Unlike the Inner Sphere's Ultras, the DBAC cannot jam but also cannot fire less than two shots, it always shoots both shots at once. However, the DBAC (as it is called) can swap to a stability-focused mode in combat, allowing at least some tactical flexibility. It is a simple and effective weapon, which is why the Sanctuary Worlders make heavy use of the system.
RefireModifier2
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerSanctuary Engineering
NameDBAC/10 (S)
ModelTactical Autocannon
CategoryBallistic
Purchasabletrue
AmmoCategoryDBAC10
HeatDamage0